Miss any past bundles?
Since February 2013 we’ve run hundreds of offers, each featuring a talented tabletop roleplaying game designer or a fellowship of designers. Here are the bundles we’ve run to date.
October 2024
Grizelda’s Guides
Bring the paranormal to your D&D 5E campaign with the haunts, spirits, seances, and undead monsters in the Grizelda’s Guide to Ghost Hunting sourcebook and its companion supplements and adventures from Scoundrel Game Labs. Conjure new life for your encounters with the dead, using new player character subclasses like the Deathseer, Vengeance Seeker, and Haunted Accomplice; feats like Spirit-Touched and Necromantic Alchemist; and magical items like the mirror of curse detection and shrieking sword cane. As you adventure against a bestiary of foes like Fury Specters, Ghastly Siphons, and the Scarecrow Colossus, you’ll need help from ghost-hunting guilds, exorcists, mediums, an inexplicably friendly zombie, and the arcane items in the Cursed Curiosities shop – run by Grizelda, a guilt-stricken former adventurer with a dark past.
- Grizelda’s Guide to Ghost Hunting, plus the Ghost Hunting Battle Maps
- Grizelda’s Cursed Curiosities
- Grizelda’s Ghostly Encounters
- Grizelda’s Lost Journals
TEETH RPG
TEETH is a fantasy-horror RPG of occult crime and monster-hunting in a cursed corner of 18th-Century England. A grotesque tragicomic meld of Blackadder and The Witcher, TEETH adapts the Forged in the Dark rules for monster-hunting in the benighted Vale of the Deleuth, which glories in revolting mutations, occasional insurrection, murderous Hogmen, and also-murderous pies. You’re supposedly a Hunter, charged with driving back monstrous incursions and protecting the trade in occult artifacts. But that is subterfuge! Your Outfit of bruisers, scholars, trackers, and sappers (explosives experts) share a Secret Agenda, and a one-year time limit before occult contamination corrupts you. If you execute your mission and escape the Vale before Winter ends, you can claim victory – however horrible the cost.
- The TEETH: A Roleplaying Game core rulebook (plus the pay-what-you-want scenarios Night of the Hogmen and False Kingdom)
- The aptly named expansion More Teeth
- The standalone scenarios Stranger & Stranger and Blood Cotillion
Fate of Cthulhu
Fate of Cthulhu is the standalone action-horror RPG from Evil Hat Productions. In this “Cthulhu Mythos meets The Terminator” game based on the flexible and fast-playing Fate Core system, you’re a soldier from the future who travels to our time to stop the arrival of the Great Old Ones. Horrible things will still happen, and you may give in to corruption (to gain powerful “corruption stunts”), but you’ll use your foreknowledge to punch the apocalypse in the face – or die trying.
- The complete 256-page Fate of Cthulhu corebook
- Nine terrifying Timelines that describe future invasions by various Great Old Ones and other entities: The Ascellan Conspiracy, Rise of Azathoth, Rise of the Basilisk, Rise of Hastur, Rise of the Quiet, Rise of Tsathoggua, Rise of Yig, Rise of Yog-Sothoth, and Zombie Apocalypse
Wulfwald
Wulfwald is Lee Reynoldson’s old-school FRPG from Glasgow-based publisher Lost Pages set in a low-fantasy world inspired by mythic Anglo-Saxon tales. In Wulfwald you play a Wolfshead, an outcast adventurer trying to regain a place in society, in a world filled with mythic monsters, dark and dangerous magic, and even more dangerous rulers. The life of a Wolfshead is fear, mistrust, and privation. Being excluded from society is perilous; you might survive but never thrive. Seeking redemption, you undertake covert missions and skulduggery for a Thegn, a noble warlord. Together you form your Thegn’s Wolfpack, a dire weapon he wields ruthlessly.
This Quick Deal presented the complete five-book set of Wulfwald core rulebooks, funded in a March 2022 Kickstarter campaign: Wolfsheads, Magic, Campaign, Monsters, and People.
The Dread Thingonomicon
The 476-page Dread Thingonomicon compendium from Raging Swan Press is crammed with system-neutral lists for every overworked FRPG gamemaster. These 73 chapters, compiling hundreds of tables Raging Swan published across seven years in its 20 Things line of mini-supplements, give you the tools to add flavor and detail to any fantasy RPG session. (Check out Raging Swan’s free 54-page Thingonomicon sample.)
Unknown Armies 3E
Unknown Armies is the acclaimed Atlas Games RPG of postmodern occult intrigue, transcendental horror, and furious action, about broken people risking everything to change the world. Reality as we know it is shaped by a group of 333 people so dedicated to certain attributes that they become the archetypes of the Invisible Clergy, who are locked in an eternal struggle for power. Your characters are pawns in this power struggle – and you’re hoping to join the ranks of the Invisible Clergy itself. You might struggle against the New Inquisition, the Sect of the Naked Goddess, or your own deteriorating sanity. You might face vampires, godwalkers, or fellow practitioners of magick. Against unrelenting opposition, will you win through?
- All five rulebooks in the 2016 Third Edition of Unknown Armies: Book 1: Play, Book 2: Run, Book 3: Reveal, Book 4: Expose, and Book 5: Mine (plus the introductory scenario Maria in Three Parts)
- The full-length scenario Bring Me the Head of the Comte de Saint-Germain
- Seven Campaign Starter Kits, each with a set of pregenerated PCs and a kickoff scenario: Derby Girls Destroy DC, Heroin Highway, Karmic Ties and Fifth Wheels, Raiders of the Lost Mart, Sacred Pharma, Violence Inherent in the System, and Young Practicals
- Three six-track sets of atmospheric music by composer James Semple: Upsetting Anomalies, Unnatural Artistry, and Uncanny Acuity
Kenneth Hite’s Cthulhu
Star designer Kenneth Hite (Trail of Cthulhu, Night’s Black Agents, Suppressed Transmission, and more than 70 other RPGs and supplements) has analyzed works of HP Lovecraft in treatises such as the two Tour de Lovecraft volumes, and has reimagined the Mythos in diverse Cthulhu Mythos gaming sourcebooks from Atomic Overmind Press.
- Tour de Lovecraft: The Tales, Expanded Edition and Tour de Lovecraft: The Destinations
- Three Mythos treatises previously in our October 2013 Bundle of Tentacles: Cthulhu 101, Dubious Shards, and Tarot of Cthulhu: Major Arcana
- Adventures Into Darkness, an alternate-history sourcebook describing the comic-book superheroes HP Lovecraft invented (in some parallel timeline). Adventures was provided in three separate versions with stats for Mutants & Masterminds 2E (Green Ronin Publishing), HERO System Fifth Edition (Hero Games), and Truth & Justice (Atomic Sock Monkey Press).
September 2024
Beam Saber
Beam Saber is the anime-inspired Forged In The Dark SFRPG from Austin Ramsay Games about Pilots fighting The War across known space. Send your squad of characters and their Gundam-style mecha into dramatic and challenging battles, and then play to find whether they get out physically and mentally intact. The “fiction-first” Forged In The Dark rules ensure play moves quickly. Jump right to the action, and play out flashbacks that show how you prepared everything you need in the moment. Play any of a dozen-plus Pilot playbooks in one of eight Squad types, or create new squads, factions, and regions that suit your style. And remember, Pilot: Fight The War, not yourself.
- The Beam Saber corebook
- A campaign sourcebook, Stardost Memento
- A rules expansion (in development at the time of this offer), The Growing Conflict playtest version
Slowquest
Slowquest mini-adventures by Bodie H for Dungeons & Dragons Fifth Edition and compatible systems are short, ready-to-run one-shot scenarios (for character levels 1-5) that prize problem-solving and roleplay over combat. Bodie’s stylized, cartoony visuals help set a mood of lighthearted fun – though watch out for toad goblins, beak grubs, sick Mushrumps, and Gralk.
- The Goblings, along with its pamphlet-size sequel modules Train Chuckers and Flavour Saviours
- Forest Flurry
- The Halls of Gralk (watch out for Gralk)
- Poggin’s Passage
Aquelarre
This all-new offer presented the English-language version of Aquelarre, the acclaimed Spanish tabletop dark-fantasy roleplaying game. Across the Iberian Peninsula of the late Middle Ages, angels, demons, and nonhuman creatures support or exploit five warring kingdoms. Vampires ride with the mercenary White Companies that plunder Navarre; lobisome werewolves howl in Galicia; lamias stalk the roads and ghouls sniff the tombs in Granada, the land once called Al-Andalus; fallen renuberos join the Inquisition in Aragon, doing evil to regain favor with infernal forces; and Castilian king Pedro the Cruel makes deals with the Black Prince of England, deals that can cost him his throne and his soul. Behind it all, the witches of Galicia, the meigas, invoke the power of Lucifer in their ritual gatherings, the Aquelarre.
- The complete 568-page Aquelarre corebook, plus its Breviarium extract
- The Asturies Medievalia bestiary and gazetteer
- The adventure Fatum Sperantia
KoDT Trouble 7
This was our all-new seventh bundle presenting Jolly R. Blackburn‘s long-running comic about tabletop roleplaying, Knights of the Dinner Table from Kenzer & Company. This offer included the Bundle of Trouble compilations #61-70, collecting KoDT issues #219-258 (2015-2018): Knights of the Dinner Table Bundle of Trouble Vol. 61, V62, V63, V64, V65, V66, V67, V68, V69, and V70, along with a collection of lost issues, the KoDT Midnight Special.
Shadows Over Sol
Shadows Over Sol is a hard-sf horror game from Tab Creations. In 2241, in the wake of World War IV, humanity has colonized the inner Solar System and explored the outer planets, bringing along its old rivalries and new conspiracies. You might be a Groundside techno planning the colonization of Alpha Centauri – a spacer from the lost Jovian Trojan colonies running corporate espionage – a cyborg soldier seeking a new life in the void – a gene-lined Quicksilver, android, or uplifted animal. Whether you’re fighting bioengineered monstrosities, salvaging abandoned space stations, or hunting Sovereign Liberation Front terrorists in the Belt, Shadows Over Sol supports your adventures in many styles of science-fictional horror, from investigation to action to brute survival, using the playing card-based Saga Machine rules.
- The complete 240-page Shadows Over Sol core rulebook, plus Ready-Made Heroes and the GM Screen Inserts (along with the free Quick-Start and character sheet)
- Four full-length sourcebooks: Beyond Human, Contacts, Fatal Frontier, and Shiny New Toys
Troika! 2024
This new offer was our third collection of recent sourcebooks and adventures for Troika! from Melsonian Arts Council. The simple Troika! rules, inspired by the 1980s Fighting Fantasy gamebooks, send beginners and jaded roleplayers alike on crazed cross-planar dimension-hopping journeys in a golden barge among the crystal spheres strung like pearls across the hump-backed sky. These Troika! supplements let you trip the light fantastic, or maybe just trip out, in visionary acid-fantasy adventures fueled by hallucinatory creativity.
- The Numinous Edition of the Troika! corebook (previously in both of our earlier Troika! bundles)
- Academies of the Arcane
- The Big Squirm
- Bridgetown
- The Hand of God
- The Troika!-based standalone superhero RPG Longshot City
- Slate & Chalcedony
- Swann Castle
- Whalgravaak’s Warehouse
Level Up Adventures
This new companion to our November 2022 Level Up Bundle added the Level Up Starter Box and recent supplements and adventures for Advanced 5E from EN Publishing.
- The Level Up Starter Box
- Dungeon Delver’s Guide
- The full-length campaigns Adventures in Zeitgeist and To Save a Kingdom
- Gate Pass Gazette Annual 2022 and Annual 2023
Skullkickers
The rowdy fantasy-comedy comic book series Skullkickers created by Jim Zub (Dungeons & Dragons, Conan the Barbarian, Avengers) stars hard-headed mercenaries Rolf Copperhead and Rex Maraud, who kill monsters and cause havoc in their endless search for money, fame, and adventure. The twisted trail Rolf and Rex follow is littered with troubles aplenty: patchwork zombies, bloodthirsty faerie folk, pirate crews, giant rain weevils, a neat-freak Goo Elemental, cross-dimensional bar fights, and the Deep Thool, among many other perils. For lovers of fantasy, action comedy, ridiculous violence, and the kicking of many skulls – for every tabletop roleplayer who likes a good hack-and-slash adventure – Skullkickers is Dungeons & Dragons by way of Deadpool. And tabletop roleplaying gamers will enjoy the prefaces to these collected volumes by Robin D. Laws, Steve Jackson, Tracy Hickman, and other RPG gaming luminaries.
- Vol. 1: 1000 Opas and a Dead Body
- V2: Five Funerals and a Bucket of Blood
- V3: Six Shooter on the Seven Seas
- V4: Eighty Eyes on an Evil Island
- V5: A Dozen Cousins and a Crumpled Crown
- V6: Infinite Icons of the Endless Epic
- Caster Bastards and the Great Grotesque, a tenth-anniversary special (funded in a September 2020 Kickstarter campaign) that includes a 170-page 5E roleplaying game adventure and campaign sourcebook for characters levels 1-10
August 2024
Historica Arcanum Crusades
Historica Arcanum: Era of the Crusades is a historical-fantasy campaign setting from Metis Creative for Fifth Edition and compatible tabletop roleplaying systems. Historica Arcanum settings reveal the occult secrets of world history. Era of the Crusades explores the monumental 12th-Century conflict between Crusader Knights and the forces of Saladin. Gameplay options include new character classes and subclasses, Knightly Orders and Professions, and the Deck of the Damned, a system for combat and narrative stress. In magical counterparts to real landmarks, you’ll meet historical figures and fight legendary monsters, solve mysteries, intrigue among factions, and shape the arcane history of the Historica Arcanum universe.
This all-new offer included the complete 273-page Era of the Crusades setting sourcebook, The Sigil of Jerusalem campaign, and an atmospheric soundtrack.
Phones of Glory giveaway
Phones of Glory, the game of civic engagement by designer Jason Morningstar (Fiasco), makes it fun to remind voters to head to the polls on Election Day. Invite some friends over and make the calls together, before a panel of judges, hoping for the glory that comes with the best executed call of the day. The calls stay serious – it’s just the game that’s absurd.
This offer (presented ahead of America’s Election Day in 2024) consisted of a free copy of Phones of Glory. If you missed it, don’t worry – you can get your own free copy from DriveThruRPG. And you can get lots more games like this by joining the Bully Pulpit Patreon crowdfunding campaign.
DCC Dying Earth
Funded in a June 2021 Kickstarter campaign, the 2022 Goodman Games adaptation for the Dungeon Crawl Classics RPG is the newest licensed RPG version of the world-famous Dying Earth stories by legendary fantasist Jack Vance. This version is different from the 2001 Pelgrane Press Dying Earth RPG, which we’ve presented many times.
- The DCC Dying Earth core set
- The Casebook of Arcane Apocrypha, a collection of stretch goals from the DCC Dying Earth Kickstarter campaign that debuted in this offer
- Nine DCC DE modules: Dying Earth #0: The Black Obelisk, #1 Laughing Idol of Lar-Shann, #2 Sorcerer’s Tower of Sanguine Slant, #3 Magnific Machinations at the Grand Exposition, #4 Mind Weft of the Moonstone Palace, #5 Penumbra of the Polar Ape, #6 The Great Visp Hunt, #7 Phantoms of the Ectoplasmic Cotillion, and #8 The House on the Island
Mongoose 2300AD 2E
In the 2021 Mongoose Publishing Second Edition of 2300AD, humanity is claiming worlds far from Earth. Despite nearly destroying itself in the Twilight War, despite all the wars since, humanity has held on and kept its dream alive. Campaigns in 2300AD are about interstellar exploration – war on the far frontier – new colonies on hostile worlds – discovering and understanding alien species – even espionage in the gritty megacities of the Core worlds. Using the Mongoose Traveller 2E core rules, expect a grittier experience – less Space Viking, more Aliens.
- Mongoose Traveller 2E Core Rulebook Update 2022
- The Mongoose 2300AD 2E core rules set (2021) and the Mongoose 2300AD 2E Referee’s Screen
- The massive campaign set Project Bayern that sends your Travellers on a five-year mission to the Pleiades Cluster
- The equipment catalog Tools for Frontier Living
- Ships of the Frontier and Vehicles of the Frontier
- Aerospace Engineers’ Handbook
Mazes Fantasy Roleplaying
Mazes Fantasy Roleplaying, the episodic FRPG of sword-and-sorcery dungeon delving from 9th Level Games, recasts the classic dungeon crawl with modern rules. Mazes FRP is about exploring forgotten caverns and ruins while avoiding perilous traps. Designed for episodic play, Mazes FRP is easy to learn and teach, and ready to play with minimal prep, making it ideal for one-shots and conventions. Each maze is intended to be a simple dungeon crawl that can be resolved in a few hours.
- The Mazes Fantasy Roleplaying core rulebook (plus the free introductory adventure Black Crypt of the Witch Lord)
- 12 Mazes Monthly Modules, each a one-shot best played in a single session of two to four hours: 01: Beneath the Moor of Sorrow, 02: Barrow of the Shornhorn Skald, 03: The Hidden Sewers of Harrowgate, 04: Against the Eyeclops, 05: Temple of the Water Elemental, 06: The Catacombs of Kryyx’ixyl, 07: The Broken Chamber, 08: The Tower of the Lost Archmage, 09: The House of Mold, 10: Ghost Knives of the Necromancer, 11: Tunnels of the Lizard People, 12: In the Clutch of Darkness
- Mazes Monthly Folio: Year 1, a handy compendium of the Hazards, Edges, and Traps in the 12 Monthly Modules
Serpentine Quick Deal
As a tie-in to the 2024 Pelicon online gaming convention, Pelgrane Press kindly allowed us to present the Swords of the Serpentine FRPG rulebook. Swords is the GUMSHOE-powered sword-and-sorcery RPG set in Eversink, a fantasy city modeled on Renaissance Venice. You may dive deep into flooded ruins in search of lost treasure, play politics against sly nobles to discredit a powerful enemy, track down murderers with the City Watch, or plan breathtakingly ambitious thefts that take place in broad daylight. Your actions change the city, the politics, and the state of the world. Using the famous GUMSHOE rules for investigation and detection, you’ll learn secrets that can bring down the mighty or raise the humble, and you’ll uncover whispers of the past – even, yes, the corrupting sorceries of the long-dead Serpentine Empire.
This Quick Deal offered the Swords of the Serpentine core rulebook and the free Losing Face quickstart adventure.
July 2024
Ultraviolet Grasslands
The Ultraviolet Grasslands is the psychedelic fantascience Rainbowlands caravan pointcrawl campaign setting for Old School tabletop roleplaying games by designer-illustrator Luka Rejec at WTF Studio. At the edge of the Rainbowlands stands the Violet City, the last bastion of civilization. Your player characters, seeking money or ancient secrets, lead epic caravan journeys across the Ultraviolet Grasslands – past the Way Stone Graveyard, the Behemoth Shell, Dead Bridge, the Near Moon, the Cauldron of Revitalized Divinity, and dozens more locations – to the fabled Black City on the shore of time and space. In both its 2020 First Edition (funded in a February 2019 Kickstarter campaign and its 2022 “director’s cut” enhanced version, Ultraviolet Grasslands has earned praise for its fevered vision of a dying-earth world inspired by Moebius’ Airtight Garage, Jodorowsky, Fury Road, and heavy metal. (And, uh, Heavy Metal.)
- Ultraviolet Grasslands and the Black City (2022 version) along with UVG 1E (2020)
- Synthetic Dream Machine (plus the free Bareghost Edition and the pay-what-you-want adventure Dead City Memories V1: The Memorialists)
- The Synthetic Dream Machine spellbook Magitecnica
- The creature generator Zoa of the Vastlands
- The Zardoz-inspired adventure Rrypo: Get a Head
- The one-shot horror adventure Let Us In
The Gaia Complex
The Gaia Complex is the Hansor Publishing cyberpunk RPG of flesh and wires in New Europe. In a megacity of intense violence, secret corporate warfare, and vampiric uprisings, an overzealous AI called Gaia governs the city and protects (controls) its citizens. You’re a Merc, uncovering secrets and using them to chase your next payout from the syndicates. But Gaia’s secrets are many and unexpected. Whether you’re a combat-ready Operator, Core Hacker, black marketeer, street-savvy Data Dealer, or feral who mind-melds with animals, the concrete jungle of New Europe – of NeoMunich, Bruss, Morvan, The Hamm, Paris-Zone, The Dome, and the vampire-controlled Outer Fringe – can eat you alive. (Especially the vampires.) For fans of Blade Runner, Altered Carbon, Ghost in the Shell, Appleseed, Elysium, and Dredd, The Gaia Complex lets you create stories of conspiracy, discovery, hardship, and brutal violence.
- The Gaia Complex core rulebook (plus the free QuickStart and Character Sheet Pack)
- Evolution by Design
- Hardware 2119
- GM Screen & Data Vault
Spirit of ’77
Spirit of ’77 from Monkeyfun Studios is the 1970s pop culture RPG that turns up the volume and never slows down. In a world where Nixon made a deal with aliens to win the Vietnam War and remains in power behind the scenes, your characters – kung-fu tough guys, red hot mommas, starry-eyed rockers, hardboiled sleuths on an expense account, maverick agents, motorcycle daredevils, you name it – might investigate government conspiracies, fight drug-dealing luchadores, ride shotgun in a Disco Ambulance, or confront angry spirits at 77,000 feet. You solve problems, shoot troubles, and stick it to The Man in funkadelic adventures that use an open-ended player-driven rules system Powered by the Apocalypse.
- The Spirit of ’77 core rulebook (previously in the September 2017 Apocalypse Engine 2 Bundle)
- The rules expansion Wide World of ’77
- Greatest Hits 1 and Greatest Hits 2
- Three “Very Special Episode” adventures: Masterpiece ’77, Return to the Cruise Ship of the Damned, and Wrath of Cons
- Two “Pilot Episodes” (campaign kickoffs): Rad Planet: Big Trouble in Little Jupiter and Spirit of the Seventh Realm: The Once, Twice, and Future King
Fading Suns Lost Worlds
This all-new offer, a companion to the July 2022 Fading Suns 4E Bundle, added recent sourcebooks and adventures for the far-future passion-play space fantasy RPG Fading Suns from Ulisses Spiele. Funded in the July 2022 Fading Suns: Lost Worlds Kickstarter campaign, these Lost Worlds sourcebooks take us to worlds cut off long ago from the Empire and the solace of the Universal Church. Gear up and set off to rediscover these mysterious planets.
- Fading Suns: Lost Worlds and the New Frontiers Play Kit
- St. Paulus’ Field Guide to Spacecraft and the New Frontiers Spacecraft Deckplans
- Vuldrok Space
- The adventure collection Hard Times on Hargard
- Two Imperial Dossier faction books: Brother Battle and Charioteers Guild
June 2024
Dyson’s Delves
This new offer presented hundreds of hand-drawn maps by master cartographer Dyson Logos. Famous in the Old School Revival community for his distinctive crosshatching style, Dyson has drawn maps for publishers including Wizards of the Coast (Candlekeep Mysteries, Glory of the Giants), Kobold Press, and dozens more. He’s released more than a thousand maps and dozens of adventures free on his Dyson’s Dodecahedron blog (funded by his successful Patreon campaign). You can download all these maps for free from the Dodecahedron blog. Dyson has also gathered them in convenient collections self-published through his ZERObarrier Productions imprint. Several of these titles grant royalty-free commercial licenses, so you can adapt them for your own published adventures.
- Dyson’s Delves I and Dyson’s Delves II
- Three years of the Dodecahedron Cartographic Review that gather many dozens of Dyson’s early maps: Dodecahedron Cartographic Review 2014, 2015, and 2016
- Three volumes of the voluminous Commercial Map Archive annuals: 2021, 2022, and 2023
- The Commercial Compass Rose Pack
- Starting in 2023, Dyson began releasing monthly Cartography Collections, and this offer included four of them: Cartography Collection – August 2023, September 2023, October 2023, and November 2023
- Strange Stones, a short digest of stone circles, menhirs, orthostats, and liths for fantasy RPGs
Orbital Blues
Orbital Blues is the lo-fi space Western RPG from SoulMuppet Publishing (Best Left Buried). This is the rock’n’roll future of yesteryear that never was – and nobody wanted. It’s an interstellar age of cowboys, outlaws, and bandits, of hypercapitalism and a cutthroat gig economy. With your ship and your crew of Interstellar Outlaws, you eke out a living in the Frontier Galaxy, chasing the dream of freedom. Orbital Blues lets you play out old-school adventures in the style of Cowboy Bebop, Firefly, and Guardians of the Galaxy.
- The Orbital Blues core rulebook (plus the free quickstart set An Unchained Melody)
- The sandbox setting A Starborn Resistance
- Four full-length adventures: All That Glitters, Chega de Saudade, Everjoy, and Trouble at the Rock of Tariq
- The Orbital Blues artbook, Wayward Stars
Esper Genesis
Esper Genesis is the space opera adaptation from Alligator Alley Entertainment of the D&D Fifth Edition rules. Spacefaring empires collide as, on many planets, ancient machines called Crucibles grant gifted adepts control of the cosmic energies that can alter gravity, empower the mind, and warp time and space. This new awakening, both miraculous and revolutionary, is christened “Esper Genesis.” If you like Mass Effect, Phantasy Star, and Ghost in the Shell, brace yourself for high adventure filled with high-tech gadgets and weapons, robots and aliens, starfighters and space cruisers, all built using the familiar D&D 5E rules. (The Esper line stands alone; you don’t need the D&D rulebooks.)
- The complete standalone Esper Genesis 5E Core Manual (plus the free Basic Rules, Pregenerated Characters, the introductory adventure Fall of the Eos Keldor, and the Character and Starship Sheets)
- The Master Technician’s Guide, the Threats Database, and the Game Master’s Screen
- Two Initiate-level (introductory) adventures: The Matokai Engine and Star Chaser
- The complete ten-part Shadow of the Zephyr campaign: 01 Basilisk Rendezvous, 02 Crisis at Pel Tavaria, 03 Voices Beyond the Veil, 04 Secrets in Silver, 05 The Long Winter, 06 Viral Fallout, 07 Sensations of Bliss, 08 Altai Media Presents…, 09 Stormfall, and 10 Aftermath
Operation Unfathomable
Operation Unfathomable is a gonzo Underworld wilderness campaign setting by Jason Sholtis (The Dungeon Dozen) for FRPG retro-clones. Your fledgling 1st-level adventurers explore a vast and incomparably bizarre cavern-world of civilized fungoids, bat-winged dwarves, two-headed giant ape mummies guarding franchise temples, decapitante soldiers, psychephages, death-ray revolvers, the ruins of the now-extinct Genocide Beetle civilization, the Fizzy Drink of Ocular Autonomy (“causes eyeballs to leave their moorings and levitate freely”), and Shaggath-Ka the Worm Sultan. In most circumstances, fragile beginning characters would be doomed. But explorers with good sense (and a willingness to hide) can hope to gain great treasure and speedy advancement.
- The Operation Unfathomable corebook (plus the Player’s Guide and the free maps and character sheet)
- The Odious Uplands expansion and its Map Pack
- Completely Unfathomable, a total conversion for Dungeon Crawl Classics
- The Dungeon Dozen Volume 1 and Volume 2
Shadowrun 5E Missions Mega
This new Megabundle companion to our February 2019 Shadowrun 5E Essentials offer added the Seattle Sprawl location guide and lots of Sixth World sourcebooks and adventures.
- The Seattle Sprawl Digital Box
- Five campaign sourcebooks that chronicle the Cognitive Fragmentation Disorder metaplot storyline: Stolen Souls, Lockdown, Dark Terrors [previously in SR5 Runs and Guns, Feb 2019], Bloody Business, and Market Panic
- The Denver Trilogy of scenarios: Serrated Edge, False Flag, and Ripping Reality
- Three standalone missions: the introductory scenario Splintered State, Lethal Forces, and Toxic Alleys
- Four collections of convention scenarios: Boundless Mercy, Firing Line, London Falling, and Sprawl Wilds
May 2024
Runehammer Crown and Skull
Crown and Skull, from Index Card RPG designer Brandish “Runehammer” Gilhelm at Runehammer Games, puts the players at center stage: Players can build their own custom equipment and spells, roll all the dice in combat, and discover new setting locations, inhabitants, and events – and the Game Master is right at the players’ side, discovering all this with them, and using the game’s inventive no-prep tools to improvise legendary adventures across the North Holds. Characters earn hero points in play and grow their own way, eventually making the fateful choice: Crown (service to the kingdom) or Skull (independent destiny)?
This all-new offer presented the complete Crown and Skull Digital Bundle (as sold on the Runehammer Games website) with the Crown and Skull core rulebook, the North Holds setting poster map in hexgrid and no-grid versions, 30 image tokens suitable for virtual tabletop (VTT) platforms, and 23 atmospheric MP3 music tracks to enhance your game sessions.
Rifts Coalition Wars
This new companion to our December 2022 Rifts Core Megabundle added supplements and sourcebooks about the Coalition States, a dominating presence across the central United States of Rifts Earth. A militaristic high-tech human-supremacist dictatorship ruled by Emperor Karl Prosek, the CS brands itself a defender of humanity in a stand-or-die war of survival against wizards, psychics, mutant animals, and D-Bees (Dimensional Beings). Seeking new land and resources, and the eradication of all magic from the Earth, the Coalition States invade the Techno-Wizard stronghold of Tolkeen. The magical superstate responds with a blitzkrieg counterattack, and soon darker forces on both sides join the conflict. The Siege on Tolkeen campaign proceeds across six large sourcebooks, plus a final Aftermath postscript that tours the changed world after war’s end.
- Coalition War Campaign, Coalition Navy, and Coalition Manhunters
- The mercenary sourcebooks Mercenaries, MercOps, and MercTown, as well as Mercenary Adventures
- The entire seven-part Siege on Tolkeen campaign: Coalition Wars, Coalition Overkill, Sorcerer’s Revenge, Cyber-Knights, Shadows of Evil, Final Siege, and Aftermath
- Secrets of the Coalition States
Wyrd Penny Dreadfuls
This all-new companion to our November 2021 Wyrd Breach Bundle added many Penny Dreadful One-Shot scenarios and the recent expansion From Shadows for Through the Breach, the Lovecraftian-Wild West-steampunk RPG based on the Malifaux miniatures game from Wyrd Games.
- The Ten Thunders Expansion Book From Shadows
- In Defense of Innocence and Return to Innocence
- Eight Penny Dreadful One-Shots: Beneath the Baumwood, Blood and Snow, The Fashun Show, The Lantern Festival, Memento Mori, The Price of Progress, Waking Dreams, and Waves Off Cordacove
They Came From Beneath the Sea!
They Came from Beneath the Sea! is the RPG of drive-in B-movie horrors from decades past – of melodrama, science fiction, and farce – from Onyx Path Publishing. PLAY heroic humans driving back watery threats that seek to invade, destroy, or subjugate humanity! CAPTURE everything great about monster movies of the 1950s and 1960s – the thrills and (optionally) the campy humor – using the cinematic Storypath dice-pool system! GRAB your chocolate malt, turn on the jukebox, and ready your harpoons! Don’t be caught unawares when it’s revealed that They Came From Beneath The Sea!
- The complete They Came From Beneath the Sea! Core Rulebook (plus the Party Beach Creature Feature Jumpstart, the Beneath the Sea Quips and Cinematics Cards, and the Director’s Screen)
- Monsters of the Deep! and Heroic Land-Dwellers!
- The scenario collection Tales of Aquatic Terror
- Five “Tasty Bits” mini-scenarios that highlight the many places They Come From: The Bikini Beach Party!, The Bermuda Triangle!, North Herald Beach!, Outer Space!, and Plan 9!
Mongoose JTAS
This all-new offer presented the first 12 volumes (2019-2023) of the Journal of the Travellers’ Aid Society, the guides for Traveller from Mongoose Publishing. JTAS features articles covering all aspect of the Third Imperium and the Charted Space universe: strange creatures on distant worlds, playable alien species, new spacecraft, detailed worlds, patrons, and full adventures.
In this list, each link goes to the DriveThruRPG product page that lists highlights of that volume: Journal of the Travellers’ Aid Society Volume 1,JTAS V02, V03, V04, V05, V06, V07, V08, V09, V10, V11, V12.
April 2024
Moon Toad Cepheus Engine
The Cepheus Engine SFRPG adapts the rules from Mongoose Publishing’s Traveller First Edition (2008), released under the Open Game License, to help you create an experience similar to the original 1977-81 Classic Traveller “little black books.” UK designer and illustrator Ian Stead from Moon Toad Publishing has produced a popular edition of the Cepheus rules, followed by major rules expansions and a flotilla of fully illustrated, full-color starship guides. Populate your Cepheus or Traveller campaign with scout ships, Far Traders, transports, escorts, and planetary vehicles of every kind.
- The Cepheus Engine Core Rules (technically the System Reference Document), plus the pay-what-you-want character sheet
- The Spacecraft Design Guide and Vehicle Design Guide
- The Bounty Hunter Handbook
- Ten full-length starship guides: Atticus Freelancer, Catino Fast Trader, Celeres Escort, Kambala Freighter, Mainstay Freighter, Quixote Scout, RAX-Type Merchant, Rivington Medium Transport, Roanoke Merchant with Raccoon Landing Craft, and Starguard System Defense Boat
- Class E Starports
- Ship Record Sheets
- The scenario Scout Base 947
ProFantasy Megabundle
This new offer presented Windows mapmaking programs from ProFantasy Software Ltd., including Campaign Cartographer 3+, Dungeon Designer 3, City Designer 3, and Fractal Terrains 3, along with tutorials, tokens, symbol sets, and map tools.
- Campaign Cartographer 3+
- Dungeon Designer 3
- City Designer 3
- Fractal Terrains 3
- CC3+ Symbol Set 1- Fantasy Overland, Set 2 – Fantasy Floorplans, and Set 3 – Modern
- Cartographer’s Annual 2022
- Token Treasury: Monsters 1 and
- The Tome of Ultimate Mapping
Delta Green fiction
This offer, compiled from four previous Bundles of Holding (2013-2019), gathered dozens of stories and full-length novels inspired by Arc Dream Publishing‘s roleplaying game of modern-day Cthulhu Mythos conspiracy-horror, Delta Green. These novels and short-story collections, drawn from four past Bundle of Holding offers (2013-2019), show the ways Delta Green operatives slip through the system, manipulating the federal bureaucracy while pushing the darkness back for another day – often at shattering personal cost.
- Alien Intelligence
- Dark Theatres
- Denied to the Enemy
- Down in the Delta
- Extraordinary Renditions
- In the Court of the Yellow King
- Strange Authorities
- Tales From Failed Anatomies
- Through a Glass, Darkly
- The Way It Went Down Vol. 1 and The Way It Went Down Vol. 2
Discworld RPG Powered by GURPS
Steve Jackson Games published several versions of a Discworld game based on the comedic novels of Terry Pratchett. This new offer presented the 2016 Second Edition standalone Discworld Roleplaying Game Powered by GURPS, the Fourth Edition of the Generic Universal RolePlaying System, along with two GURPS 4E supplements that enhance the setting.
- The complete 412-page Discworld Roleplaying Game, designed by Phil Masters with extensive background material created by Terry Pratchett especially for the game (and incorporating the Third Edition supplement Discworld Also)
- GURPS 4E Fantasy-Tech 1: The Edge of Reality
- GURPS 4E Low-Tech
Chronicles of Darkness Dark Eras
This new offer presented dozens of historic settings for the Chronicles of Darkness from Onyx Path Publishing. We have shared the world with monsters for millennia. In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been damned by fallen angels. Dark Eras reveals the world throughout its long and storied past. Learn secret histories from the flame-lit Neolithic to the 1970s, from pharaonic Egypt to the Scandinavian witch trials, from Arthurian Britain to the Great War and beyond. Each setting features character creation rules and story hooks for two or three Chronicles of Darkness game lines, including Vampire: The Requiem, Mage: The Awakening, Hunter: The Vigil, Changeling: The Lost, and more.
- The complete Chronicles of Darkness Second Edition revised corebook (2012)
- Dark Eras and Dark Eras 2
- The Dark Eras Companion
- Hurt Locker
- Victorian Lost
- The Dark Eras Storytellers Screen
- The fiction anthology Tales of the Dark Eras
KoDT Trouble 6
This all-new offer was our sixth collection presenting Jolly R. Blackburn‘s long-running comic about tabletop roleplaying, Knights of the Dinner Table from Kenzer & Company. This offer included the Bundle of Trouble compilations #51-60, collecting KoDT issues #179-218 (2011-2015): Knights of the Dinner Table Bundle of Trouble Vol. 51, V52, V53, V54, V55, V56, V57, V58, V59, and V60.
March 2024
Ruins of Symbaroum 5E
Ruins of Symbaroum is the 2021 Free League Publishing adaptation for Dungeons & Dragons Fifth Edition and compatible systems of Symbaroum, the 2016 FRPG set in the primeval Forest of Davokar. Free League funded the Ruins of Symbaroum supplements and adventures in a big April 2021 Kickstarter campaign. Building on the 5E Open Game License rules, Ruins adds new Origins, Backgrounds, classes, and Approaches (subclasses); optional rules for Troupe Play, Advanced Traps, Pitched Battles, Ceremonial Magic, and more; and 5E conversions of the amazing Davokar bestiary. (These Ruins 5E supplements and adventures require the Fifth Edition OGL rules or compatible rulebooks. If you want the original 2016 standalone Symbaroum RPG, check our Symbaroum Starter Pack in the Bundle Store.)
- The Ruins of Symbaroum Player’s Guide for D&D Fifth Edition (plus the free introductory adventure The Promised Land and On the Nature of Davokar)
- The Ruins of Symbaroum Gamemaster’s Guide, the Bestiary, and the Adventure Compendium for Fifth Edition
- The two-adventure collection Call of the Dark
- The Ruins of Symbaroum 5E Gamemaster’s Screen
- Hidden Treasures of Davokar
- The Art of Symbaroum
Goodman d20 Monster Guides
This all-new offer presented 13 big d20 System monster sourcebooks from Goodman Games. Published in 2006-2009 for D&D 3.x, these inventive and detailed treatises describe, in 32 to 128 pages each, adversaries both major (beholders, liches, rakshasas) and minor (velociraptors, wererats). As d20 System supplements, these Guides work as-is with Pathfinder 1E, and gamemasters of Fifth Edition and compatible “ampersand fantasy” systems can easily adapt the extensive discussions of monster physiology, social structure, culture, tactics, and campaign use.
- Beholders
- Doppelgangers
- Dragonkin
- Drow
- Fey
- Liches
- Rakshasas
- Treants
- T-Rex and Velociraptors
- Vampires
- Werewolves and Wererats
Far Horizons Short Games
This all-new offer presented ninety-two small RPGs from the creator-led Far Horizons Co-op collective of indie RPG designers. Each volume gathers an eclectic mix of ready-to-play standalone RPGs. Each game runs between 10 and 64 pages. Some are solo journaling games, others one-shots; still others support large groups and long campaigns. This offer included Far Horizons Anthology Collection 2 Volume 1 and Collection 2 V2, along with all eight volumes of its precursor series The San Jenaro Games Digest Quarterly, published between Summer 2019 and Winter 2021: Volume 1, V2, V3, V4, V5, V6, V7, and V8.
A Magical Society
Gathered from four previous Bundle offers (2014-2019), these system-neutral historical sourcebooks and “Aggressive Ecologies” from Expeditious Retreat Press, full of ready-to-run systems, generators, gameable nuts-and-bolts details about the High Middle Ages, let you create terrain, cultures, kingdoms, landholdings, economies, and trade routes that help make every fantasy campaign setting more authentic and believable.
- A Magical Medieval Society: Western Europe Third Edition (plus the free Guide to Monster Statistics and Guide to Mapping)
- A Magical Society: Ecology and Culture
- Silk Road
- Beast Builder
- Both volumes in the “Aggressive Ecologies” series: Slaver Fungus and Undead Leviathan
- An independent excerpt from Western Europe, On the Naming of Places
February 2024
Chivalry and Rising Sun
This new offer presented Chivalry and Sorcery Fifth Edition from Brittannia Game Designs, along with the new 2021 version of its Land of the Rising Sun campaign setting.
- The Chivalry and Sorcery Fifth Edition corebook (plus the C&S Basic Rules, the Character Generator Excel spreadsheet, and the free Quickstart Rules)
- The Land of the Rising Sun campaign book (which requires the C&S 5E corebook) – not to be confused with the original 1980 standalone game from Fantasy Games Unlimited
- Three Rising Sun supplements: its Folklore Bestiary, Map Pack, and Adventure Book
- Goblins, Orcs, & Trolls
- The European Folklore Bestiary
- Three C&S European adventures: Curse of the Casket, Facets of Fire, and The Welsh Connection
- Castles of Britain
Sig and Spark
This new offer presented the indie RPGs Sig: Manual of the Primes and Spark by designer Jason Pitre at Genesis of Legend. Inspired by AD&D Planescape, Neil Gaiman’s American Gods, and other otherworldly settings, Sig is a colorful, cosmopolitan city at the nexus of the Eternal Planes of Existence. It’s the battlefield where the political factions fight for territory, and a rough home for cutters hungry for coin and glory. Whether you’re a clever spy, renegade sorcerer, or reckless smuggler, in Sig you’re going to get rich or die trying.
- The Sig: Manual of the Primes standalone core rulebook based on Spark (plus the free quickstart adventure Sig: The Shard of Empire)
- Two print-and-cut .PDF decks of Sig play aids: Sig: Faces of the City Between and Codex of the Sage Collegium
- Sig: City of Blades, an adaptation for Blades in the Dark
- The Spark Roleplaying Game core rulebook, plus the free supplement A Spark in Fate Core and the NeoNihon Quickstart
- Brian Engard’s historical Renaissance-era superhero setting for Spark and Fate Core, The Enlightened Man
KNOCK! Magazine
KNOCK! is the Merry Mushmen‘s magazine for old-school fantasy games. Dubbed “an Adventure Gaming Bric-à-Brac and a Compendium of Miscellanea for Old School RPGs,” KNOCK! showcases breathtaking layouts, dazzling color, and a barrage of articles, essays, tables, rules, maps, monster stats, and adventures that range from weird to – well, no, they’re all uniformly weird. Every overstuffed 200+-page issue features the most audacious designers in the Old School Revival.
January 2024
Good Society
Good Society, the Jane Austen-inspired roleplaying game from Storybrewers Roleplaying, is a collaborative Regency RPG that captures the heart, and the countenance, of Jane Austen’s novels, as well as shows like Bridgerton, Downtown Abbey, and Upstairs, Downstairs. Create your own Regency character, from a wealthy heir who falls in love with the aloof new arrival, to a charming socialite bent on ruining a rival’s reputation. On the surface Good Society is about balls, estates, sly glances, and turns about the garden. Yet players must navigate powerful undercurrents of social ambition, family obligation, and breathtaking, heart-stopping longing. Good Society gives you the power to change the story in your favor: taking control of influential connections; creating rumors and scandal; and orchestrating balls, carriage accidents, and even marriages. Exploit your advantages, connections, and family influence to achieve your secret desire, while jealously guarding your good name.
- The Good Society rulebook and the Deck of Connections, plus the free holiday playset A Christmas Prince of Darkness
- Expanded Acquaintance, with fantasy-themed playsets like Pride, Prejudice and Practical Magics (inspired by stories like Jonathan Strange and Mr Norrell) and the Scarlet Pimpernel-inspired Sense, Sensibility, and Swordsmanship
- The Love & Longing Deck
FYI, there’s also a Good Society LARP, which wasn’t part of this offer.
Axes and Anvils
Axes and Anvils: A Game of Dwarves is a dwarf-clan FRPG from Shields Up! Publishing. In the Kingdom of Stoneshadow, your Fellowship of experienced warriors undertakes missions to help your clan. Axes and Anvils character creation is fast and easy, the setting is strong in flavor and atmosphere, and the clan framework easily supports both one-evening adventures and years-long sandbox campaigns in the open-table “West Marches” style. If you like kickass warriors, player-driven action, and battles against undead warbands in the Shadowmines, Axes and Anvils is your Dynastic Prestige toolkit for crafting mithril-grade adventures.
- The Axes and Anvils core rulebook for players (plus the pay-what-you-want Quickstart Rules)
- The Game Master rulebook Under the Mountain, which includes a page-for-page reprint of the entire player rulebook
- The Starter Deck and Lore Deck
- The Clan Record Book and the Character Pack
Relics: A Game of Angels
The modern urban-fantasy RPG Relics from Tin Star Games casts you as a fallen angel, trapped on Earth now that the gates to Heaven have closed forever. Powerful celestial items are scattered through human history, and the cold war between light and dark has turned into a mad arms race. Control the Relics and you control the world – but first, you must find them.
- The 309-page Relics: A Game of Angels core rulebook (plus the free Quickstart Guide)
- The setting sourcebook An Angel’s Guide to Las Vegas
- The scenario By Demons Driven
- A sourcebook/scenario, Treasures on Earth
- The print-and-cut Relics Tarot Deck
The Sprawl
The Sprawl, an Apocalypse Engine cyberpunk SFRPG from Ardens Ludere, is a game of mission-based action in a gritty neon-and-chrome future right out of William Gibson. You are deniable, disposable assets of vast multinational corporations, performing tasks those multinationals can’t do – or can’t be seen to do. The tools in The Sprawl rulebook and its supplements let you run fast-playing, fiction-first cyberpunk missions in your own Sprawl at the nexus of bleeding-edge technology and fragile humanity. Or use these full-featured rules as a drop-in replacement in games like Shadowrun or Cyberpunk Red.
- The Sprawl corebook (plus The Downtown Dataheist introductory mission)
- The setting supplement November Metric
- The ten-scenario collection Mission Files
- Two rules expansions that introduce magic into this punk setting (run Shadowrun adventures!): Touched: A Darkening Alley and Touched Prime
The Midderlands
The Midderlands is a grim, green, grime-smeared old-school campaign setting from MonkeyBlood Design. The Midderlands is a green-hued, dark-fantasy, late-Middle Ages, early-Renaissance land based on writer-artist-cartographer Glynn Seal’s home in the United Kingdom, the Midlands. This atmospheric (not to say fetid) sandbox setting adapts easily to any OSR retroclone.
- The Midderlands OSR Setting and Bestiary
- The Midderlands Expanded
- The City of Great Lunden location sourcebook and the scenario collection Adventures in Great Lunden
- Fighting Folk of the Haven Isles and Folk Magic of the Haven Isles
- The adventures The Bats of Saint Abbans, Chewer of Fingers, and Behind the Walls
- Rivers and Lakes
December 2023
Trophy
This all-new offer presented the Gauntlet Publishing Trophy RPGs of psychological horror and tragic ends. In Trophy Dark and its standalone companion game Trophy Gold your obsessed treasure-hunters explore ancient forests and ruins that don’t want you there. Through desperation and sacrifice, you may reach your goal, face the monstrous entities that guard it, and – maybe – escape alive. But unless you gain enough treasure to pay your debts, you’ll face certain death back home. The Trophy games combine fast and flexible push-your-luck rules, player-driven gameplay, and jaw-clenching suspense.
- The Trophy Dark rulebook (plus the December 2018 Codex: Dark 2 magazine that introduced Trophy), best suited for one-shot horror scenarios in a haunted forest
- The standalone Trophy Gold rulebook, optimized for campaigns and dungeon-delving
- Trophy Loom, a campaign setting that works with either Trophy game or any old-school FRPG
- Several third-party Incursions (adventures), including The Academy Chrysalis, The Alluring, Candlelight, and Devil, Aim For Me
- A much-needed (or maybe not) rules expansion: Trophy Golf
Kobold Guides
This new offer gathered the Kobold Press volumes of essays on games and gamemastering. In these nine .PDF ebooks, dozens of experienced designers have contributed more than 200 practical, thought-provoking essays on worldbuilding, magic systems, combat, and crafting compelling stories. Use the advice in these authoritative essays to think about games like the professionals do. (Six of these titles originally appeared in our Worldbuilder’s Toolkit offer series, 2013-2021.)
- Kobold Guide to Board Game Design
- Combat
- Complete Game Design Second Edition
- Gamemastering
- Magic
- Monsters
- Plots & Campaigns
- Worldbuilding and Worldbuilding, Vol 2
Numenera Horizons
This new companion to our September 2021 Numenera Discovery Bundle added recent supplements and adventures for Numenera, the Monte Cook Games science-fantasy RPG of discovery and destiny in the Ninth World a billion years away. (Four of the 12 supplements in this bundle previously appeared in our July 2017 Numenera Ninth World Bundle.)
- The travel rules expansion Break the Horizon
- Edge of the Sun, about the Engine of the Gods habitat in the solar photosphere
- Into the Outside (the multiverse); Into the Deep (the oceans); and Into the Night (outer space) and its companion supplement The Nightcraft
- Liminal Shore
- Vertices, a location sourcebook
- Four Ninth World adventures: Beyond All Worlds, The Hideous Game, Shards of the Looking Glass, and Skein of the Blackbone Bride
Dragonbane and Year Zero
This new offer presented English-language tabletop roleplaying games from Free League Publishing, including Dragonbane (the 2023 version of the venerable Scandinavian FRPG Drakar och Demoner), along with five Free League RPGs – Twilight: 2000, Vaesen, Forbidden Lands, Coriolis, and Mutant: Year Zero – that use the Year Zero Engine rules system also seen in ALIEN, Blade Runner, The Walking Dead, and Tales From the Loop. Year Zero plays fast, giving you meaningful and decisive results in one die roll. Well suited for harsh, survival-focused settings, Year Zero games are often deadly, and player characters are rarely safe from danger no matter how experienced they are. The YZE system is player-focused, story-driven, and adaptable.
- Coriolis: The Third Horizon Core Book and the Coriolis Atlas Compendium
- The Dragonbane Core Set (plus the free Dragonbane Quickstart Guide)
- The Forbidden Lands Core Game
- Mutant Year Zero: Roleplaying at the End of Days
- Twilight: 2000 Core Set
- Vaesen – Nordic Horror Roleplaying and its supplement Vaesen: Mythic Britain & Ireland
Mongoose Traveller Mercenaries
This all-new companion to our May 2021 Mongoose Traveller 2E Bundle added the three-book Mercenary Second Edition boxed set (2021) (funded in a February 2021 Kickstarter campaign) and its support line with additional tickets, equipment, adventures, and an entire theater of operations, the Solomani Front.
- The complete Mercenary 2E boxed set
- The Field Catalogue
- Mercenaries of Charted Space
- Specialist Forces
- Solomani Front
- Three Mercenary Adventures: 1: Verloren Hoop, 2: Bug Hunt, and 3: Must Travel, Need Guns
Dungeon Fantasy Powered by GURPS
Dungeon Fantasy is a ready-to-play standalone RPG based on GURPS, the Generic Universal RolePlaying System from Steve Jackson Games. Design and fine-tune your fantasy characters, monsters, treasures, and traps to work exactly the way you like. Funded in a big September 2016 Kickstarter campaign, Dungeon Fantasy harnesses the customizing power of GURPS to give you fully-realized characters and fantastic adventures.
- The complete Dungeon Fantasy Powered by GURPS core set
- The first Dungeon Fantasy Companion, as well as Companion 2 and Companion 3
- Dungeon Fantasy Magic Items (also included in the first Companion) and Magic Items 2
- Monsters 2
- The Dungeon Fantasy GM Screen and Dungeon Planner
Blades in the Dark 2
This new sequel to our December 2020 Blades in the Dark offer featured the rulebook and play aids for Blades in the Dark from One Seven Design Studio, along with many recent Forged in the Dark standalone games based on the Blades System Reference Document.
- The Blades in the Dark core rulebook (previously presented in several past offers)
- Four print-and-cut .PDF card decks that make it easier to run Blades: Characters, Crews, Deals, and Factions & Locations (Evil Hat Productions)
- Another card deck, Heists in the Dark (Shields Up Publishing)
- The Court of Blades rulebook plus its Companion Zine and Community Zine (A Couple of Drakes)
- Kosmosaurs (Old Skull Publishing)
- Mountain Home (Ideagonk)
- A Torch in the Dark (Not Writing Games)
November 2023
Shadowrun 3E Megabundle
This new Megabundle delivered a giant data-drop for the 1998 Third Edition of Shadowrun, the cyberpunk-fantasy RPG from Catalyst Game Labs. Shadowrun Third Edition is widely admired as the last version of the original rules before the 2005 Fourth Edition took the game in new directions. This offer included the 3E rulebook plus two dozen supplements, play aids, and adventures – everything you need for a complete campaign in the Awakened world of 2060.
- The Shadowrun 3E corebook, plus the free SR3E Quick Start Rules, SR3E GM Screen, and its insert booklet Critters
- Shadowrun Companion 3E
- The core rules supplements for Third Edition: Man & Machine (cyberware), Cannon Companion (weapons), Magic in the Shadows, Matrix, and Rigger 3 Revised
- State of the Art: 2063 and State of the Art: 2064
- Sprawl Survival Guide and New Seattle
- Shadows of North America and Shadows of Asia
- The setting supplements Corporate Download, Loose Alliances, and Mr. Johnson’s Little Black Book
- Five Third Edition adventures: Brainscan, Corporate Punishment, Renraku Arcology: Shutdown, System Failure, and Year of the Comet
- The introductory adventure First Run
- The Shadowrun 3E Character Dossier
Bluebeard’s Bride
Bluebeard’s Bride is an RPG of fairy-tale gothic horror from Magpie Games based on the classic fairy tale. Magpie’s Bluebeard’s Bride RPG differs from the story in that a group of players collectively play the eponymous Bride. Using an adaptation of the Apocalypse Engine rules system, each player takes the role of a distinct part of the Bride’s mind – a Sister – who guides the Bride through Bluebeard’s house, armed with a set of keys. The players decide the Bride’s actions, pushing the Bride deeper into mystery. They learn about Bluebeard’s former wives and the many terrible things that can hide behind a locked door.
- The Bluebeard’s Bride core rulebook
- The major supplements: Book of Lore, Book of Mirrors, and Book of Rooms
- Two mini-supplements: Booklet of Keepsakes and Tarot of Servants PDF Companion
Cornucopia 2023
This eleventh annual offering of top-quality RPGs featured one of the Cornucopia series’ strongest lineups ever.
- Agents of Concordia
- Apollo 47 Technical Handbook
- Casting the Runes
- Into the Odd – Remastered (we presented the 2014 First Edition of Into the Odd in the October 2015 Indie Treasure Trove 3)
- Outgunned
- Spectaculars (plus its free Hero Progress Sheets, Team & Hero Sheets, and Villain & Minion Sheets)
- Unbound
- World Wide Wrestling Second Edition (we presented WWW First Edition in our first Apocalypse Engine offer, Sept 2015)
Sine Nomine Corebooks
This new offer assembled (from seven previous offers) standalone RPG rulebooks by acclaimed designer Kevin Crawford of Sine Nomine Publishing. Sine Nomine RPGs present a huge array of system-independent sandbox gaming tools. Easily generate kingdoms and AIs, planets and pantheons, cults and factions, monsters and mechs, dungeons and starships, and tons more.
- The post-apocalypse Stars Without Number spinoff Other Dust (plus the free Grandfather’s Rain, Cult of the Still Lady, and Cult of the Wraith)
- The one-on-one FRPG toolkit Scarlet Heroes
- The horror RPG Silent Legions
- The African fantasy Spears of the Dawn
- Stars Without Number: Revised Edition Deluxe
- Wolves of God: Adventures in Dark Ages England
- Worlds Without Number: Deluxe Edition
- The free version of Kevin’s cyberpunk RPG, Cities Without Number
All these rulebooks except Cities Without Number had appeared in one or another of seven previous Bundle offers: Stars Without Number (Oct 2013), Fantasy Frontiers (July 2015), Nerves 3 (Oct 2015), Bundle for Two 1 (Feb 2017), More SWN (March 2019), Cornucopia 2022 (Nov 2022), or Non-OGL Fantasy (Jan 2023).
Mongoose Ultimate d20
In 2002-2005 Mongoose Publishing compiled 14 “Supplementary Rulebook” collections of third-party d20 System open content published under the Open Game License. Grouped by subject, these Ultimate volumes ranged in size from 48pp to 256pp and gathered material from dozens of sources such as Alderac, Fantasy Flight, Green Ronin, Monte Cook, Mystic Eye, and Mongoose’s own Quintessential series. This all-new offer presented nine Ultimate compilations.
- Ultimate Character Concepts
- Ultimate Divine Spellbook
- Ultimate Equipment Guide Volume I, Volume II, and More Ultimate Equipment
- Ultimate Game Designer’s Companion
- Ultimate NPCs
- Ultimate Prestige Classes
- The 28-page Ultimate Character Record Sheet
- A compilation of the Mongoose Power Classes series, Heroes of Fantasy
- Two collections of Character Portraits suitable for character sheets:Fantasy Heroes and Fantasy Heroines
Torg Cosms 2
This all-new companion to our September 2019 Torg Eternity Essentials added the complete Cyberpapacy and Orrorsh setting lines crowdfunded in the November 2019 Cyberpapacy campaign and the January 2021 Orrorsh campaign.
- The Cyberpapacy Sourcebook and its full-length campaign adventure Cyberpapacy: Unhallowed Data
- All the Cyberpapacy support titles: Delphi Missions: Cyberpapacy, the Cyberpapacy GM Screen and Archetypes, the GM Pack, Map Pack 1 and Map Pack 2, and the Digital-Only Set of play aids
- The Orrorsh Sourcebook and its campaign adventure Orrorsh: A Trifling Matter
- All the Orrorsh support products: Delphi Missions: Orrorsh, the Orrorsh GM Screen & Archetypes, the GM Pack, Map Pack 1 and Map Pack 2, and the Digital-Only Set
- Orrorsh: Torg or Treat, an expansion with Orrorsh secret societies and rules for Core Earth magic
City of Mist Unveiled
This new companion to our August 2021 City of Mist Essentials added recent sourcebooks and adventures for the City of Mist comic-book epic-myth neo-noir detective RPG from Son of Oak Studio about ordinary people with legendary powers in a mystery-shrouded metropolis.
- The 312-page character expansion and sourcebook Shadows & Showdowns
- The ten-part, 294-page campaign Nights of Payne Town
- Six District supplements: Fortune Row, Independence, La Colonia de Sombras, Sunken City, Tourist Trap, and The Undertrash
- Two Small-Time Villains: Puppet Show and Stone Cold Beauty
Nibiru
In Nibiru, the Araukana Media SFRPG of lost memories on a continent-sized space station, your amnesic Vagabonds venture from the Core Sectors of the Antumbra to explore the vast high-gravity frontiers of the outer disc. In that Skyless World you’ll recover your past, gain new abilities through Revelations, and carve a new life. The game’s rules foster creative writing; players produce bite-sized bits of character background to advance the story. For fans of 2001: A Space Odyssey, The Martian, Ringworld, The Expanse, and Rendezvous With Rama, this monstrous ancient machine makes a compelling backdrop for narratives of loss and recovery, of captivating mystery, and of the tremendous varieties of human experience.
- The full-color 207-page Nibiru core rulebook (plus the pay-what-you-want Quickstart Guide and the free character sheet); includes a complete audiobook version of the rulebook in MP3 format
- The 113-page rules expansion Xanadu, also with a complete audiobook version
- Three short Nibiru adventures: Boiling Point, Family Matters, and Foundations
October 2023
DCC Funnels
In a Dungeon Crawl Classics “funnel” adventure, your players send a dozen-plus hapless normal, un-heroic characters into a deadly environment where they rapidly die horrible and/or hilarious deaths. The resourceful survivors get promoted to 1st level, choose a character class, and become new PCs in a DCC RPG campaign. This all-new offer, with zero-level modules from both DCC RPG publisher Goodman Games and many third-party publishers, showed why funnel adventures are a much-loved hallmark of Dungeon Crawl Classics.
- Two recent funnels from Goodman Games proper: #101 Veiled Vaults of the Onyx Queen and #103 Bloom of the Blood Garden
- Attack of the Frawgs (Thick Skull Adventures)
- The Bane of the Ancients (for Mutant Crawl Classics), The Exodus of Wolfbane, and The Peasants’ Fell Bargain (Gaming Honors)
- The Curse of Cragbridge (Mystic Bull Games)
- Death Slaves of Eternity and Fire in the Mountain (Purple Duck Games)
- Prison of the Mad Gods (Hectic Electron)
- Sword in the Jungle Deep (The Keep Studios)
The Arkham Gazette
The Arkham Gazette is a Miskatonic Country magazine from Sentinel Hill Press supporting Chaosium’s Call of Cthulhu. Since 2013 each big issue of The Arkham Gazette has covered one area in depth of the New England region formerly called “Lovecraft Country” (not to be confused with the unrelated 2020 HBO Max TV series Lovecraft Country). From crumbling, whisper-haunted Arkham to decaying Innsmouth to the fog-draped village of Kingsport, The Arkham Gazette is your guide to local sites of interest, curiosities, odd citizens, peculiar histories, and books of forbidden lore. Each issue includes a full-length scenario for Call of Cthulhu Sixth or Seventh Edition, high-quality handouts, and a full bibliography of relevant published scenarios.
- The Arkham Gazette Issue #0, #1, #2, #3, and #4
- A useful overview of published CoC investigations set in the region, Miskatonic Country Scenarios: A Keeper’s Guide
Palladium Apocalypse
This new offer presented standalone horror RPGs of dark ruined futures from Palladium Books. Whether you play genetically engineered rebels hunted by the insane Artificial Intelligence N.E.X.U.S. in Splicers, the human resistance fighting alien Bug invaders in Systems Failure, or the hapless survivors of the zombie apocalypse where the Dead Reign, all the standalone RPGs and supplements in this bargain-priced collection work well with every game based on Palladium’s Megaversal rules system.
- The Dead Reign corebook and all seven sourcebooks: 1: Civilization Gone, 2: Dark Places, 3: Endless Dead, 4: Fear the Reaper, 5: Graveyard Earth, 6: Hell Followed, and 7: In the Face of Death
- The Splicers core rulebook and its sourcebook I Am Legion
- Systems Failure
Kult Secrets and Whispers
Kult: Divinity Lost is the 2018 Helmgast edition of the acclaimed RPG of contemporary horror. If you had already torn aside the veil of Illusion with the rulebooks and early supplements in our October 2020 Kult: Divinity Lost Bundle, your journey beyond Elysium continued with this new companion offer of recent supplements and scenarios funded in the June 2020 Kult: Divinity Lost Horror Guide & Scenario Collection Kickstarter campaign.
- The Gamemastering sourcebook Beyond Darkness and Madness
- The location book Labyrinths & Secret Chambers
- The six-scenario collection Screams and Whispers
The Arcane Library
This all-new offer presented bloodcurdling D& D Fifth Edition adventures from The Arcane Library. Each of these short, easy-to-run modules fills one short play session (3-5 hours) and includes full-color maps suitable for online virtual tabletop (VTT) play. Designer Kelsey Dionne wrote the highest-rated Dungeon Masters Guild adventure ever, Secrets of Skyhorn Lighthouse. In early 2023 she raised US$1.3M on Kickstarter for her old-school standalone FRPG Shadowdark.
- Eight D&D Fifth Edition horror modules: Masque of the Worms (for 1st-level characters), Valley of the Gilded Tower (level 2), Crypts of Azarumme (level 3), Watchers in the Dark (level 4), The Snow Stalkers (level 5), Beneath the Black Rose (level 6), The Curse of Wardenwood (level 7), and The Horror Within (level 8)
- A 20th-level adventure in a live volcano, Fires of Iskh
- The Ultimate Combat Cards Full Set with hundreds of print-and-cut reference cards for all the monsters, spells, and items in the D&D System Reference Document
- …And we also included the free Shadowdark RPG Quickstart Set
Best Left Buried
Best Left Buried is the rules-light fantasy horror RPG from SoulMuppet Publishing where the monsters are scary and the players are scared. Players take the role of Cryptdiggers, professional dungeon-divers who venture underground in search of riches. Cryptdiggers brave dark tunnels, solve cryptic puzzles, and face terrifying monsters. Characters who survive might be permanently changed by their experience. They are often broken, beaten, and diminished – as ruined as the crypts themselves.
- The Deeper compilation of the three Best Left Buried rulebooks: Cryptdigger’s Guide to Survival, Doomsayer’s Guide to Horror, and Hunter’s Guide to Monsters (plus the free Zini Edition)
- The major sandbox campaign Throne of Avarice
- Four old-school hexcrawl modules: Beneath the Missing Sea, Darkling Seas of Islesmere, Spoils of the Gorgon Coast, and Spy in the House of Eth
- Three short “Expanded Character Options” supplements: Ancestries, Consequences, and Heroic
Scarred Lands 5E
This new offer presented the version of the Scarred Lands post-apocalyptic fantasy setting from Onyx Path Publishing for D&D Fifth Edition and compatible systems. The world of Scarn, battered and broken in a war of gods and titans, was the first campaign setting ever released under the d20 System License. Introduced in 2000 as part of White Wolf Game Studio’s Sword & Sorcery brand, the Scarred Lands line grew to nearly three dozen titles by 2004. In 2016 a successful Kickstarter campaign resurrected the Scarred Lands setting under the 5E Open Game License.
- The Scarred Lands Player’s Guide 5E plus the 5E Scarred Lands DM Screen
- Creature Collection 5E
- Yugman’s Guide to Ghelspad
- The Wise & the Wicked Second Edition
- The full-length campaign Dead Man’s Rust and the location sourcebook Vigil Watch
- The three-part “Spiragos Saga” introductory adventure: Gauntlet of Spiragos, Dagger of Spiragos, and Ring of Spiragos
- A range of d20-era location sourcebooks that work fine with the 5E version: Blood Bayou, Burok Torn: City Under Siege, Calastia: Throne of the Black Dragon, Edge of Infinity: The Scarred Planes, Hollowfaust: City of Necromancers, Mithril: City of the Golem, The Penumbral Pentagon, Scarred Lands Adventures (not actually a location sourcebook), Shelzar: City of Sins, Strange Lands, and Wilderness & Wasteland
- Four sets of virtual tabletop (VTT) tokens and battlemaps keyed to one or another of the main books: Player’s Guide VTT Token Pack, Creature Collection VTT Token Pack, Vigil Watch VTT Assets, and Dead Man’s Rust VTT Assets
September 2023
Novel Writing Game Tools 2023
This was our second annual offer of roleplaying ebooks and creativity aids intended to inspire writers as they prepared for the 2023 National Novel-Writing Month event. Each year on November 1, hundreds of thousands of people around the world begin to write, determined to end the month with 50,000 words of a new novel. They enter the month as teachers, mechanics, stay-at-home parents, or gamers; they emerge as novelists. These solo journaling and group story-making games help build the foundation for your novel by first creating a setting, characters, and plotline.
- The three-game anthology Alone on a Journey (No Road Home Studio)
- The Apothecaria core rulebook from Blackwell Games (previously in the 2022 Game Tools bundle) plus its expansion Shimmersnow Valley
- The cryptic and melancholy mystery game Bleak Spirit (Certain Death)
- The Gothic family saga Curse of the House of Rookwood (Nerdy Pup Games)
- Cezar Capacle’s game of benevolent yet misunderstood guardian spirits, Not a Demon
- Recipe on Kmiydish Paper (Pearse Anderson), a poignant solitaire game based on the “Lost & Found” system introduced in Artefact and Bucket of Bolts
- The story-game anthology Seven Wonders (Pelgrane Press)
- Jack (Koriko) Harrison’s revenge drama for 2-4 players, The Slow Knife (Mousehole Press)
Flying Circus
Flying Circus is the aviation-fantasy RPG from Newstand Press. In Flying Circus you’re a fantasy adventurer, but instead of a sword and spells, you have an overworked biplane with rusty machine-guns – and you might still have to fight a dragon. Above the sprawling industrial-fantasy land of Himmelgard, daring pilots – heroes, knights errant, and scoundrels for hire – protect small rural communities beset by monsters, bandits, and tyrants. Flying Circus optimizes the Apocalypse Engine system to support highly detailed aircraft construction rules and an authentic (and authentically dangerous) flight experience that will charm fans of anime classics like Porco Rosso and Laputa.
- The complete Flying Circus Core Rulebook (previously presented in the November 2020 Indie Cornucopia 8 ), plus the free Aircraft Catalogue Core
- The expansions Horrors of the Heights, Flights of Fancy, and First Flights
Mistborn Adventure Game
The Mistborn Adventure Game from Crafty Games is based on the bestselling Mistborn fantasy novels by Brandon Sanderson. Explore the world of Scadrial under the Final Empire and beyond, and learn the magical secrets of Allomancy, Feruchemy, and Hemalurgy. Your brave (or foolhardy) heroes may be former slave skaa, disenfranchised nobility, or travelers from the far-off Terris mountains. They may wield magic or have the clout to summon armies, stymie lords, or rouse the masses. Their common cause drives them to change the world.
- The complete Mistborn Adventure Game core rulebook (plus the free Consolidated Preview, Primer, and Sheets Pack)
- The campaign supplements Alloy of Law and Alloy of Law: Masks of the Past
- The sourcebooks Terris: Wrought of Copper and Skaa: Tin & Ash
KoDT Trouble 5
This all-new Quick Deal was our fifth collection of Jolly R. Blackburn‘s long-running comic about tabletop roleplaying, Knights of the Dinner Table from Kenzer & Company. In every issue of KoDT, the players in B. A. Felton’s HackMaster campaign find so many devious new ways to torment their Gamemaster, you’ll say “They’re just like my players!”
This all-new offer included KoDT Bundle of Trouble Volume 41, V42, V43, V44, V45, V46, V47, V48, V49, and V50.
Delta Green RPG Megabundle
Arc Dream Publishing‘s RPG of modern-day Cthulhu Mythos conspiracy-horror, Delta Green, is a compelling mix of conspiracies, UFOs, intelligence tactics, and Lovecraftian terror, renowned for its scope, depth, authentic tradecraft, and imagination. This new offer presented a giant black-ops cache of rulebooks and supplements – five pulled from two previous DG RPG offers, alongside seven major recent releases.
- The core rulebooks: the Delta Green RPG Agent’s Handbook and Delta Green Handler’s Guide (from the June 2018 Delta Green RPG Bundle), plus the free Briefing Documents and the Need to Know quickstart rules
- The Complex and the Agent Dossiers (from the October 2019 DG Operations)
- The Conspiracy, a new rendition (pun!) for Delta Green RPG of the original 1996 Pagan Publishing Delta Green sourcebook for Call of Cthulhu (see the the August 2021 Kickstarter campaign page)
- The Labyrinth organization book and Evidence Kit: The Labyrinth
- The full-length campaigns Iconoclasts and Impossible Landscapes, plus the Landscapes expansion STATIC Protocol
- ARCHINT, an item book of “archaeological intelligence”
- The DG Handler’s Screen
Delta Green Asset Packs
Operatives in the conspiracy called Delta Green use their positions in government and private law enforcement to battle the perils of the Cthulhu Mythos. They examine classified dossiers, confidential memos, police and autopsy reports, alien blueprints, and transcripts of disturbing interviews with disturbed people. These Asset Packs present high-res logos and graphics that let any Delta Green Handler (gamemaster) craft convincing prop documents. Each Asset Pack includes 15-30 corporate or government logos and document stamps (“Classified,” “Confidential,” etc.) in transparent .PNG format. Each image is presented in both “clean” and “dirty” (faded, discolored) versions, so you can make handouts that plausibly came from a long-abandoned warehouse at the Hanford nuclear site or a bombed-out Jamaican drug lab. Each Pack includes brush sets with all the images in Photoshop and Procreate formats.
- Classified Pack 1: Document stamps for Approved, Confidential, Declassified, Evidence, Insane KIA, MIA, Microfiled, Top Secret, etc.
- Known Vectors: Fictitious DG entities such as the Benthic Company, Breckenridge Corporation, Center for the Missing Child, Club Apocalypse, March Technologies, M-EPIC, Phenomen-X, the PX Penumbra, Red Hook Social Club, and logos and symbols for Delta Green itself.
- Law Enforcement Pack 1: Logos for the ATF, Border Protection, DEA, Department of Justice, FBI, Immigration, Naval Criminal Investigative Service, Treasury, US Marshals, US Postal Inspectors, the Secret Service, and the New York City police department. Includes .SVG versions.
- Private Sector Pack: Logos for Blackwater, Boeing, Booz Allen Hamilton, CACI, Constellis, DynCorp, G4S1, GardaWorld, Lockheed Martin, MITRE, Pinkertons, RAND Corporation, and Wackenhut. Includes .SVG versions.
- Public Interest Pack 1: Logos for AmeriCorps, the IRS, NIH, Nuclear Security, the Tennessee Valley Authority, and many US cabinet departments. Includes .SVG versions.
August 2023
The Nightmares Underneath
The Nightmares Underneath is a standalone old-school horror-fantasy RPG by Johnstone Metzger (Class Warfare, Adventures on Dungeon Planet, Wizard-Spawned Insanities) from Chthonstone Games. The physical world faces invasion by deadly “incursions” from the Realm of Nightmares that manifest as dungeons. To destroy the incursion, your fantasy adventurers must risk nightmarish curses, face the dungeon’s monsters, and loot its treasures. Use your loot to improve your home community, making it more prosperous and helpful for your expeditions into the ruins from the Age of Chaos, where you may find items of great magical power to banish the nightmares.
- The Nightmares Underneath core rulebook in both its First and Second Editions (plus the free edition)
- Nameless Grimoire
- The descriptively named Dungeon Full of Monsters and Only Monsters Here
- City of Poison
- The Metamorphica Revised
Everywhen
Everywhen is the rules-lite universal system from 13th Planet Games based on Simon Washbourne’s cult-classic sword-and-sorcery FRPG Barbarians of Lemuria. Adapting the fast, fun BoL 2d6-based system and character Careers, Everywhen adds rules for vehicles, chases, investigations, social conflicts, psionics, and mass battles suitable for campaigns in any era or background. Play every kind of character from ancient Mesopotamians to Shaolin monks, 16th-Century vampire hunters to WWII commandos, and Miami vice cops to space truckers, all using the eminently hackable Everywhen, called “the AK-47 of indie games.”
- The complete Everywhen corebook (plus the free Weapons and Armour, the introductory solo adventure The Fomorian, and the character sheets)
- The campaign sourcebooks Pulse-Pounding Pulp and Darkness: Supernatural Creatures
- Wyrd Sails (Vikings vs. the Cthulhu Mythos)
- The nine-scenario collection Anywhen Adventures
- Five settings and scenarios: Blood Sundown and its adventure Dragon by the Bay; Neonpunk Crysis and its scenario Escape From Old Tokyo; and the rocketpunk setting Red Venus
Historica Arcanum
Historica Arcanum is a series of alternate-history Fifth Edition fantasy campaign settings from Turkish publisher Metis Creative. The Historica Arcanum timeline spans many centuries. In the alternate 13th Century of Empires of the Silk Road, magic is dangerous, unstable, and tightly controlled. North of the Silk Road, the Khanate of the Eternal Blue Sky is rising; to the west, impoverished Crusader Kings covet the Road’s treasures; between them, in the Sultanate of Persia, the warlock Hasan Sabbah and his Hashashin Order pit kingdoms against one another in a deadly game. Then jump forward to the alternate 19th-Century Istanbul (not Constantinople!) of The City of Crescent. In this capital of the crumbling Ottoman Empire, rooftop chases atop coffee parlors lead adventurers to bustling bazaars, through mighty palaces, and down to deadly catacombs. In magical counterparts to real landmarks, you’ll solve mysteries, intrigue among factions, fight legendary monsters, and shape the arcane history of the Historica Arcanum universe.
- The Empires of the Silk Road campaign setting book (plus its free Digital Library)
- The full-length Silk Road campaign Herald of Rain
- The Istanbul setting sourcebook The City of Crescent (plus its free Map Pack, Wallpaper Pack, and Soundtrack Album)
Hyperborea 3E
The 2022 Third Edition of Hyperborea North Wind Adventures is a vividly dangerous, edge-of-the-world setting inspired by the weird sword-and-sorcery fiction of Clark Ashton Smith, Robert E. Howard, Michael Moorcock, and many others. The isolated Land Beyond the North Wind is a flat hexagonal realm hemmed in by the mystical boreas. In the unchanging scarlet radiance of a bloated, dying sun, roiling seas spill eternal over the world’s rim. In this land of perpetual decay, heroic cataphracts, pyromancers, runegravers, purloiners, legerdemainists, and sublunary Gnoph-Yikks delve dungeons and ruins, explore frontiers, and plunder gold and treasure.
- The 2022 Third Edition Hyperborea Player’s Manual and Referee’s Manual (plus the free 3E Character Record), funded in the successful July 2021 Hyperborea 3E Kickstarter
- The Atlas of Hyperborea
- The introductory 3E adventure The Late Trapper’s Lament
- Carried over from the March 2021 Hyperborea 2E offer, the Referee’s Screen
dicegeeks Eras
Matt Davids at dicegeeks has busily populated entire books of percentile tables designed to spark creative ideas and help desperate gamemasters whose players suddenly decide to investigate some random name dropped in passing. The tables in this offer enhance RPGs set in many historical and future eras. Each book includes more than two dozen tables that work with any roleplaying game set in that time. The historical books also include lots of authentic period info like book titles, famous people, slang terms, and other details that enliven your roleplaying sessions with the roll of a few dice.
- Ancient World
- Steampunk
- Wild West
- 1920s-30s
- 1960s-70s
- Modern
- Cyberpunk 1 and Cyberpunk 2
- Post-Apocalyptic
- Science Fiction 1 and Science Fiction 2
July 2023
Blue Rose Aldean Adventures
This new companion to our March 2020 Blue Rose Bundle added recent campaigns and adventures for the 2017 Second Edition of Blue Rose, the RPG of romantic fantasy in the land of Aldea from Green Ronin Publishing.
- The scenario collection Six of Cups
- The full-length Envoys to the Mount (plus the free Pregenerated Characters)
- Two short Adventures in Aldea: Flight of the Snow Pearl and Nightmare Rider
Hydra Cooperative
Hydra Cooperative is a creator-owned consortium of old-school designers who pooled their resources to publish inventive and strikingly packaged titles. (Gotta love a title like What Ho, Frog Demons.) This Quick Deal collected many Hydra rulebooks and modules that had appeared separately in one or another of five previous offers from 2015-2020.
- Fever-Dreaming Marlinko (plus the free Map Pack)
- Hill Cantons Compendium II
- Lorn Song of the Bachelor
- Misty Isles of the Eld
- Mortzengersturm, the Mad Manticore of the Prismatic Peak
- Slumbering Ursine Dunes
- The Strange Stars OSR Rule Book and its companion Game Setting Book
- Weird Adventures (and its free offshoot Strange Trails)
- What Ho, Frog Demons
Track current Hydra developments at Chris Kutalik’s Hill Cantons blog and Trey Causey’s blog, From the Sorcerer’s Skull.
Legendary Beginnings 5E
The Legendary Beginnings line of all-ages D&D Fifth Edition adventures from Legendary Games presents exciting scenarios especially designed for those new to roleplaying or on the younger side. These adventures can be played with the full D&D 5E rules or the simplified Starter Set. Whether your players are your own kids, neighbors, youth groups, scout troops, or just friends who’ve never rolled polyhedral dice, these adventures make their introduction to roleplaying a Legendary Beginning.
- The complete five-module Trail of the Apprentice Adventure Path (plus its Image Cards)
- A Feast of Flavor (and the 5E versions of its Pursuit Deck and Quest Deck)
- Into the Feyweald
- Crisis at Falling Spring Station
Root: The Roleplaying Game
Based on the bestselling Root board game, Root: The Roleplaying Game from Magpie Games adapts the Apocalypse Engine rules to let you create stories of animal courage a la Redwall, Watership Down, and Mouse Guard.
- The Root: The Roleplaying Game core rulebook (plus four free quickstart sets – the original Root Quickstart, Bertram’s Cove, Pellenicky Glade, and Talon Hill)
- The rules expansion Travelers & Outsiders
- The Clearing Booklet
Worldographer
Worldographer is an easy-to-use program from Inkwell Ideas that lets you quickly craft maps of worlds, kingdoms, cities, villages, and dungeons for tabletop FRPGs. Whether you run Windows, Mac OSX, or Linux, Worldographer lets you make colorful TSR-style hexmaps and square-grid battlemats step-by-step in minutes. The program can also autogenerate a map – anything from a wayside inn to a complete campaign world – and can annotate your map with details and special features, all fully editable. This all-new offer presented license keys for the Pro Version of Worldographer and its two expansions, along with many Inkwell Icon Sets compatible with Worldographer or any mapmaking program. The basic version of Worldographer is a free download from the Inkwell Ideas website, with no purchase required and no time limit. These links go to the Icon Sets on DriveThruRPG.
- Alternate Classic and Alternate Classic Expanded Hex Map Icons
- Mountains, Swamps, Forest, Arctic, Coasts, and Undersea terrain
- Mines, Shops & More, and High Magic
June 2023
Dork Tower
Dork Tower is the fan-favorite webcomic by John Kovalic (Munchkin) about five gamers and the worlds they create, the games they play, the tech they abuse and misuse, and the conventions they road-trip to – a comic for everybody, geeks or otherwise. Dork Tower started in 1997 in Shadis and (later) Dragon magazines, then moved to comics and the web. The big collections in this new offer from Dork Storm Press have together sold more than half a million copies. In chronological order, more or less:
- Dork Covenant
- Dork Shadows
- Heart of Dorkness
- Livin’ La Vida Dorka
- Understanding Gamers
- 1d6 Degrees of Separation
- Dork Side of the Goon
- Go, Dork, Go!
- A compilation of early Shadis and Dragon magazine strips, Dork Decade
Warlock-Warpstar
This new offer presented two old-school RPGs from from Fire Ruby Designs inspired by the early days of British roleplaying – the dark yet wondrous spirit of early Games Workshop and the Fighting Fantasy gamebooks. The fantasy game Warlock! and its standalone compatible space-opera companion Warpstar! both feature career-based characters, concise rules, and a unified 1d20+skill mechanic that adapts easily to published grim-and-perilous adventures and helps you create your own new stories.
- The Warlock! Traitor’s Edition core rulebook
- The Compendium 3 Traitor’s Edition rules expansion
- The sourcebooks Kingdom Traitor’s Edition, Rebeck, and Buccaneer!
- The Warpstar! standalone core rulebook and its four supplements: Caldera, Dire Threats, Hegemony, and Omoron
BattleTech Shrapnel
The Official BattleTech Magazine from Catalyst Game Labs, Shrapnel, gives you technical readouts, equipment, unit digests, playable scenarios, background articles, and more – the edge BattleTech board game players and roleplayers need to triumph in BattleMech combat on the war-torn battlefields of the 31st Century. This offer included BattleTech: Shrapnel Issue #1, #2, #3, #4, #5, #6, #7, #8, #9, and #10.
The Dark Eye Megabundle
This big offer featured the English-language edition from Ulisses Spiele of the leading German RPG of heroic fantasy, The Dark Eye. In continuous publication since 1984, The Dark Eye is Germany’s premier FRPG. As a virtuous knight, elven ranger, or erudite mage, you’ll rebuild the war-weary Middenrealm, marvel at the Lands of the Tulamydes, discover lost ruins in steaming jungle, or drive back the evil of the Shadowlands. Rescue innocent victims from cults of the Nameless One – navigate labyrinthine intrigues at the Court of the Empress – or defend border cities from the Orc Storm.
- The Dark Eye core rulebook, plus the Character Sheets Pack, Deluxe Character Sheets, Figure Flats, and the free Quickstart Rules
- The Aventuria Compendium rules expansion (and its Compendium Figure Flats)
- The sourcebooks Aventuria Armory, Armory of the Warring Kingdoms, Magic of Aventuria, Aventuria Bestiary, and Gods of Aventuria
- The Aventuria Almanac and the beautiful Aventuria Map Set
- The colorful six-scenario, 394-page campaign Theater Knights: I White Lake, II Blue Tome, III The Black Forest, IV Green Platoon, V Silver Guard, and VI Red Choir
- The companion sourcebook Legacy of the Theater Knights
- The introductory solitaire adventure Conspiracy of Mages
- The Dark Eye GM Screen with its Inns & Taverns insert booklet
Brinkwood: The Blood of Tyrants
Brinkwood: The Blood of Tyrants is a Forged in the Dark castlepunk FRPG from Far Horizons Co-op of rebellion against world-dominating vampires. Drink the rich!
- The Brinkwood: The Blood of Tyrants corebook
- The Brinkwood: Codex rules expansion
- The Brinkwood Artbook
Steamforged Epic Encounters
Grab a truly epic encounter for your next FRPG session! Made for new and experienced players, every Epic Encounters set from Steamforged Games features a ready-to-play, all-in-one, 5E-compatible battle module that drops easily into any ongoing campaign. Each 25-35pp Epic Encounter includes a full-color adventure book with complete descriptions and stats, two large full-color maps, and advice on adjusting the challenge level for your characters.
- Arena of the Undead Horde
- Barrow of the Corpse Crawler
- Caverns of the Frost Giant
- Chambers of the Serpent Folk
- Cove of the Dragon Turtle
- Hall of the Orc King
- Hive of the Ghoul-Kin
- Island of the Crab Archon
- Labyrinth of the Goblin Tsar
- Lair of the Red Dragon
- Nest of the Dinosaur
- Shrine of the Kobold Queen
- Steppe of the Lizard Thane
- Swamp of the Hydra
- Temple of the Snake God
- Tower of the Lich Empress
- Village of the Goblin Chief
- Web of the Spider Tyrant
Dragongrin
A Dead Man’s Guide to Dragongrin is a dark-fantasy 5E campaign setting from Absolute Tabletop. Evil reigns in the realm of Dragongrin, where once-free lands kneel to the Dismembered Lord and his tyrannical Lords of Ash. Only a few embattled heroes still oppose his dominion. With A Dead Man’s Guide to Dragongrin, a comprehensive campaign setting guide and worldbuilding toolkit, you can forge your legend. (Eons ago before the Godswar, the Titans used the word grin for “graveyard.” The continent once known as Arthunvale, the final rest of the ancient dragons annihilated in the First War, is commonly called Dragongrin. Long-buried dragon carcasses make the land’s northern region toxic and unlivable.)
- The complete 471-page A Dead Man’s Guide to Dragongrin campaign sourcebook (plus the pay-what-you-want Character Creation Kit)
- Four Dragongrin supplements: The Copper Jackals: Soldiers Without Compromise, Deepvault: Machinations of the Ancients, The Trapsmiths of Dragongrin, and The Tieflings of Dragongrin
- Two other 5E Adventure Kits by Absolute Tabletop: Shadows Over Driftchapel and Oath of the Frozen King
Lex Arcana
Lex Arcana is the historical-fantasy RPG from Acheron Games of a magical Roman Empire that never fell. Travel the known world to study arcane lore, uncover conspiracies, and battle dangerous supernatural creatures. It’s Cthulhu Invictus meets The X-Files – the HBO Max Rome series meets The Witcher. Dive into the mysteries and dangers of ancient Rome. The Emperor commands!
- The full-color 310-page Lex Arcana Second Edition core rulebook (2019), plus the free Quickstarter, Corebook FAQs, and Working and Character Sheets
- A setting guide to the entire Empire, Encyclopedia Arcana
- The setting sourcebooks Italia, Dacia and Thracia, and Aegyptus
- The ten-scenario collection Mysteries of the Empire
May 2023
Sorcery & Super Science
Sorcery & Super Science is a gonzo-apocalypse SFRPG from Expeditious Retreat Press. After a worldwide catastrophe, the Moon’s in pieces and even time is broken. It is a dangerous new world, where advanced technology exists alongside mystic artifacts – where super-scientists use their knowledge to create tools for trade, health, and combat – where mutants pit their powers against Winged Carnivorous Mastodons and other terrors of the wilds. Flex your mutated muscles, whisper the words of long-dead sorcerers, or repair the technology of a world long gone. Get your Thundaar on, because the world under the shattered moon is yours to explore.
- The complete 48-page Sorcery & Super Science! corebook (plus the free adventure The House of Blue Men)
- The ZZZ Quick Guide to North America
- The mini-supplements Characters Below the Shattered Moon V1 and Characters V2
- Creatures Below the Shattered Moon V1, Creatures V2, Creatures V3, Creatures V4, and Creatures V5
- Objects Below the Shattered Moon V1, Objects V2, and Objects V3
- The adventures Scourge of the Mall Rats and Vulture Men of Waukegan
- The seven-novel Shattered Moon series by Expeditious Retreat owners Joseph Browning and Suzy Yee
Lankhmar Thieves
This new companion to our April 2021 DCC Lankhmar Bundle added Dungeon Crawl Classics RPG adventures in the licensed DCC Lankhmar setting from Goodman Games based on the Fritz Leiber stories of Fafhrd and the Gray Mouser.
- The Greatest Thieves in Lankhmar 164-page tournament module
- Several Lankhmar modules for low-level characters (levels 1-3): #6 Cheating Death, #10 Unholy Nights in Lankhmar, #12 Mercy on the Day of the Eel, #13 Treachery in the Beggar City, and the short preview adventure Masks of Lankhmar
- The DCC RPG Free RPG Day 2016 release and the DCC Day 2020 Adventure Pack both included introductory Lankhmar modules.
Freeport Pathfinder
This all-new offer presented the Pathfinder First Edition version of the venerable rum-soaked pirate stronghold, Freeport, The City of Adventure from Green Ronin Publishing. Funded in a February 2013 Kickstarter campaign, the Pathfinder 1E version of Freeport became the largest and best-supported vision of the city. (We featured the original d20 System version in our June 2015 Freeport Bundle).
- Freeport: The City of Adventure for the Pathfinder RPG
- Freeport Bestiary (PF1E)
- The adventure path Return to Freeport
- Six Short Cuts suitable for any Pathfinder campaign: Cavalier Orders, Inquisitor Spells, Magic Firearms, Thanemages, Witch Patrons, and Fifty Campaign Themes
Girl Genius 2
This all-new companion to our October 2020 Girl Genius Bundle added the seven graphic albums that compose Volume 2 of the Studio Foglio gaslight-fantasy webcomic Girl Genius.
- Girl Genius Volume 14: The Beast of the Rails
- 15: The City of Lightning
- 16: The Incorruptible Library
- 17: Kings and Wizards
- 18: Queens and Pirates
- 19: Sparks and Monsters
- 20: The Exorcism Engines
- Girl Genius: Nuts and Bolts, a collection of silly side stories and extras that have appeared at girlgeniusonline.com over the comic’s 20+ year run
- Buck Godot, Zap Gun for Hire 3: The Gallimaufry
Dungeon Age Adventures
The old-school fantasy modules in the Dungeon Age series by writer and game designer Joseph R. Lewis are set on Joseph’s ancient world of Harth, inspired by classic fantasy authors like Jack Vance, Michael Moorcock, and Fritz Leiber. Presented in dual versions for D&D Fifth Edition and for old-school retroclones such as Old-School Essentials, these ready-to-run Dungeon Age scenarios fit easily into any ongoing fantasy campaign.
- Acid Metal Howl
- Battle for Carrion Vale
- Desert Angel Fiasco
- Kraken Corpse Delve
- The Obsidian Keep
- Orbital Vampire Tower
- Ragged Hollow Nightmare
- Star Dragon Rage
- Witches of Frostwyck
- 13 Weird One-Shots
Arc Dream Mythos
This offer showcased Cthulhoid scenarios and magazines from Arc Dream Publishing. Best known for its Delta Green RPG line, Arc Dream has also published the extraordinary Dreamlands campaign The Sense of the Sleight-of-Hand Man and many issues of The Unspeakable Oath, a digest of arcane lore supporting Chaosium’s Call of Cthulhu and other Mythos RPGs. Each issue of the Oath presents Arcane Artifacts, Mysterious Manuscripts, Tales of Terror, Messages in a Bottle, Unconventional Firearms, and full-length scenarios. Contributors include some of the hobby’s best and most knowledgeable Lovecraftian gaming writers.
- Dennis Detwiller’s 294-page Call of Cthulhu Dreamlands campaign The Sense of the Sleight-of-Hand Man
- The Old Ones Rising compilation that gathers The Unspeakable Oath issues #18-21
- The next four Oath issues: The Unspeakable Oath issue #22, issue #23, issue #24, and issue #25
Honor + Intrigue
Honor + Intrigue from Basic Action Games is set in the Baroque Era of the 17th Century, when highwaymen menace the coach-roads, musketeers protect the king, and buccaneers cross swords on the high seas. Amid tangled webs of intrigue friends become betrayers – enemies make fleeting allies – rival nobles who smile cordially at court plot in secret – and high-flying heroes laugh at danger, swing into action, and meet foes with flashing steel and a sharp tongue. Based on the simple and fast-playing Barbarians of Lemuria system, Honor + Intrigue is a standalone game with rules for dueling (in many unique fencing styles), social combat, black powder weapons, alchemy, sorcery, and Fortune points that help you beat overwhelming odds. You can swing from a tapestry, crash through the window, lunge at your enemy, and parry his attack all in a single turn!
- The Honor + Intrigue core rulebook (previously presented in our March 2014 Fantastic Valor Bundle)
- The expansions The Duelist’s Guide and Intriguing Options Volume 1: Rules + Story
- Four honorable and intriguing adventures: Escape From Castle Island, The Lark & The Nightingale: A Highwayman’s Tale, The Sorcerer of Volupa, and Van Ryan’s Vault
- The Honor + Intrigue GM Screen Inserts and Swashbuckling Stand-Ups
Iron Kingdoms: Requiem
This all-new offer presented the 2021 D&D Fifth Edition version of Iron Kingdoms: Full Metal Fantasy from Privateer Press. (We presented the original standalone Iron Kingdoms in the September 2016 Iron Kingdoms Bundle.) Armed with the arcane technology of mechanika and accompanied by mighty steamjacks, you explore the soot-covered cities of the Iron Kingdoms in a steam-powered world fueled by magic and contested with gunfire and steel.
- The complete Iron Kingdoms: Requiem Campaign Setting for Fifth Edition (plus the free Player Character Sheets)
- The Fifth Edition version of Monsternomicon
- The GM’s Toolkit
- The setting sourcebook Borderlands and Beyond and the Gamemaster’s companion book, The Borderlands Survival Guide
- The adventures Legend of the Witchfire, Shadow of the Seeker, and Escape the Mind Slavers, and the introductory adventures A Strange Light Breaks and An Echo in the Darkness
Grim Noir RPG
This all-new offer featured Grim Noir RPG, the GUMSHOE film-noir RPG from Finnish company Northern Realms of occult mysteries. In a City of dark alleys and glamorous restaurants, a labyrinth of dreams and schemes, Heaven and Hell have struck a Pact, an armistice, that prohibits them from waging war on Earth. Instead, they gather souls using proxies, “Reapers.” You’re a Reaper, a detective investigating dangerous cases with a supernatural twist that makes them too dangerous for the City’s police. Pursuing the trail, you and your fellow Reapers uncover corruption, coercion, and vice – powers of Heaven and Hell tempt you, mislead you, cheat you – you face impossible choices. The City’s elite may wind up gruesomely destroying themselves, and possibly you as well.
- The complete Grim Noir RPG core rulebook
- The Unsolved Cases scenario collection
- The introductory investigation Dead-End Murder
FASA Traveller
This all-new offer presented the early 1980s Classic Traveller supplements published by FASA Corporation. Later known for BattleTech and Shadowrun, FASA started as a Traveller licensee, publishing starship deck plans and adventures, many by the prolific designer J. Andrew Keith and his brother William. Still admired today, these modules represent old-school Traveller design at its best.
- The Sky Raiders trilogy: Legend of the Sky Raiders, Trail of the Sky Raiders, and Fate of the Sky Raiders
- Five more Classic Traveller modules: The Harrensa Project, Ordeal By Eshaar, Rescue On Galatea, The Stazhlekh Report, and Uragyad’n of the Seven Pillars
- 15mm-scale deck plans for the luxury spaceliner ISCV King Richard, along with Action Aboard: Adventures on the King Richard
- 15mm-scale starship deck plans: Leander, Fenris and Valkyrie, Tethys, and Vlezhdatl
- FASA Adventure Class Ships Vol. 1 , ACS-2, ACS-3 – Merchants, and ACS-4 – Aslan Mercenary Ships
- Floorplans of a towering Starport Hotel Complex
April 2023
Solidarity Bundle
These RPGs about modern life, cryptography fantasy, and dystopian futures – all drawn from one or another of five previous Bundle of Holding offers – examined corporate accountability and citizen empowerment in the context of an incident where a Hasbro executive dispatched private security to a YouTuber’s home to seize his purchases.
- Beat the Boss
- Comrades: A Revolutionary RPG
- Cryptomancer
- SIGMATA: This Signal Kills Fascists
- Uprising: The Dystopian Universe RPG and its expansion Revolutionary Messages
- Winterhorn
GameMaster’s Apprentice Decks
This all-new offer presented the complete GameMaster’s Apprentice line of idea-generator cards by Nathan Rockwood at Larcenous Designs. For GMs, solo gamers, or writers – for any creator seeking inspiration – the thousands of snippets in these 120-card GameMaster’s Apprentice decks suggest story seeds, encounters, characters, and randomizers at the flip of a card.
- The 120-card GameMaster’s Apprentice Base Deck (plus the pay-what-you-want ALONe Solo Game Engine)
- Specialized 120-card theme decks for Age of Sail, Fantasy, Horror, Sci Fi, Steampunk, and Weird Horror
- Demon Hunters, a 120-card deck that supports the Demon Hunters: A Comedy of Terrors RPG co-designed by GameMaster’s Apprentice creator Nathan Rockwood
Airship Daedalus
Airship Daedalus is the deco-punk RPG from Deep7 Press of 1920s pulp adventure a la Indiana Jones, The Rocketeer, Sky Captain, and The Mummy. In an alternate Modern Age that never was, operatives of AEGIS need hardboiled courage against overwhelming odds as they fight to free the world from the secret cult of the Silver Star. Chart a course for two-fisted excitement as a pilot, explorer, soldier, scientist, pirate, entertainer, occultist, masked avenger, and more. Discover lost cities, battle ancient horrors, and thwart the machinations of secret societies bent on world domination.
- The Airship Daedalus RPG core rulebook (plus the free Automaton expansion)
- The AEGIS Field Manual and AEGIS Vigilante Team Resource Guide
- The setting sourcebooks Under the Surface, Valley of the Mist, and the Solar System-spanning AEGIS Interplanetary Guidebook
Tiny Dungeon Megabundle
This big new offer gathered many RPGs from Gallant Knight Games that use the streamlined, minimalist TinyD6 rules. These Tiny games play fast, have characters you can describe on an index card, and cover a huge range of genres: fantasy, space opera, superheroes, mecha, post-apocalypse, Wild West, pirates, zombie and Mythos horror, and ummm fishing, can’t forget fishing. (YouTuber Dave Thaumavore has a good Tiny Dungeon rules summary.) And you can mash them all together, to play supers and imperious magicians fighting kaiju in an apocalyptic alien zombie-haunted Weird-West wasteland. While on a fishing trip.
- The Tiny Dungeon Second Edition core rulebook and Advanced Tiny Dungeon (plus the Bestiary Deck, Treasure Deck, GM Screen, the free quickstart adventure Mad Magicks of the Turned God, the Tiny Dungeon Quickstart Characters, and the Advanced Tiny Dungeon character sheet)
- Tiny Frontiers and the Tiny Frontiers Pregenerated Characters
- Tiny Gunslingers (plus its Poker Deck and Bounties)
- Tiny Pirates (plus the Tiny Pirates Duel Deck)
- Tiny Supers and the GallantVerse Campaign Guide (plus the Tiny Supers GM Screen and the Tiny Supers Threat Matrix & Character Sheet)
- Tiny Taverns and its expansion, Tiny Taverns: A La Carte (plus, of course, the Extremely Necessary Fishing Minigame)
- Tiny Wastelands (plus its Enclave Deck and GM Screen)
- The standalone games Tiny Cthulhu, Tiny Living Dead, Tiny Spies, and Mecha & Monsters: Evolved
- A novella by Bryan Young set in the Mecha & Monsters universe, Welcome to Paradise
Mongoose d20 Classic Play
This all-new offer featured Classic Play and other lines of FRPG supplements produced by Mongoose Publishing from 2001 through 2006 for the d20 System. Each 256-page Classic Play compendium details one particular element of fantasy gaming, drawing on dozens of sources released under the Open Game License. These vintage d20 System sourcebooks give you rules, ideas, and insights to enliven Dungeons & Dragons 3.x, Pathfinder, or any fantasy game.
- All eight books in the Classic Play series: The Book of Adventuring, of Dragons, Encounters & Lairs, Hell, Immortals, The Planes, The Sea, and Strongholds & Dynasties
- All three Expert Player’s Guides: Renegade Wizard’s Spellbook, Renegade Cleric’s Tome, and Epic Monsters
- All three Seas of Blood ocean-faring sourcebooks: Seas of Blood, Ships of War, and Ships of the Goblinoids
- Both volumes of the Monster Encyclopaedia: 1 – Ravagers of the Realms and 2 – Dark Bestiary
- Both infernal handbooks of The Planes: Feuerring and Zahhak
SHIVER
The pop-culture horror RPG SHIVER from Parable Games lets you bring your favorite horror films, TV shows, and books to life. Always wanted a sequel? Thought the ending was bad? Rewrite the stories, relive the tales you love, and create your own cult classics. With simple, fast-playing rules, SHIVER is perfect for one-shots, breaks from your regular game, or even for creating an entire media franchise at your gaming table.
- The SHIVER RPG Core Book (plus the free character sheet)
- The Cursed Library, a collection of one-shot scenarios
- Four complete casefiles: Giggles the Clown, Incident at Eskerbay Bog, The Woodsman, and The Wailing Lady
- The Art of SHIVER
SHIVER uses special symbolic dice. You can order a 14-die Archetype Dice Pack from the Parable Games webstore, or use the free online SHIVER dice roller.
More Mörk Borg
This all-new offer featured English-language third-party supplements and adventures for the heavy-metal artpunk FRPG of miserable heretics in a bleak and doomed world, Mörk Borg from Free League Publishing. All these titles require the Mörk Bork core rulebook.
- Four supplements by Christian Eichhorn: Bergen Chrypt, Dungeoneer’s Black Book, Galgenbeck: Sacrifice, and Purgatory
- Cthork Borg, a complete conversion-hack that adapts Mörk Borg for 1920s Jazz Age cosmic horror
- Five Cthork Borg supplements: Bork Cthorg, Faces in the Crowd, Miserere Mei Deus, Rumrunner’s Arsenal, and Seven Strangers
- Five Cthork Borg investigations: All’s Well at the Macallen Farm, Moonlight and Tide, A Quiet Country Home, Signs in the Entrails, and Tombs of Our Ancestors
- Dire Mutterings by Greg Saunders (Warlock!)
- Curic’s Cursed Chapbook and A Wizard’s Dying Wish by Philip J. Reed.
- Bork Borg, a much-needed expansion that drastically improves the quantity and variety of dog options in Mörk Borg
March 2023
Clement Sector 3E
Clement Sector is the 24th-Century space opera setting from Independence Games that uses the Cepheus Engine based on the First Edition of Mongoose Traveller. Set in a distant space sector left stranded after a wormhole collapse, these sourcebooks adapt easily to Traveller or any proto-Traveller campaign.
- The standalone Clement Sector Third Edition core rulebook (2021) with the complete Cepheus Engine rules
- The character expansion Diverse Roles and the setting guide Unmerciful Frontier
- Port of Entry: Starports in Clement Sector
- Three Sector Sourcebooks: Hub, Sequoyah, andThe Colonies
- Four ship guides: Anderson and Felix Guide to Naval Architecture Third Edition, Wendy’s Guide to the Fleets of Hub Subsector, Pleiades-class Light Freighter, and Roosevelt-class Intercept Destroyer
- Five background sourcebooks: Manhunters: Bounty Hunters, Outlaw, Skull and Crossbones, Tree of Life: Altrants, and Wondrous Menagerie: Uplifts
Heroic Maps Future
These full-color digital battlemaps from Heroic Maps work with any tabletop SFRPG. Since 2013 Joseph and Sarah Bilton have produced battlemaps and tiles featuring castles and villages, dungeons and crypts, starships and space stations. This new offer headed to the stars with science-fictional settings including spacecraft and space station deck plans, an asteroid base for smugglers, and lots of planetside structures.
- Space stations: Lithilus Station Shipyard; Orbital Station Scova 4 (routine operations) and Orbital Station Scova 4 – Red Alert (after a devastating attack); Docking Bay 1V-1E; Smuggler Asteroid Base
- Starships: The Crow’s Nest, Greywing, HLS Vincula Prison Ship, and Old Scoter
- Many scenes from the backwater desert-planet town of Eyno Bleside, a wretched hive of scum and villainy: Eyno Bleside Cantina, Docking Bay, Colony Market, Housing District, Military Compound J-22b
- Other outposts on a desert planet: Parsgritt Sandsea Docks, Sector K-6 Supply Depot, Streets of Enna Shallu, Arung Ry Outpost: Cantina
- Planetside sites that meet many needs: Cadus Zone Scrapyard, Caldera Power Station, Elvie’s Hope, Landing Platforms, Mountain Landing Pad, Petraluna Corp Prison Mine
- Locus Alien Megastructure
Lampblack & Brimstone
This offer gathered many short supplements published by Jason Lutes at Lampblack & Brimstone. Though designed for the Apocalypse Engine FRPG Dungeon World, these attractive and inventive supplements – the popular Perilous Wilds, Servants of the Cinder Queen, and many more – introduce fun techniques of worldbuilding, overland travel, and dungeon creation that help any fantasy campaign.
- The Perilous Wilds Revised Edition (2022) and its Survival Kit
- The expansion Perilous Deeps
- The sourcebooks Perilous Almanacs, A Book of Beasts, A Folio of Followers, Freebooters on the Frontier, Mad Vandel’s Map Pack, and 20 Dungeon Starters
- The adventure front Servants of the Cinder Queen
- Funnel World, which adapts the Dungeon Crawl Classics “funnel” technique to Dungeon World
- A mini-RPG of animals doing human things, Peace Was Never an Option
Goodman Games D&D 4E
This all-new offer presented supplements and adventures published by Goodman Games in 2008-2010 for the Fourth Edition (2007-2013) of Dungeons & Dragons from Wizards of the Coast. Goodman’s modules, character sourcebooks, and bestiaries showcase the appeal of a system that still attracts enthusiasts on Reddit, Discord, and on virtual tabletops.
- Azagar’s Book of Rituals
- Blackdirge’s Dungeon Denizens for Fourth Edition
- Both Forgotten Heroes character sourcebooks: Scythe & Shroud and Fang, Fist, and Song
- The Hero’s Handbook character books: Dragonborn, Eladrin, Tiefling, and Immortal Heroes
- Three collections of 4E modules: From Here to There, In Search of Adventure, and Adventures of Frank Frazetta’s Death Dealer: Shadows of Mirahan
- The Master Dungeons adventures: M1 Dragora’s Dungeon and M2 Curse of the Kingspire
- The 4E Character Codex and 4E DM Campaign Record
KoDT Trouble 4
This was our fourth offer of Jolly R. Blackburn‘s long-running comic about tabletop roleplaying, Knights of the Dinner Table from Kenzer & Company. This all-new offer included Knights of the Dinner Table Bundle of Trouble V31, V32, V33, V34, V35, V36, V37, V38, V39, and V40.
Rogue Genius Pathfinder
Ron Lundeen at Run Amok Games kindly contributed this all-new collection of Pathfinder Second Edition adventures to help publisher Owen K.C. Stephens at Rogue Genius Games after Owen suffered a pulmonary embolism and other health issues.
- Beyond the Serpentine Lock
- Ghosts of Sparwell Lodge
- Night of the Skulltaker (plus its Solo Edition)
- Skaldwood Blight
- Teeth of the Storm
Mystical Throne Gaming Guides
The Tabletop Gaming Guide system-neutral historical sourcebooks from Mystical Throne Entertainment are short (55-100pp), lively treatises that cover one historical era’s context, notable locales, everyday life, historical figures (with roleplaying details like appearance and mannerisms), law enforcement and military organizations, and ways to use the material in your games. Each sourcebook ends with short adventure ideas and a timeline. Use these books to lay the groundwork for your historical or alternate-history adventures, and as guides for creating characters of the time.
- Celts
- Feudal Japan
- Five Points
- Knights Templar
- Mongol Empire
- Pinkertons
- Pirates and Privateers
- Renaissance France
- Roman Legions
- Three Kingdoms China
- Vikings
GURPS 4E Combat Action
Paired with the 4E Supers offer, this all-new bundle, full of fighting vigor, presented flying-fist, rapid-fire supplements for the Fourth Edition of GURPS, the Generic Universal RolePlaying System from Steve Jackson Games.
- GURPS 4E Martial Arts
- Gun Fu
- Tactical Shooting
- Five installments in the Action series that brings headlong cinematic excitement to GURPS: Action 1: Heroes, 2: Exploits, 3: Furious Fists, 4: Specialists, and 5: Dictionary of Danger
- Three straight-shooting gun catalogs for GURPS High-Tech: Adventure Guns, Pulp Guns Volume 1, and Pulp Guns Volume 2
- Four Martial Arts expansions: Fairbairn Close Combat Systems, Gladiators, Technical Grappling, and Yrth Fighting Styles
- Transhuman Space: Martial Arts 2100
GURPS 4E Supers
This all-new collection presented the current versions of Supers, Powers, and many Powers expansions for GURPS Fourth Edition.
- GURPS 4E Supers
- GURPS Powers
- Four Powers expansions: Divine Favor, Enhanced Senses, Totems and Nature Spirits, The Weird
- The first nine installments in the GURPS Power-Ups series: 1: Imbuements, 2: Perks, 3: Talents, 4: Enhancements, 5: Impulse Buys, 6: Quirks, 7: Wildcard Skills, 8: Limitations, and 9: Alternate Attributes
War of the Burning Sky
War of the Burning Sky is EN Publishing‘s monumental 12-part, 761-page adventure saga for D&D Fifth Edition about the aftermath of a great war. After would-be conquerers bring the world to the brink of annihilation, your heroes lead armies into battle, influence great events, and ultimately decide who will rule: perhaps an ally, or themselves, or mere anarchy. On an epic path from 3rd to 21st level, they can lead the world into a golden age, or let it be scorched under a rain of fire.
- The free War of the Burning Sky 5E Player’s Guide and 5E Campaign Guide
- #1: Scouring of Gate Pass
- #2: The Indomitable Fire Forest of Innenotdar
- #3: Shelter From the Storm
- #4: The Mad King’s Banquet
- #5: Mission to the Monastery of Two Winds
- #6: Tears of the Burning Sky
- #7: Trial of Echoed Souls
- #8: O Wintry Song of Agony
- #9: The Festival of Dreams
- #10: Sleep Ye Cursed Child
- #11: Under the Eye of the Tempest
- #12: The Beating of the Aquiline Heart
February 2023
Arcana of the Ancients
Arcana of the Ancients adapts the Numenera setting from Monte Cook Games for D&D Fifth Edition. Add mysterious technology and weird science-fantasy atmosphere to your existing fantasy campaign – explore incomprehensible ruins and face bizarre creatures of the Ninth World in search of the ancient devices called numenera – or build your own far-future campaign world from the ground up.
- Arcana of the Ancients
- Beneath the Monolith
- Beasts of Flesh and Steel
- Where the Machines Wait
- The Numenera supplement Jade Colossus: Ruins of the Prior World and its accompanying Jade Colossus 5E Conversion Guide
The One Ring Starter
The One Ring Second Edition lets you adventure across Eriador in JRR Tolkien’s Middle-earth. This new offer from Sophisticated Games and Free League Publishing presented The One Ring Starter Set. Explore the Shire as the hobbits whose children will go on to do extraordinary things, such as Drogo Baggins, Rory Brandybuck, and Esmeralda Took. Using streamlined rules, ready-made characters, and a tight focus, The One Ring Starter Set makes it easy for new (and maybe younger) players to take their first steps into Middle-earth.
- The One Ring Starter Set
- Loremaster’s Screen and Rivendell Compendium
- Strider Mode, a rules expansion for solitaire roleplaying across Eriador
Worlds of 2d20
This big offer presented 2d20 System RPGs from Modiphius Entertainment.
- The Achtung! Cthulhu 2d20 Player’s Guide and Achtung! Cthulhu 2d20 Gamemaster’s Guide
- Dishonored: The Roleplaying Game and the Dishonored Gamemaster Toolkit
- Dune: Adventures in the Imperium Core Rulebook Standard Edition
- Fallout Starter Set
- The Infinity RPG and its supplement Adventures in the Human Sphere
- John Carter of Mars and its Phantoms Campaign Guide
- Star Trek Adventures
- Free Quickstart sets for Achtung! Cthulhu 2d20, Dune Wormsign, Fallout, the Infinity RPG, John Carter of Mars, and Star Trek Adventures
- The free 2d20 System Reference Document
Delver Lost Tomes
This new offer gathered a dragon hoard of dungeon maps and random tables from The Tabletop Engineer for the Old-School Essentials tabletop fantasy roleplaying game and other Old School Revival RPGs. Use these play aids before or during your game sessions to generate quick side quests, nonplayer character hirelings, magical treasures, and spur-of-the-moment colorful details about any sword, skeleton, trap, tome, brazier, blessing, scroll, song, map, Wanted poster, or owlbear that suddenly appears on the scene.
- All four Tomes supplements: Lost Adventures, Lost Artifacts, Lost Hirelings, and Lost Pages
- Book of Tombs
- Delver Magazine issue #1 and issue #2 [both previously in Old-School Essentials Treasures, April 2022]
Purple Sorcerer DCC
Purple Sorcerer Games is one of the oldest third-party publishers supporting the Dungeon Crawl Classics RPG from Goodman Games. Purple Sorcerer produces free online DCC generators and that indispensable DCC utility, the Crawler’s Companion. Purple Sorcerer’s DCC scenarios feature colorful funnels with gaudy vistas, melodramatic characters, and deadly perils.
- The Sunken City Omnibus collection of introductory adventures (containing Perils of the Sunken City, Ooze Pits of Jonas Gralk, A Gathering of the Marked, and Lair of the Mist Men)
- The Sullenlands Adventure Omnibus & Guide (containing Nebin Pendlebrook’s Perilous Pantry, Frost Fang Expedition, and Crypt in Cadaver Canyon)
- Carnival of the Damned
- Escape From the Shrouded Fen
January 2023
Hero Plus
The Hero Plus line for the HERO System rules from Hero Games presents short, no-frills adventures designed to fill one game session. Whether set in the 1930s metropolis of the Midnight Brigade, on the Sunless Ocean of Inner-Earth, or way out in the pirate-infested spacelanes of Solar Smith, Hero Plus Adventures are written simply so you can run them easily and with minimal prep. These Plus releases work with both Fifth and Sixth Edition HERO System.
- Castles & Sieges, an excerpt from The Ultimate Base
- The Dragon Mandarin
- Three small supplements for Champions and Dark Champions: The Alchemy of Love, Bloodsucker Rampage, and Mutant Madness
- Seventeen adventures for Pulp Hero: Born to Be Wild, Captain Battle and the Science Police, Curse of the Vulture God, The Dordogne Zodiac, Fangs of the Scarlet Serpent, The Golden Idol of Sikral, Inner-Earth, The Locomotive Pirates, The Malay Coins, Masques of Mithras, Nazi Death-Zombies of the Congo, Pterodactyls Over Broadway, The Radio Marauders, The Raven and the Midnight Brigade, Solar Smith and the Sky Pirates of Arcturus, Tablets of Destiny, and Valley of the Spider Queen
Advanced Adventures Megabundle
This new offer presented all 43 short, ready-to-play modules in the long-running Advanced Adventures line from Expeditious Retreat Press. These Old School Revival dungeon crawls were written for the open-license OSRIC system (the “Old School Reference & Index Compilation,” a free AD&D 1E retroclone) but adapt easily to any old-school fantasy RPG.
- #01: The Pod-Caverns of the Sinister Shroom
- #02: The Red Mausoleum
- #03: The Curse of the Witch Head
- #04: Prison of Meneptah
- #05: The Flaming Footprints of Jilanth
- #06: The Chasm of the Damned
- #07: The Sarcophagus Legion
- #08: The Seven Shrines of Nav’k-Qar
- #09: The Lost Pyramid of Imhotep
- #10: The Lost Keys of Solitude
- #11: The Conqueror Worm
- #12: The Barrow Mound of Gravemoor
- #13: White Dragon Run
- #14: The Verdant Vault of Malakum
- #15: Stonesky Delve
- #16: Under Shattered Mountain
- #17: The Frozen Wave Satsuma
- #18: The Forsaken Sepulcher
- #19: The Secret of the Callair Hills
- #20: The Riddle of Anadi
- #21: The Obsidian Sands of Syncrates
- #22: Stonepick Crossing
- #23: Down the Shadowvein
- #24: The Mouth of the Shadowvein
- #25: Beneath the Heart of Empire
- #26: The Witch Mounds
- #27: Bitterroot Briar
- #28: Redtooth Ridge
- #29: The Doom of Red Rauthim
- #30: To End the Rising
- #31: The Lost Lair of Drecallis
- #32: The Palace Beyond
- #33: The Halls of Lidless Shabbath
- #34: The Crocodile’s Tear
- #35: The Desert Shrine of the Sightless Sisters
- #36: Aerie of the Cloud Giant Strategos
- #37: Under Ruined Onm
- #38: White Dragon Run II
- #39: The Dark Tower of Arcma
- #40: The Horror of Merehurst
- #41: The Forgotten Grottoes of the Sea Lords
- #42: Dead in the Water
- #43 The Warrens of Zagash
- We also included the old-school monster manuals Malevolent and Benign I and M&B II
Alternatives to D&D
For gamers who have been playing Hasbro’s Dungeons & Dragons and are looking for something different, this offer gathered top-quality FRPGs from many publishers. Whether full-featured rules tomes like Dungeon Crawl Classics, HackMaster, and Shadow of the Demon Lord, tactical action games like Fragged Kingdom, or old-school minimalists like Tiny Dungeon and Five Torches Deep, these fine FRPGs (all drawn from previous Bundle of Holding offers) can handle the monsters, magic, and heroic adventure you expect.
- Chivalry and Sorcery Fifth Edition (this is the fifth version of the venerable 1977 C&S and has nothing to do with D&D Fifth Edition)
- Dungeon Crawl Classics RPG
- Five Torches Deep
- The Fragged Empire First Edition Core Rules (2015) and the fantasy setting Fragged Kingdom
- HackMaster Player’s Handbook (plus the free HackMaster Basic)
- Shadow of the Demon Lord
- Tiny Dungeon
- The free retroclones Basic Fantasy RPG Third Edition (and the Basic Fantasy Field Guide) and Lightmaster Core Rulebook (plus its Book of Tables)
Beowulf
Beowulf: Age of Heroes is the mythic lone-hero 5E campaign setting from third-party publisher Handiwork Games. One of the oldest recorded stories in Western Europe, the epic poem Beowulf is a tale of a hero against a monster – and the monster’s mother – and a dragon. Beowulf: Age of Heroes introduces a new Hero class and creative rules for Followers, portents, voyages, and your Hero’s wyrd (fate or destiny). Beowulf adventures work great for a gamemaster and just one Hero player (plus nonplayer Followers), so it’s easy to start a game and easy to keep the campaign going. Discover a fierce medieval land of wild seas and savage monsters, of meadhalls and legendary heirloom swords. Gain Followers, take Inspiration from unique Portents, and use specially crafted tokens to guide your voyage along the Whale Road. Embrace your wyrd, and sail on to glory. (Note: Beowulf: Age of Heroes requires the Dungeons & Dragons Fifth Edition rulebooks.)
- The Beowulf: Age of Heroes core campaign book (plus the free Hermit’s Sanctuary adventure, six pregenerated characters, A Hall for a Hero, and the ever-useful Scots Portent Table)
- Four Beowulf adventures for a gamemaster and one player: The Elfshot, Horror at Herrogate, Seven Stones, and The Witches and the Wyrm
- The Beowulf Art Book
Non-OGL Fantasy
This new offer gathered top-quality fantasy RPGs that aren’t based on the Open Game License (OGL) derived from Dungeons & Dragons.
- Advanced Fighting Fantasy
- Against the Darkmaster
- Fantasy AGE Basic Rules
- Heroes Against Darkness
- Mythras Core Rules
- The Oldskull Manifesto
- Sword Chronicle
- Warlock! Traitor’s Edition
- Worlds Without Number Deluxe Edition
QAGS
QAGS is the “Quick Ass Game System” for simple, fast-playing RPG adventures in any genre. QAGS (“kwags”) can run anything from historical swashbuckling to far-future space opera. Define your characters with six Words (Body, Brain, Nerve, Job, Gimmick, and Weakness), Skills, a Tag Line, and Dumb Facts. A single roll of a 20-sided die decides the success of any action. Use your Yum Yums (edible candy experience points) to re-roll failures, dodge damage, or even take control of the game. As simple or complex as you want, QAGS is great for new players and for seasoned gamers who like improv, weird settings – and snacks.
- The QAGS Second Edition corebook
- And One For All (Musketeer swashbuckling adventure)
- Hobomancer and the Hobomancer Companion (Depression-era vagrant wizards riding the rails to protect the mortal realm)
- I Psi (Cold War psychic superspies)
- Leopard Women of Venus (mind-melting sword-and-planet pulp based on the works of Golden Age comics artist Fletcher Hanks)
- Rocket Jocks (space opera)
- Roller Girls Vs.
- Weird Times at Charles Fort High
Wicked Ones
Choose the greater of two evils with Wicked Ones from Bandit Camp. This Forged in the Dark RPG casts you as fantasy monsters building a dungeon, launching raids on the surface to gather a hoard, and pursuing nefarious master plans. There’s pillaging, rituals, concoctions, contraptions, discoveries deep underground, dungeon rooms, traps, creatures, minions, and more. Unfortunately your vile deeds lure increasingly greedy and powerful adventurers into your dungeon. Can you stave off the inevitable onslaught of heroism?
- The Wicked Ones Deluxe Edition and the Toolkit Deck (plus the free Playsheets)
- The expansions Undead Awakening and War for the Overworld
- The Wicked Ones Sandbox Map Pack
December 2022
13th Age Megabundle
This comprehensive new offer combined two past bundles and added recent supplements to present almost the entire line to date for 13th Age, the bestselling RPG of freewheeling fantasy adventure in the Dragon Empire from Pelgrane Press. 13th Age combines the best parts of traditional d20 RPGs with story-focused rules that let you run the kind of game you want. 13A gives you unique characters who, through their icon relationships, are immediately embedded in the setting in important ways – customizable monsters – and escalation dice for exciting, fast-moving battles.
- The 13th Age Core Book (plus the free Quickstart Rules and 13th Age System Reference Document)
- 13 True Ways, a rules expansion
- The Bestiary and Bestiary 2
- The Book of Loot and Loot Harder
- The Book of Ages, The Book of Demons, and Book of the Underworld
- Three sets of iconic Battle Scenes: High Magic & Low Cunning, The Crown Commands, and Fire & Faith
- The introductory adventure Crown of Axis
- The campaign adventures Eyes of the Stone Thief (plus the conversion for D&D 5E) and Shards of the Broken Sky
- The short adventures Elven Towers and Shadows of Eldolan
- Game Master’s Screen and Resource Book
The Fantasy Trip
The Fantasy Trip, the vintage 1980s FRPG from Steve Jackson Games, was the first roleplaying game designed by Steve Jackson (GURPS, Car Wars, Ogre, Illuminati, Munchkin). The early game company Metagaming originally published TFT, but when Metagaming went out of business around 1982, support ceased. TFT was off the market for more than 35 years. In 2017 Steve Jackson regained rights to his work and set about creating a new edition. The July 2018 Kickstarter campaign raised more than US$300K. The Legacy Edition, released later that year, has helped TFT find a new audience.
- The Fantasy Trip Legacy Edition (2019), which contains the combat board games Melee and Wizard, the solo adventures Death Test and Death Test 2, In the Labyrinth, the dungeon crawl Tollenkar’s Lair, the TFT GM Screen, two sets of megahexes, and lots more cool stuff
- The solo adventure Red Crypt by David Pulver
- The Fantasy Trip Companion and TFT Adventures Volume 1
- The Book of Unlife
- Two play aids: Labyrinth Planner and Deluxe Character Journal
- The first issue of the TFT magazine, Hexagram
- The free O is for Octopus coloring book and the Postcard Contest Winners 2019
Rifts Core Megabundle
This giant new offer presented Kevin Siembieda‘s Rifts® RPG from Palladium Books of a shattered Earth invaded by countless realities. This Megabundle combined nine titles from previous Rifts offers with nine major supplements new to the Bundle of Holding.
- The Rifts Ultimate Edition core rulebook (plus the Rifts Primer)
- The Adventure Guide, Game Master Guide, and Game Master Kit
- Key rules expansions and supplements: Sourcebook One, the Book of Magic, the Bestiary, Black Market, and the Bionics Sourcebook
- Conversion Book One, Book Two: Pantheons of the Megaverse, and Book Three: Dark Conversions
- Index and Adventures V1 and V2
- The Vampires Sourcebook, The Mechanoids, and Mindwerks
Rifts Land and Sea
This new companion to our Rifts Core Megabundle added World and Dimension Books that guide you on adventures across the continents and deep into the ocean depths.
- The seagoing World Books for Atlantis, Underseas, Lemuria, and the Splynn Dimensional Market in Atlantis, plus Dimension Book #15: Secrets of the Atlanteans
- World Books that range across Rifts Earth: Africa, Australia, England, Japan, Mystic Russia and Warlords of Russia, South America 1 and South America 2, and Triax and the NGR
Heart
This all-new companion to our December 2020 Spire Bundle presented Heart: The City Beneath, a standalone fantasy-punk RPG from Rowan, Rook, & Decard about thrilling and desperate dungeon-crawls in the unreal world below the towering mile-tall drow city of a thousand gods, Spire. As a Deadwalker, tech-armored Vermissian Knight, Junk Mage, Deep Apiarist, or other obsessed character, you delve into the outlawed cathedrals, predatory buildings, and twisted night forests of a nightmare undercity that will give you everything you’ve ever dreamed of – or kill you in the process.
- Heart: The City Beneath (plus the free Heart: Quickstart)
- Burned and Broken, which shows how to bring your Spire characters into Heart
- The campaign sourcebooks Vermissian Black Ops and Sanctum
- The cross-planar campaign frame Doors to Elsewhere
November 2022
Tales From the Magician’s Skull
Tales From the Magician’s Skull from Goodman Publications is a fantasy fiction magazine that overflows with thrilling new adventures in the spirit of the fabled pulps. Many tales include location maps, and each issue has an appendix that gives Dungeon Crawl Classics game statistics for elements from the stories – creatures, magic items, and more.
- Tales From the Magician’s Skull issue #0, a Kickstarter backer reward with new fiction and articles
- The first seven issues of Tales From the Magician’s Skull (2017-21): issue #1, issue #2, issue #3, issue #4, issue #5, issue #6, and issue #7
- Cubicles of the Skull, a collection of inter-office memos from The Immortal Skull that all begin “Heed me, mortal dogs!”
Shadowrun 1E/2E Megabundle
This all-new offer presented the First (1989) and Second (1992) Editions of the cyberpunk-fantasy SFRPG Shadowrun from Catalyst Game Labs. Originally published by FASA Corporation, these are the early rulebooks, supplements, and sourcebooks that made Shadowrun a smash hit from the start.
- The Shadowrun First Edition core rulebook
- Four 1E rules expansions: the First Edition Grimoire (1990), Rigger Black Book, ShadowTech, and Virtual Realities
- Six 1E Sixth World setting guides: Corporate Shadowfiles, The Neo-Anarchist’s Guide to North America, Paranormal Animals of North America, the Seattle Sourcebook, Shadowbeat, and Sprawl Sites
- The landmark 1E adventures Harlequin and Universal Brotherhood
- The Shadowrun Second Edition core rulebook
- Five 2E rules expansions: Cybertechnology, Fields of Fire, Rigger 2, Street Samurai Catalog Second Edition (1991), and Virtual Realities 2.0
- Six Sixth World sourcebooks: Corporate Security Handbook, Neo-Anarchist’s Guide to Real Life, Paranormal Animals of Europe, Portfolio of a Dragon: Dunkelzahn’s Secrets, Threats, and the Underworld Sourcebook
- Seven Sixth World location guides: Aztlan, California Free State, Germany Sourcebook, Target: Smuggler Havens, Target: UCAS, Tir na nÓg, and Tir Tairngire
- Five 2E adventures: Bug City, Harlequin’s Back, Missions, Shadows of the Underworld, and Super Tuesday!
Cornucopia 2022
This was our tenth annual offer, keyed to the American Thanksgiving holiday, of top-quality RPGs.
- ARC Doom (momatoes)
- The Defiant RPG (Game Machinery)
- Hard Wired Island (Weird Age Games)
- Jiangshi: Blood in the Banquet Hall (Wet Ink Games)
- Viking Death Squad (Runehammer Games)
- Wanderhome (Possum Creek Games)
- Wolves of God (Sine Nomine Publishing)
Engine GM Guides
These treatises on gamemastering from Engine Publishing help improve your skill in running tabletop roleplaying games. Written by the experienced GMs at the widely read gamemastering blog Gnome Stew and by many of the field’s leading RPG designers, Engine’s system-neutral guides show how to prepare and run a game session, conjure interesting characters and storylines, manage an ongoing campaign, and (ahem) improvise when your players gleefully destroy your sessions, characters, storylines, and campaign.
- Eureka: 501 Adventure Plots to Inspire Gamemasters
- Focal Point: The Complete Game Master’s Guide to Running Extraordinary Sessions
- Masks: 1,000 Memorable NPCs for Any Roleplaying Game
- Never Unprepared: The Complete Game Master’s Guide to Session Prep
- Odyssey: The Complete Game Master’s Guide to Campaign Management
- Unframed: The Art of Improvisation for Game Masters
Level Up!
Level Up!, the standalone Advanced 5E FRPG from EN Publishing, is a complete, independent rules set backwards-compatible with Dungeons & Dragons Fifth Edition. For those who like 5E but want an extra layer of crunch, Level Up enhances the game with deeper, more flexible options: diverse heritages, a reworked ranger class, a new warlord class, martial maneuvers, strongholds, a complete exploration system, thematic journey rules, new combat conditions, distinctive weapons and armor, crafting of magic items, monster templates, and improved Challenge Ratings for adversaries. All the A5E titles also work as supplements to your existing Fifth Edition books. If you just want the monsters, or the class overhauls, or the exploration rules, you can drop the A5E creations smoothly into your existing campaign. EN Publishing offers lots of free A5E downloads and many free online aids at a5E.tools.
- All three Level Up! core rulebooks: the Adventurer’s Guide, Trials & Treasures, and Monstrous Menagerie
- The introductory adventure Memories of Holdenshire
- The A5E Narrator’s Screen
- Issue #0 of EN Publishing’s A5E house magazine, Gate Pass Gazette
Mongoose Traveller Explorations
This all-new offer featured the 2022 Update corebook and recent sourcebooks for the Second Edition Traveller SFRPG line from Mongoose Publishing.
- Traveller Core Rulebook Update 2022 (plus the Explorer’s Edition and the free introductory adventure Death Station)
- Aliens of Charted Space Volume 1 and V2
- The sector sourcebook Behind the Claw (about the Spinward Marches and Deneb) and the Spinward subsector sourcebooks The Bowman Arm and The Lunion Shield Worlds
- The Sword Worlds sectorbook and the Sword Worlds campaign Skandersvik
- Two Marches Adventures: 1: High and Dry and 2: Mission to Mithril
- Deneb Adventure 1: The Lost Duke
Traveller Great Rift
This all-new offer presented The Great Rift setting guide and Deepnight Revelation campaign for Mongoose Traveller, along with many adventures that fill out a decades-long trip across very deep space. Send your player characters on a trek to strange new worlds where no Traveller has gone before.
- The Great Rift setting guide and three Great Rift Adventures: 1: Islands in the Rift, 2: Deepnight Endeavour, and 3: Flatlined
- The Deepnight Revelation campaign set
- Deepnight Revelation expansions that enhance the main journey across the Rift, starting with Riftsedge Transit
- The Near Side of Yonder
- The Crossing
- The Far Side of Nowhere
- Voidshore
- Expeditions
October 2022
Weird Frontiers
The Lovecraftian Weird-West RPG Weird Frontiers from Stiff Whiskers Press is set in an alternate 1865 where a cabal of Nyarlathotep cultists awakened long-dormant Elder Gods. Like a creature fighting a sickness, Earth responded by activating long-dormant ley lines brimming with arcane energies, “kissing” common folks with extraordinary supernatural abilities. You are one such trailhand, fighting an ever-growing evil in a wounded country still recovering from the bloodiest war in American history. You can turn tail or take the fight to the night, and you ain’t about to be called yeller! Saddle your horses and clean those irons, trailhand, ’cause there’s something slithering across the dark frontier and it’s dead set on making vittles out of you and your ragtag posse.
- The 908-page Weird Frontiers RPG core rulebook based on the Dungeon Crawl Classics RPG from Goodman Games (plus the Trail Map and the free Character Sheets)
- Five complete adventures: Never Swallow the Worm!, Not So Fast, Billy Ray!, Dig Three Graves, The Malevolent Seven, and Nest of Snakes
- The Weird Frontiers Judge’s Screen
GURPS Horror
This all-new companion to our June 2022 GURPS 4E Essentials Bundle added Fourth Edition sourcebooks dripping with zombie gore, monster ichor, and a drenching horrifying-ness.
- Kenneth Hite’s GURPS Horror Fourth Edition sourcebook and his campaign The Madness Dossier
- Five bestiaries in the Creatures of the Night series: Creatures of the Night 1, 2, 3, 4, and 5
- Five installments in the Monster Hunters series: Monster Hunters 1: Champions, 2: The Mission, 3: The Enemy, Monster Hunters Power-Ups 1, and Loadouts: Monster Hunters
- The undyingly popular Zombies and Zombies: Day One
- Infinite Worlds: Worlds of Horror
Monster of the Week
Monster of the Week is the Apocalypse Engine creature-hunting RPG from Evil Hat Productions. Some people are mean, smart, crazy, and/or hurt enough to go and hunt monsters. Monster of the Week casts you as one of 12 Hunter characters (Chosen, Crooked, Divine, Expert, Flake, Initiate, Monstrous, Mundane, Professional, Spell-Slinger, Spooky, and Wronged). Hunt high-school beasties a la Buffy the Vampire Slayer, travel the country to bring down unnatural creatures like the Winchester brothers of Supernatural, or head up government investigations like Mulder and Scully.
- The Monster of the Week Revised core rulebook (previously in our September 2015 Apocalypse Engine Bundle) and the Tome of Mysteries rules expansion
- Four ready-to-play Mysteries from Brazen Diva Games: Eaten by the Rich, Frosty Reception, Honey, I Shrunk the Hunters, and Running Out of Time
- Two mini-bestiaries from The GM’s Table: Van Helsing’s Creature Codex Vol 1 and Creature Codex Vol 2 – Vampiranomicon
DCC Horror
Though many Dungeon Crawl Classics RPG modules from Goodman Games present sword-and-sorcery scenarios of gold and glory, in 2015 Goodman branched out (oozed out?) to produce annual horror scenarios – often tied to Halloween – that throw standard DCC fantasy characters into nightmarish pocket dimensions, Cthulhoid laboratories, Frankensteinian towers, abomination-haunted coffin ships, and cursed wedding receptions. Slip any of these scenarios (for character levels 0-6) into your regular campaign as a trick, and with the right attitude everyone will eat them up like a treat.
- The zero-level “funnel” campaign kickoffs Creep, Skrag, Creep! and They Served Brandolyn Red
- Shadow Under Devil’s Reef (level 1)
- The Corpse That Love Built (level 2)
- It Consumes! (level 2)
- The Web of All-Torment (level 3)
- The Sinister Sutures of the Sempstress (level 6)
Monsters and Other Childish Things
Monsters and Other Childish Things is the distressingly funny RPG from Arc Dream Publishing about kids and the other-dimensional horrors who love them. Using a modified version of the One-Roll Engine, MOTC can handle the lightest and darkest themes of childhood. Of 63,514 entries in the authoritative RPG.net Game Index, Monsters and Other Childish Things ranks #16.
- Monsters and Other Childish Things: Completely Monstrous Edition and its Pocket Edition (plus the free Quick-Play Guide, SkyMaul, and 12 Monsters of Christmas)
- The campaign supplement The Dreadful Secrets of Candlewick Manor (along with Doctor Jester’s Phantasmagorical Automatic Freak Machine and If You Love It So Much)
- The supplements Bigger Bads, Road Trip (and the Road Trip Color Postcards), and Curriculum of Conspiracy
Novel Writing Game Tools
This all-new offer helped writers prepare for November’s annual National Novel-Writing Month event with roleplaying ebooks and creativity aids that inspire aspiring novelists. Each year on November 1, hundreds of thousands of people around the world begin to write, determined to end the month with 50,000 words of a new novel. They enter the month as teachers, mechanics, stay-at-home parents, or gamers; they emerge as novelists. It’s a fun, free, seat-of-your-pants approach to creative writing. In 2021 427,000 writers participated. These solo journaling, group story-making, and mapmaking games help lay the foundation for your novel by first creating a setting, characters, and timeline.
- Artefact and Bucket of Bolts (Mousehole Press)
- Apothecaria and two supplements: Maker’s Market and The Wild Highlands (Blackwell Games)
- Back Again From the Broken Land (Cloven Pine Games)
- Epitaph (Less Than Three Games)
- The Magus (momatoes)
- Mappa Imperium (Nookrium)
September 2022
Psi-punk
Psi-punk is the psionic-cyberpunk SFRPG from Accessible Games. Based on the Fudge universal system, Psi-punk takes you to the North American Union of 2096, where ghosts, psiborgs, technomancers, and soul jackers walk among us. To compete, you’ll build your ideal body, implant a few high-tech devices, sign up with a megacorp or government, and discover what it means to be more than human.
- The Psi-punk corebook (previously in the the February 2015 IGDN Bundle and the September 2020 Fudge Bundle), plus the free character sheet and pregenerated characters
- The supplements Corps and Criminals and World’s Edge Arena
- Four player character Archetypes: Brenner, Changeling, Opportunist, and Promoter
- The short story Just a Routine Job
Fudge-based RPGs use Fudge Dice, available from Evil Hat Productions (as “Fate Dice”), at hobby gaming stores, or from Amazon (affiliate link).
Infinity Factions
This new companion to our December 2019 Infinity Bundle added recent sourcebooks for Infinity, the Modiphius Entertainment 2d20 SFRPG of adventure in the Human Sphere and beyond.
- The faction sourcebooks ALEPH, Nomads, PanOceania, Tohaa, and Yu Jing
- Sourcebooks for Mercenaries and the alien Combined Army
- A guide to the jungle battleground planet Paradiso
- The campaign adventures Shadow Affairs and Cost of Greed
KoDT Trouble 3
This all-new Quick Deal was our third collection of Jolly R. Blackburn‘s long-running comic about tabletop roleplaying, Knights of the Dinner Table from Kenzer & Company. In every issue of KoDT, the players in B. A. Felton’s HackMaster campaign find so many devious new ways to torment their Gamemaster, you’ll say “They’re just like my players!”
This new offer included KoDT Bundle of Trouble Volume 21, V22, V23, V24, V25, V26, V27, V28, V29, and V30.
Apocalypse Engine 5
This was our fifth all-new offer of indie RPGs Powered by the Apocalypse – that is, based on Vincent and Meguey Baker’s landmark indie RPG Apocalypse World.
- The Between (and its Season 2 expansion), about Victorian monster-hunting inspired by Penny Dreadful
- Bite Marks, a game of delicate (and often bloody) werewolf family dynamics
- Hearts of Wulin, a fantasy of melodramatic wuxia action in ancient China
- Last Fleet, where you shepherd a ragtag fleet of humanity’s survivors across deep space, pursued by a relentless alien enemy
- Pigsmoke: An RPG of Sorcerous Academia
- Voidheart Symphony, wherein desperate people with occult powers fight tyrants in an otherworldly nightmare castle
- Three “ashcan” (preview) editions of forthcoming RPGs from Magpie Games: Crossroads Carnival, Passing, and Rapscallion
Troika Worlds
This new offer featured recent acid-fantasy adventures for Troika!, the psychedelic fantasia on the 1980s Fighting Fantasy gamebooks. You are a Wizarding Nautiloid, cryptozoologist, venomist, Misstep Monastic, Octopod Headfoot, or maybe a Charonite Guilder or Washed-Up Blacksash, dimension-hopping in your golden barge among the crystal spheres strung like pearls across the hump-backed sky. Trip the light fantastic with this new assortment of visionary adventures fueled by hallucinatory creativity.
- The Troika Numinous Edition core rulebook (previously in the January 2021 Troika Bundle)
- Slow Sleigh to Plankton Downs and Very Pretty Paleozoic Pals: Permian Nations (Melsonian Arts Council)
- Aetherjack’s Almanac 1-6 (Axes & Orcs)
- Bones Deep (Technical Grimoire Games)
- A Bug’s Guide to the Shimmer (Deeply Dapper Games)
- The City of the Red Pox (Dark Forests Press)
- Leafpunk (Jen Kap)
August 2022
MageGate Treasures
This all-new Quick Deal uncovered a rich hoard of more than 1,200 magical devices in the 250 Best Magic Items series from MageGate Games for Fifth Edition D&D.
- 250 Best Magic Items for Barbarians, Druids, and Rangers
- Bards, Sorcerers, Warlocks, and Wizards
- Clerics, Monks, and Paladins
- Fighters and Rogues
- 250 Best Magic Items: Curios, Oddities, and Trinkets
True20
True20 is the streamlined d20-based RPG system from Green Ronin Publishing. Using modifications derived from the First Editions of Green Ronin’s Mutants & Masterminds (2002) and Blue Rose (2005), True20 introduces new character, combat, and experience systems that simplify the d20 System that powers D&D 3.x and Pathfinder. True20 holds respect as one of the most interesting variants to emerge from the d20 System boom.
- The complete True20 Adventure Roleplaying Revised Corebook (plus the True20 Campaign Planner)
- The True20 Bestiary
- All three “role books”: the Expert’s Handbook, Adept’s Handbook, and Warrior’s Handbook
- The supplements Fantasy Paths, True Sorcery, and Cybernetics
Warbirds
Warbirds is the Outrider Studios pulp-action RPG of fighter pilots chasing fame. In bygone days pilots were lauded as heroes of the sky. They braved new frontiers, fought wars on unproven battlefields, and returned home as legends. Warbirds recaptures the adventure, the romance, and the celebrity of that era. As an elite group of fighter pilots, your party will fly and fight for the freedoms of Azure – the only world you have left – while enjoying, or enduring, the fame, fortune and adulation of its citizens. Warbirds is a game about sacrifice and stardom. Why do you fly?
- The complete Warbirds core rulebook (plus the Mission Cards)
- Three sourcebooks: World War II, Jet Age, and Space Age
- The mad-science supplement You Must Be Mad!
DCC Chaos Rising
This all-new offer, a companion to the original April 2021 Dungeon Crawl Classics Bundle, added recent modules and sourcebooks for the Dungeon Crawl Classics RPG from Goodman Games.
- Accursed Heart of the World Ender, a zero-level “funnel” adventure
- Blood for the Serpent King, for level-2 characters
- Chaos Rising, a compilation of seven modules for levels 1-5
- The Dread God Al-Khazadar (level 4)
- Dread on Demon Crown Hill (level 2)
- Empire of the East, a DCC RPG campaign sourcebook based on the Earth’s End sequence of post-apocalyptic fantasy novels – The Broken Lands (1968), The Black Mountains (1971), and Changeling Earth (1973) – by author Fred Saberhagen
- The Inn At Five Points (level 2)
- The Agharta modules (levels 4-6): Journey to the Center of Aereth, Lost City of Barako, and Lairs of Lost Agharta
- Well of the Worm (level 1)
Never Going Home
This all-new offer presented Never Going Home, the Wet Ink Games World War Occult RPG set in the horror-haunted trenches of WWI. In Never Going Home the 1916 Battle of the Somme tore open the Veil between Earth and the occult world beyond. Now, as part of a Unit of soldiers in the trenches, surrounded by the horrors of combat, you witness Corruption leaking into the world. The Whispers tempt you, promising power to save your friends. Will you give up some of your Humanity to live another day?
- The Never Going Home core rulebook (plus the free pandemic-inspired adventure When You Can’t Fight What You Can’t See, as well as the Character Sheet)
- The Book of Whispers magic supplement
- The Tome of Corrupted Beasts bestiary
- Three campaign dossiers: Blood on the Snow (about the retreat on the Russian Front), Tears in the Sea (aboard a cursed German U-boat), and Bones in the Dust (Gallipoli)
- Once More Unto the Breach, a collection of short adventures
Indie Treasure Trove 2022
This all-new offer gathered a wide range of top-quality small-press RPGs.
- Dueling Fops of Vindamere by Greg Stolze (Crankshaft Constellation): Boast, show off, wager, conspire, fight, elope, wed, rise in society, and boast some more in a scandal-plagued city. Cool your ardor, swain!
- .dungeon by Batts: This tabletop RPG casts you as Players in an online fantasy game. Wait, what?
- Girl Underground by Lauren McManamon and Jesse Ross (Hedgemaze Press): A low-prep Apocalypse Engine RPG of a young girl and her Companions travelling a semi-sinister Wonderland.
- Hunt the Wicked by Ben Dutter (Sigil Stone Publishing): Galactic bounty hunters keep the peace to protect humanity from extinction.
- Mage to Order by Joie Martin (Drowning Moon Studios): The Municipal Order of Technomantic Engineers keeps the lights on in the magitech city of Thelema.
- Over Arms by Cory Burns (Rookie Jet Studio): Awaken your psychic Anima and learn to understand its abilities and purpose in this rules-light RPG based on Japanese manga and videogames.
- Save the Universe by Don Bisdorf: Create a galactic menace and the heroes that defeat it in this simple, story-focused space opera.
- The Spider and the City by Thomas Manuel: A solitaire journaling game of a criminal mastermind in a city wracked by rebellion.
- The Well by Peter Schaefer (Shoeless Pete Games): In this “dungeon climb” you head upward through a miles-deep shaft to fight undead and loot abandoned tunnels.
- Wicked & Graceful by Rose Bailey (Fantasy Heartbreaker): In the waning days of the Atlantean Empire, you work (or not) to avert the coming Fall. The prequel to Bright & Terrible.
Traveller5
This all-new offer presented the 2014 Fifth Edition of Traveller, which updated earlier editions with tons of new, player-requested features.
- The comprehensive 888-page Traveller5 Core Rules 3-Book Set
- T5 Starships & Spacecraft, deck plans in multiple resolutions of five types of spacecraft: Scout/Courier, Express Boat, Free Trader, Corvette, and Colonial Cruiser
- T5 Gazelle-Class Close Escort, an expanded (53-page!) guide to the iconic Classic Traveller ship, adding copious charts, diagrams, worksheets, and (of course) deck plans
Legacy New Worlds
This new companion to our September 2019 Legacy Bundle added recent supplements for Legacy: Life Among the Ruins, the (post-) Apocalypse Engine RPG of building a new world from UFO Press.
- The Engine of Life, with new ways to rebuild your world
- End Game, with new ways to end your world
- Wasteland Almanac, with five dozen gobbets of post-apocalyptic weirdness
- Three bloodsoaked gothic action supplements: Rhapsody of Blood and its supplements Choir of Souls and Rhapsody of Blood: Terra Incognita
- The standalone RPG based on Legacy, Free From the Yoke
Lightspress Toolkits
This all-new offer presented system-neutral RPG treatises and gamemastering advice from Berin Kinsman at Lightspress Media. In each of these eight slim “lo-fi” .PDF ebooks, Berin offers the wisdom of his long experience running many kinds of games. Take inspiration from these short guides to better imagine, develop, and run your own game sessions.
- How to Gamemaster
- Bullet Journaling for Gamemasters
- Building Worlds 1 and Building Worlds 2
- Building Theme, Characters, Monsters, and Adventures
BattleTech Total War
This all-new collection gathered the core rulebooks for the BattleTech board game from Catalyst Game Labs, along with Mechwarrior: Destiny, the 2020 edition of the MechWarrior RPG. Destiny adapts the easy-to-learn Cue System (Shadowrun: Anarchy) for story-first MechWarrior adventures. The RPG integrates smoothly with the board game rules in this offer’s comprehensive BattleTech corebooks, including Total Warfare and its three Operations expansions. Climb into your armored ‘Mech and join battles across the vast interstellar empires of the 31st Century.
- The MechWarrior: Destiny roleplaying game corebook
- The BattleTech: Total Warfare board game rules
- BattleTech: TechManual
- Four Operations manuals: Strategic Operations, Campaign Operations, Tactical Operations: Advanced Rules, and Tactical Operations: Advanced Units & Equipment
July 2022
Halls of Arden Vul
The Halls of Arden Vul is a vast megadungeon from Expeditious Retreat Press for old-school D&D, AD&D, and OSR retroclones. Originally published in five volumes in 2020 – the hardcover set runs US$275 – the 1,100-page Arden Vul is one of the largest megadungeons published for old-school gaming, with more than 2,000 keyed encounter areas spread across ten main levels and 15 sub-levels. The scale of the Halls and the variety of experiences ensure no two groups encounter the Halls in the same way. In fact, the same player group might run several different parties through the Halls and never see a given area twice – even the entrances.
This all-new offer presented .PDF ebooks of The Halls of Arden Vul Complete, the pay-what-you-want Maps of Arden Vul, and The VTT Maps of Arden Vul for virtual tabletops.
Legendary Epic Monsters
This all-new offer featured high-level rules, scenarios, and bestiaries for D&D Fifth Edition from Legendary Games.
- Sea Monsters, Mythos Monsters, and Latin American Monsters
- Legendary Adventures: Epic 5E and Legendary Epic Treasures
- Three high-level adventures: Epic Depths, Heart of War, and Forgotten Crowns
- The Sea Monsters VTT Token Pack and Mythos Monsters VTT Token Pack for virtual tabletops
Encyclopedia Arcane
This all-new offer presented the Encyclopedia Arcane line of FRPG supplements produced by Mongoose Publishing from 2001 through 2004 for the d20 System. Each 64-page installment in the Arcane series (and its companions, Encyclopedia Divine and Encyclopedia Psionica) explores one kind of power in depth, presenting new prestige classes, feats, spells, and magic items. These colorful and imaginative books provide tons of useful information that enhance the quality of magic in any fantasy game.
- Abjuration: Shielded by Sorcery
- Battle Magic: The Eldritch Storm
- Blood Magic: Oaths and Sacrifice
- Chaos Magic: Wild Sorcery
- Chronomancy: The Power of Time
- Components and Foci: The Materials of Magic
- Conjuration: By Bell, Book, and Candle
- Constructs: It is Alive
- Crossbreeding: Flesh and Blood
- Demonology: The Dark Road
- Divination: The All-Seeing Eye
- Dragon Magic: Power Incarnate
- Drow Magic: Sorcery of Endless Night
- Elementalism: The Primordial Force
- Enchantment: Fire in the Mind
- Familiars: Crouching Monkey, Hidden Toad
- Illusionism: Smoke and Mirrors
- Magic Item Creation: Forging Legendary Weapons
- Necromancy: Beyond the Grave
- Sovereign Magic: Mastery of the Land
- Star Magic: Wisdom of the Magi
- Tomes and Libraries: Secrets of the Written Word
- Encyclopedia Arcane Compendium, a compilation that included the only publication of the last installment in the series, Transmutation: The Shape of Magic
- Both installments in the short-lived Encyclopedia Divine companion series: Shamans: The Call of the Wild and Fey Magic: Dreaming the Reverie
- Encyclopedia Psionica: World Shapers
Eclipse Phase 2E
This all-new offer presented the 2019 Second Edition of Eclipse Phase, the SFRPG of transhuman survival from Posthuman Studios. After losing Earth in a war with AIs, transhumanity disperses throughout the Solar System and beyond, struggling to survive. In a typical Eclipse Phase game, characters belong to Firewall, a secret cross-faction organization that protects transhumanity from biowar plagues, self-replicating nanoswarms, nuclear proliferation, terrorists with WMDs, net-breaking computer attacks, rogue AIs, alien encounters, and anything else that could drive an already decimated transhumanity to extinction. Agents may even step through a Pandora Gate, a wormhole to distant stars and the alien secrets beyond. Funded in an April 2017 Kickstarter campaign, Eclipse Phase Second Edition improves the game with faster character creation, streamlined “resleeving” (body switching), new skill and gear systems, updated combat and hacking rules, and four sample teams. Most First Edition source material is compatible with the 2019 Second Edition.
- The Eclipse Phase 2E core rulebook (plus the free QuickStart Rules, Rules Primer, and Character Pack)
- The 2E adventures Overrun, Router Case Files, and Xenovore
- Four “Nano Ops” two-page mini-scenarios that can be dropped easily into an Eclipse Phase campaign: All That Glitters, Better on the Inside, Body Count, and Grinder
Fading Suns 4E
This all-new offer presented the Fourth Edition (2021) of Fading Suns, the space fantasy RPG from Ulisses Spiele. Fading Suns has starships, blasters, powered armor, alien races, and weird science — but also heroic knights, noble lords, high priests and headstrong merchants — quests, artifacts, and inscrutable mysteries. And there is horror: monsters and maddening, terrifying metaphysical truths. It’s a medieval passion play, where Humanity’s greatest civilization has fallen, bringing a Dark Age to the Known Worlds. The Universal Church of the Celestial Sun (modeled on the historical Byzantine Orthodox Church) pursues cosmic intrigues against the Noble Houses and the Reeves Guild. But even as the stars fade to cinders and the sinful await Final Judgment, a leader has arisen. Emperor Alexius has sworn to unite the worlds again under one banner — to ignite hope once more.
- The three essential Fourth Edition corebooks: Fading Suns 4 Universe Book, Character Book, and Gamemaster Book (plus the free Introduction to Fading Suns)
- The Faction Book (minor powers) and Intrigues & Escapades (the major powers’ incessant schemes)
- Three Imperial Dossiers examining the major powers in the setting: House Hawkwood, Reeves Guild, and Urth Orthodox
- The Fading Suns 4 Play Kit with characters, reference charts, maps, tokens, and play aids
Amazing Adventures 5E
The Amazing Adventures first edition rulebook (2018) (part of our May 2016 Pulp Adventure Bundle) focused on 1930s action using the SIEGE Engine, the basis of Castles & Crusades from Troll Lord Games. This all-new offer’s 2020 edition, completely compatible with D&D Fifth Edition, lets you run anything from 1930s pulp adventure to modern urban fantasy, cyberpunk corporate raiding to space opera. This 5E rulebook is a toolkit to build any style of play you like.
- The Amazing Adventures 5E core rulebook (plus the Character Journal)
- The campaign sourcebook The Brotherhood of William St. John and the location sandbox Ruins of Ends Meet
- The adventures Rise of the Red God and Rings of the Red God, the Deeper Dark Trilogy, and Day of the Worm
June 2022
GURPS 4E Essentials
With GURPS, the Generic Universal RolePlaying System from Steve Jackson Games, you can be anyone you want: an elf fighting for the forces of good, a spy on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword, or literally anything else. For more than three decades GURPS has been supported with hundreds of supplements and sourcebooks. This all-new offer (the first of three, followed quickly by GURPS Fantasy and GURPS Space bundles) presented all the important rules and supplements you need to get started with the Fourth Edition (2004) of one of the longest-lasting and best-supported universal systems in the hobby.
- The complete two-volume GURPS 4E Basic Set: GURPS 4E Characters and GURPS 4E Campaigns (plus the free
GURPS 4E Lite) - All the major tech books: High-Tech and the High-Tech Weapon Tables; Ultra-Tech and its Ultra-Tech Weapon Tables; Bio-Tech; and Low-Tech
- Mass Combat
- Useful support and how-to books: Template Toolkit 1 – Characters, Adaptations, and How to Be a GURPS GM
- The GURPS 4E GM’s Screen, which includes the free GURPS Update with guidelines for converting characters from older editions
GURPS 4E Fantasy
These supplements for GURPS Fourth Edition, the Generic Universal RolePlaying System from Steve Jackson Games, added the major Fourth Edition magic rules expansions, the Banestorm worldbook, and many Thaumatology sourcebooks.
- GURPS Fantasy, Magic, and Thaumatology
- Six Thaumatology sourcebooks: Magical Styles, Sorcery, Ritual Path Magic, Age of Gold, Alchemical Baroque, and Urban Magics
- Banestorm
- Alphabet Arcane
GURPS 4E Space
This new companion to our GURPS 4E Essentials offer added GURPS Fourth Edition supplements and sourcebooks that open the high frontier and unleash the indomitable powers of the mind.
- GURPS Space
- Spaceships, Spaceships 2: Traders, Liners, and Transports, 3: Warships and Space Pirates, 4: Fighters, Carriers, and Mecha, 5: Exploration and Colony Spacecraft, 6: Mining and Industrial Spacecraft, and 7: Divergent and Paranormal Tech
- Psionic Powers and three psionics sourcebooks: Psis, Psi-Tech, and Psionic Campaigns
- The pulpish retro-future campaign Tales of the Solar Patrol
Red Markets
The Red Markets RPG of cutthroat economic horror from Hebanon Games takes place during an unevenly distributed zombie apocalypse, where the world is divided: infected and clean, living and dead, haves and have-nots. The mercenary entrepreneurs called “Takers” live on the wrong side of that divide — the Loss, where even the apocalypse offers no escape from the everyday grind. You and your crew hustle, scheme, and fight to profit from humanity’s imminent extinction. If actual monsters don’t consume you, debt will, and the cycle of poverty is harder to escape than hordes of undead.
- The Red Markets core rulebook (plus the free Quickstart Guide)
- The conspicuous-consumption equipment guide Veblen Goods
- Three portfolio guides to human survivor enclaves: Le Corbusier, Trabajo, and Elevation
Heroic Maps
Since 2013 Joseph and Sarah Bilton at Heroic Maps have produced full color digital battlemaps and tiles featuring castles and villages, dungeons and crypts, temples and caverns. Funded by a strong Patreon campaign, Heroic has published hundreds of unique landscapes, of which this all-new collection presented a wide-ranging sample.
- The useful Heroic Maps GM Starter Pack
- Under Caves and Under Caves – Chambers
- The Discover: Villages series, depicting one rural hamlet in four seasons: Villages – Spring, Summer, Autumn, and Winter
- Villages – Interiors, a companion set for the Discover maps
- The complete nine-set Hellscapes collection of the Nine Levels of Hell, starting with Hellscapes – Level 1: A ravaged and war-torn land, cut in half by the Styx
- Level 2: A flat featureless plain winds its way past stagnant rivers to the walls of the City of Iron
- Level 3: A desolate swamp, with stinking marshes and oozing mud as far as the eye can see
- Level 4: A plane of fire and ash, with pits of fire hot enough to burn devils
- Level 5: A frozen ocean, cold enough to freeze your soul
- Level 6: A corrupted and perilous place, full of rotting bones, pits of tar, and harsh coppery scents
- Level 7: A devastated ruined city, filled with decay and despair
- Level 8: A frozen wasteland, permanent blizzards and perilous ice
- Level 9: A barren red wasteland, cut by impossibly deep chasms
Sea of Thieves
This all-new offer presented the piratical tabletop RPG from Mongoose Publishing based on Sea of Thieves, the 2018 Rare Limited video game for Xbox Game Pass and Windows 10. Set sail from Cannon Cove and the Shores of Plenty for the Ancient Isles, the Devil’s Roar, and the Shroud beyond. Race other pirates to buried treasure — fight Skeleton Captains on tropical islands — tackle Voyages for the Gold Hoarders, Order of Souls, and Merchant Alliance — brave Megalodons and Krakens from the depths. Seek the glory and freedom of the pirate life.
This Quick Deal presented both the complete Sea of Thieves core rulebook and the A Tale of Two Captains rules expansion, which includes two Voyages also released separately: Hunting the White Lady and Juliana’s Heart.
Fat Goblin Planners and Guides
This new offer presented RPG campaign aids from Fat Goblin Games. Create, organize, and amplify your play sessions with these system-free digital journals, map sheets, and record books that help you develop settings, adversaries, scenarios, and even star systems.
- Sir Reginald Lichlyter’s Magical Beers, Tankards, & Other Inebrious Items, Trusty Tavern Tome, and Trusty Tavern Menus
- Six books in the “Knowledge Check” series that present historical subjects in gameable new ways: Codes & Cyphers, Cooking With Class, 9 Funerary Rites, Last Rites, The Roleplayer’s Leechbook, and Thieves’ Cant Dictionary
- Five campaign planners: Cartographer’s Companion, DIY Monster Manual, Gamemaster’s Star Log, Pocket Campaign Planner, and Starmaster’s Campaign Journal (for Starfinder)
- Four gamemaster journals (all previously in our Worldbuilder’s Toolkit 4, November 2016): Allies and Adversaries Journal, Gamemaster’s Adventure Planner, Monster Memoir, and Worldbuilding Journal
- Three class-oriented journals and record books for D&D Fifth Edition characters: 5th Edition Cleric’s Chronicle, Fighter’s Chronicle, and Wizard’s Chronicle
- The Roleplayer’s Arcane Spellbook and Roleplayer’s Divine Prayerbook
- Five sets of Tavern Menus that bring variety to campaigns accustomed to “bread and ale”: Cooking With Class – Fantasy Sample Pack, Dwarven Dinner, Fantasy Food and Drink, Pirate Food & Spirits, and Wild West Saloons
Pip System
The genre-bending introductory Pip System from Third Eye Games is suitable for groups of all ages. Everyone can enjoy a Pip game, regardless of age or RPG experience. On the Pip framework you can build any kind of RPG. The quarterly Pip System Primer magazine has presented resources that support Pip fantasy, noir, animal adventures, dystopian worlds, time jumpers, ghost hunting, and urban fantasy, among other genres.
- The complete Pip System Corebook (plus the free Quickstart)
- Pip System Primer Annual 1, Annual 2, and Annual 3
- The Pip System Status Effect Cards
Mutant Year Zero 2
This new companion to our July 2018 Mutant Year Zero Bundle added recent supplements and adventures for Mutant: Year Zero – Roleplaying at the End of Days from Free League Publishing.
- Mutant: Mechatron
- Mutant: Elysium
- Zone Compendium 4 – Eternal War and Compendium 5 – Hotel Imperator
- The Gray Death
Stellagama Cepheus
Stellagama Publishing produces These Stars Are Ours and other SFRPGs based on the Cepheus Engine, the leading retro-clone of Traveller. In the 23rd Century the United Terran Republic has finally gained its freedom from the gray aliens of the mighty Reticulan Empire. Explorers, star traders, and soldiers head out into the cosmos for adventure. This all-new offer included rulebooks, supplements, and adventures — everything you need for your own campaign of high-action space opera.
- Stellagama’s edition of the OGL Cepheus Deluxe corebook (plus the free Faster Than Light! combat system and a set of High Resolution Blank Star Maps)
- The TSAO: These Stars Are Ours and Space Patrol rulebooks
- Six TSAO sourcebooks and scenarios, all easily adaptable to any Traveller or Cepheus Engine starfaring campaign: : Liberty Ship, Signal 99, UFOs, Uranium Fever, Wreck in the Ring, and 50 Wonders of the Reticulan Empire
- The handy how-to guide Piracy and Privateering
May 2022
Gamelords Traveller
This all-new offer presented vintage 1980s Classic Traveller supplements from two of Traveller‘s earliest third-party publishers: Gamelords Ltd and Marischal Adventures. These primordial indies published many sourcebooks and scenarios by two of Traveller‘s most prolific designers: J. Andrew Keith and William H. Keith. Though later known for Traveller landmarks like Murder on Arcturus Station, Nomads of the World Ocean, the Alien Modules, and much more, the prolific Keith brothers started by self-publishing their own short “Folio” mini-scenarios (1981-82), followed by ten impressive booklets through Gamelords (1982-84). These titles date from the time publishers printed their books on dot-matrix printers, yet this timeless material can still freshen any space-opera roleplaying campaign.
- A Pilot’s Guide to the Drexilthar Subsector
- Three terrain survival guides: The Desert Environment, The Mountain Environment, and The Undersea Environment
- Three adventures keyed to the survival guides: Ascent to Anekthor (mountain), The Drenslaar Quest (undersea), and Duneraiders (desert)
- Three anthologies of short adventures and scenario hooks: Lee’s Guide to Interstellar Adventure, Startown Liberty, and Wanted: Adventurers
This bundle also included eight of the Keiths’ early Marischal Folio mini-scenarios and nine titles that lay neglected until 2000, when Traveller fan Paul Sanders founded a company called Cargonauts specifically to publish them. The “Lost Supplements” sold out their 500-copy run almost immediately. They’re not available on DriveThruRPG, but you can purchase them on a physical “Apocrypha 3” CD-ROM from Traveller designer Marc W. Miller at Far Future Enterprises.
Fifty-Dungeon Megabundle
This new offer gathered more than four dozen FRPG modules in the original d20 System Dungeon Crawl Classics line from Goodman Games. From 2003 to 2007 Dungeon Crawl Classics captured the Old School Revival spirit in dozens of scenarios published for Dungeons & Dragons 3.x and its successors under the Open Game License.
- The 700-page campaign set 51 Castle Whiterock (and the companion adventure 51.5 Sinister Secret of Whiterock)
- 35 Gazetteer of the Known Realms, a guide to the world of Aereth, setting for all these modules
- The adventure path Saga of the Dragon Cult: 2 The Lost Vault of Tsathzar Rho, 6 Temple of the Dragon Cult, 10 The Sunless Garden, 17 Legacy of the Savage Kings, and 17.5 War of the Witch Queen
- The tournament module 52 Chronicle of the Fiend
- Two 20-adventure compilations: #29 The Adventure Begins (1st-level) and 48 The Adventure Continues (4th-level)
- Ten introductory modules for 0- and 1st-level player characters: 0 Legends Are Made, Not Born, 1 Idylls of the Rat King, 11 The Dragonfiend Pact, 24 Legend of the Ripper, 28 Into the Wilds, 31 The Transmuter’s Last Touch, 41 The Lost Arrows of Aristemis, 42 The Secret of the Stonearm, 44 Dreaming Caverns of the Duergar, and 45 Malice of the Medusa
- Thirteen modules for character levels 3-6: 3 The Mysterious Tower, 7 The Secret of Smuggler’s Cove, 16 Curse of the Emerald Cobra, 20 Shadows in Freeport (by Robert J. Schwalb, designer of Shadow of the Demon Lord), 23 The Sunken Ziggurat, 26 The Scaly God, 27 Revenge of the Rat King, 34 Cage of Delirium, 36 Talons of the Horned King, 37 The Slithering Overlord, 43 Curse of the Barrens, 47 Tears of the Genie, and 49 Palace in the Wastes
- Eight modules for character levels 7-9: 5 Aerie of the Crow God, 8 Mysteries of the Drow, 12 The Blackguard’s Revenge, 19 The Volcano Caves, 25 The Dread Crypt of Srihoz, 38 Escape From the Forest of Lanterns, 40 The Devil in the Mists, and 50 Vault of the Iron Overlord (by D&D 3.x co-designer Monte Cook)
- Eleven modules for levels 10-21: 4 Bloody Jack’s Gold, 12.5 Iron Crypt of the Heretics, 13 Crypt of the Devil Lich, 15 Lost Tomb of the Sphinx Queen, 18 Citadel of the Demon Prince, 21 Assault on Stormbringer Castle, 22 The Stormbringer Juggernaut, 30 Vault of the Dragon Kings, 30.5 Trek From the Vault, 32 The Golden Palace of Zahadran, and 33 Belly of the Great Beast
- Four useful play aids: 9 Dungeon Geomorphs, 14 Dungeon Interludes, 39 DM Screen and Adventure, and 46 The Book of Treasure Maps
Cypher System 10A
This new Megabundle marked the tenth anniversary of the founding of Monte Cook Games with a giant offer of games based on the Cypher System game engine.
- The new 2019 revision of the Cypher System Rulebook (plus the Cypher System Character Portfolio)
- The twin corebooks Numenera Discovery and Numenera Destiny, along with their Player’s Guide and the Numenera Character Portfolio
- The Strange core rulebook
- Four genre sourcebooks funded in the July 2018 “Your Best Game Ever” Kickstarter campaign: Godforsaken (fantasy), The Stars Are Fire (science fiction), Stay Alive! (horror), and We Are All Mad Here (fairy tales)
- Four campaign supplements funded in the February 2016 “Worlds of the Cypher System” Kickstarter: Expanded Worlds, Gods of the Fall, Predation, and Unmasked
- Four conversion guides that let gamemasters mix-and-match elements from different settings: Gods Beyond, Strange Creatures of the Ninth World, Way of the Dinosaur, and When Worlds Collide
Ptolus Cypher
This new offer presented the 2021 versions of Monte Cook‘s famous City by the Spire, Ptolus. In the shadow of an impossibly tall stone column, the sprawling city of Ptolus sits atop ancient dungeons that draw adventurers (“delvers”) from across the land. Originally published to critical acclaim in 2006 for D&D 3.x (we presented that one in September 2014 and again in May 2016), Ptolus thrives again in new versions funded in a spectacular February 2020 Kickstarter campaign. As before, the Ptolus core campaign setting book is lavishly produced, with abundant maps and illustrations, multiple indices, heavy cross-referencing, hyperlinking and bookmarking, and quick-access summaries. With this single book, and the play aids in this bargain-priced offer, you can take starting player characters all the way to epic play — twice over.
- The full-color 676-page Ptolus core campaign book in twin versions for D&D 5E and for the Cypher System, plus the Ptolus Character Portfolio in versions for 5E and Cypher System
- The free 32-page Ptolus Player’s Guide, a great introduction to the setting
- The Ptolus GM Screen and the NPC Deck
Neon City Overdrive
Neon City Overdrive is the fast-playing cyberpunk SFRPG from Peril Planet. Lightweight, quick-playing, and amazingly adaptive — it’s based on FU: Freeform Universal RPG, with elements inspired by Fate and Blades in the Dark — Neon City Overdrive smoothly handles gritty near-future action. Whether your Trademark is Arcology Brat, Gene Farmed, Metroplexer, Joyrider, or Gutter Scum, you can be a Codeslinger, Jammer, Infiltrator, Grifter, or even a Paladin, with any kind of Skins, Cyberware, Edges, and gear you can think up. What matters is your Drive: why you keep hitting the streets, throwing yourself into danger, and pushing through the hard stuff.
Shadowrun Sixth World Essentials
This new offer presented the 2019 Sixth World edition of Shadowrun from Catalyst Game Labs. This Essentials offer included the corebook and major combat, magic, and rigger supplements — everything you need to start exploring the Awakened World of 2080.
- Sixth World Core Rulebook City Edition – Seattle
- The combat rules expansion Firing Squad, the magic supplement Street Wyrd, and the rigger book Double Clutch
- The setting sourcebooks No Future (Sixth World version) and Neo-Anarchist Streetpedia (we previously presented both Streetpedia and the Fifth Edition version of No Future in the July 2020 SR5 Lethal Streets offer)
- The Krime Katalog equipment guide and the Phone PDF of handy weapon reference cards, Gun Rack
Shadowrun Power Plays
This new offer, a companion to Shadowrun Sixth World Essentials, added recent sourcebooks and campaign adventures that push the Awakened World in new directions, drive nation-states to near-collapse, and change the very nature of magic in 2081.
- The location sourcebook/adventure Free Seattle
- The organization supplement Collapsing Now and the megacorporation update Power Plays
- The campaign adventures Cutting Black, 30 Nights, Slip Streams, and Tales from the UCAS: Age of Rust
Sixth World Stories 2
This all-new Quick Deal presented 11 ebooks of recent Shadowrun fiction — seven novels and four novellas written by many of the Catalyst line’s leading authors.
- Crimson by Kevin R. Czarnecki
- Crocodile Tears by Chris A. Jackson
- For a Few Nuyen More by Stephen Dedman
- Hell on Water by Shadowrun, Sixth World line developer Jason M. Hardy
- A Kiss to Die For by Jennifer Brozek
- See How She Runs by Jennifer Brozek
- Shadow Dance by Aaron Rosenberg
- Stirred, a Jimmy Kincaid novel by Russell Zimmerman
- Tourist Trapped by Bryan CP Steele
- Under Pressure by Scott Schletz
- Veiled Extraction by R.L. King
The Hero’s Journey
The Hero’s Journey from Barrel Rider Games takes its inspiration from timeless folklore. Designed by James M. Spahn (White Star), The Hero’s Journey arose from the Old School Revival tradition (based on Swords & Wizardry) and, now enhanced in its 2019 Second Edition, incorporates modern design elements that help create wondrous tales of danger and magic, faerie and friendship.
- The Hero’s Journey Second Edition rulebook (plus the free 2E character sheet)
- The Hero’s Companion rules expansion
- The standalone companion game Skaldic Sagas: Heroic Journeys in the Viking Age
- The supplements Adventures & Interludes, Hero’s Grimoire, and Of Beasts Brave and True
- The Hero’s Journey Narrator’s Screen
April 2022
HOSTILE
This all-new offer presented HOSTILE, the SFRPG of deep-space horror from Zozer Games. Based on the Cepheus Engine rules (the leading retro-clone of Classic Traveller), HOSTILE is a gritty retro-future setting inspired by movies like Outland, Blade Runner, and Alien — a universe of harsh planets and toxic atmospheres — claustrophobic space freighters and brutal industrial colonies — ancient horrors entombed on icy moons — killer ETs, perfectly evolved to survive at any cost. Whether you’re a combat-weary veteran or a miner on a grungy corporate star tug in the Extraction Zones, HOSTILE pits you against deadly hazards in an unforgiving void where no one can hear you scream.
- The standalone HOSTILE Rules and Setting corebooks (plus the free Introduction to HOSTILE, Technical Manual, and Tool-Kits)
- Three guides to survival on bad worlds that don’t want you: Explorers, Dirtside, and Colony Builder
- Two bestiaries about entities that really, really do want you: Alien Breeds and Synthetics
- Three hardware and vehicle guides: Gunlocker, Gunboats & Shuttles, and Marine Corps Handbook 2215
- A campaign framework well described by its title: Crew Expendable
- The HOSTILE Referee’s Screen
dicegeeks Random Tables
Longtime gamemaster Matt Davids runs a podcast (supported by a Patreon campaign), posts interviews with RPG creators, maintains a reference list of RPG System Reference Documents, and designed a post-apocalyptic game, Anarchy, based on the OpenD6 System. For several years Matt has busily populated entire books of percentile tables designed to spark creative ideas and help desperate gamemasters whose players suddenly decide to investigate some random name dropped in passing. This new Quick Deal gathered many of Matt’s bestselling collections from dicegeeks.
- The Great Book of Random Tables
- 51 Dungeons, annotated versions of blank maps created by Dyson Logos
- Dungeons for the Master 1 and 2
- Fantasy Towns, a collection of annotated maps generated procedurally by Watabou’s Medieval Fantasy City Generator
- Three volumes in the Quests series: Book of Random Tables – Quests 1, Quests 2, and Quests 3
Arkadia
Arkadia is a 5E fantasy campaign setting from Arcana Games inspired by mythic Greece. Strongly funded in an August 2018 Kickstarter campaign, Arkadia reimagines the glories of ancient Athens, Troy, and Sparta for Fifth Edition D&D. Play a Scyllaean elf, volcano dwarf, satyr, siren, gorgon, harpy, or centaur — become a gladiator, Amazon, hoplite warrior, seer of Fate, scion of a demigod, or servant of a dead Titan — venture across Hyperium, Kryta, and Illyria to fight hydras, krakens, cyclopes, undead pharaohs, and sphynxes — gain treasures like orichalcum weapons, ambrosia, Nemean pelts, Hyperion’s javelin, and the Armor of the Colossus. Don a heroic panoply of bronze, take a trident or sarisa, board your trireme, and set forth on the path of heroes.
- The full-color 100-page Arkadia corebook (plus the free Minotaur Race and character sheets)
- The campaign adventure Fate of the Oracle
- The Music and Ambience soundtrack
Old-School Essentials Treasures
This new offer gathered third-party supplements and scenarios for third-party supplements and scenarios for Necrotic Gnome’s Old-School Essentials, published under Necrotic’s royalty-free Third-Party License.
- Necrotic Gnome’s complete Old-School Essentials Rules Tome and Referee’s Screen (both previously in the February 2020 Necrotic Gnome Bundle)
- The “World-Building Bundle” supplements from Todd Leback at Third Kingdom Games: Into the Wild, Filling in the Blanks, and A Guide to Thieves’ Guilds
- Two modules by Brad Kerr at Swordlords Publishing: Hideous Daylight and Temple of 1000 Swords
- Two point-crawls by Vasili Kaliman at Singing Flame: Night Land and Xanadu
- Two installments of the Planar Compass series of Astral Sea sandbox adventures, funded in successive years of Kickstarter’s “Zine Quest” event: Planar Compass 1 and Planar Compass 2
- The first two issues of Delver magazine from Tabletop Engineer: Delver issue 1 and Delver 2
Sly Flourish
Since 2009 the Lazy DM, Mike Shea, has published books, articles, and videos that help gamemasters run great tabletop roleplaying games. With the core doctrine of “prepare what matters to our game,” the Sly Flourish books detail eight steps to help DMs quickly conjure exactly what they need at the table, with a focus on staying flexible and being able to improvise as the story expands. And the Fantastic Adventures series takes that wisdom from the table to the page, with scenarios, lairs, and locations you can easily drop into any fantasy campaign. This new offer presented the Lazy Dungeon Master and Fantastic Adventures lines.
- The Lazy Dungeon Master, Return of the Lazy Dungeon Master, The Lazy DM’s Workbook, and the book that started it all, Sly Flourish’s DM Tips
- Fantastic Adventures: Ruins of the Grendleroot (5E) and the Grendleroot Artbook and Map Pack
- Fantastic Lairs: 23 Boss Battles for Your 5E RPG and the Lairs Artbook
- Sly Flourish’s Fantastic Locations and the Locations Artbook
- Sly Flourish’s Fantastic Adventures and the Adventures Artbook
Conan Careers
This new companion to our July 2019 Conan Essentials added recent sourcebooks for Robert E. Howard’s Conan: Adventures in an Age Undreamed Of, the 2d20-based sword-and-sorcery FRPG from Modiphius Entertainment.
- The Exiles Sourcebook, based on the online multiplayer survival game Conan Exiles
- Waves Stained Crimson, a five-scenario pirate campaign
- The location sourcebooks Conan the Wanderer, Conan the Scout, Conan the Adventurer, and Conan the King, each describing the parts of the Hyborian world Conan visited in one stage of his varied career
- Kull of Atlantis, a guide to Conan’s precursor, the Valusian king Kull in the Pre-Cataclysmic Age two thousand years before the Hyborian Age
- The art book The Art of Robert E. Howard’s Conan: Adventures in an Age Undreamed Of
Greg Stolze fiction
Best known for his contributions to many RPGs (Delta Green, Unknown Armies, Godlike, A Dirty World, Wild Talents, Better Angels, Reign), Greg Stolze has also written stories for White Wolf, Pelgrane Press, Evil Hat Productions, Ghostwoods Books, and, above all, as a pioneer of crowdfunded self-publishing. This offer presented six of Greg’s novels and three story collections. You can also find plenty of Greg’s stories as free downloads on his Fiction Library page.
- GOD CANCER
- The Unknown Armies novel Godwalker (previously in our Unknown Armies Bundle, October 2013)
- Mask of the Other
- Sinner
- SwitchFlipped (previously in the Bundle of Holding +3, way back in June 2013)
- YOU: A Fiction
- The short-story collections Dead Trees, The Sky is Full of Ghosts, and Thank You for Screaming
Etherscope
This all-new Quick Deal presented Etherscope, the alt-history Victorian cyberpunk RPG from Goodman Games. Ninety years after British engineers discovered Etherspace, punk Scope riders have jumped from the rails of Prime Reality into this new frontier. Fight evil industrialists and Etherspace demons — raid Lemurian ruins from before the Earth-Wrack — or join the Revolution against corrupt rulers in the Great Metropolis. Jack in and scope up with this original 2005 Open Game License take on the d20 Modern rules.
- The complete standalone Etherscope corebook
- Mysteries of the Occult
- The Great Metropolis
- Upload – Etherpunk
- Two short adventures: Just a Delivery and Cinnamon Rose
March 2022
Part-Time Gods
Inspired by American Gods, The Almighty Johnsons, Thor comics, and the Percy Jackson novel series, among other divine deliverances, Part-Time Gods lets you create your own modern-day gods and tell dramatic stories about the people, groups, and places that keep them tied to their humanity. Keeping a job is hard when unstoppable Outsider monsters are hunting you — rival gods attack your Territory in complete disregard for your sister’s wedding — somebody asks you to dive headfirst into a hidden portal to lost worlds with untold dangers in a quest for a mythic artifact, but you still haven’t made this month’s rent. These are the times you’re glad you have a pantheon of friends.
- The Part-Time Gods Second Edition corebook
- The character expansion Infinite Sparks
- Mythic Echoes — about new pantheons like giants, nephilim, dragons, and other manifestations of the Source
- The three-part adventure Wrath of Purity
Tianxia
Tianxia: Blood, Silk & Jade from Vigilance Press casts you as one of the wuxia, the kung-fu masters of the fantastical empire of Shenzhou. Wandering the Jade Road and Silk River in the wild and dangerous border provinces, you use your Chi powers to cultivate fighting techniques and stunts that bring to life the epic dramas of Chinese film and literature.
- The Tianxia: Blood, Silk, & Jade core setting book (previously in our November 2014 Bundle of Fate 2), plus Tianxia Accelerated and the Path of Destiny lifepath generator
- Three sourcebooks: Spirits, Beasts, & Spells (magic), Strife, Fire, & Smoke (pirates), and War, Iron, & Stone (warfare)
- The full-length adventure 12 Golden Butchers
- (Oh, and the Fate Core, Accelerated, and Condensed rulebooks from Evil Hat Productions.)
Equinox
Equinox is a fantasy setting from Vagrant Workshop of magic and mysticism in a war-ravaged dark future. Equinox conjures a Sol System thousands of years from now, long after humanity “managed to tame the Mayan-predicted mystic cycles that brought magic to their homeworld and colonies.” In the Great Netherwar, demons from beyond the Veil attacked and destroyed Earth. Now, a century later, humanity has constructed the great Gateway Station, a giant ring structure that tames the shattered remains of Earth. The Earth Belt is a portal to astral space and the far-flung worlds of the Consortium. Beyond the Belt, Sol is a lawless place, a hive of misfits, lowlifes, refugees, pirates, and mystics. You are one of these restless outcast “Vagrants” who seek freedom in the void.
- The system-neutral Equinox Setting Guide, which works with any universal rules set that supports high technology, space travel, and magic
- Vagrant Workshop released two different rules sets that support the Setting Guide: the full-featured Match System Guide (plus the free Quickstart Set) and the rules-light Storygame Guide
- The Elite Paths character rules expansion
- The location sourcebooks Gateway and the Protectorate and Pirate’s Guide
- The full-length adventures Fellos Shard and Patient Zero
- The aptly named supplement Bits & Pieces
Bulldogs!
Bulldogs! is the Galileo Games high-action space opera Fate Core RPG that kicks ass. Indentured to TransGalaxy PGC, you and your fellow hapless scoundrels deliver high-risk cargo across the Frontier Zone, from the Devalkamanchan Republic to the pleasure satellite of Apollonia. Can you avoid border crossings, weapons regulations, the Fallon Syndicate, and Squishy’s Scrap Yard long enough reach the end of your contract, or will you be another casualty of the space-lanes?
- Bulldogs! Fate Core Edition (previously in our November 2018 Bundle of Fate 4), plus the demo scenario The Show Must Go On and the Fiasco playset No References Required
- The 262-page campaign Heart of the Fury by Gareth Hanrahan (The Dracula Dossier, Pirates of Drinax, The Darkening of Mirkwood, Eyes of the Stone Thief)
- The aliens sourcebook People of the Zone
- Two Ports of Call location sourcebooks: Galactic Central Point and The Frontier Zone
- The adventure-sourcebook Red Star
Night Shade Best SF
This all-new fiction offer presented The Best Science Fiction of the Year series and other anthologies edited by Neil Clarke for Night Shade Books.
- Best Science Fiction of the Year Volume 1 (covering the year 2015), Best SF of the Year V2 (covering 2016), V3 (2017), V4 (2018), and V5 (2019)
- The standalone anthologies The Eagle Has Landed, The Final Frontier, Galactic Empires, More Human Than Human, and Not One of Us
Masks: A New Generation
Masks: A New Generation adapts the Apocalypse Engine rules for stories about young superheroes — their battles, interpersonal drama, youthful angst, and dazzling bravery — in the vein of Young Justice and Teen Titans. Your team of young supers must forge your own path amid the pressures of a world telling you what to do and who to be, and kick some butt along the way. This new offer presented the complete Masks: A New Generation core rulebook (previously in our September 2017 Apocalypse Engine 2), plus the Masks Phone Edition, along with all three Masks supplements: Unbound, Halcyon City Herald Collection, and Secrets of AEGIS.
February 2022
Torg Eternity Cosms
This new companion to our September 2019 Torg Eternity Essentials added lots of material for three “cosms” (parallel realities) — the Living Land, Nile Empire, and Aysle settings publisher Ulisses Spiele funded in three Kickstarter campaigns. Each of Ulisses Spiele’s cosm crowdfunding campaigns funded an identical slate of support titles for that cosm: a sourcebook, a long campaign adventure, a Delphi Missions collection of short adventures, a GM Screen and collection of player character Archetypes, two full-color map packs, and a GM Pack with Threat Cards for the Drama Deck, artwork, “Threat Blips” (virtual tabletop tokens), and a bookmark.
- All three full-length sourcebooks: the Living Land Sourcebook, Nile Empire Sourcebook, and Aysle Sourcebook
- The campaign-length adventures set in these three cosms: The God Box (Living Land), Fires of Ra (Nile Empire), and Revenge of the Carredon (Aysle)
- Delphi Missions: Living Land, the Living Land GM Screen and Archetypes, the Living Land GM Pack, and both Living Land Map Packs
- Delphi Missions: Nile Empire, the Nile Empire GM Screen and Archetypes, the Nile Empire GM Pack, and both Nile Empire Map Packs
- Delphi Missions: Aysle, the Aysle GM Screen and Archetypes, the Aysle GM Pack, and both Aysle Map Packs
The Elephant & Macaw Banner
This all-new offer presented The Elephant & Macaw Banner RPG of adventure in a fantastic 16th-Century Brazil from Porcupine Publishing. Set in early colonial Brazil in 1576, Christopher Kastensmidt’s Elephant & Macaw Banner fiction series (2015-2018) chronicles the adventures of the Dutchman Gerard van Oost and the Yoruba Oludara in well-researched novelettes based on Brazilian history and folklore. In this licensed EAMB RPG your characters — adventurers from any of a dozen indigenous cultures, as well as recent arrivals from Europe and Africa — explore the Royal Captaincy of Rio de Janeiro and protect its many peoples from threats both human and supernatural. This distinct and flavorful South American fantasy world has muskets, magic, and many, many monsters. It’s a Brazilian Witcher.
- The Elephant & Macaw Banner RPG rulebook (plus the Player’s Guide)
- The Royal Captaincy of Rio de Janeiro location sourcebook
- Three adventures of exploration: The Legend of the Golden Condor, The Curse of Ipaúna, and The Mysterious Demesne of Dom Perestrelo
Fiasco 2020
This all-new offer presented the 2020 card-based version of Fiasco, Jason Morningstar‘s cinematic game of powerful ambition and poor impulse control from Bully Pulpit Games. Funded in a big August 2019 Kickstarter campaign, the new Fiasco plays more smoothly and intuitively than ever, so your hapless characters’ stupid plans collide with reality faster and harder.
- Fiasco 2020 (plus the free Trashfire 2020 playset)
- Four Fiasco expansion card sets: Feel the Rush, Fiasco, USA, Teen Angst, and Unknown Monsters
- Eight freeform live-action RPGs Jason Morningstar designed for the Bully Pulpit Games Patreon campaign: The Black Drink, Cowboys With Big Hearts, The Crushers, Deep Love, Space Post, Uncle Gordo’s House The Underwater People, and Welcome Guests
Birthday 2022
To mark the ninth anniversary of the debut of the Bundle of Holding (February 20, 2013), we once more assembled a collection of top-quality free RPGs and audaciously asked customers to pay money for them. Why? It was a charity offer benefiting the The DOTS RPG Project, which makes tabletop RPGs accessible to visually impaired players and other people with disabilities. This year’s Birthday entries were top-quality open-source renditions of classic RPG systems like D&D, Traveller, Marvel Super Heroes, the original West End Games Star Wars RPG, and Call of Cthulhu.
- The Basic Fantasy Roleplaying Game Third Edition and its Basic Fantasy Field Guide monster manual
- Cepheus Light: Upgraded, a rules-light starfaring system for travellers everywhere
- The three Cthulhu Eternal System Reference Documents from Cthulhu Reborn Publishing: Modern Age, Jazz Age, and Victorian Era
- FASERIP
- The Immortals Companion, which adapted rules from early flavors of D&D to Fifth Edition
- Micropend6 RPG, a streamlined version of the OpenD6 System
- White Lies
Bundle for Two 3
This all-new offer presented our third collection of two-player RPGs. Games in our previous two-player offers were often intimate duets ideal for a loving Valentine experience with your significant other. This time we had — let’s see — Dirty Pair planetary mayhem, detective vs. murderer, city and dungeon generators, British folk horror, and, uhhh, necromancy. And — and! — games about repressed romantic attraction. Try them for an unusual date night.
- Beak, Feather, & Bone, Ex Novo, and Ex Umbra, map-based tools for building ready-to-play cities and dungeons
- Dead Friend: A Game of Necromancy
- Double or Nothing, about a pair of agents who get involved in ridiculous over-the-top disasters and shoot, kick, and flirt their way out — with (ahem) collateral damage along the way
- English Eerie, a game of English folk horror in the mode of M.R. James and Algernon Blackwood
- One More Thing, about a quirky TV detective and a murderer in a contest of wits a la Columbo
- Prism, about relationships and conflict resolution set in an aquatic word with its own deities, ethical cultures, and unique families
- Star Crossed, a game of forbidden love that uses a tumbling-block tower to build repressed attraction
- Codex – Love 2, the May 2018 issue (#20) of Gauntlet Publishing’s Codex magazine, the second issue based around the theme “Love”
January 2022
Baker Street
This new offer presented the Victorian investigative RPG Baker Street: Roleplaying in the World of Sherlock Holmes from Fearlight Games. Sherlock Holmes is missing and presumed dead. In the Great Detective’s absence, the stoic Dr. Watson asks intrepid investigators to take his cases. Foggy streets and crime most foul await.
- The Baker Street: Roleplaying in the World of Sherlock Holmes core rulebook (previously in our November 2016 Indie Cornucopia 4)
- The campaign sourcebook Sherlock by Gaslight, about the Whitechapel murders
- Three casebooks full of investigations: Baker Street Casebook #1, Casebook #2: Missions from Mycroft, and Casebook #3: Strange Cases & Distant Places
- The free Investigator Packet and The Case of the Missing Artifact
Suspense Radio
This was our second offer of MP3 audio files of vintage Old-Time Radio (OTR) crime dramas from the Golden Age of Radio, 1939-51. These dozens of half-hour episodes, all remastered and re-engineered by publisher Nathan and Evan to sound crisp and new, are sold through DriveThruRPG’s sister site, DriveThruFiction. This time we presented 40 episodes from the popular 1940s and 1950s radio series Suspense, Crime Classics, The Weird Circle, Escape!, Night Beat, and Dangerous Assignment.
You can hear thousands of complete low-fidelity episodes from hundreds of OTR series at the Internet Archive and on fan sites like Old Time Radio Downloads and Old Radio World.
Palladium Fantasy 2E
This new companion to our August 2017 Palladium FRPG 1E Bundle presented the 1996 Second Edition of The Palladium Role-Playing Game, Kevin Siembieda‘s long-lived FRPG from Palladium Books.
- The complete Palladium Fantasy RPG 2E corebook
- The Heart of Magic rules expansion and the key sourcebooks Monsters and Animals and Dragons & Gods
- Many setting sourcebooks: The Western Empire, Eastern Territory, Wolfen Empire, Library of Bletherad, Old Ones 2E, Adventures on the High Seas 2E, both Land of the Damned sourcebooks (Chaos Lands and Eternal Torment), Mount Nimro, Baalgor Wastelands, Northern Hinterlands, and Bizantium and the Northern Islands
Mörk Borg Compatible
This new offer featured English-language third-party supplements and adventures for the heavy-metal artpunk FRPG of miserable heretics in a bleak and doomed world, Mörk Borg from Free League Publishing. All these titles require the Mörk Bork core rulebook.
- The huge campaign module The Masticator Gate (and its Endless Demon Deck) from SkeletonKey Games
- Two campaign modules by Adam Barton of newyear Studios, The Box of Shadows and The Bridges of Mur and the Endless Sea
- Two big adventures by Christian Eichhorn, Vaults of Torment: Blood is Fuel and Temple of the Kraken God
- Two supplements by Philip Reed, Calo’s Book of Monsters and Tower of Scoundrels
- The skirmish miniatures game Forbidden Psalm
- Richard Kelly’s Fisk Borg, a rules expansion for for sinister and ominous fishing
Sigil Stone OSR
This new collection featured Five Torches Deep and Vagabonds of Dyfed — two FRPGs from Sigil Stone Publishing that combine Old School Revival ideals with the best of modern D&D Fifth Edition-compatible and Apocalypse Engine rules.
- The complete Five Torches Deep core rulebook [previously in our November 2019 Indie Cornucopia 7]
- Five Five Torches Deep supplements: Origins, Duels, Homesteads, Stealth, and The Vault
- The complete Vagabonds of Dyfed corebook [previously in Old School Cool, Feb 2021]
- Two Vagabonds of Dyfed supplements: The Vagabond’s Cyclopedia (a big character expansion) and the full-length adventure Stjernheim: The Siege of Deepknell Hold
- Dortoka: City on the Sea of Glass, a campaign setting inspired by Dark Sun, written for Vagabonds but easily portable to any OSR system
December 2021
HERO 5E Megabundle
This new offer presented a colossal array of rulebooks and supplements that use the 2004 Fifth Revised Edition (“FRED”) of the all-encompassing HERO System from Hero Games. We presented HERO 5E in seven previous offers but never managed to encompass the whole voluminous line. This new Megabundle filled the gaps, adding the Star and Pulp Hero 5E lines, Ninja and Post-Apocalyptic Hero, and a few key supplements we never found room for — all told, 6,800 pages of HERO material. Of 35 titles in this offer, 16 were new to the Bundle of Holding.
- The HERO System Fifth Revised Edition rulebook and Sidekick 5E
- Key HERO 5E supplements: Bestiary 5E, Combat Handbook, Equipment Guide 5E, The Ultimate Skill, and Vehicle Sourcebook 5E
- All seven HERO 5E genre campaign toolkits: Fantasy Hero 5E, Star Hero 5E, Ninja Hero 5E, Pulp Hero, Urban Fantasy Hero, Post-Apocalyptic Hero, and Lucha Libre Hero
- Nine Fantasy Hero 5E supplements: Enchanted Items, Grimoire and Grimoire II: Lost Magic, the enemies books Monsters, Minions, and Marauders and Nobles, Knights, and Necromancers, Fantasy Hero Battlegrounds, Book of Dragons, and Asian Bestiary I and Asian Bestiary II
- Five Star Hero 5E sourcebooks: Alien Wars, Scourges of the Galaxy, Spacers Toolkit, Terran Empire, and Worlds of Empire
- Four Pulp Hero books: Masterminds & Madmen, Thrilling Hero Adventures, Thrilling Places, and Pulp Hero Vehicle Sourcebook
- Play aids: Hero System Resource Kit and Map Archive I – Martial Arts and Fantasy
- A collection of historical figures in HERO terms, You Gotta Have Character
Two Champions 5E Megabundles
These two companions to the giant HERO System 5E Megabundle added almost the entire Champions Fifth Edition product line. Together the three Megabundles gathered 82 titles — 14,573 pages! — supporting the 2004 Fifth Revised Edition (“FRED”) of the all-encompassing HERO System from Hero Games.
The amazing Champions 5E Megabundle gathered all the super powers, gadgets, and character books you need for slam-bang four-color superhero action — 4,400 pages of indomitable Champions 5E campaign material, including the 215-page Champions 5E genre book, UNTIL Superpowers Database I and II, Gadgets and Gear, Champions Battlegrounds, Everyman, Teen Champions, eight villain books — Book of the Destroyer, Book of the Machine, Conquerors Killers & Crooks, Cops Crews and Cabals, Evil Unleashed, Villains Vandals and Vermin, Villainy Amok, and VIPER: Coils of the Serpent — and eight Ultimate character archetype supplements: Brick, Energy Projector, Martial Artist 5E, Mentalist 5E, Metamorph, Mystic, Speedster, and Vehicle.
The companion offer, Champions 5E Universe Mega, ranged across the flavorful and intriguing Champions Universe setting and into its far future. It had nearly 3,400 pages of galaxy-spanning 5E material, including both Champions Universe guides, Millennium City, Champions Worldwide, Champions of the North 5E, UNTIL: Defenders of Freedom, and Stronghold 5E (plus The Stronghold Files); the Dark Champions 5E line (the corebook plus Hudson City, its Map, the Predators enemies book, and Dark Champions: The Animated Series); four sourcebooks of mystic superhero magic (The Mystic World, Arcane Adversaries, Demon: Servants of Darkness, and the Mystic Menaces Fun Pack); the city guide Vibora Bay; Galactic Champions; Hidden Lands; and Monster Island.
Forged in the Dark
This new offer presented standalone indie RPGs that use the Forged in the Dark rules introduced in John Harper’s Blades in the Dark.
- The minimalist (two-pamphlet!) game CBR+PNK, plus its ready-to-play scenario Mind the Gap (Cabinet of Curiosities)
- Copperhead County (Guitar Town)
- Disaster/PEACE – A Magical Girl RPG (A Couple of Drakes)
- Errant Deeds: Tall Tales in the Blackwood (The Mythic Gazetteer)
- External Containment Bureau (Mythic Gazetteer)
- Into the Dark (Off Guard Games)
- Sig: City of Blades (Genesis of Legend Publishing)
- Wicked Ones, plus its Toolkit Deck (Bandit Camp)
- Four unofficial Blades in the Dark playbooks by Justin Ford (Moth-Lands): The Hollow, The Sleuth, The Stitcher, and The Stranger
- Two Unofficial Blades Score Collections from A Couple of Drakes: #1, The Hour of Silk and #2, The Hour of Chains
- …and we included One Seven Design’s Blades in the Dark core rulebook (previously in our December 2020 Blades in the Dark Bundle)
November 2021
Indie Cornucopia 9
This was our ninth annual offer, keyed to the American Thanksgiving holiday, of top-quality small-press RPGs.
- Against the Darkmaster (Max “Arioch” Caracristi, Open Ended Press)
- Ultraviolet Grasslands (Luka Rejec, WTF Studio)
- Electric Bastionland (Chris McDowall, Bastionland Press)
- Ironsworn Delve (plus the free Ironsworn core rules) from Shawn Tomkin
- Impulse Drive and its two ship playbooks: The Outpost and The Pioneer (Adrian Thoen)
- Opera House (Andrew Peregrine)
Liminal
This all-new offer presented Liminal, Paul Mitchener’s modern fantasy RPG set on the borders of the everyday and magical worlds in the United Kingdom.
- The Liminal core rulebook (plus the free Quickstart)
- The Pax Londinium location sourcebook
- Seven Case Notes (scenarios): Prodigal Son and its sequel The Haunting House, Beneath the Stones, Ghosts of Glencoe, The Repairer of Reputations, Shadow to the Light, and the new Case Note The Oak and the Amulet, which debuted in this offer
Wyrd Breach
This big new offer featured Through the Breach, the beautiful Wyrd Games Lovecraftian-Wild West-steampunk RPG based on the Malifaux miniatures game.
- The full-color 412-page Through the Breach Second Edition core rulebook (2017) [previously in the December 2016 Through the Breach Bundle]
- All five Expansion Book rules supplements — Above the Law, From Nightmares, Into the Steam, Into the Bayou (play a Gremlin!), and Under Quarantine
- Four full-length Penny Dreadful adventures, ideal for introducing the Gothic, necromantic-industrial city-state of Malifaux: Days Without Accident, Fire in the Sky, The Obsidian Gate, and A Stitch in Time
- Six short Penny Dreadful One-Shots designed to be completed in a single play session each: Bubbling Up From Below, The Iktomi Shuffle, Jurassic Faux, The Show Must Go On, Silurid Showdown, and Uncontainable
Worldbuilder’s Toolkit 8
This was the eighth all-new installment in our series of gamemastering ebooks and world creation tools — the Bundle site’s most popular group of offers.
- Complete Kobold Guide to Game Design Second Edition (2019, Kobold Press) — we presented the 2011 First Edition in the first Worldbuilder’s Toolkit, November 2013
- Dyson Logos Commercial Map Pack 2020 (ZEROBarrier)
- Invisible Hands: The Book of Factions (True Mask Games)
- Party Backstory Generator (Severed Books)
- The first four volumes in True Mask’s Platinum-selling Thousand Trails series of terrain-based adventure hooks: Dark Cities, Edge of the Wilds, Ocean’s Call, and Realm of Leaves
- The Roleplayer’s Guide to Heists (Basilisk Online)
- Your Best Game Ever (Monte Cook Games)
Traveller Imperium Tour
This new offer presented Traveller First Edition rulebooks plus many sourcebooks and adventures that tour the 11,000 worlds and the 1,100-year history of Traveller‘s sprawling galactic empire, the Third Imperium.
- The Classic Traveller Facsimile Edition — a “Little White Book” with new, corrected image scans of the original 1981 three-book set
- Two landmark 1983 releases, The Traveller Book and The Traveller Adventure
- All eight Alien Modules: Aslan, K’kree, Vargr, Zhodani, Droyne, Solomani, Hivers, and Darrians
- All five 1980s M-series guides to the Imperium: Tarsus, Beltstrike, The Spinward Marches Campaign, Atlas of the Imperium (plus the Enhanced Edition 2016), and Alien Realms
- Six sets of starship deck plans by longtime Traveller developer Loren Wiseman — 20-ton Launch, 30-ton Slow Boat , 30-ton Ship’s Boat, 40-ton Pinnace, 40-ton Slow Pinnace, and 600-ton Subsidized Liner
- Supplement S12 Forms and Charts
- The Classic Traveller Orientation Pack, a collection of resources originally compiled for the February 2014 Classic Traveller Bundle of Holding
October 2021
Shotguns & Sorcery
Shotguns & Sorcery is a fantasy-noir setting created by novelist and game designer Matt Forbeck. Dragon City is a sprawling mountain city ruled by a monstrous Dragon Emperor who protects the people from ravenous hordes of zombies outside its walls.
- The full-color, 276-page Shotguns & Sorcery Roleplaying Game core rulebook (2018), plus the Player’s Guide and Encounter Cards
- The adversary book Monsters & Mean Streets
- The introductory adventure Miners & Mobsters
- The Shotguns & Sorcery Omnibus with all of Matt Forbeck’s Dragon City fiction
Bundle of Tentacles 6
This was our sixth all-new offer of standalone RPGs and scenarios for Call of Cthulhu, Trail of Cthulhu, and other RPGs inspired by the Cthulhu Mythos. The lineup included several titles from Australian publisher Cthulhu Reborn. For more than a decade Dean Engelhardt at Cthulhu Reborn has produced high-quality free scenarios, prop and handout packs, and graphics templates. In August 2020 Cthulhu Reborn published its standalone Lovecraftian survival-horror RPG Apocthulhu, followed in December by a System Reference Document (based on the SRDs for Mongoose’s Legend and Arc Dream’s Delta Green RPG) that opens the familiar percentile-based ruleset under the OGL.
- The complete 330-page Apocthulhu core rulebook of Lovecraftian post-apocalypse survival horror (plus the pay-what-you-want Apocthulhu Quickstart and the free Apocthulhu System Reference Document)
- The first two issues of the new Mythos magazine to watch, Bayt al Azif (issue 1, issue 2)
- The Apocthulhu campaign sourcebook Terrible New Worlds, with four diverse post-apocalypse survival horror settings
- Kenneth Hite’s massive Trail of Cthulhu bestiary Hideous Creatures
- The minimalist standalone RPG Tiny Cthulhu (based on Tiny Dungeon) and its scenario Sister of Yhanith’lei
- The voluminous historical source material and scenarios in Cthulhu Reborn’s Convicts & Cthulhu line, about Australia’s early history as a penal colony
0one Horror Maps
This all-new offer presented blueprints and floorplans of terrifying locations from 0one Games.
- Heavenring Village Virtual Boxed Set, a peaceful base for explorations of this offer’s dangerous settings
- Domain of Blood Virtual Boxed Set, set in a large gothic castle with lots of ravens in its loft
- Harker Asylum Virtual Boxed Set for 20th-Century horror
- The Terror of Tumbledown Game Pack, with maps of a large ruined manor plus a full-length Pathfinder 1E scenario set there
- Seven Ruined Town map sets: Ruined Town, Castle Falconflight, The Dungeon of Thirteen Undead, The Hill of the Haunting Spectre, The Lone Orc Sighting Tower, Old Observatory, and Temple, Farms, & Dungeon
- Four Eerie Forest map sets: Eerie Forest, Red Vampire’s Way Inn, Ruins of Spiderhaunt Manor, and Zombie Island
- Five mid-level Eerie Forest roleplaying scenarios for D&D 5E that use the maps in this bundle — One Night at the Red Vampire, The Invisible Hand, A Dead Reckoning, Black Magic , and Threads of the Orb Weaver
- Four more maps of diabolical locations: City of the Dead, Mad Scientist’s Laboratory, The Sunken City, and Vampire Castle
The Cthulhu Hack
This all-new offer presented The Cthulhu Hack from Just Crunch Games. This simple and accessible standalone investigative RPG, based on David Black’s minimalist fantasy game The Black Hack, pits ordinary people against the sanity-shattering horrors of the Cthulhu Mythos. With simple mechanics and just two basic resources — Flashlights (for spotting things, recalling facts, and research) and Smokes (for eavesdropping, fast talk, coercion, and bribery) — The Cthulhu Hack elegantly supports published scenarios and campaigns for any Cthulhoid RPG. Learn the whole system in 20 minutes, teach it to your players in five minutes more, and in another five their characters will be ready for a slow spiral into self-destruction.
- The Cthulhu Hack Core Book (plus the Gamemaster’s Reference, Nocturnal Rites Quickstart, and character sheet)
- The Dark Brood, about Shub-Niggurath
- The short campaign Forgotten Duty
- Five complete Hack investigations: The Haunter of the Dark, Mother’s Love, Three Faces of the Wendigo, Thro’ Centuries Fixed, and Valkyrie Nine
- Three Hack mini-sourcebooks: From Unformed Realms, Rhan-Tegoth, and Strange Materials
- The Dee Sanction core rulebook
September 2021
5E Platinum Showcase
This all-new offer gathered bestselling indie supplements for D&D Fifth Edition. Almost all these top-quality third-party supplements achieved DriveThruRPG’s “Platinum” sales rank or higher — that is, of the tens of thousands of products DriveThru sells, these titles rank in the top 1.44%.
- Ancestry & Culture: An Alternative to Race in 5E, More Ancestries & Cultures, and Custom Ancestries & Cultures (plus the Ancestry & Culture Pregenerated Characters and the free Character Sheets)
- The biopunk posthuman campaign setting GeneFunk 2090 and its sandbox supplement Shadows of Korea
- Sly Flourish’s Fantastic Adventures, a ten-scenario collection by the author of The Lazy Dungeon Master, and the companion book Art of Fantastic Adventures
- 5th Edition Horror from Fat Goblin Games
- Anatomy of Adventure and the Book of Wondrous Magic by bestselling designer M.T. Black
Mutant Crawl Classics
This all-new offer presented the gonzo-apocalypse RPG of technology and triumph in a devastated future, Mutant Crawl Classics from Goodman Games. Whether you’re a mutant, a seeker, a robot-killer, or a stoic shaman guarding forgotten ancient sciences, there are treasures to be won in the taboo lands and the radburned ruins of the Ancients. Based on Goodman’s Dungeon Crawl Classics RPG, Mutant Crawl Classics is a standalone game in the tradition of Gamma World and Metamorphosis Alpha.
- The complete 293-page Mutant Crawl Classics core rulebook (plus the MCC Judge’s Screen)
- The introductory adventure Hive of the Overmind
- The supplement The Data Orb of Metakind (published as adventure #8)
- Six full-length adventures that take your mutants from zero-level nobodies through level 5: #10: Seeking the Post-Humans (level-0 funnel), #2: A Fallen Star For All (level 1), #3: Incursion of the Ultradimension (level 2), #9: The Evil of the Ancients (level 3), #5: Blessings of the Vile Brotherhood (level 4), and #6: The Apocalypse Ark (level 5)
Mutants Power-Up
This small but mighty new offer, a sidekick to our revived January 2019 Mutants & Masterminds 3E Earth-Prime Bundle, added three recent M&M supplements from Green Ronin Publishing: the M&M 3E Deluxe Gamemaster’s Guide, the Superteam Handbook, and the Time Traveler’s Codex (plus the free Codex overflow booklet All Time, No Space).
Numenera Discovery
This new offer presented the updated and expanded 2018 version of Numenera, the science-fantasy RPG from Monte Cook Games of wonder and weirdness in the far future. The Numenera Discovery corebook and its companion rulebook Numenera Destiny were both funded in a spectacular US$845K September 2017 Kickstarter campaign.
- The complete Numenera Discovery core rulebook, the Player’s Guide, and the Numenera Destiny companion rulebook (plus the free Discover Your Destiny introductory primer and the Free RPG Day adventures Ashes of the Sea and Spire of the Hunting Sound)
- The Building Tomorrow campaign expansion
- The Priests of the Aeons character book
- The Ninth World Bestiary, Bestiary 2, and Bestiary 3
- The location sourcebook (uhh? sorta?) Voices of the Datasphere
- The Ninth World Guidebook and Technology Compendium: Sir Arthour’s Guide to the Numenera
- Slaves of the Machine God, a massive two-part campaign
- Explorer’s Keys, a collection of ten instant adventures
- Three Ninth World adventures: Forgetting Doomsday; The Thief, the Clave, and the Ultimatum; and Shadewalker
- Maps of the Ninth World 1 and Maps of the Ninth World 2
- The full-color Character and Creature Standups and the Character Portfolio
August 2021
City of Mist
City of Mist is a comic-book epic-myth neo-noir detective RPG from Son of Oak Game Studio about ordinary people with legendary powers in a mystery-shrouded metropolis. Using a skillfully enhanced Apocalypse Engine, City of Mist combines the super-detective mood of Daredevil and Jessica Jones with mythic themes out of the Fables comics and Neil Gaiman’s American Gods.
- The two core rulebooks: City of Mist Player’s Guide and MC Toolkit (plus the free Quick Start Rules)
- The All-Seeing Eye Investigations Starter Set
- The player-focused rules expansion If Dreams Could Kill
- Don’t Believe the Truth, a sourcebook about the Council of Avatars that rules the City
- Three District location sourcebooks: Independence, La Colonia de Sombras, and Tourist Trap
- The three-case story arc The Personal Vein: 1. Killing Her Softly, 2. Carnival of Machines, and 3. Broken Glass
- The full-color Location Maps and the MC Screen
- The five-track City of Mist Soundtrack with atmospheric music
Shadowrun Sixth World Stories
This all-new offer presented the 2019 Sixth Edition rulebook, the 2020 Beginner Box, and recent fiction for Shadowrun, Sixth World Edition, the cyberpunk-fantasy RPG from Catalyst Game Labs.
- The complete Shadowrun, Sixth World Core Rulebook and the Sixth World Beginner Box
- Seven full-length Shadowrun Sixth World novels: Shaken and Chaser (Russell Zimmerman): The Complete Frame Job (a compilation of six novellas); The Johnson Run by Kai O’Connal; Makeda Red by Jennifer Brozek; Tower of the Scorpion by Mel Odom; and Undershadows by Jason M. Hardy
- Four Sixth World anthologies: Spells and Chrome, Sprawl Stories, World of Shadows, and Drawing Destiny
- Adversary, an “enhanced fiction” short story with SR6 game stats
Metamorphosis Alpha 1E
This all-new offer from Goodman Games featured the 1976 First Edition of Metamorphosis Alpha, the vintage SFRPG of mutants and monstrosities in gonzo post-apocalypse adventures on a colossal generation starship.
- The 1976 Metamorphosis Alpha First Edition rulebook in a meticulous reproduction Goodman originally presented as Chapter Two of its Deluxe Collector’s Edition (2016)
- The location sourcebook Epsilon City
- Doom on the Warden, a long adventure that, 44 years after Metamorphosis Alpha debuted, finally lays a genuine path — a deadly, monster-filled path inspired by Tomb of Horrors — for players characters to discover the Warden‘s long-lost Level Zero, repair the ship, and set it once more on its long-interrupted journey
- The supplements Creatures & Gadgets, The Mutation Manual, and The Warden Armory
- The introductory sandbox campaign Death Ziggurat in Zero-G and the adventure modules The Android Underlords, The Captain’s Table, Level of the Lost, and Warden Adventures, plus the Book of Handouts
- The MA 1E Referee’s Screen
12 Doctors
This offer, a follow-up to our December 2018 Doctor Who RPG Bundle, presented a dozen Doctor Sourcebooks for Cubicle 7 Entertainment’s official Doctor Who: The Roleplaying Game. This all-new companion (hah!) included The First Doctor Sourcebook, as well as the Second, Third, Fourth, Fifth, Sixth, Seventh, Eighth, Ninth, Tenth, Eleventh, and Twelfth Doctor Sourcebooks.
July 2021
Fate Worlds and Toolkits
This giant offer gathered all the Fate rulebooks and Toolkits, Fate of Cthulhu and other standalone RPGs, and 45 wide-ranging Worlds of Adventure from Evil Hat Productions.
- All the rulebooks: Fate Core, Accelerated, and Condensed
- All the Fate Toolkit rules expansions: System, Adversary, Horror, Space, and the complete Fate Accessibility Toolkit, which debuted in finished form in this offer
- Fate of Cthulhu
- The full-size campaign supplements Shadow of the Century, Young Centurions, and Kaiju Incorporated
- Everything for Tachyon Squadron: the Tachyon Squadron corebook, Starfighter Academy, Those Who Were Here Before, Inside the Dominion of Unity, the Spaceship Construction Toolkit, and the Print and Play Spaceship Minis
- The setting collections Worlds on Fire and Worlds in Shadow
- Grouping the four dozen Worlds of Adventure by year: Fate Core – Worlds & Adventures 2014: Aether Sea, Romance in the Air, Save Game, The Secrets of Cats, Venture City. [Evil Hat published a short version of Venture City in 2014 as Venture City Stories. This offer presented the full-length 102-page Venture City (2016).]
- Worlds & Adventures 2015: The 3 Rocketeers, Behind the Walls, Eagle Eyes Frontier Spirit, Gods and Monsters, House of Bards, Masters of Umdaar, Nest, Psychedemia, Sails Full of Stars, SLIP.
- Worlds & Adventures 2016: Blood on the Trail, Deep Dark Blue, Ghost Planets, Good Neighbors, Knights of Invasion, Loose Threads, Morts, Nitrate City, Red Planet, Under the Table.
- Worlds & Adventures 2017: Andromeda, On the Wall, Prism, So the Story Goes, Straw Boss, Uranium Chef.
- Worlds & Adventures 2018: The Agency, Arecibo, Crisp Line, Grimoire The Ministry, The Way of the Pukona, Weird World News.
- Worlds & Adventures 2019: Almbrecht After Dark, The Clockwinders, Iron Street Combat, Ngen Mapu, Til Dawn, Wolf’s Head.
Warlock!
This all-new offer featured Warlock!, the old-school FRPG from Fire Ruby Designs inspired by the early days of British roleplaying. Ready your warhammer for rules-lite adventure in the dark yet wondrous spirit of early Games Workshop and the Fighting Fantasy gamebooks. Designed by Greg Saunders (Golgotha, Summerland, Exilium), Warlock! offers career-based characters, concise rules, and a unified 1d20+skill mechanic that adapts easily to published grim-and-perilous adventures and helps you create your own new stories.
- The Warlock! core rulebook and its two rules expansions, Warlock Compendium 1 and Compendium 2 (plus the free character sheet)
- The location sourcebooks Kingdom, Griff’s Vale, and Bridgetown
- The bestiaries Phantasmagoria and Goblins
- A book of nonplayer characters, Rogues’ Gallery
- The scenario collection Three’s Company
Fragged Aeternum
This new companion to our January 2019 Fragged Bundle added recent settings and adventures for Fragged Empire, the tactical RPG of exploration and rebuilding in “post-post-apocalyptic” adventures.
- The Fragged Aeternum gothic horror setting
- Antagonist Archive 1
- Three Fragged adventures: Endless Depths (for Aeternum) and Genetic Spectres and Alien Flame (for Empire)
- Three Fragged location books: Greyburgh Market (for Aeternum), Rachel Swagger’s Guide to Mishpacha (for Empire), and Arcane Bay (for Kingdom)
- Four Fragged Armoury books of personal Weapons and Outfits for Aeternum, Empire, Kingdom, and Fragged Seas
Zobeck 5E
This all-new offer presented sourcebooks and adventures set in the Free City of Zobeck from Kobold Press for D&D Fifth Edition. (We presented the 2012 Pathfinder version of two of these books in our July 2013 Bundle of Zobeck. These are the conversions for D&D 5E.)
- The Zobeck Gazetteer and Streets of Zobeck for 5E
- The massive subterranean campaign Empire of the Ghouls and its Empire of the Ghouls Map Pack
- The Underworld Player’s Guide with rules for eight subterranean player character races: darakhul, dark trollkin, derro, dhampir, drow, mushroomfolk, satarre (the Children of Nidhogg), and shades
- The adventure collection Eldritch Lairs
- The first Warlock Grimoire, a compilation of articles from the first ten issues of Warlock magazine made possible by Kobold’s long-running Warlock Patreon campaign
June 2021
The Yellow King RPG
This new offer presented the surreal supernatural game from Pelgrane Press, The Yellow King Roleplaying Game. Designed by Robin D. Laws (Cthulhu Confidential, The Esoterrorists), the brain-bending YKRPG uses the fast-playing “Quickshock” GUMSHOE system. Investigate the malign influence of Carcosa in mysteries of reality-changing horror across four different timelines inspired by the famous horror stories of Robert W. Chambers collected in The King in Yellow.
- The complete four-volume The Yellow King RPG by Robin D. Laws and its custom-composed suite of atmospheric music by James Semple, The Yellow King Suite
- A 192-page compendium of stunning handouts for The Yellow King RPG investigations, Absinthe in Carcosa
- The King in Yellow: Annotated Edition, a thorough explication of the original Robert W. Chambers story collection annotated by Trail of Cthulhu designer and Lovecraft scholar Kenneth Hite, published by Arc Dream Publishing
- Two volumes of Carcosan fiction by Yellow King RPG designer Robin D. Laws: the alternate-history novel The Missing and the Lost and — previously presented way back in the Bundle of Holding 3 (June 2013!) — the story collection New Tales of the Yellow Sign
Tunnels & Trolls 2
This new offer presented nearly two dozen solitaire and gamemastered adventures for the venerable FRPG Tunnels & Trolls.
- The Tunnels & Trolls Beginners Bundle
- 18 solitaire adventures (totalling 862 pages!): Alice in Weirdworld, Amulet of the Salkti, Beyond the Silvered Pane, Beyond the Wall of Tears, Blue Frog Tavern, Captif d’Yvoire, Caravan to Tiern, Dargon’s Dungeon, Dark Temple, Grimtina’s Guard, Labyrinth, Mistywood, Overkill, Red Circle, Deluxe Saving Fang From the Pits of Morgul, Sword for Hire, Weirdworld, When the Cat’s Away
- Five gamemastered adventures: Catacombs of the Bear Cult, Goblin Crag, Grimtooth’s Tomb of the Warhammer, Isle of Darksmoke, and Trollstone Caverns: Lair of the Silver Serpent
- The 2020 Second Edition of Ken St. Andre’s 1976 standalone T&T spinoff game, Monsters! Monsters!
Black Scrolls Map-Tiles
This all-new offer presented beautiful full-color digital battlemat tiles for any medieval FRPG. Created by Hungarian graphic artist Antal Kéninger of Black Scrolls Games and funded in a November 2017 Kickstarter campaign, the mix-and-match tiles in the Cities of the Black Scrolls series depict medieval city and village buildings, castle and fortress walls, inns and arenas, cathedral aisles and dungeon crypts. Print these modular .PDFs and assemble them into gorgeous battle sites for your game table, or import the digital .JPG and .PNG images into your favorite virtual tabletop.
- Start with the Medieval Fantasy Village, Modular Inn, and Cemetery
- Expand into City (plus the free City and Fortress Transition Tiles)
- Fortress, Castle, and Moat and River
- Cathedral and Dark Crypts
Dark Places & Demogorgons
Dark Places & Demogorgons is the 2017 tabletop horror roleplaying game of 1980s monster-of-the-week weirdness a la The Goonies, E.T., Weird Science, and Buffy. Amid sinister events in tiny Jeffersontown, Kentucky, your intrepid teen investigators — nerds, jocks, geeks, goths, punks, hoods, and the occasional teen wolf — face supernatural perils, meddlesome adults, clueless cops, and the horrifying ordeals of adolescence. Demogorgons uses the Survive This! rules system, a fast-playing fusion of Old School Revival spirit with modern rules inspired by D&D Fifth Edition. This all-new offer presented most of the DP&D game line along with its companion Survive RPG of gritty street-level superheroics, Vigilante City.
(Runehammer Games has adapted Vigilante City for its Index Card RPG system, and we presented that version in our March 2021 Index Card RPG Bundle. This Dark Places offer presented the original Survive This version.)
- The Dark Places & Demogorgons core rulebook, along with its Player Options & GM Guide and Dark Places GM Screen Inserts
- Two Dark Places setting guides: Santa Muerte and Jeffersontown
- The Dark Places Cryptid Manual (a modern-day OSR bestiary)
- Four monster guides: Vampire Sourcebook, Werewolf Sourcebook, UFO Investigator’s Handbook, and Ghost Hunter’s Handbook
- The Dark Places rules expansion Martial Arts Mayhem
- The Vigilante City Core Rules, the essential Villain Guide expansion, and the Print and Play Standees
- Two Vigilante City supplements: Superhero Team-Up and Into the Sewers
May 2021
Mongoose Traveller 2E
This was one of two all-new offers that presented the 2020 Second Edition Traveller game line from Mongoose Publishing. This offer had the Traveller 2E Starter Set and key supplements — everything you need to play any science fiction RPG campaign, from desperate battles across the stars against evil empires, through free traders operating on both sides of the law, to mercenary companies desperate to find their next ticket.
- The Mongoose Traveller Starter Set, comprising the rules and The Fall of Tinath campaign
- The Traveller Companion, a rules expansion
- The Central Supply Catalogue 2E and Vehicle Handbook 2E
- The essential ship-design supplement High Guard 2E and its Deployment Shuttle addition
- Six Referee’s Briefings: 1: Companies & Corporations — 2: Anomalies and Wonders — 3: Going Portside — 4: Mercenary Forces — 5: Incidents and Encounters — 6: Garden Worlds
- The MgT2 Referee’s Screen
Traveller Pirates of Drinax
This all-new offer presented one of the most acclaimed campaigns in Traveller history: The Pirates of Drinax. In the Trojan Reach star sector, the backwater world of Drinax once ruled an empire. Now King Oleb XVI enlists you as privateers to prey on ‘illegal’ trade in his vanished kingdom, to fund his ambitions to restore Drinax to glory. Will you help, and if so, how? All paths are open in this massive ten-part epic by Gareth Hanrahan (Eyes of the Stone Thief, The Dracula Dossier, The Darkening of Mirkwood). All these supplements and adventures require the Mongoose Publishing Traveller 2E core rulebook or the Traveller Second Edition Starter Set.
- The Pirates of Drinax sandbox campaign, along with its helpful Drinaxian Companion (a compilation of no less than ten earlier supplements)
- The three-part Shadows of Sindal campaign expansion
- Six Reach Adventures set in the Trojan Reach sector, site of the Drinax campaign: Marooned on Marduk, Theories of Everything, The Calixcuel Incident, Last Flight of the Amuar, The Borderland Run, and Exodus
Mythras Settings
This new offer presented recent campaign worlds and supplements for Mythras, the RuneQuest-based FRPG by The Design Mechanism.
- The 304-page Mythras core rulebook and its Mythras Companion rules expansion
- The standalone Lyonesse RPG core rulebook (based on the masterful trilogy of high fantasy novels by Jack Vance, author of The Dying Earth books) and two adventures: In High Dudgeon and Coddefut’s Stipule
- The worldbook Luther Arkwright: Roleplaying Across the Parallels and its eight-scenario campaign Luther Arkwright: Parallel Lines
- The sprawling jungle-hell sword-and-sorcery sandbox setting Monster Island, along with its Monster Island Companion — two books that can keep a play group busy for two years
- Two Combat Modules that explore the Mythras combat system in detail: Take Cover and Breaking the Habit
BattleTech: A Time of War
This new offer presented the 2013 BattleTech: A Time of War roleplaying rules from Catalyst Game Labs. Choose your life in the stellar empires of the far future — pilot, spy, mercenary, merchant, scientist, scout, renegade — and join the centuries-spanning conflicts of the Clans, Inner Sphere, and Periphery. With the AToW rulebook and its Companion expansion, you’ll explore the rich BattleTech setting and, if you also enjoy the BT board games, lend new dimension to your tactical encounters. How will you become a legend?
- A Time of War and its essential rules expansion A Time of War Companion (plus the free Quick-Start Rules and GM Screen)
- Three Era Reports: 3052, 3062, and 3145
- Three BattleTech Adventures: Necromo Nightmare, Empires Aflame, and War of the Tripods!
- The beautiful art book BattleTech: 25 Years of Art and Fiction
Legendary Planet
The Legendary Planet Adventure Path, a spectacular eight-part sword-and-planet fantasy campaign from Legendary Games, takes your characters through alien gateways across the multiverse to exotic worlds, and from 1st to 20th level and beyond. From the backwoods of a fantasy world to the farthest reaches of the cosmos — from grungy desert planets to waterworlds — from fascist dieselpunk asteroid mines to a Dyson sphere a hundred million miles across — sword-swingers and spell-slingers work with scoundrels and seekers to unravel cryptic alliances bent on universal domination, or annihilation. This all-new offer provided the complete Legendary Planet line in dual versions for both D&D Fifth Edition and Pathfinder First Edition. This list starts with links to the 5E versions on DriveThruRPG:
- 5E: The complete 748-page Legendary Planet Adventure Path
- Stargates
- Six Legendary Worlds location sourcebooks: Calcarata, Carsis, Melefoni, Polaris 7, Terminus, and Volretz
- Treasury of the Machine
And here are links to the Pathfinder versions of the same books:
- Pathfinder: Legendary Planet Adventure Path
- Stargates
- Six Legendary Worlds sourcebooks: Calcarata, Carsis, Melefoni, Polaris 7, Terminus, and Volretz (a seventh Legendary Worlds sourcebook available only for Pathfinder and Starfinder, Jowchit, wasn’t included in this offer)
- Treasury of the Machine
April 2021
Dusk City Outlaws
Dusk City Outlaws is a fantasy heist RPG from Scratchpad Publishing about criminal cartel capers in the sprawling metropolis of New Dunhaven. Inspired by books, TV shows, and movies like The Lies of Locke Lamora, Leverage, and Ocean’s Eleven, Dusk City Outlaws casts players as a crew of thieves, con artists, and assassins, drawn from the eight colorful cartels that rule the city’s criminal underworld. The players take a Job, devise a plan, do the legwork, pull off the Job, and then survive long enough to get paid. The streamlined DCO rules use a sleek narrative dice system that makes the game easy to start playing on a moment’s notice.
- The complete 362-page full-color Dusk City Outlaws Core Game (previously in the Indie Cornucopia 6, November 2018)
- The Turf Wars campaign expansion
- More than a dozen ready-to-run heists: The Canal, Gunpowder, Stonesetter, Masquerade, Jailbreak, Ledger, Wolf, Museum, Portrait, Rat, Magistrate, and Ruin Jobs
- An an offbeat horror-themed heist, The Zombie Job
Dungeon Crawl Classics
This all-new offer presented the Dungeon Crawl Classics RPG from Goodman Games. Not exactly a retro-clone but suffused with old-timey brio, DCC RPG glories in its own loopy and lurid, giddy and gaudy aesthetic. In all its heady adventures it’s easy to stay focused on DCC RPG‘s goal: “Adventure as 1974 intended you to.”
- The complete 506-page DCC RPG rulebook (fourth printing)
- The popular 0-level “funnel” adventure Sailors on the Starless Sea
- The low-level DCC adventures The Queen of Elfland’s Son, Moon-Slaves of the Cannibal Kingdom, and The Star Wound of Abaddon
- Three higher-level DCC adventures: Emirikol Was Framed!, Beyond the Black Gate, and Imprisoned in the God-Skull
- The Gen Con 2017 DCC tournament module The Black Heart of Thakulon the Undying
- The DCC Judge’s Screen
DCC Lankhmar
Lankhmar: the City of Seven-Score Thousand Smokes and twice as many thieves, including Fritz Leiber‘s most famous creations, Fafhrd and the Gray Mouser. This all-new offer presented the Dungeon Crawl Classics Lankhmar setting from Goodman Games.
- The DCC Lankhmar Boxed Set (along with the DCC Quick Start Rules)
- The location sourcebooks A Dozen Lankhmar Locations and The Land of Eight Cities
- Four low-level Lankhmar adventures: Gang Lords of Lankhmar, The Fence’s Fortuitous Folly, Acting Up in Lankhmar, and Grave Matters
- Three higher-level adventures: Rats of Ilthmar, Violence for Votishal, and Blasphemy and Larceny in Lankhmar
Mike Resnick novels
This all-new fiction offer presented a dozen space opera and steampunk fantasy ebook novels by Mike Resnick published by Pyr Books. Mike Resnick (1942-2020) wrote more than 70 wide-ranging science fiction novels and hundreds of short stories that won many awards.
- All four Weird West steampunk fantasies starring Doc Holliday: 1: The Buntline Special, 2: The Doctor and the Kid, 3: The Doctor and the Rough Rider, and 4: The Doctor and the Dinosaurs
- The three Dead Enders novels of interstellar espionage: 1: The Fortress in Orion, 2: The Prison in Antares, and 3: The Castle in Cassiopeia
- All five Starship military space operas: 1: Mutiny, 2: Pirate, 3: Mercenary, 4: Rebel, and 5: Flagship
See Amazon’s Mike Resnick page for many more novels by this prolific writer. (Note: These are Amazon affiliate links to the Kindle editions. If you purchase these ebooks through Amazon, the Bundle of Holding receives a small cut of the payment at no extra cost to you.)
Chivalry and Sorcery
This all-new offer presented the venerable Chivalry and Sorcery in its new Fifth Edition from Brittannia Game Designs. Long respected for historical accuracy — even in its depiction of arcane magick — C&S authentically conjures the glories of Europe’s Middle Ages: courtly grandeur, tournaments and jousts, fantastic beasts of myth and folklore, and diverse visitors and cultural influences from faraway lands. The 2020 Fifth Edition refines and streamlines the rules to embody a complete experience of every major period of Europe’s Middle Ages. (This C&S rules set is its own Fifth Edition, not a supplement for D&D Fifth Edition.)
- The complete 602-page Chivalry and Sorcery Fifth Edition Core Rule Book, along with its Character Generator Excel spreadsheet utility (plus the free Quickstart Rules, Player Aid Pack, and character sheet)
- The rules expansion Nightwalkers, which lets you play vampiric and lycanthropic characters
- Four Companion character supplements from earlier editions (and still compatible with 5E) — Dwarves’ Companion, Elves’ Companion, Armourers’ Companion, and Knights’ Companion
- The location sourcebooks Dragon Reaches of Marakush (plus its Dragon Reaches Map) and Anderia (along with its Anderia Map)
- Three complete adventures: Treachery, Treason, and Creag Hill
- The Art of Chivalry and Sorcery
- The C&S GM Screen for C&S 5E
March 2021
Coriolis-Loop 2
This new companion to our November 2018 Coriolis & Tales From the Loop Bundle added recent supplements and scenarios for the Coriolis – The Third Horizon and Tales From the Loop RPGs from Free League Publishing.
- The Tales from the Loop RPG Starter Set and the Tales From the Loop scenario collection Out of Time
- The standalone Things From the Flood core rulebook, a sequel game to Tales From the Loop that updates the setting to the 1990s
- The Coriolis location sourcebook Aram’s Secret
- Emissary Lost (the first part of the Coriolis campaign Mercy of the Icons) and The Last Voyage of the Ghazali (a prelude to the same campaign)
- Coriolis Scenario Compendium 1
Hyperborea
This all-new offer presented the Astonishing Swordsmen & Sorcerers of Hyperborea sword-and-sorcery FRPG from North Wind Adventures.
- The 622-page AS&SH Compleat Second Edition core rulebook
- Seven ready-to-play adventure modules that take your characters from 1st level to 7th level and beyond: Rats in the Walls and Other Perils (character levels 1-2), The Anthropophagi of Xambaala (levels 1-3), Ghost Ship of the Desert Dunes (2-4), The Beasts of Kraggoth Manor (4-6), Forgotten Fane of the Coiled Goddess (5-7), The Lost Treasure of Atlantis (6-8), The Sea-Wolf’s Daughter (7-9)
- AS&SH Rogues Gallery II (pregenerated player characters) and the AS&SH Referee’s Screen
Hardboiled Radio
This was an unusual offer of MP3 audio files of vintage Old-Time Radio (OTR) crime dramas from the Golden Age of Radio, 1939-51. These dozens of half-hour episodes, all remastered and re-engineered by publisher Nathan and Evan to sound crisp and new, are sold through DriveThruRPG’s sister site, DriveThruFiction.
- The New Adventures of Sherlock Holmes
- The Adventures of Sam Spade, Detective
- The Adventures of Philip Marlowe
- The New Adventures of Nero Wolfe
- Inner Sanctum Mystery
- The Whistler
You can hear thousands of complete low-fidelity episodes from hundreds of OTR series at the Internet Archive and on fan sites like Old Time Radio Downloads and Old Radio World.
GUMSHOE 3
This was our third offer featuring RPGs of mystery and detection that use the GUMSHOE system designed by Robin D. Laws and published by Pelgrane Press. This new offer presented recent standalone games such as the entire TimeWatch product line and Kenneth Hite’s The Fall of Delta Green.
- The Fall of Delta Green core rulebook, plus Fall designer Kenneth Hite’s relevant treatise Las Vegas: 1968
- The complete TimeWatch core rulebook and the TimeWatch GM Screen and Resource Book
- The TimeWatch supplements The Valkyrie Gambit, Behind Enemy Times, and The Book of Changing Years
- The Gaean Reach, based on the science fiction novels of Jack Vance (previously in the November 2015 Indie Cornucopia 3), and The Gaean Reach Gazetteer
- Gareth Ryder-Hanrahan’s Pathfinder/GUMSHOE mashup Lorefinder
- As a convenience to our customers, we included the free Fall of Delta Green quickstart rules released for Free RPG Day 2018, with Gareth’s DG adventure “On a Bank, by Moonlight.”
Index Card RPG
Index Card RPG is a light but complete D20 roll-over rules system from Runehammer Games with simple character creation, fast-playing combat, and all the timers, targets, monsters, and miniatures you need to play right away. ICRPG is a toolset of do-it-yourself techniques to streamline any game. It’s a mentality, a philosophy. Watch Dave Thaumavore’s video reviews of much of the Index Card line, and check Die Heart’s big list of Index Card RPG resources.
- The complete 192-page Index Card RPG core rulebook (previously in our November 2017 Old School Revival 5), plus the free ICRPG Quickstart
- The key supplements ICRPG Magic and ICRPG Worlds, along with the impressive World Map Poster Pack and Doomvault Mega Map
- Altered State, a cyberpunk sourcebook
- Four complete campaign settings: Vigilante City (superheroes), Xeno Dead Zone (“Game over, man!”), Blood and Snow (Ice Age adventures), and Bearcats (teens fighting invaders)
- Heroes of the Hammer, a collection of 44 pregenerated fantasy characters
- Two adventures by YouTube video reviewer and ICRPG fan Dave Thaumavore: Age of Snakes and The Turnip Knights
February 2021
HERO System 6E and Champions 6E
These two giant offers featured the 2009 Sixth Edition of the HERO System from Hero Games. The matchless flexibility of the HERO System lets you create any character, super power, spell, equipment, vehicle, or headquarters you can imagine, and the 6E version is the most detailed and comprehensive ever.
- All the 6E corebooks: the abbreviated one-volume HERO System Basic Rulebook (start here) and the massive full-length two-volume compendium: V1 Character Creation and V2 Combat and Adventuring
- The Advanced Player’s Guide and Advanced Player’s Guide II
- The 6E versions of the Equipment Guide, Skills, the Grimoire, the Bestiary, and Martial Arts
- Fantasy Hero 6E and Star Hero 6E (both previously presented in our November 2013 HERO System Bundle)
- The Ultimate Base
The HERO System sprang from Champions, and The Super Roleplaying Game has always been its flagship. The Sixth Edition Champions line updates decades of published supplements and sourcebooks, and adds new material adapted from the Champions Online MMO.
- The standalone Champions Complete rulebook (previously in our November 2013 offer)
- The Champions 6E campaign sourcebook and the 6E Champions Universe setting book
- Powers, an update of the Fifth Edition UNTIL Superpowers Database supplements
- The Galaxy-spanning Champions Beyond
- All three Villains compilations — V1 Master Villains, V2 Team Villains, and V3 Solo Villains — as well as The Book of the Empress (about Istvatha V’han, the Empress of a Billion Dimensions)
- A collection of pregenerated superhero characters, Book of Templates
Birthday 2021
To mark the eighth anniversary of the debut of the Bundle of Holding (February 20, 2013), we once more assembled a collection of top-quality free RPGs and audaciously asked customers to pay money for them. Why? It was a charity offer benefiting the the RPG Creators Relief Fund. The RCRF is a 501(c)(3) nonprofit charity founded to provide financial assistance to tabletop roleplaying creators suffering hardship due to medical emergencies, natural disasters, and other catastrophic situations.
- The Happiest Apocalypse on Earth
- Zafir: Tactical Roleplaying, a high-crunch system for strategic cooperative play
- Forge Engine, a universal system by Justin Halliday (Hero Kids)
- Deeds, Not Words, a historical story game about the suffragettes
- Two games that use the fast-playing, straightforward SFX rules: Kapow! and Zap!
- Five scenarios of cosmic horror set during the Great Depression, from the collection No Security by Caleb Stokes (Red Markets): Bryson Springs, Revelations, The Fall Without End, The Red Tower, and The Wives of March
Old School Cool
This all-new collection featured stylish and inventive new takes on the Old School Revival spirit of roleplaying’s earliest days.
- Ben Dutter’s Vagabonds of Dyfed and its campaign toolkit and setting guide, Dortoka: City on the Sea of Glass
- Hypertellurians, a colorful retro science-fantasy game with a pulp sensibility
- Pariah — “psychedelic proto-Neolithic animist Old-School roleplaying”
- Fallen Justice, an OSR take on Iron Age grim-and-gritty comic-book vigilantes
- Several rules-light games by Diogo Nogueira at Old Skull Publishing, including Sharp Swords & Sinister Spells, plus its Addendum rules expansion that’s twice as long as the corebook
- Diogo’s cosmic-level “star-and-sorcery” RPG, Solar Blades & Cosmic Spells, and its adventure The Egyptian Situation From Outer Time
- Diogo’s “street-and-sorcery” take on modern urban fantasy action-horror adventures, Dark Streets & Darker Secrets, plus its GM Screen and the vampiric supplement Streets of Blood
Atomic Robo
This new offer presented the Eisner Award-nominated Atomic Robo comic series from Tesladyne LLC, plus the 2014 Fate-based Atomic Robo RPG from Evil Hat Productions. In 1923 Nikola Tesla unveils a robot with automatic intelligence: Atomic Robo! Granted full American citizenship in 1938 after a secret military operation, Robo founds Tesladyne, a two-fisted think tank that explores the fringes of scientific inquiry. After decades of high-octane, full-contact hypothesis testing at the edge of human knowledge, Robo and the Action Scientists of Tesladyne are the go-to defense force against the unexplained: giant monsters, walking pyramids, underground cities, trans-dimensional vampires, and one particularly annoying dinosaur. Atomic Robo reads like the Ghostbusters, Indiana Jones, Buckaroo Banzai, and Rocketeer movies crammed into a robot who wears pants. Jump in anywhere — each graphic album is a self-contained story, so you can read them in any order.
Some of these albums are available through Amazon (affiliate links below).
- Atomic Robo and Other Strangeness
- The Flying She-Devils in Raid on Marauder Island
- The Ghost of Station X
- The Nicodemus Job
- The Ring of Fire
- The Savage Sword of Dr. Dinosaur
- The Shadow From Beyond Time
- The Spectre of Tomorrow
- The Temple of Od
- Three Tesladyne guides: Tesladyne Field Guide, FM-Ultra Field Manual, and Dr. Dinosaur’s Time Travel Guide
- Evil Hat’s standalone Atomic Robo RPG and its sole supplement, Majestic 12
January 2021
Palladium Mutants and Ninjas
This new offer presented the After the Bomb® and Ninjas & Superspies™ RPG lines from Palladium Books. Many of these books were written by the late Erick Wucjik (Amber Diceless Roleplaying), and they remain some of the finest works Palladium has published.
- The complete Ninjas & Superspies Revised rulebook (2001) and its major supplement, Mystic China
- The After the Bomb 1E (1986) and After the Bomb 2E (2001) rulebooks
- The road-warrior rules expansion and location sourcebook Road Hogs
- Five more After the Bomb supplements: Mutants in Orbit, Mutants Down Under, Mutants of the Yucatan, Adventures in the Yucatan, and Mutants in Avalon — the last is an early work by James Wallis (Baron Munchausen)
- Twelve issues of Palladium’s in-house magazine, The Rifter,® with Ninjas and After the Bomb articles and scenarios.
Forbidden Lands
Forbidden Lands from Free League Publishing (Alien, Vaesen, Coriolis) is an open-world survival FRPG built on the “Year Zero” rules engine (Mutant: Year Zero, Tales From the Loop). You’re not heroes sent on missions dictated by others — instead, you are raiders and rogues bent on making your own mark on a cursed world. The game plays as an Old School hexcrawl. Scattered all across the map are adventure sites, exciting location-based scenarios characters can interact with in many different ways. You can visit all sites independently and in any order. By building the campaign incrementally using the modular adventure sites, the Gamemaster need never lead the characters by the nose, and can always make sure they don’t miss the story. You’ll discover lost tombs, fight terrible monsters, wander the wild lands and — if you live long enough — build your own stronghold.
- The Forbidden Lands Core Game and Card Deck (plus the free Quickstart rules)
- The Bitter Reach campaign setting and the Bitter Reach Map & Cards Pack
- The full-length campaign module Raven’s Purge
- The adventure site collection The Spire of Quetzel and the honey-drenched scenario anthology Crypt of the Mellified Mage
Glen Cook
You may best know fantasy and sf novelist Glen Cook for his Chronicles of the Black Company, dark military fantasies about an elite medieval mercenary unit. But aside from the Black Company and his other popular sequence, the Garrett P.I. hardboiled detective fantasies, Cook has written dozens of other fantasies and space operas in four different series or as free-standing narratives. This all-new offer of ebook novels presented Cook’s entire nine-book Dread Empire series (1979-2012) as well as his Darkwar and Starfishers trilogies and five standalone novels published by Night Shade Books. (Amazon affiliate links below.)
- A Cruel Wind, an omnibus of the three main Dread Empire novels (2006)
- A Fortress In Shadow, an omnibus of the two prequels (2007)
- An Empire Unacquainted with Defeat, a collection of short fiction set in the Dread Empire (2008)
- Wrath of Kings, an omnibus of the three Dread Empire sequel novels (2018)
- The Starfishers trilogy, a science fiction series that draws on elements of Norse mythology: 1: Shadowline, 2: Starfishers, 3: Stars’ End
- One of Cook’s most admired books — his follow-up to the Starfishers sequence, A Passage at Arms, a space opera recasting of World War II submarine warfare
- The Darkwar trilogy, a stunning science fantasy epic that originally appeared as Doomstalker, Warlock, and Ceremony
- Four standalone novels: The Swordbearer (1982); A Matter of Time (1985); The Dragon Never Sleeps (1988 — a favorite of Cook fans); and Sung in Blood (1992)
Troika!
This all-new offer presented Troika! from Melsonian Arts Council. You are a wizard, a warrior, or maybe a macrame owl, dimension-hopping in your golden barge among the crystal spheres strung like pearls across the hump-backed sky. The simple Troika! rules, inspired by the 1980s Fighting Fantasy gamebooks, let beginners and jaded roleplayers alike go wild in crazed cross-planar pursuits. Whether you’re pruning a Floral God, infiltrating the Palace of Tigers, or helping His Moist Magnificence, the slug monarch King Juniper Jupiter Lexx-Hafwall IV, Troika! lets you trip the light fantastic, or maybe just trip out, in visionary adventures fueled by hallucinatory creativity.
- The Troika! Numinous Edition core rulebook (plus the Troika Initiative Cards)
- The Acid Death Fantasy desert pointcrawl setting
- A setting of other-dimensional science-fantasy invasion, described across three zines: Terror of the Stratosfiend issue #1, issue #1.5, and issue #2
- The adventures So You’ve Been Thrown Down a Well, Fronds of Benevolence, and House of the Red Doors
- The Axes & Orcs Compendium, a potpourri of science-fantasy character backgrounds
John Carter of Mars
This all-new offer presented the licensed John Carter of Mars RPG line from Modiphius Entertainment based on the Martian planetary romances of Edgar Rice Burroughs. Explore the wonders of Barsoom as pilots, warriors, scientists, or one of the terrifying green Tharks. Experience a dying world of dry ocean beds where giant four-armed barbarians rule, of crumbling cities home to an advanced but decaying civilization, of strange beasts and savage combat, where love, honor, and loyalty become the stuff of adventure.
- The complete John Carter of Mars core rulebook (plus the free character sheets
- Three “Era” supplements that permit play at different times in the chronology of the novels: Dotar Sojat Era, Jeddak of Jeddaks Era, and Prince of Helium Era
- The Phantoms of Mars Campaign Guide
- The Landscapes and Locations Deck and the Characters and Tokens Deck
- The Barsoom and Korad Legacy Map & Travel Guide with beautiful full-color maps
- The John Carter of Mars Narrator’s Screen & Narrator’s Kit
Jackie’s Dreaming
This all-new offer presented White Wolf’s Changeling: The Dreaming Storyteller game in its lavish 2017 20th Anniversary Edition from Onyx Path Publishing. Changeling is a modern-day fantasy roleplaying game of fae wonder and imagination, of keeping beautiful dreams alive in the Gothic-Punk World of Darkness. Many of Changeling‘s dreams were first imagined by the late Jackie Cassada, a prolific writer for multiple White Wolf game lines in collaboration with her partner of 57 years, Nicky Rea. In December 2020 Jackie died of COVID-19. Nicky faced enormous medical bills, so Onyx Path kindly contributed this Changeling 20A benefit. All money from this offer (after payment gateway fees) went to help Nicky through a tough time.
- The Changeling: The Dreaming 20th Anniversary Edition core rulebook (plus the Concordia Map and the free World of Darkness 20A Character Sheets)
- The C20 Player’s Guide and C20 Ready Made Characters
- Book of Freeholds
- C20 Storyteller’s Screen
- Yours to Keep: A C20 Jumpstart
- Jackie Cassada’s C20 novel The Cup of Dreams (fourth in her “Immortal Eyes” series) and the story collection Anthology of Dreams
December 2020
Blades in the Dark
This new offer presented Blades in the Dark from One Seven Design Studio, along with five standalone Forged in the Dark spinoff games based on the Forged System Reference Document. Strongly funded in a March 2015 Kickstarter campaign, Blades is one of the most acclaimed and influential RPGs of the past decade. In the night-shrouded city of Doskvol, your crew of scoundrels pulls heists and settles scores to rise through the underworld hierarchy. There are chases, bloody skirmishes, occult mysteries, dangerous bargains, and riches to be had — if you’re bold enough to seize them. Blades designer John Harper (Agon, Lady Blackbird) fine-tunes the Apocalypse Engine system, adding rules for clocks, stress, and Devil’s Bargains that ensure fast play and suspenseful choices.
- The complete Blades in the Dark core rulebook (previously in our November 2019 Indie Cornucopia 7)
- Several excellent play aids for Blades games: the incredibly detailed Doskvol Street Maps, the Duskwall Heist Deck for fast job creation, and the creative Alone in the Dark Solo Rules
- The Forged in the Dark standalone games: Band of Blades, dark military fantasy a la Glen Cook’s Black Company series (Off Guard Games)
- A Fistful of Darkness, Weird Western fantasy (Tse Tse Worldwide Productions)
- Glow in the Dark , post-apocalyptic gang warfare (Don’t Roll a One)
- Hack the Planet, climate-change cyberpunk dystopia (Samjoko Publishing)
- Scum and Villainy, about starship crews making ends meet on the galactic fringe (Off Guard Games)
The Expanse RPG and Modern AGE
This all-new offer presented two contemporary and science fiction RPGs that use the Adventure Game Engine (AGE) from Green Ronin Publishing: Modern AGE, for high-power action from the Industrial Revolution onward (2018), and The Expanse Roleplaying Game (2019), based on James S. A. Corey’s mega-popular The Expanse science fiction novels of diplomacy, discovery, and danger in the future Solar System.
- The complete standalone The Expanse RPG core rulebook and The Expanse Game Master’s Kit (plus the free Expanse Quickstart)
- The six-scenario Expanse RPG campaign Abzu’s Bounty and the short adventure Salvage Op
- The Modern AGE Basic Rulebook, the Modern AGE Companion, and the Modern AGE Game Master’s Kit (plus the free Modern AGE Quickstart)
- The cross-dimensional Modern AGE campaign setting Threefold (and it has a free Threefold Quickstart too)
- Enemies & Allies for Threefold and other Modern AGE games
- The full-length Modern AGE adventure Missions: Warflower
Savage Rifts
We presented Rifts® for Savage Worlds, the Pinnacle Entertainment adaptation for the fast-furious-fun Savage Worlds Adventure Edition (SWADE) rules of Kevin Siembieda’s Rifts® RPG from Palladium Books. Funded in a spectacular April 2016 Kickstarter campaign, Savage Rifts® enlists you in the Tomorrow Legion for a campaign of railgun-shredding, mega-powered magic-flinging adventure across a future Earth shattered by otherworldly invasions.
- The Tomorrow Legion Player’s Guide (plus the free Savage Rifts form-fillable character sheet (SWADE Edition) and Savage Rifts Bookmarks)
- Savage Rifts Game Master’s Handbook (plus the free Savaging Your Favorite Rifts Ideas and the One-Sheet adventure The Call in the Night)
- The Tomorrow Legion Field Manual character expansion
- Savage Rifts Archetypes Set 1 (six pregenerated player characters)
- Savage Foes of North America
- The Mega Power List
- The full-length adventure Garnet Town Gambit
- Six Savage Rifts Combat Maps: Castle Refuge, Forest Glade, Ley Line, Nexus Point, North America (Revised), and Wasteland
- The Savage Rifts GM Screen Inserts
Savage Explorer Essentials
Pinnacle Entertainment published Savage Worlds Explorer’s Edition (SWEX) in 2007. The Bundle of Holding has presented many SWEX campaign settings, including Deadlands Reloaded, Rippers, East Texas University, The Last Parsec, Solomon Kane, Weird War I and II, Flash Gordon, and more. This offer gathered all the SWEX rules companions for fantasy, horror, science fiction, and superheroics, along with some of the earliest and best-loved settings like 50 Fathoms.
- SWEX rules companions: Savage Worlds Fantasy Companion, Super Powers Companion Second Edition, Horror Companion (previously presented in our October 2015 Bundle of Nerves 3), and the Science Fiction Companion (previously in The Last Parsec Bundle, May 2019)
- 50 Fathoms Explorer’s Edition the adventure Fire & Earth, and the 50 Fathoms Figure Flats
- The Evernight campaign setting, plus the Evernight Figure Flats, Gothic Figure Flats, and the Evernight GM Screen Inserts
- Necessary Evil Explorer’s Edition, Necessary Evil 2: Breakout, and the Necessary Evil Figure Flats
- The Slipstream corebook, the adventure Heart of Steel, the Slipstream Figure Flats, and the Slipstream Customizable GM Screen Inserts (all previously in the Pulp Adventure Bundle, May 2016)
- Savage Worlds Game Master’s Screen Inserts
Spire
This new offer presented Spire, the urban industrial fantasy-punk RPG co-designed by Grant Howitt (Goblin Quest, Honey Heist, Crash Pandas). In a mile-tall city of a thousand gods, you’re a dark elf who has joined the Ministry resistance movement to overthrow your cruel high-elf overlords. Subvert, intrigue, and fight your way from the subterranean levels of Derelictus and Red Row up to the frozen reaches of Amaranth and New Heaven, in a superbly imaginative weird-fantasy setting funded in a July 2017 Kickstarter campaign.
- The complete Spire: The City Must Fall core rulebook (previously presented in the November 2018 Indie Cornucopia 6)
- The sourcebooks Strata (funded in a separate October 2018 Kickstarter campaign), Black Magic, and Codex of the Deep Spire
- The scenario collection Shadow Operations
- Book of Masks, advertising the latest and most fashionable masks available to the aelfir and wealthy drow who want to hide their face but still look good
- Secrets Kept from the Sun, a short treatise by Chad Walker (Cryptomancer) about the elven opsec used by the Ministry of Our Hidden Mistress to outwit the Paladins of the Solar Guard
- Three “campaign frameworks” designed to get you started playing fast: Blood and Dust, Eidolon Sky, and The Kings of Silver
- Seven MP3 tracks from Tabletop Audio composed especially for the Spire Kickstarter campaign
November 2020
Indie Cornucopia 8
In time for the American Thanksgiving holiday, we launched our all-new eighth annual collection of top-quality small-press RPGs.
- Brindlewood Bay (The Gauntlet)
- Flying Circus (Erika Chappell, Newstand Press)
- Flotsam: Adrift Among the Stars (Black Armada)
- Glitch, 0th Edition (Jenna Katerin Moran) [this was the “Zero-th Edition” of Glitch made available in early 2020 to Kickstarter backers, not the Glitch First Edition published the day this offer launched.]
- Miserable Secrets, plus its Omen Deck (Fantasy Heartbreaker)
- Thousand Year Old Vampire (The Hutchingsonian Presents)
- Upwind, plus its Upwind Knight’s Deck (Biohazard Games)
Symbaroum Settings
This new companion to our August 2018 Symbaroum Bundle added recent sourcebooks and adventures for Symbaroum, the dark fantasy RPG from Free League Publishing. Most of these extended explorations of the primeval dark forest of Davokar were funded in Kickstarter campaigns in March 2017 (Karvosti), October 2017 (Monster Codex), April 2018 (Yndaros), and March 2019 (Symbar). These location sourcebooks continue the epic Throne of Thorns campaign begun in the rulebook and the early supplement Thistle Hold.
- Symbar – Mother of Darkness, about the wildest and darkest parts of Davokar, plus its dedicated play aids Davokar Game Master’s Screen, Davokar & Symbar Hexagon Map, and Ruins of Symbar
- Karvosti – The Witch Hammer, a location sourcebook with the second part of the Throne of Thorns campaign (plus its appendix Hidden Treasures of Davokar and the free scenario Grey Wade Crossing)
- Yndaros – The Darkest Star, a sourcebook about the region’s capital city (plus its City Adventures and Secrets of Yndaros supplements)
- Monster Codex and its Adventure Locations
- Adventure Pack 2 and Adventure Pack 3
Starfinder Empires
This new offer presented third-party supplements compatible with Paizo Publishing’s Starfinder space-fantasy RPG. Starfinder launches the Pathfinder rules system into a high-energy universe of futuristic fantasy adventure. Paizo’s corebook takes a straight-faced approach closer to Star Frontiers than Gamma World, with envoy characters, mechanics, technomancers, solarians — humans, androids, reptilians, ratfolk, bugfolk — system-spanning megacorporations, space stations five miles wide, Death’s Head Necrogliders, and entire worlds run by Cthulhoid cults. These third-party supplements from Rogue Genius Games, Legendary Games, and Fat Goblin Games expand the game in all directions, with guides to stellar piracy, robot companions, owning your own star system, celebrity careers, gigantic mantis shrimp, and mutated weregorilla criminal mastermind Tarq Grazza.
- From Rogue Genius: the Starfarer’s Companion rules expansion, Advanced Skill Guide, the introductory adventure Blood Space and Moon Dust, and three Blood Space Gazetteers (The Solar Court, Tor, Ulo) set in the Xa-Osoro System introduced in Blood Space and Moon Dust
- From Legendary Games: Star Empires Compendium (found and operate your own stellar empire in the mode of Legendary’s Ultimate Kingdoms series) and the Alien Bestiary
- From Fat Goblin Games: Alien Evolution: Cosmic Race Guidebook, Service Bots and Synthetic Companions, and the campaign sourcebook Pirates of the Starstream
Worldbuilder’s Toolkit 7
This all-new offer was the seventh in our annual (well, mostly) series of gamemastering texts.
- Kenneth Hite’s Suppressed Transmission: The First Broadcast and The Second Broadcast (Steve Jackson Games)
- Two analytical texts by Robin D. Laws: Beating the Story and Robin’s Laws of Good Gamemastering
- Sly Flourish’s Return of the Lazy Dungeon Master (plus The Lazy DM’s Workbook)
- The Kobold Guide to Gamemastering from Kobold Press
- The White Box Essays, Jeremy Holcomb’s advice on board and card game design, production, publishing, and marketing
- The Compendium of Contemporary Weapons from Palladium Books
- Dungeons for the Master (Dicegeeks)
- 20 Dungeon Starters for Dungeon World (Lampblack & Brimstone)
- Two big troves of ready-to-use dungeon maps from the king-hell mapper of the Old School, Dyson Logos: Commercial Map Pack 2018 and 2019 (ZEROBarrier)
October 2020
Kult: Divinity Lost
This all-new offer presented the entire product line to date from the 2018 Helmgast edition of the acclaimed RPG of contemporary Gnostic horror, Kult. The world around us is a lie, and humanity is trapped in Illusion. By discovering the truth about our prison, our captors, our hidden past, and our Shadow selves, player characters hope to awaken from their induced sleep and take control of a stolen destiny. Funded in a February 2016 Kickstarter campaign, the new Kult: Divinity Lost updates the original 1991 Kult to the present with an entirely new rules set Powered by the Apocalypse. But just as before, death in Kult is only the beginning. Escape your nightmares, strike bargains with demons, and try to stay alive in a world full of pain.
- The Kult: Divinity Lost core rulebook (2018)
- The full-length campaign The Black Madonna
- Taroticum and Other Tales, a collection of seven short scenarios
- The unsettling Kult: Divinity Lost Tarot Cards, the Kult: Divinity Lost Gamemaster Screen, and the useful Kult Reference Deck
Demon Lord Legacies
This all-new companion to our May 2017 Shadow of the Demon Lord offer added dozens of recent supplements for Shadow of the Demon Lord, the dark fantasy RPG from Schwalb Entertainment of grim heroism against a cosmic destroyer.
- The 200-page magic expansion Occult Philosophy
- The complete campaign Queen of Gold: Tales of the Pirate Isles
- Five Legacies of Shadow that reveal forgotten terrors back to wreak havoc in the land of Rûl: Black Sun Dawn, Curse of the Spider Wood, In the Emperor’s Secret Service, Men of Gog, and Scions of the Betrayer
- Four Paths of Shadow character supplements for warrior, priest, magician, and rogue: Bred for Battle, Called to Serve, In Pursuit of Power, and Natural Born Scoundrels
- Nearly two dozen Monstrous Pages, a bestiary series with titles like Wretched and Unclean, Foulest Reptiles, Noisome Beasts, and Horrific Parasites
- No less than 17 Poisoned Pages rules expansions that let you play gnomes, werewolves, centaurs, and fungus-people, and teach you new ways to get corrupted or go insane
Girl Genius
We presented the first 13 graphic albums collecting the popular Studio Foglio gaslight-fantasy webcomic Girl Genius, along with other effervescences from Phil Foglio (What’s New with Phil & Dixie?, MythAdventures, and many more). Girl Genius is an ongoing “gaslamp fantasy” webcomic by Phil and Kaja Foglio. In an alternate Europe in the throes of Industrial Revolution, the monstrously inventive mad scientists called Sparks develop new and interesting ways to smash each other’s castles. Agatha Heterodyne, a hapless student at Transylvania Polygnostic University, discovers her own Spark. As she obsessively pursues her monstrous heritage and birthright, all Europa watches carefully, for fear Agatha may become a monster herself.
- Girl Genius Volume 1: Agatha Heterodyne and the Beetleburg Clank (Color Edition)
- 2: The Airship City
- 3: The Monster Engine
- 4: The Circus Of Dream
- 5: The Clockwork Princess
- 6: The Golden Trilobite
- 7: The Voice of the Castle
- 8: The Chapel of Bones
- 9: The Heirs of the Storm
- 10: The Guardian Muse
- 11: The Hammerless Bell
- 12: The Siege of Mechanicsburg
- 13: The Sleeping City
- Three novels by Phil and Kaja Foglio, published by Start Science Fiction, in a series that retells the webcomic story: Girl Genius Book 1: Agatha H. and the Airship City, Book 2: Agatha H. and the Clockwork Princess, and Book 3: Agatha H. and the Voice of the Castle
- Girl Genius Secret Blueprints, a 2001 teaser comic published to mark the debut of the original comic
- Buck Godot – Zap Gun for Hire Volume 1 and Volume 2: PsmIth
September 2020
HERO System magazines
This Hero Magazines Bundle marked the debut in .PDF of two long-running hobby periodicals devoted to Champions, The Super Roleplaying Game and the universal HERO System rules set from Hero Games. This offer presented new, previously unpublished .PDF image scans of Adventurers Club magazine (27 issues, 1983-1995) and hundreds of articles from the APAzine Haymaker (1992-2014). Along with Digital Hero (also included in this offer), these magazines supported five different editions of Champions and the HERO System across 25 years. For customers who didn’t have them all to hand, this offer added every Champions rulebook from 1E (1981) through the Fifth Revised Edition (“FRED,” 2005). This whole Heroic mountain comprised almost exactly 8,000 pages.
- The complete 27-issue run of Adventurers Club
- The seven Haymaker Archives collections — 280 articles totalling 180 megabytes of text by a dozen members of this active APA: 1: Characters and Creatures 2: Vehicles and Equipment 3: Settings and Locations 4: Organizations 5: Adventures 6: Rules 7: Essays
- The complete 47-issue run of Digital Hero in five archives — Digital Hero #1-10, #11-20, #21-30, #31-40, and #41-47 — plus the HEROGlyphs essay collection drawn from them
- Five Champions rulebooks: Champions First Edition (1981), Second Edition (1982), the Third Edition rulebook and Campaign Book (1984), Fourth Edition (the “Big Blue Book,” 1989), and the Fifth Revised Edition (“FRED,” 2005)
TinyD6 Worlds
This all-new companion to our July 2019 Tiny Dungeon offer added recent standalone rulebooks and supplements that use the easy and streamlined TinyD6 rules from Gallant Knight Games.
- Tiny Supers (plus the free Tiny Supers Threat Matrix & Character Sheet)
- Tiny Gunslingers plus the Tiny Gunslingers Poker Deck and a collection of NPC varmints, Bounties
- Tiny Pirates and the Tiny Pirates Duel Deck
- Tiny Gods
- The Tiny Dungeon campaign setting of undersea adventure, Destiny of Tides, plus its Quickstart Characters (Destiny of Tides requires the Tiny Dungeon 2E core rulebook)
- Tiny Living Dead
- The TinyZine Compendium 2018 of articles and expansions for all the TinyD6 games
Epic Isometric Maps
This all-new offer presented digital map and art packs for virtual tabletop RPGs from the Epic Isometric line created by Australian artist Alex Drummond and published by WarDrumRPG. Hand-drawn in a consistent three-quarter perspective, these graphics files are transparent monochrome .PNGs compatible with all photo-editing programs and virtual tabletops like Roll20, Fantasy Grounds, MapTool, Astral, Foundry VTT, and others. Color these images or import them as-is to your preferred platform, and use them to create your own adventures.
- The essential Epic Isometric Core Set
- Hero Pack 1
- Monster Pack 1 and Monster Pack 2
- The Prop Pack
- Patreon Season 1 — a big collection of eight themed hero/villain packs funded by WardrumRPG’s Patreon campaign
- The free promotional Halloween Special Edition
Fudge
This new offer featured the rules-light game engine Fudge and many of the RPGs that use it. Fudge, the precursor of Fate, is a customizable toolkit that supports every setting you can imagine. Its word-based trait scale and simple action resolution make it ideal for novices and flexible enough to satisfy experienced roleplayers. Just Fudge It!
- The Fudge 10th Anniversary Edition rulebook, which debuted in .PDF in this offer
- The Deryni Adventure Game (another debut) and the “Eleven Kingdoms” Deryni world map
- Hack-n-Slash and the Hack-n-Slash GM Screen
- The TV-show RPG Now Playing and its adventure Ghosts of the Lady Grace
- Psi-Punk (previously in our February 2015 IGDN Bundle)
- Survival of the Able, about medieval people with disabilities facing a zombie apocalypse
- Terra Incognita, about globetrotting adventurer-scholars whose explorations of Earth Unknown span the late 19th and early 20th Centuries
- The Unexplained, about paranormal investigations, and The Unexplained Storyteller’s Screen
- The Orb
Fudge RPGs use Fudge Dice, available from Grey Ghost Press, from Evil Hat Productions (as “Fate Dice”), at hobby gaming stores, or from Amazon (affiliate link).
August 2020
WFRP 1E Sorcery
This new companion to our December 2018 WFRP 1E Bundle added more supplements from the 1990s Warhammer Fantasy Roleplay First Edition line, including Realms of Sorcery and the Doomstones campaign (1990).
- Realms of Sorcery
- The Warhammer Companion for WFRP 1E
- Apocrypha Now
- The Doomstones campaign: Doomstones 1: Fire in the Mountains, 2: Blood in Darkness, 3: Death Rock, and 4: Dwarf Wars
Goodman 5E Fantasy
This all-new offer presented the complete Fifth Edition Fantasy line of Dungeons & Dragons 5E adventures from Goodman Games. Written for character levels from 1 to 12 and playable in one or a few sessions, these 17 standalone modules fit easily into any ongoing campaign using the world’s most popular roleplaying game. Each scenario includes new races, backgrounds, monsters, spells, and magical items.
- Three introductory modules for 1st-level parties: Fey Sisters’ Fate, The Forgotten Hive, and Beneath the Keep
- Three for 3rd-level: Glitterdoom, The Cave of the Unknown, and The Pillars of Pelagia
- Two 4th-level adventures: Raiders of the Lost Oasis and Mystery Under the Monastery
- Three for 5th-level parties: War-Lock, The Castle in the Sky, and Secrets of Mistcutter Isle
- A gauntlet of increasingly formidable challenges for 7th- and 8th-level groups: Eye of the Leviathan and The Archmage’s Lost Hideaway
- Two for 10th-level parties: The Fallen Temple and The Drowning Caverns of the Fish God
- Into the Dragon’s Maw (12th level)
- A collection of smaller encounters for party levels 1-6, Fantastic Encounters
Cthulhu Invictus
During the late Age of the Antonines (AD 145), as the Roman Empire reached its peak, dark forces were at work. Ancient wizards sought ways to cheat death, explorers stumbled on the remnants of alien civilizations, and foul cults practiced unholy rites. But there was hope. From the benches of the Senate to the arches of the Colosseum, from Rome’s steamy bathhouses to legionary camps in border provinces, some heroes and heroines were willing to risk their lives to protect humanity. With torch, sword, and mystic arts they battled to preserve the Empire for one more day. Cthulhu Invictus, a setting for Call of Cthulhu set in ancient Rome, started as a humble Chaosium monograph (2004), then grew to an official CoC setting (2009). In February 2017 designer Oscar Rios Kickstarted an updated Cthulhu Invictus for the CoC Seventh Edition rules. The greatly expanded Invictus 7E sourcebook won the 2019 Silver ENnie for Best Supplement.
This all-new offer presented most of the Invictus line, including the complete 197-page Cthulhu Invictus setting book for Call of Cthulhu 7E; the scenario collections De Horrore Cosmico and Fronti Nulla Fides (“no faith in appearances”); Heroes and Heroines of the Shadow War, a big book of pregenerated ready-to-play investigators from all classes and backgrounds in ancient Rome; and two fiction anthologies, plus extra material originally created for the Invictus Kickstarter campaign. These titles aren’t available in .PDF on DriveThruRPG, but you can purchase them from the Golden Goblin Press online store.
Note: You’ll need the free Call of Cthulhu 7th Edition Quick-Start Rules or the CoC 7E Keeper’s Rulebook from Chaosium, Inc. to use this Cthulhu Invictus material.
Space: 1889 Odysseys
This all-new companion to our March 2017 Space: 1889 Clockwork Bundle added the original 1990s GDW Space: 1889 line, together with recent sourcebooks and adventures for the Clockwork Publishing version based on the Ubiquity rules system.
- The complete 225-page GDW Space: 1889 core rulebook (the 2000 Heliograph reprint of the 1988 original)
- The GDW gazetteer Conklin’s Atlas of the Worlds, the Soldier’s Companion skirmish miniatures rules, and the adventure collections Tales From the Ether and More Tales From the Ether
- Most of GDW’s many Martian odysseys: the complete campaign adventure Canal Priests of Mars in its restored Heliograph edition, Beastmen of Mars, Caravans of Mars, and Steppelords of Mars
- Clockwork’s comprehensive Mars Sourcebook (plus its Mars Additional Content overflow book) and the Mercury Sourcebook
- Seven Clockwork Publishing adventures: City at the Center of the Earth, The Ether Calculator, The Fate of Angahiaa, Murder on the Ether Express, Nocturne in the City of Lights, On the Trail of the Gods, and Thunders of Venus
July 2020
Old School Gold
This all-new collection presented top-selling rulebooks, campaign settings, and scenarios that build on the Old School Revival spirit of tabletop roleplaying’s earliest days.
- Cinderheim: The Land Under the Demon Sun, Jack Shear’s haunted-desert setting from Dolorous Exhumation Press
- The big 235-page Class Compendium from Barrel Rider Press with more than 50 alternate character classes for any OSR game
- For Coin & Blood, the grimdark FRPG from Gallant Knight Games of antiheroic mercenaries in the mode of novels by Kate Elliott, Glen Cook, and many more
- The science fiction RPG from Fire Ruby Designs of exploration in alien ruins beyond the frontier, Golgotha, plus three short supplements (The Obsidian Garden, The War Hive, and New Player Character Classes)
- Lorn Song of the Bachelor, Hydra Cooperative’s Malay-themed sandbox module about a hungry crocodile
- Three titles in the hit Mothership SFRPG line from Tuesday Knight Games that tells action-horror stories right out of Aliens: the Mothership Player’s Survival Guide rulebook and the scenarios Dead Planet and A Pound of Flesh
- The impressively illustrated Trilemma Adventures Compendium with 55 short one-session scenarios
The Savage World of Flash Gordon
This offer presented The Savage World of Flash Gordon Roleplaying Game™, the campaign setting of raygun-and-rocketship pulp action using the fast-furious-fun Savage Worlds rules from Pinnacle Entertainment. The rogue planet of Mongo suffers under the sadistic tyrant Ming the Merciless. But revolutionaries — hawkmen of Sky City, ice giants of Naquk, water-breathing Coralians — defy his reign of terror. At their side fights heroic Earthman Flash Gordon.
- The Savage World of Flash Gordon campaign rulebook (plus the free Combat Options, the Character Sheet and Form Fillable Character Sheet, the Propaganda Posters & Sign Up Sheets, and the free adventure Swamps of Eternia)
- Three Flash Gordon character aids: Archetypes, Figure Flats, and the Character Folio
- The gazetteer Kingdoms of Mongo and the six-chapter serial (adventure) Journey to the Center of Mongo
- The Cliffhanger Supplement (and the free Cliffhanger Cards)
- Five full-color poster maps: Fast Pursuit Rocket, War Rocket, Mongo, Arboria, and Coralia
- The Flash Gordon Game Master Screen Inserts
And as we often do with these Savage Worlds offers, we included the Savage Worlds Deluxe Explorer’s Edition rulebook required for play.
Shadowrun 5E Lethal Streets
This all-new companion to our February 2019 Shadowrun 5E Essentials Bundle added a wide selection of rules expansions and setting sourcebooks for the 2013 Fifth Edition of Shadowrun from Catalyst Game Labs.
- Better Than Bad, which lets your shadowrunners fight for justice and bring good into the world. (Who let that happen?)
- Cutting Aces (about confidence games)
- Hard Targets (assassinations) and its short supplement The Assassin’s Primer
- Kill Code (the advanced Matrix sourcebook for 5E)
- Neo-Anarchist Streetpedia (techincally for Sixth Edition but rules-agnostic)
- No Future (the Fifth Edition version)
- Street Lethal (combat options)
June 2020
Invisible Sun
Invisible Sun is Monte Cook’s surreal modern-fantasy RPG from Monte Cook Games. Leave this world of Shadow to become a vislae (a student of magic), walking the Path of Suns to discover the deepest secrets of reality itself. Funded in a spectacular August 2016 Kickstarter crowdfunding campaign, Invisible Sun debuted as an unprecedented physical Black Cube (retail price US$250) packed with rulebooks, game components, and play aids. This offer presented the follow-up Digital Black Cube (retail $99) along with much of the Invisible Sun support line.
- The immense Invisible Sun Digital Black Cube with .PDFs of all the written components of the Black Cube: four corebooks, seven print-and-cut decks of cards, handouts, props, an art book, maps, pregenerated characters, and more (plus Monte Cook Games’ free Consent in Gaming pamphlet)
- Secrets of Silent Streets: An in-depth tour of Satyrine, the conflict-ridden city at the heart of the Invisible Sun setting.
- Book M: New forte, long-form magic, and character and house secrets, plus 200 new cards for spells, incantations, ephemera, and objects of power.
- Teratology: Hundreds of creatures, spirits, and other entities that inhabit the realms of Invisible Sun, plus new locations and insights to the Path of Suns.
- Enchiridion of the Path: Notes, maps, journal clippings, and tons of other print-and-play handouts for your table.
- Invisible Sun Prop-Crafting Kit: Make your own menus, handbills, tickets, brochures, and business cards to convey official letters, secret messages, or hidden clues.
Fellowship
This all-new offer presented the 2019 Second Edition of Fellowship, the Apocalypse Engine FRPG from Liberi Gothica Games. (We presented Fellowship First Edition in the November 2016 Indie Cornucopia 4.) In Fellowship one player is the Overlord, a maniacal being who has become a Threat to the World. A character like everyone else, the Overlord controls the forces of evil in service to a master plan. The other players form a coalition of heroes to stop the Overlord. The Overlord plays by rules different from the other players, and makes sure saving the world is an epic challenge for everyone. Fellowship focuses on the journey you take and the communities you meet as you strive to save the day. This offer also included many popular Dungeon World playbooks.
- The Fellowship Second Edition core rulebook (2019)
- Fellowship Book 2 – Inverse Fellowship (replacing the Overlord with the Horizon, for adventures of exploration in a deadly otherworld) and Book 3 – In Rebellion (replacing the Overlord with a fascist Empire the heroes must overthrow)
- Dungeon World Alternative Playbooks with The Mage, the Priest, the Templar, and the Artificer
- Four more Dungeon World playbooks: Cultist, Dashing Hero, Spellsword, and Witch
- Five more DW playbooks with revised takes on the Mage: Clock Mage, Dragon Mage, Masked Mage, Star Mage, Winter Mage
- Creatures of the Night, advanced playbooks that turn your existing character into a vampire, werewolf, or ghoul.
Dark Eye Kingdoms
This all-new companion to our January 2018 The Dark Eye Bundle added new English-language expansions and regional sourcebooks for Germany’s leading FRPG, The Dark Eye — specifically the Warring Kingdoms campaign setting funded by publisher Ulisses Spiele in a June 2017 Kickstarter campaign.
- The Warring Kingdoms Sourcebook, the Armory of the Warring Kingdoms equipment book, the key adventure New Bonds and Ancient Quarrels, and the Warring Kingdoms Map Set and Warring Kingdoms Figure Flats
- A major rules expansion, the Aventuria Compendium
- The two-part “Theater Knights” campaign: The White Lake and The Blue Tome
- Two short “Heroic Works” adventures: Legacy of the Dike and Turnip Harvest
- A 20-track collection of atmospheric music tracks, Sounds of the Spheres
Legendary Ultimate 5E
This all-new offer presented the Legendary Games Ultimate Plug-Ins line of campaign sourcebooks for Fifth Edition. These 5E expansions let your player character leave the dungeon and found (or conquer) your own kingdom. Tame the wilderness to establish new cities, and fill them with loyal citizens and monuments to your realm’s glory. Engage in diplomacy, trade, espionage, and everything a ruler must manage to keep a nation prosperous and happy. Construct towering fortresses both magical and mundane — navigate the hazards of sea battles and court intrigues — build relationships that last a lifetime.
- Kingdoms (plus its free Domain, Military, and Settlement Record Sheets)
- The major Kingdoms expansion Ultimate Rulership
- Ultimate Commander, Strongholds, Battle, War, Ships, Factions, and Ultimate Relationships
May 2020
Fate of the Norns
Fate of the Norns: Ragnarok is Pendelhaven’s FRPG of epic Viking action in the Twilight of the Gods. The sun and moon have disappeared, devoured by the wolves Skoll and Hati. Fimbulwinter envelops the worlds of the cosmic tree Yggdrasil. In this Age of the Sword, new heroes arise who command the power to shape the outcome of Ragnarok. The innovative and well-tested Runic Game System in Fate of the Norns governs your character’s destiny using, not dice, but Futhark rune stones. And Fate of the Norns is a mythic journey for both your character and you yourself: When your character dies, the Valkyries may carry him or her away to Valhalla — and you, the player, gain access to new game features to bestow on your next character.
- The beautiful full-color 369-page Fate of the Norns: Ragnarok core rulebook (plus the free Archetypes Compendium)
- The major rules expansions and lorebooks Denizens of the North (about Midgard, realm of humanity) and Lords of the Ash (the realms of gods and giants)
- The full-length introductory adventure Fafnir’s Treasure
- A novel of the Ragnarok setting, paired with a full-length adventure supplement describing the story elements in game terms: Seith and Sword (the adventure) plus Seith and Sword (the novel)
- The adventure Dead Man’s Blade, a sequel to the Seith and Sword adventure
- Another novel-and-adventure pair, follow-ups to Dead Man’s Blade: Horn of the Kraken (the adventure) and Horn of the Kraken (the novel)
Apocalypse Engine 4
This was our all-new fourth offer of indie RPGs Powered by the Apocalypse — that is, based on Vincent Baker’s landmark game Apocalypse World.
- The Veil: Cyberpunk RPG and its full-length supplement The Veil: Cascade (plus the quickstart rules from the forthcoming The Veil: Inheritance)
- The Warren, for intense Watership Down-style adventures of wilderness survival, plus its print-and-play Predator Cards
- The Sword, The Crown, and the Unspeakable Power, for your own homegrown Game of Thrones clone
- Comrades: A Revolutionary RPG
- Beat the Boss: An RPG for organizing on the job and in the community
- Uncanny Echo: 10 Supernatural Games
April 2020
Cthulhu Confidential
This comprehensive collection presented the GUMSHOE One-2-One game lines from Pelgrane Press. One-2-One is a fast-paced head-to-head version of the popular GUMSHOE system by Robin D. Laws. Guided by a Game Moderator (GM), you become the sole protagonist in suspenseful investigative adventures — noir nightscapes right out of the Cthulhu Mythos and superspy espionage.
- The complete 328-page Cthulhu Confidential rulebook (previously presented in our February 2018 Bundle for Two 2) and all the adventures: The Howling Fog, The House Up in the Hills, One For the Money, High Voltage Kill, Ex Astoria, and The Shadow Over Washington
- The complete standalone Night’s Black Agents: Solo Ops rulebook by Gareth Ryder-Hanrahan based on Kenneth Hite’s Night’s Black Agents, plus the Solo Ops adventure The Best of Intentions
Star Trek Adventures
This all-new collection featured the licensed 2d20 SFRPG from Modiphius Entertainment, Star Trek Adventures.
- The 374-page Star Trek Adventures core rulebook (plus the free Quickstart rules and character sheets)
- Three Starfleet division books: Command Division, Operations Division, and Sciences Division
- The Beta Quadrant Sourcebook
- The introductory campaign A Star Beyond the Stars, the mission collection These Are the Voyages Volume 1, and several shorter adventures: Ends and Means, Call Back Yesterday, and Remnants
- Three sets of pregenerated player characters drawn from the TV shows: The Original Series, The Next Generation, and Deep Space 9
- The GM Screen & Player References
Godbound
This all-new offer presented Godbound, the Sine Nomine FRPG, designed by Kevin Crawford (Stars Without Number), of divine heroes forging a new world from the ruins of the old. In Godbound you play demigods in a crumbling world. In ancient times the kingdoms of humanity stormed Heaven and fought through angelic armies to the Throne of God Himself — only to find the Throne empty. The mortal kingdoms decided to make gods of their own. Each Made God that attempted to sit on the Throne was reduced to ash. As abominable titans waged the Last War, reality crumbled in a universal Shattering. Now, in the Uncreated Night, new divinities have arisen. Some mortals, seemingly at random, have become bound to the Words of Creation that give control of the fabric of reality. Will the Godbound save the world from destruction, or hasten its demise?
- Godbound Deluxe Edition
- The key supplements: Lexicon of the Throne (new Words of Creation and rules for creating religions), Ancalia: The Broken Towers (gazetteer), and Sixteen Sorrows (a sorrowful handbook of dire calamities)
- The introductory adventure Ten Buried Blades and the full-length adventure Storms of Yizhao
March 2020
Dungeons on Demand
Dan Coleman’s Dungeons on Demand are instant 5E dungeons you can drop into your campaign. Each dungeon is designed for four- or five-player parties of specified levels and can be played through in one or two sessions. This offer presented a complete sequence of 21 modules that can take player characters from level 1 to 20.
- The six modules in the Dungeons on Demand Low Level Adventure Pack (character levels 1-6)
- Mid-Level Adventures (levels 7-13)
- High-Level Adventures (levels 14-20)
- The 170-page thieves’ guild campaign supplement Ebonclad (plus the free Gallery of Thieves Sites of Kintalla)
- The short 3rd-level adventure Bad Apples
- A diverse collection of monsters, spells, creatures, locations, and more in the Pages from the Lost Grimoire
Solo Games
This new offer presented solitaire roleplaying, board, and miniatures games — a timely idea as the world entered lockdown to slow the spread of the Covid-19 pandemic.
- How to Host a Dungeon Second Edition (2020), the brilliant solitaire game/toy that lets you generate a megadungeon and its lengthy history by tossing dice onto tissue paper and mapping where they land; and we added the Monster Cards
- The sword-and-sorcery mazequest Exiles of the Wicked Maze from Fishwife Games (plus the pay-what-you-want expansions Beyond the Wicked Maze: Hazards & Trickery and Wretched Encounters)
- Ruins of the Undercity, another dungeon generator in the Old School style from Kabuki Kaiser
- Three pick-a-path SoloQuests from Kenzer and Company: Brothers by Blood, Fallen From Grace, and Aces & Eights: Bad Day at Buena Roca (the latter previously presented in our September 2015 Aces & Eights Bundle)
- Four solitaire skirmish miniatures games from Nordic Weasel Games: Five Leagues From the Borderlands (low fantasy), Five Parsecs From Home (space opera), Five Klicks From the Zone (post-apocalypse), and Five Men at Kursk (World War II)
- The Fishwife board game of post-apocalyptic allergies, Mutant Megabloom
We also included a free game, one of the best solitaire RPGs ever: Shawn Tomkin’s Ironsworn.
Blue Rose
Green Ronin Publishing’s Blue Rose Second Edition is an AGE-system RPG of romantic fantasy. Tell stories of heroic envoys of the Sovereign’s Finest as they protect their homeland of Aldea from threats like the shadowy Kingdom of Kern and the fanatical Theocracy of Jarzon, as well as monsters and artifacts from the cruel reign of the Sorcerer Kings. Aided by the rhydan, their psychic animal allies, the champions of the Kingdom of the Blue Rose safeguard the light of the world against the Shadow.
- The complete full-color 384-page Blue Rose core Second Edition rulebook
- The city sourcebook Aldis: City of the Blue Rose, the adventure collection Six of Swords, and the Blue Rose Narrator’s Kit
- The full-length novel Shadowtide by Joseph D. Carriker Jr. (plus its novella-length sequel Pit of Vipers and the free Shadowtide: Recipes from Aldea, a collection of real-life cookable recipes for food found in Shadowtide)
- The 14-story anthology Sovereigns of the Blue Rose and two short stories: Of Shadow and Light and Heartsong
Knights of the Dinner Table – More Trouble
This all-new companion to our May 2018 Knights of the Dinner Bundle added more collections featuring the long-running gaming comic series Knights of the Dinner Table by Jolly R. Blackburn from Kenzer and Company.
- Ten more KoDT Bundle of Trouble compilations, collecting KoDT issues #31-68 (Volume 11, V12, V13, V14, V15, V16, V17, V18, V19, V20)
- Two Tales From the Vault collections of scarce early strips: Volume 4 and Volume 5
- All five Black Hands comics featuring the Black Hand Gaming Society, the outcast players who hang out in the back room of Weird Pete’s Game Pit: Black Hands #1 and #2, the 2010 Special #1 and 2010 Special #2, and the 2011 Special
- The monumental Bag Wars Saga, the epic tale of an army trapped in a bag of holding
- All ten issues of HackMasters of Everknight, a series about the fantasy characters played by the Knights in B. A. Felton’s HackMaster campaign
February 2020
Necrotic Gnome
Eww! This all-new offer presented the Old-School Essentials retro-clone FRPG and its Dolmenwood campaign setting from the colorfully named publisher Necrotic Gnome. Funded in an April 2019 Kickstarter campaign, Old-School Essentials (formerly B/X Essentials) emphasizes clarity, layout, and ease of use at your table. And Dolmenwood is a flavorful and delightfully creepy weird-fantasy forest steeped in occult energies, riddled with fungus, and haunted by fairies both wicked and kind.
- The comprehensive Old-School Essentials Classic Fantasy: Rules Tome and two Advanced Fantasy expansions — Genre Rules and Druid and Illusionist Spells
- The key Dolmenwood modules The Weird That Befell Drigbolton, Winter’s Daughter, and the introductory dungeon The Hole in the Oak
- All eight issues of the Dolmenwood magazine, Wormskin (2015-18): Issue 1, 2, 3, 4, 5, 6, 7, 8
- Old-School Essentials Referee’s Screen
- The many free Dolmenwood files include Welcome to Dolmenwood, the Calendar, and the Referee’s Map, plus three varieties of character sheet, each with variants for ascending or descending Armor Class: Purist (descending AC, ascending AC), Underground (descending AC, ascending AC), and Vagabond (descending AC, ascending AC)
2020 Birthday Bundle
We marked the site’s seventh anniversary with this new charity collection. Our generous customers paid money for games you can otherwise download free elsewhere on the web (links below) — all to help The DOTS RPG Project, a 501(c)3 nonprofit founded in 2017, makes roleplaying games accessible to visually impaired players and other people with disabilities. DOTS has created 3D-printable Braille polyedral dice and Fate dice models, transcribes rulebooks in Braille, and works with publishers to address screen-reader accessibility.
- All four core books in the Harryhausen-inspired Old School RPG from Legrand Games Studio, Mazes & Minotaurs (the Players Manual, Maze Masters Guide, Creature Compendium, and M&M Companion)
- Lightmaster (both the Lightmaster Core Rulebook and the essential Book of Tables), the retro-clone from Gurbintroll Games for all those who fondly remember Iron Crown Enterprises and zillions of critical-hit tables
- Never Tell Me the Odds, David Somerville’s space-scoundrel one-shot about risking it all
- Icar, , the far-future SFRPG of a space empire where humanity’s worst enemy is itself
- Heroes Against Darkness, a d20 FRPG from Hero Forge
- Mercator, a conversion of Classic Traveller to the early Roman Empire
- All four issues of the remarkable mid-’90s journal of RPG criticism and analysis from Magnum Opus Press, Interactive Fantasy: Issue 1 (originally titled Inter*Action), Issue 2, Issue 3, Issue 4
Judge Dredd and More
This new companion to our March 2018 WOIN OLD and NEW Bundle added the Judge Dredd & the Worlds of 2000 AD licensed RPG powered by WOIN, the What’s OLD is NEW set of crunchy, tactial RPG system toolkits from EN Publishing.
- The standalone RPG Judge Dredd & the Worlds of 2000 AD (along with the Print & Play Counters and the free Judge Dredd Quickstart)
- The Dredd campaign sourcebook The Robot Wars and the Judge Dredd GM Screen
- The N.O.W The Modern Action Roleplaying Game core rulebook
- Three N.O.W. campaign sourcebooks and adventures: Dark Decade: From Dust to Dawn (supernatural horror in 1980s New York City), Spirits of Manhattan (who ya gonna call?), and Santiago: A Myth of the Far Future, based on the 1980 novel by the late Mike Resnick
January 2020
Classic Hits
This collection gathered many top-quality indie RPGs originally presented in half a dozen Bundle offers in 2013 and 2014.
- Another Fine Mess (Grey Ghost Games), from our Indie Treasure Trove 2 (September 2014)
- Do: Pilgrims of the Flying Temple (Smart Play), from the Bundle of Holding 4 (July 2013)
- Grey Ranks (Bully Pulpit Games), from the Bundle of Holding 2 (May 2013)
- Hollowpoint (VSCA Publishing), from the Bundle 2
- Honor + Intrigue (Basic Action Games), from Fantastic Valor (March 2014)
- In Dark Alleys (Vajra Enterprises), from Nightmare Alley (October 2013)
- Swashbucklers of the 7 Skies (Evil Hat Productions), from Fantastic Valor
- Torchbearer (Burning Wheel), from the Indie Cornucopia 2 (November 2014)
- Witch: The Road to Lindisfarne (Pompey Design Crew), from the Bundle 4
Stygian Fox Cthulhu
This all-new offer presented recent Call of Cthulhu sourcebooks, investigations, and play aids from Stygian Fox Publishing. These fiercely imaginative (and uncomfortable) scenarios of realistic horror range beyond the Cthulhu Mythos and across many times and locales.
- The sourcebooks The Book of Contemporary Magical Places and Thorston, the Shunned Town on the Dee
- The full-length scenarios Autophagia, The Dark Forest, I Want to Play, Nakuko, and Nightmare on the Necropolis Express
- Cartomancy 23: Lovecraft Country Map Pack
- Afterlives, a deck of print-and-cut cards that decide your Investigator’s ultimate post-scenario fate
Rifts Minion War
This new companion to our July 2017 Rifts® Essentials presented the Palladium Books Megaversal crossover saga of demonic annihilation on Rifts Earth and beyond. The sequence in order:
- Hades, Pits of Hell and Dyval, Hell Unleashed (plus the Hades & Dyval Map Pack)
- Dimensional Outbreak (previously in the Rifts Phase World Bundle, April 2019)
- Armageddon Unlimited (previously in the Heroes Unlimited Bundle, Feb 2018)
- Megaverse in Flames
- If you go for the full crossover experience among the many Palladium RPGs, you’ll also want Rifts Conversion Book One (Revised) and Conversion Book Two: Pantheons of the Megaverse
- Other pertinent source material for the Minion War appears in Dimension Book One: Wormwood
- …And also in the character books Heroes of Humanity and Heroes of the Megaverse, and in the equipment book Naruni Wave 2 (the latter two previously in the Rifts Phase World Bundle)
December 2019
City Designer
This all-new companion to our April 2018 Campaign Cartographer Bundle added the City Designer 3 expansion and many maps, floorplans, and style packs for Campaign Cartographer 3+ from ProFantasy Software.
- The City Designer 3 add-on
- Source Maps: Cities! and Source Maps: Castles!
- Symbol Set 2 – Fantasy Floorplans
- Fourteen style packs drawn from ProFantasy’s Cartographer’s Annual subscription plan of monthly add-ons to CC3+: City Designer 3 Example City, Tutorial Pack: City Roofs and Frills, City Streets, City Panoramas, Fantasy City, Ruins, Random Cities, Black & White Cities, Black & White Towns, Jon Roberts Cities, John Speed City, Isometric Cities, 1930s Street Maps, and Cthulhu City
Infinity RPG
Based on Corvus Belli’s popular Infinity miniatures skirmish game, the Infinity RPG from Modiphius Entertainment casts you as Bureau Noir law enforcement agents undertaking missions on a dozen worlds in the style of Appleseed and Ghost in the Shell. Track pirates amid the shattered planetoids of Human Edge; delve the oceans of Varuna; duck gunfire in the twisted emerald jungles of Paradiso; pursue rogue AIs through Nomad motherships. Meanwhile, from beyond the Human Sphere, the alien Combined Army has invaded, threatening to destroy humanity.
- The complete Infinity RPG Core Book (plus the free Quickstart and the character sheets)
- The Infinity RPG Gamemaster’s Guide
- The faction sourcebooks Ariadna and Haqqislam
- The full-length adventure Quantronic Heat and the scenario collection Adventures in the Human Sphere
- The Infinity GM Screen & Code Infinity: Classified
13th Age Adventures
This new companion to our December 2015 13th Age Bundle added recent 13th Age supplements from Pelgrane Press, including all three collections of Battle Scenes connected to the 13 icons of the Dragon Empire.
- The Book of Demons
- The Book of Ages
- Loot Harder
- The three Battle Scenes collections plus their associated full-color Map Folios: High Magic & Low Cunning, The Crown Commands, and Fire & Faith
November 2019
Indie Cornucopia 7
This seventh annual collection of top-quality small-press RPGs gathered one of the strongest lineups in the Cornucopia’s (or, indeed, the entire Bundle site’s) history.
- Alas Vegas (Magnum Opus Press)
- Blades in the Dark (One Seven Design)
- Bubblegumshoe (Evil Hat Productions)
- Five Torches Deep (Sigil Stone Publishing)
- Imp of the Perverse (ndpdesign)
- Kids on Bikes (Hunters Entertainment)
- SIGMATA: This Signal Kills Fascists (Land of NOP)
Worldbuilder’s Toolkit 6
This was the sixth all-new installment in our annual series of gamemastering texts and world creation tools — the Bundle site’s most successful sequence of offers.
- The mapping software Hex Kit from Cone of Negative Energy, plus the expansions Fantasyland and Travelling Through Dangerous Scenery
- Three supplements from Kenzer & Company: Villain Design Handbook, Deadly Trappings, and Trove of Treasure Maps
- From Absolute Tabletop, four treatises in their “Be a Better Master” series: Be a Better Weapon Master, Weapon Master 2, Battle Master, and Faction Master
- Aaron A. Reed’s neat rules for generating open-ended adventures in stupendously vast underground cavern systems, Downcrawl
- From Dicegeeks, the Book of Random Tables 1, Random Tables 2, Random Tables 3, and Random Tables 4, plus The Game Master’s Terrain Guide
Bundle of Fate 5
This was our fifth collection of campaign settings that use the popular Fate roleplaying rules. In contrast with past offers, all the titles in this collection came from Evil Hat Productions. The fountainhead of Fate, Evil Hat launched the system in 2003 as a collection of house rules for FUDGE, then used it to underpin Spirit of the Century (2006) and many subsequent games.
- The Venture City Superpunk Sourcebook, a near-future dystopia of corporate-sponsored superheroes (a different, greatly expanded version of Venture City Stories in the November 2015 Bundle of Fate 3)
- From the May 2014 Spirit of the Century Bundle we brought back Strange Tales of the Century (retail $10), and this offer added its 1980s-era continuation, Shadow of the Century
- Alongside Strange Tales of the Century we also revived the companion Pulp Hall of Fame by pulp historian Jess Nevins. Cut for space from Strange Tales, this 77-page mini-encyclopedia lists 200 of the most significant characters from the pulp era. The Pulp Hall of Fame debuted in the Bundle of Holding and is not sold anywhere else.
- The military space opera Tachyon Squadron and three supplements (Starfighter Academy, Those Who Were Here Before, and Inside the Dominion of Unity)
- Uprising: The Dystopian Universe RPG and its expansion Revolutionary Messages — roleplaying in the world of The Resistance, Coup, and One Night Revolution games from Indie Boards & Cards
- The Fate Horror Toolkit
- Eight installments in Evil Hat’s long-running Worlds of Adventure series of setting mini-sourcebooks that were funded in a five-year Patreon campaign and now are sold on a pay-what-you-want basis: The Crisp Line, Iron Street Combat, Nitrate City, Ngen Mapu, Red Planet, Til Dawn, Weird World News, and Wolf’s Head
- …And this offer, like each previous Bundle of Fate, added the Fate Core and Fate Accelerated Edition rulebooks.
Fate RPGs use Fudge Dice, available from Evil Hat Productions (as “Fate Dice”), at hobby gaming stores, or from Amazon (affiliate link).
Necropolis 2350
Necropolis 2350 is the campaign setting of grimdark 24th-Century horror from Triple Ace Games for Savage Worlds. On Salus, humanity’s last habitable world, knights of the Third Reformation Church and soldiers of the Union of Corporations battle an onslaught by the undead Rephaim. Take the roles of Impalers, Incinerators, Preachers, and Templars in a desperate struggle against extinction. This offer helped Triple Ace’s prolific Creative Director and Necropolis 2350 designer Paul “Wiggy” Wade-Williams (Hellfrost, Slipstream, 50 Fathoms, and many more) after he had a serious stroke in October 2019.
- Necropolis 2350 Player’s Guide and Setting Book
- The Necropolis 2351-55 Update rules expansion
- Four character guides: Impaler Handbook, Incinerator Handbook, Preacher Handbook, and Templar Handbook
- The 200-page Necropolis Adventure Compendium
- The War Master’s Set collecting six packs of Necropolis Figure Flats
- The Necropolis 2350 GM Screen
AdventureAWeek.com
Our first-ever offer of titles for Dungeons & Dragons Fifth Edition came from the AdventureAWeek.com line published by AAW Games. AAW’s long-running subscription plan has produced hundreds of titles for 5E and Pathfinder/Starfinder.
- Underworld Races & Classes
- Occult Secrets of the Underworld
- The Underworld Adventures trilogy set in an unhappy dwarven stronghold — the titles tell the tale: Dark Days in Stoneholme, Murder in Stoneholme, and Death Comes to Stoneholme
- Heir & Back Again, a loving tribute to the computer adventure games of the ’80s (plus the Heir & Back Again Deck of Cards and Character Cards)
- The introductory 5E adventure A Learning Time
- Mini-Dungeon Monthly issue #1 and issue #2
October 2019
Cities of Cthulhu
This new companion to our May 2014 Trail of Cthulhu Bundle added recent supplements and scenarios of urban Mythos horror for Trail of Cthulhu, the bestselling RPG of occult investigations using the GUMSHOE system from Pelgrane Press.
- The nightmarish campaign setting Cthulhu City by Gareth Ryder-Hanrahan
- Dreamhounds of Paris, about the 1930s Surrealists, and its companion Dreamlands guide The Book of Ants, both by GUMSHOE designer Robin D. Laws
- The five-scenario collection Out of the Woods and the standalone scenarios The Long Con and The Many Deaths of Edward Bigsby
- Ken Writes About Stuff Volume 1, with all 13 installments from the first year of Trail designer Kenneth Hite’s monthly erudite treatises for Pelgrane Press
- Ken Hite’s Tomb-Hounds of Egypt
Clockwork & Cthulhu
Clockwork & Chivalry from Cakebread & Walton takes you to the English Civil War of 1645, but fought with witchcraft and basilisks, with Francis Bacon’s alchemy and Oliver Cromwell’s war machines. And in the horror campaign supplement Clockwork & Cthulhu and the standalone companion game Dark Streets, the stars align for the return of the Old Gods — the creatures of HP Lovecraft’s Cthulhu Mythos. Using the percentile-based Renaissance System adapted from OpenQuest (itself derived from Mongoose Publishing’s RuneQuest), these RPG ebooks transport Investigators and historical game fans to a wild and Sanity-draining past-that-never-was.
- The Clockwork & Chivalry Second Edition core rulebook and its Clockwork & Cthulhu supplement
- The Clockwork & Cthulhu campaign “A Clockwork of Orange,” chronicled in The Heydelberg Horror and The Köln Machinations
- A massive four-part Clockwork & Chivalry campaign collected in the two volumes of Kingdom & Commonwealth Omnibus 1 and Omnibus 2
- In the standalone Dark Streets Second Edition rulebook, the Bow Street Runners face otherworldly incursions in mid-18th Century London
- Several shorter investigations and mini-sourcebooks: The Mystery of Shirdley Hall, The Case of the Missing Professor, Tomes of Blasphemous Knowledge, Guardians of Blasphemous Knowledge, and The Phoenix Tavern
Deadlands: Hell on Earth
Hell on Earth is the standalone 1998 sequel to Deadlands: The Weird West from Pinnacle Entertainment. In the centuries after Deadlands Classic‘s alternate history of 1876, horrific other-dimensional entities called the Reckoners fomented warfare and destruction across the American West and the world. In 2081 a devastating Last War released evil spirits and arcane energy, making the entire world a Deadland — but the Reckoners’s own machinations trapped them here on the toxic, irradiated Earth. Now, in 2094, the heroes of the Wasted West try to reclaim the land and destroy the Reckoners.
- The Deadlands: Hell on Earth Classic core rulebook, plus The Wasted West worldbook and the Toxic Tales character journal
- Eight character guides: Brainburners (sykers), Children of the Atom (radiation priests), Cyborgs, The Junkman Cometh (tech-wizards), The Last Crusaders, Road Warriors, Spirit Warriors (toxic shamans), and Waste Warriors
- Four Hell on Earth location sourcebooks: City o’ Sin (Las Vegas), Denver, Iron Oasis, and Shattered Coast
- Monsters, Muties, & Misfits
- Four Hell on Earth adventures: The Boise Horror, Hell or High Water, Something About a Sword, and Urban Renewal
- Four Hell on Earth figure sets: Starter, Horrors of the Wasted West, Road Wars, and The Combine
- The Hell on Earth Radiation Screen (GM screen)
Delta Green Operations
This new companion to our July 2018 Delta Green RPG offer added recent supplements and scenarios from Arc Dream Publishing for the modern-day Cthulhu Mythos conspiracy-horror standalone RPG Delta Green.
- The Complex, 21 dossiers for federal agencies and important contractors — budget, mandate, areas of friction with other agencies, suggested professions for Delta Green agents, and what it’s like to work there
- The big scenario collection Control Group
- The full-length operations (scenarios) The Last Equation, Lover in the Ice, Sweetness, A Victim of the Art, and Future/Perfect Part 1 and Part 2. And the concluding scenarios of the four-part Future/Perfect campaign debuted in this offer: Future/Perfect Part 3 and Future/Perfect Part 4
- The Agent Dossiers of pregenerated player characters
- Three issues of the superb Cthulhu Mythos gaming magazine The Unspeakable Oath: Oath issue #22, issue #23, issue #24, and issue #25
- Three fine examples of Delta Green fiction and drama: Down in the Delta, The Way It Went Down, and In the Court of the Yellow King
September 2019
Traveller4
Marc Miller’s Traveller was the 1996 Fourth Edition of Traveller. Originally published in 1996-97 by Imperium Games, the T4 line is set in “Milieu 0,” the earliest years of the Third Imperium interstellar empire. This all-new offer presented the best books in the line — everything you need to venture out from Core Sector in your scout ship (or your battle squadron) to recontact the Pocket Empires lost in the Long Night.
- The complete Marc Miller’s Traveller Fourth Edition rulebook (plus the Traveller4 Game Screen)
- The Central Supply Catalog equipment guide and the Emperor’s Arsenal book of weapons
- The ship-design system Fire, Fusion, & Steel in its revised version for T4 and the companion guide for starship interiors, the Naval Architect’s Manual
- The rules expansions Pocket Empires (own and operate your own star system); Imperial Squadrons (fleet actions); and Psionic Institutes
- Milieu 0, the setting book for the earliest years of the Third Imperium
- The two-part adventure Long Way Home and Gateway
- The nine-scenario collection Anomalies
Savage Battlefield
This collection of Savage Worlds campaign settings from Battlefield Press helped Battlefield owner Jonathan Thompson and his family after an arsonist burned their house.
- Eldritch Skies (Savage Worlds Edition) (plus the Kindle version and the GM Screen Inserts)
- The Eldritch Skies supplement Distant Vistas
- A fantasy take on World War I, Kaiser’s Gate (plus the Kaiser’s Gate Field Manual: Mounts and Adventures & Archetypes)
- A 1920s one-shot adventure set in the aftermath of Kaiser’s Gate, Wizards and Wiseguys: Public Enemies
- The modern-day occult setting Agents of G.A.I.A., inspired by such TV shows as Kolchak: The Night Stalker, Warehouse 13, and The Librarians
- The Dinosaur Protocol, a post-apocalyptic setting of exploration and mystery in the World Reborn (this is for Savage Worlds Adventure Edition)
- Gaslight Victorian Fantasy 3E (plus the Gaslight Map Pack and Calendar Pack 1888)
- Sherwood: The Legend of Robin Hood 2E
Old School Revival 6
This was the sixth installment in our annual (well, mostly) celebration of the Old School Revival and the spirit of roleplaying’s earliest days.
- Jacob Hurst’s two-volume jungle hexcrawl, A Field Guide to Hot Springs Island and The Dark of Hot Springs Island
- The gonzo-phantasmagorical subterranean sandbox by Jason (The Dungeon Dozen) Sholtis, Operation Unfathomable (along with its Player’s Guide and the map and character sheet)
- The foul-aired sandbox Fever Swamp
- Two “Aggressive Ecologies” from Expeditious Retreat Press, The Undead Leviathan and The Slaver Fungus (the latter debuting in this offer)
- The BLUEHOLME Journeymanne Rules, a fine retroclone of the old J. Eric Holmes Blue Box edition of D&D (plus its Referee Repository, Character Records, and the introductory module Necropolis of Nuromen)
- What Ho, Frog Demons!
- The Dyson Logos Commercial Map Pack 1, a giant collection of dungeon maps
- And three volumes in the long-running One-Page Dungeon Compendium contest series: 2016, 2017, and the 2018 Tenth Anniversary Edition
Torg Eternity
The 2018 Eternity edition of Torg, the multi-genre adventure RPG originally published in 1990 by West End Games (and presented in two past Bundle offers, January and March 2015), was funded in a spectacular May 2017 Kickstarter campaign by Ulisses Spiele. This all-new offer presented everything you need to reboot the Possibility Wars using the revised rules and updated cosms.
- The complete Torg Eternity Core Rules and the new Drama Deck (plus the Torg Eternity Free RPG Day Special)
- The scenario collections Day One Adventure Book and Delphi Missions: Rising Storm
- The Torg Eternity Soundtrack by Ralf “Orkpack” Kurtsiefer
- The Torg Eternity GM Screen and Archetypes and the Torg Character Journals (record sheets)
Legacy: Life Among the Ruins
Legacy: Life Among the Ruins is a post-apocalypse Apocalypse Engine SFRPG by Jay Iles, published by UFO Press and distributed by Modiphius Entertainment. You’re rebuilding a new world in the ruins of the future, and controlling both a family and its individual members across generations. As your story skips forward decades or centuries, your actions change the world, and your family adapts to survive.
- The full-color 305-page Legacy: Life Among the Ruins Second Edition rulebook (plus three sets of free quickstart rules: Non-Compliant, Titanomachy, and Mysthea: The Bitter March)
- Five Worlds of Legacy alternate campaign settings: 1: Generation Ship, 2: Primal Pathways, 3: Godsend, 4: Rhapsody of Blood (plus its companion group of new playbooks, Choir of Souls), and 5: Worldfall
- The Art of Legacy: Life Among the Ruins
- The Sounds of the Wasteland collection of ambient background sound files
August 2019
Goodman Gems
Goodman Games publishes a stellar series of entertaining and inspirational system-neutral supplements that have become works of the Old School Revival. The venerable Dungeon Alphabet, its companion The Monster Alphabet, and other Goodman titles help OSR gamemasters rethink their games at a fundamental level.
- The Dungeon Alphabet and The Monster Alphabet, invaluable sourcebooks that make dungeon crawling and monster bashing as easy as A-B-C
- The character supplements PC Pearls and GM Gems
- The setting sourcebooks Points of Light and Points of Light 2: The Sunrise Sea
- The Adventurer’s Almanac, a yearlong calendar to organize your campaign around seasonal events
- The Random Esoteric Creature Generator for Classic Fantasy Games and Their Modern Simulacra
- A handy DM Campaign Tracker
- The well-regarded treatise How to Write Adventure Modules That Don’t Suck
Mythras Worlds
This new companion to our April 2018 Mythras Core Bundle added recent sourcebooks and scenarios for the d100-based FRPG (previously published as RuneQuest 6) from The Design Mechanism.
- Mythic Constantinople, plus its companion adventure Life’s Long Consequences and the Mythic Constantinople Map Pack
- The Mythic Britain location book Logres and its companion adventure Waterlands — both of these are supplements for Mythic Britain in the original Mythras Core offer
- After the Vampire Wars
- Shores of Korantia, The Taskan Empire, and the Thennla sourcebook
- Two Thennla adventures: Khakun Shrugs and The Arakuline Tribute
- Two modules for the Classic Fantasy sourcebook in the original Mythras Core offer: G2 The Lonely Lighthouse and M2 Moonspike Tower
- The Fenix Papers
- The Mythras GM Screen
War on Everything!
This was a collection of print-and-play science fiction board wargames that let you battle on Earth and in space. Each of these small games includes just 100-200 counters, so you can assemble them in less than an hour. Most of them are for one or two players, and a game lasts two hours or less.
- The Classic Traveller boardgames Mayday (combat between small starships) and Snapshot (close combat in ship corridors)
- The Classic Starfire Core Rules Bundle (with the Revised Third Edition Tactical Rulebook, Imperial Starfire, and Sky Marshal #2)
- Black Death, where each player is a different strain of plague competing to wipe out 14th-Century Europe
- The high-spirited B-movie trilogy of solitaire games from Tiny Battle Publishing: Invaders From Dimension X!, Space Vermin From Beyond!, and Attack of the 50 Foot Colossi!
- Tiny Battle’s Zombie War, a global conflict against undead hordes
Darkfast Dungeons and Save the Day
This collection featured designer-artist David Okum‘s fast-playing dungeon-crawl boardgame Darkfast Dungeons, its compatible Save the Day superhero RPG, and tons of paper minis from Okumarts Games. The Okumarts Games YouTube channel has Actual Play videos and crafting tips.
- The Darkfast Dungeons Basic Rules First Edition, and its expansions Realm of Shades, Steam & Sword, and Dragons & Dwarf Mecha
- The Darkfast location sourcebook The Kingdom of Richard and the full-length introductory adventure The Ghost Woods
- Tons of Darkfast paper minis: New Heroes, Dungeon Monsters Set 1 and Set 2, Mice & Rats Set 1 and Set 2, and Props Set One: Forgotten Tombs, Set Two: Lost Treasures
- Eldritch Mythos Paper Minis for both fantasy and horror RPGs — Monsters, Innsmouth, and the descriptively-named Loathsome Fishmen
- The Save the Day: Basic Rules and Save the Day Advanced Rulebook
- The Save the Day character supplements Vile Villains One and Vile Villains Two
- Team Canada: A Save the Day Adventure
- Save the Day paper minis sets: Heroes & Villains Set 1, Set 2, Set 3, Set 4
- Vile Villains Paper Minis Set 1, Set 2, Set 3, Set 4
July 2019
ArM5 World of Magic
This new companion to our August 2014 Ars Magica 5 Bundle added world-spanning Ars Magica supplements and sourcebooks that ranged far beyond Mythic Europe. With this, our fourth ArM5 companion offer (after More Magic, Wizards & Power, and Mythic Europe), we completed our presentation of the entire Atlas Games ArM Fifth Edition line.
- Between Sand & Sea: Mythic Africa
- The Contested Isle (the Hibernian Tribunal)
- The Cradle & the Crescent (Arabian lands — previously in our February 2016 More Magic offer)
- Dies Irae (creative ways to destroy your campaign world)
- Hooks
- Lands of the Nile
- Mythic Locations, the one with the Realm of Truffles
- Thrice-Told Tales
- Through the Aegis
Mekton
This offer presented the 1994 Zeta edition of Mekton, Mike Pondsmith‘s anime-mecha RPG from R. Talsorian Games. Mekton conjures worlds of Macross-style high adventure and Gundam-like mechanized combat in a far future where science fiction meets Japanese anime. At stake: the survival of entire civilizations, entrusted to the skilled few who can master the giant robotic war machines of this future age.
- The Mekton Zeta core rulebook and the essential rules expansion Mekton Zeta Plus
- Four complete campaign settings: Operation Rimfire, Mekton Empire, Invasion Terra, and Starblade Battalion (an extrapolation of the Cyberpunk 2020 future)
- Mecha Manual 1 and Mecha Manual 2, big books of Mek designs that debuted in .PDF in this offer
- The Mekton Techbook and the Mekton Tactical Display referee’s screen
Savage Heroes
This collection presented no less than four complete product lines for Savage Worlds from Pinnacle Entertainment, based on the long-running comics Fear Agent™, The Goon™, and The Sixth Gun®, and on Robert E. Howard’s pulp wanderer Solomon Kane.
- The Fear Agent corebook, plus its Archetypes, Creature Cards, GM Screen Inserts, and the adventure Feeding Time
- The Goon corebook, plus its Archetypes, Creature Cards, GM Screen Inserts, and the adventure The Great Bollaire Street Block Party
- The Sixth Gun corebook and The Sixth Gun Companion, plus their Custom GM Screen, Figure Flats, and the adventure The Winding Way
- The Solomon Kane corebook, plus the worldbook The Path of Kane, Savage Foes of Solomon Kane, and Solomon Kane: Traveler’s Tales (adventures)
And as we often do with these Savage Worlds offers, we included the Savage Worlds Deluxe Explorer’s Edition rulebook.
Conan: Adventures in an Age Undreamed Of
Robert E. Howard’s Conan: Adventures in an Age Undreamed Of from Modiphius Entertainment is the 2d20 RPG based on the legendary sword-and-sorcery creations of Robert E. Howard.
- The complete Conan: Adventures in an Age Undreamed Of core rulebook (plus the free Quickstart, the d20-to-2d20 Conversion Guide, Character Sheets, and the Free RPG Day 2017 adventure The Pit of Kutallu)
- The key supplements Ancient Ruins & Cursed Cities (locations), The Book of Skelos (sorcery), Nameless Cults, and Horrors of the Hyborian Age
- Conan the Thief, Conan the Mercenary, Conan the Pirate, and Conan the Brigand (campaign sourcebooks)
- Conan the Barbarian (location sourcebook about the northern kingdoms)
- The adventure collection Jeweled Thrones of the Earth
- The Conan GM Screen and Gamemaster Toolkit and the Map Bundle
Tiny Dungeon
Funded in a September 2017 Kickstarter campaign, the Tiny Dungeon RPG uses the streamlined, minimalist TinyD6 universal system from Gallant Knight Games for a fast-playing fantasy game that’s easy to learn and teach, and ideal for convention games, one-shots, and novice roleplayers. Player characters — heroic adventurers, daring treasure hunters, imperious magicians, and more — have statistics that fit on a 3×5″ notecard. Designer Alan Bahr has adapted the TinyD6 rules for standalone games in other genres. This offer presented the current editions of Tiny Dungeon, Wastelands, Frontiers, and Mecha (tiny, uhhh, giant robots?), along with a tiny boatload of freebies.
- The complete Tiny Dungeon 2E core rulebook (plus the free quickstart set Mad Magicks of the Turned God and the Quickstart Characters)
- The Tiny Dungeon Player’s Guide
- The standalone post-apocalyptic RPG Tiny Wastelands (plus its free Enclave Sheet)
- The standalone SFRPG version, Tiny Frontiers: Revised (plus its free Rules Expansion)
- The Tiny Frontiers giant-robot supplement Mecha and Monsters (and the Mecha and Monsters Pregen Cards)
- Beach Patrol (and its free Quickstart Characters)
June 2019
Paranoia RED Clearance
The revamped 2016 edition of the classic satirical SFRPG Paranoia was funded in a tremendous October 2014 Kickstarter campaign from Mongoose Publishing. The card-based Paranoia RED Clearance Edition has all-new rules, many devious setting updates, and enhanced backstabbing techniques to test on your fellow Troubleshooters. Everything is different, but everything is still perfect. Your friend The Computer says so.
- The complete Paranoia RED Clearance Edition and the introductory Guide to Alpha Complex
- Gareth Hanrahan’s full-length mission Implausible Deniability and Martin Dougherty’s mission Robots of Unusual Size
- The updated version of John M. Ford’s classic The YELLOW Clearance Black Box Blues (Remastered), widely regarded as the funniest RPG adventure ever written
- The new Forms Pack and Interactive GM Screen
More Fighting Fantasy
Advanced Fighting Fantasy is the Arion Games RPG based on the bestselling Fighting Fantasy gamebooks by Steve Jackson (UK) and Ian Livingstone. This new companion to our March 2017 Advanced Fighting Fantasy Bundle added recent supplements and adventures, three of which debuted in this offer.
- The AFF bestiary Return to the Pit and Rough Guide to the Pit
- The rules expansion Demons of Doom (play the bad guys!)
- The city book Travels in Arion (plus the Map of Arion)
- Your handy fantasy-fungus identification guide, The Titan Herbal
- Three short AFF adventures: Crooked King’s Cup, The Floating Dungeon of Varrak Aslur, and Inn of Lost Hope
- The space opera version of AFF, Stellar Adventures, along with the Stellar Adventures Weapons and Armor Catalogue (which debuted in this offer) and the Starship Catalogue, plus the four-part adventure The Kaladarian Response
Tékumel
Tékumel is an astonishing science fantasy campaign setting. In the roleplaying hobby, home to the Forgotten Realms, Hârn, Glorantha, Jorune, and other detailed settings (to say nothing of Middle-earth), Tékumel has no parallel. Tékumel is the tabletop peer of computer games like Dwarf Fortress and EVE Online — not so much a pastime as a field of study, a lifestyle. Its lore beggars comparison. The setting mixes influences from Mesoamerica, Moghul India, Egypt, China, and Arab cultures to create a setting that is exotic, bizarre, intensely flavored, and incomparably intricate.
- Empire of the Petal Throne (the 1987 Different Worlds reprint of the original 1975 TSR Hobbies edition), plus the Five Empires maps and the Jakálla city map
- Swords & Glory v1 and S&G v2, and the Combat and Sorcery Summary
- Two lengthy histories: The Ever-Glorious Empire and Deeds of the Ever-Glorious
- Two language books (a first for the Bundle of Holding!): The Tsolyáni Language and Tsolyáni Primer
- Tékumel Journal #1 and Journal #2
- A compilation of early source material, Notes From the Thursday Night Group
The Mutant Epoch
This offer presented William McAusland’s gonzo post-apocalyptic RPG The Mutant Epoch from Outland Arts. In the twisted future of 24th-Century America, engineered humans form “dig teams” with Aberrationist mutants, free-willed android mercenaries, and self-aware robots to uncover relic treasures in Ancient ruins. Through force of arms these excavators survive against barbaric skullocks, warmorts, moaners, reptili, and bipedal rats. Grab your gasmask, knee pads, crossbow, and junk armor, and answer the pleas of hard-pressed humanity in a world of post-apocalypse adventure.
- The Mutant Epoch Hub Rules (plus the free Mutant Epoch Quick Start Rules)
- The Crossroads Region Gazetteer and Crossroads 16×16″ Map
- The Creatures of the Apocalypse Codex and Mutant Bestiary One
- Pitford: Gateway to the Ruins
- The adventures The Mall of Doom and Beyond Red Crater
- Excavator Monthly Compendium
May 2019
Fantasy Hero 4E and 5E
This double offer presented the HERO System Fourth and Fifth Edition Fantasy Hero lines from Hero Games, 1990-2009. The HERO System underpins Champions, The Super Roleplaying Game. These endlessly flexible rules work equally well with every kind of fantasy: high, low, urban, sword and sorcery, and everything you can imagine.
- The Fantasy Hero corebook for HERO System Fifth Edition — and in case you mislaid your 5E rulebook, we included the stripped-down HERO System Sidekick rules (previously offered in the September 2014 Champions Bundle)
- Two HERO 5E spellbooks, Fantasy Hero Grimoire and Grimoire II: Lost Magic, plus Enchanted Items
- The HERO 5E bestiary, Monsters, Minions, and Marauders; a book of adversaries and nemeses, Nobles, Knights, and Necromancers; and Asian Bestiary I and Asian Bestiary II
- The 5E sourcebooks The Turakian Age (Tolkienesque epic fantasy), The Valdorian Age (sword and sorcery), The Atlantean Age (really high-power magic), and Tuala Morn (Celtic fantasy), Urban Fantasy Hero, and The Book of Dragons
- The location book Fantasy Hero Battlegrounds and its associated Map Archive I – Martial Arts and Fantasy (we previously presented the Archive in our original November 2013 HERO System Bundle)
- The three FH titles for HERO System Fourth Edition (the “Big Blue Book”) — the Fantasy Hero corebook, Fantasy Hero Companion, and Fantasy Hero Companion II
Corporation
Corporation is the Brutal Games SFRPG about corporate war in a future dystopia. Centuries from now, five monolithic Corporations dominate the world. From grimy alleys to trading floors to sumptuous hotels, biomechanically augmented Agents travel the world’s Spire cities on clandestine missions. Their enemies: rival Agents, war machines, corporate telepaths, Shi Yukiro assassins, and the augmentation addicts of the Cult of Machina. Corporation‘s simple and versatile rules let superhuman Agents mow down opponents in high-caliber gunfights right out of The Fifth Element, Equilibrium, Ghost in the Shell, and The Matrix.
- The Corporation core rulebook, along with the Corporation World Map, the free introductory adventure Grab the Cache, and the handy Trainings List free reference
- The essential equipment book, Machines of War
- The Eastern Bank
- Three corporate sourcebooks: Cities of Gold (Eurasian Inc.), The Dragon Awoken (Ai-Jinn), and The Mind Unbound (Comoros)
- The wide-ranging “anthology” rules and setting supplements Incorporated V1 and Incorporated V2
- Three corporate missions: Gate 22, Killer Instinct, and Odessa Cache
- The Corporation GM Screen
The World’s Largest Bundle
Yeah, that’s right! We called this collection “The World’s Largest Bundle” because it featured The World’s Largest Dungeon and World’s Largest City, two massive d20 System supplements from Alderac Entertainment, along with many other Alderac d20 System sourcebooks and adventures.
- The World’s Largest Dungeon
- World’s Largest City
- Ultimate Toolbox [previously in the November 2017 Worldbuilder’s Toolkit 5]
- Empire, War, and Mercenaries
- Gods, Magic, and Relics
- Dungeons and Dragons
- The scenario collections Adventure I and Adventure II
The Last Parsec
This space opera campaign setting for Pinnacle Entertainment‘s Savage Worlds is a loving homage to TSR’s Star Frontiers. Player characters can be humans, cat people, walking plants, precognitive Serrans (space elves), dome-headed robots, four-armed Kalian swordsmen, or any of five more races, zooming all over the universe together as bounty hunters, explorers, merchants, security, diplomats, mercenaries, salvagers, entertainers, surveyors, scientists, engineers, or spies.
- The Savage Worlds Science Fiction Companion
- The Last Parsec core setting book plus these freebies: Primer, Untimely Discovery, Ghosts in the Machine, Catch of the Day, and the Irongate Bot Madness Preview
- The Last Parsec Archetypes
- The campaign settings Leviathan, Eris Beta-V, and Scientorium
- Four poster-size ship maps suitable for The Last Parsec or any space-opera setting: Dropship, Freighter, Pirate Ship, and Research Ship
- The introductory adventure Omariss Death Worm
- Two sets of Last Parsec print-and-fold Figure Flats miniatures: Explorers of Deep Space and Terrors of Deep Space
- JumpCorp Requisition Kit
- The Last Parsec GM Screen Inserts
…And the Savage Worlds Deluxe Explorer’s Edition rulebook.
Seven Worlds
Seven Worlds by Luis Enrique Torres is a space opera setting with a hard-sf flavor for Pinnacle Entertainment‘s Savage Worlds. Its world-shattering campaign across seven star systems is an epic on the scale of Battlestar Galactica or The Expanse. Trying to avert the fall of Humanity, you’ll traverse known space from edge to edge and beyond. View and navigate the setting’s 3D digital starmap, coded in VRML (Virtual Reality Modeling Language), as a free download from SevenWorldsRPG.com. (Requires the Savage Worlds Deluxe Edition rulebook and the Savage Worlds Science Fiction Companion, not included in this offer.).
- The Seven Worlds Setting Guide, plus the free Seven Worlds Test Drive, Fate Conversion, and Starmap Poster
- The two Battle Maps, sold separately, for the Setting Guide‘s introductory adventure, A Mysterious Encounter: 01 Mining Station Corridor and 02 Mining Station Control Room
- Seven Worlds Campaign 1: Rumors of War and its three associated Battle Maps: 03 VIP Stands, 04 Garreth Keep, and 05 The Town of Dancine
- Campaign 2: Divided We Fall and its three Battle Maps: 06 Spaceship Conference Room, 07 Spaceship Corridor, and 08 Spaceship Hold
- Campaign 3: Into the Fire and its Battle Map, 09 Ice World Research Facility
- Campaign 4: Broken Circle
- Campaign 5: Chrysalis and its map, 10 Supply Platform
- Campaign 6: Exodus and its map, 11 Spherical Spaceship Bridge
- Campaign 7: Endgame and its four Battle Maps: 12 Space Station Docking Bay, 13 Space Station Maintenance Section, 14 Space Station Observation Room, and 15 The Voyager
- The Seven Worlds GM Screen
April 2019
Neoclassical Geek Revival
This collection featured an offbeat Old School-inspired FRPG by Canadian designer Zzarchov Kowolski. Like Dungeon World after it, Neoclassical Geek Revival (“Geek,” not “Greek”!) uses modern mechanics to conjure the Old School vibe in highly individual ways. One of Zzarchov’s players, Dan D., analyzed NGR‘s many original features in a blog post on I Failed My Save.
- Three separate versions of the Neoclassical Geek Revival rulebook illustrated by Dyson Logos, Scrap Princess, and Alex Mayo
- The dual-statted scenarios City of Tears, The Temple of Lies, Under the Waterless Sea, Down in Yon Forest, and two scenarios previously presented in the November 2015 Old School Revival 3: The Gem Prison of Zardax (hahaha!) and The Gnomes of Levnec
- The play aids Lost in the Wilderness (forest encounters), Hark! A Wizard! (quick spell lists for NPC spellcasters), The Price of Evil (generate a haunted house using a pack of cards), and Rampaging Monsters (what it sounds like)
Fiasco and More
This collection featured Fiasco, its Companion and lots of playsets, and many live-action freeform games by Fiasco designer Jason Morningstar (Night Witches, Durance) published by Bully Pulpit Games. Fiasco (2009) throws you into cinematic tales of small-time capers gone calamitously wrong. It’s like making your own Coen brothers movie, in about the same time it’d take to watch one. You engineer and play out schemes marked by big dreams and flawed execution. Things won’t go well, to put it mildly, and in the end everything will burn in a glorious bonfire of jealousy and recrimination.
- The Fiasco rulebook and The Fiasco Companion, plus the playset collections Run, Fools, Run and American Disasters (the latter previously in the Indie Cornucopia, Nov 2013)
- The card-based Civil War RPG Carolina Death Crawl
- Radioactive Bison
- The live-action freeforms Winterhorn, The Climb (previously in our May 2014 American Freeform offer), and Out of Dodge (debuted in American Freeform)
- The Skeletons
- The Dungeon World scenario When War Came to Colgur, created for the Bully Pulpit Games d.rip patrons.
And as a convenience to this offer’s customers, Fiasco designer Jason Morningstar curated Jason’s Favorite Fiascos, a custom collection of seven free playsets that haven’t yet been reprinted anywhere (and aren’t on DriveThruRPG).
- Bear Trouble
- The Beast of Sucker Creek
- The Bull
- Fist City
- Planeta Droga
- Unassprechlichen Klutzen
- Ungodly
By the way, check out the Bully Pulpit Games Fiasco page with lots of linked reviews and Actual Play recordings, and FiascoPlaysets.com.
A Song of Ice and Fire Roleplaying
A Song of Ice and Fire Roleplaying is the official RPG from Green Ronin Publishing based on the bestselling fantasy epic A Song of Ice and Fire by George RR Martin that inspired the Game of Thrones TV series. Designed by Robert J. Schwalb (Shadow of the Demon Lord), SIFRP focuses not just on characters but on noble houses that wage war and stage intrigues in the great game where you win or you die.
- A Song of Ice and Fire Roleplaying – Game of Thrones Edition plus the Pocket Edition optimized for tablet use
- The Song of Ice and Fire Roleplaying Campaign Guide and the Chronicle Starter
- Night’s Watch, about the guardians of the Wall in the frozen north
- The full-length chronicle Dragon’s Hoard and the introductory adventure Wedding Knight
- Three general Chronicle System rules expansions not related to Westeros or A Song of Ice and Fire Roleplaying: Out of Strife, Prosperity (new Holdings), Spark to Powder (gunpowder rules), and Chronicle of Sorcery (enhanced magic)
- Three Chronicle System bestiaries, grouped by habitat: Woodland Creatures, Mountain Terrors, and Desert Threats
Rifts Phase World
This new collection featured Phase World,® the standalone Rifts® sub-setting of high-spirited space opera adventure across the Three Galaxies and their transdimensional high-tech nexus, Phase World. Here you may meet Oni Ninja of the Bushi Federation, Gun Brothers from the Consortium of Civilized Worlds, nefarious arms merchant Naruni Enterprises, Solar Leeches, Void Zombies, superheroic Cosmo-Knights, and the ancient, enigmatic Prometheans.
- Phase World and the Phase World Sourcebook
- Three Galaxies, Fleets of the Three Galaxies, Anvil Galaxy, and Thundercloud Galaxy
- Naruni Wave 2, Skraypers, and Dimensional Outbreak
- Megaverse Builder (construct your own dimensions!) and Heroes of the Megaverse (summon your own heroes!)
- Three issues of The Rifter® magazine with pertinent Phase World articles: The Rifter issue #31 (Sunhammer Consolidated Freightways Ltd.), issue #34 (Galactic Tracer Starship Creation, Maqui Knouldum), and issue #50 (Free World Council)
EABA
The universal RPG system EABA (“End-All, Be-All”), designed by Greg Porter (Corps, TimeLords), represents the “Simulationist” school of RPG design, which aims for accurate, fine-grained modeling of a campaign universe that operates sensibly. With EABA‘s scaling rules you can build anything from a zipgun to a battleship, and run any kind of conflict from a schoolyard fight to a superhero slugfest. The campaign settings in this collection ranged from steampunk to space opera, all using the same coherent, deeply thought-out system.
- The complete EABA v2.01 core rulebook
- Stuff!, the comprehensive equipment construction supplement that lets you build anything from a penknife to an orbital bombardment platform
- Aethos: Hard-sf space opera, espionage, and political aboard a colossal alien worldship
- Agency and Agency 1957: Modern magickal intrigue in a campaign where only you are Real, and everyone else is just Scenery
- Eschaton, a superheroic setting that’s more realistic than most in assessing the effects of superhumans on society
- grep: A post-scarcity nanotech setting
- Verne (a steampunk-Martian-dinosaur extravaganza) and the Verne Maps set of beautiful Victorian-era maps
When we revived this EABA Bundle in February 2021, BTRC kindly added two more titles to the lineup: the conspiracy-minded campaign setting CORPS v3.0 and the desperate “pre-apocalypse” campaign Interregnum.
Yeld
This collection, launched on short notice in April 2019, featured The Magical Land of Yeld based on the Modest Medusa webcomic by artist-designer Jake Richmond. On April Fool’s Day the universe played an unfunny prank by destroying Jake’s computer. To help him replace it, we quickly prepared this bargain-priced offer with the Yeld rulebook and supplements, three Modest Medusa comics collections, and several of Jake’s RPGs from past Bundle offers.
- The Magical Land of Yeld core rulebook and its expansion Towns & Territories, plus the Friend’s Guide & Coloring Book with just the rules for players
- Four of Jake Richmond’s RPGs from previous offers: Classroom Deathmatch (stage your own Hunger Games); Tokyo Brain Pop (psychic schoolgirls at a haunted high school); Ocean (an underwater murder mystery); and Sea Dracula Wave 2 (animal lawyers who argue their case by dancing)
- The Tulip Academy’s Society for Dangerous Gentlemen
- Three Modest Medusa webcomic collections: Modest Medusa Season 1, Season 2, and Season 3
March 2019
More Stars Without Number
This new collection was our second offer featuring Stars Without Number from Sine Nomine Publishing by Kevin Crawford (Godbound). SWN is a leading SFRPG for devotees of the Old School Revival and “sandbox” roleplaying. Forget pre-packaged, pre-digested plotlines that put the players on railroad tracks. In a sandbox game, the setting is wide open for adventure in all directions. The Gamemaster presents situations, not storylines — problems, not plots. The player characters can go where they will, do as they wish, forging their own career. And the best game for sandbox-style starfaring is Stars Without Number.
- Stars Without Number Deluxe Revised Edition, funded in a spectacular August 2017 Kickstarter
- Two system-neutral campaign sourcebooks: Starvation Cheap (ground warfare and mercenary campaigns) and Polychrome (cyberpunk)
- The supplements Dead Names: Lost Races and Forgotten Ruins and Sixteen Stars (popular sf scene backdrops)
- The compatible standalone post-apocalypse RPG Other Dust and its free mini-supplements Grandfather’s Rain, Cult of the Wraith, and Cult of the Still Lady
- The SWN Revised GM Screen
Lone Wolf Adventure Game
This collection presented the complete Lone Wolf Adventure Game line from Cubicle 7 Entertainment — the licensed game based on the bestselling Lone Wolf gamebook series by the late Joe Dever (1956-2016). The Lone Wolf books introduced a generation of British teens and tweens to fantasy gaming. This fine introductory game, especially suited for novices and young players, makes you a Kai Lord warrior-monk in the Realm of Sommerlund, defending the world of Magnamund against your evil counterparts, the Darklords.
- The Lone Wolf Adventure Game (previously presented in our December 2016 Family-Friendly RPGs 2) and the Heroes of Magnamund Expanded Character Handbook
- The Realm of Sommerlund setting book
- The Magnamund Menagerie and Bestiary of the Beyond monster manuals
- The full-length campaign Terror of the Darklords and the three-scenario collection Adventures of the Kai
- The Narrator’s Screen
Castle Oldskull
This collection featured the voluminous nuts-and-bolts old-sku– er, Old School fantasy RPG supplements by designer-novelist Kent David Kelly in the Castle Oldskull line from Wonderland Imprints.
- All three volumes in the Classic Dungeon Design Guide series: Classic Dungeon Design Guide I, II, III
- Several long and highly detailed collections of charts and tables to generate every aspect of your megadungeon campaign: Game World Generator – Deluxe Edition, Oldskull Adventure Generator, Oldskull Monster Generator, and Oldskull D100 NPC Generator
- Various guides to dungeon decoration: Oldskull Dungeon Bestiary, Book of Dungeon Traps, Oldskull Treasure Trove, Monsters & Treasures Level 1, Dungeon Bestiary, and Dungeon Encounters I
- City State Encounters and the Oldskull Tyrrhenia Map Pack (maps for an Italianate campaign setting)
- 333 Realms of Entropy, 1,000 Rooms of Chaos I, and 1,000 Rooms of Chaos II
- Several miscellaneous play aids: Dungeon Delver Enhancer (a character creation aid), The Deck of Strangest Things, Chaotic Descriptor Table, Plague Doctors, and The Order of the Scarlet Tabard (disposable “redshirt” henchmen)
- Dragons and Half-Ogres
- The Pegana Mythos, based on The Gods of Pegana (1905) by Anglo-Irish fantasist Lord Dunsany. (And download the free Gods of Pegana ebook from Project Gutenberg.)
Publisher Wonderland Imprints also sells an Excel spreadsheet plug-in, Oldskull Dungeon Tools.
February 2019
Mutant Darkness
This all-new collection of supplements and sourcebooks for the Mutant Chronicles dieselpunk techno-fantasy RPG of future darkness from Modiphius Entertainment, with the Dark Eden and Dark Legion campaigns and the rest of the line, was a companion to the revived June 2017 Mutant Chronicles Bundle.
- The megacorporate and faction supplements Whitestar Source Book, Cartel & Orbitals, Luna & Freelancers, and Mutants & Heretics
- The Dark Soul Source Book and Dark Eden Source Book
- The Dark Legion Campaign, Dark Eden Campaign, and Venusian Apocalypse scenario books
2019 Birthday Bundle
We marked the site’s sixth anniversary (20 February 2019) with this charity collection that benefited the RPG Creators Relief Fund. Our kindly customers paid money for games you can otherwise download free elsewhere on the web (links below) — all to help the RCRF, a 501(c)(3) nonprofit charitable organization founded to provide financial assistance to tabletop roleplaying game creators suffering hardship due to medical emergencies, natural disasters, and other catastrophic situations.
- Atomic Highway (Gallant Knight Games)
- Engine Heart Deluxe (Viral Games)
- Forgotten Futures (Marcus Rowland)
- Ironsworn (Shawn Tomkin)
- The Lady Blackbird series: Lady Blackbird, Lord Scurlock, and Magister Lor (One Seven Design)
- Mythender (Ryan Macklin)
- Poking the Emperor (Gareth Ryder-Hanrahan)
- ViewScream 2E, previously presented in our September 2016 Indie Treasure Trove 4 (Neoplastic Press)
We also included John Harper’s elegant one-page Star-Trekkian game Lasers & Feelings, along with nine hacks adapting the rules to many genres:
- Books & Bullets (Lovecraftian mystery — Ray Otus, Jellysaw Games)
- Cars & Family (fast-and-furious racing action — Petri Leinonen)
- Hackers & Hustlers (Silicon Valley — Randy Lubin, Diegetic Games)
- Lasers and Treason (Troubleshooters in Alpha Complex — Dan Suptic)
- Love & Justice (magical girls — Senda Linaugh, Encoded Designs)
- Power & Responsibility (superheroics — Stew Wilson)
- Rockerboys & Vending Machines (cyberpunk — Phil Vecchione, Encoded Designs)
- Sorcerers & Sellswords (weird fantasy — Ray Otus, Jellysaw Games)
- Wheels & Walls (post-apocalyptic road warriors — Bryant Durrell)
Ironclaw/Jadeclaw
This comprehensive collection featured the RPGs of anthropomorphic fantasy from Sanguine Games, Ironclaw and its standalone companion game Jadeclaw.
- Ironclaw First edition (1999) and the 1E Noble House supplements Avoirdupois, Bisclavret, Doloreaux, Phelan, and Rinaldi — all combined in the Ironclaw Legacy Bundle
- Jadeclaw Legacy (the 2006 First Edition)
- Ironclaw Core Omnibus: Squaring the Circle, the 2010 Second Edition rules, combining the Player’s Book and Host’s Book, plus the free Book of Fools
- The Book of Mysteries 2E rules expansion
- Book of Jade (the 2E version of Jadeclaw)
- Book of Horn & Ivory, about the African-themed continent of Akoma
- Book of Adventures (seven 2E scenarios)
Bundle for Two 2
This was our second Valentine’s Day collection of two-player RPGs, following the original February 2017 Bundle for Two.
- Cthulhu Confidential (Pelgrane Press)
- Dirty Secrets (Dark Omen Games) [previously in our June 2015 Deadly Games offer]
- The Hour Between Dog and Wolf (Errant Knight Games)
- One on One Adventures Compendium (Expeditious Retreat)
- The Quiet Year (Buried Without Ceremony) [previously in our November 2013 Indie Cornucopia]
- Reflections: A Game of Duelling Samurai (Third Act Publishing)
Shadowrun 5E
These two all-new collections featured the 2013 Fifth Edition of Shadowrun, the cyberpunk-fantasy RPG from Catalyst Game Labs.
- The Shadowrun 5E Corebook (Master Index Edition) (plus the free 5E Quick-Start Rules and 5E Character Conversion Guide)
- All the 5E core rules expansions: the indispensable SR5 player’s guide, Run Faster; the cyberware catalog, Chrome Flesh; the magic book, Street Grimoire; the Matrix guide, Data Trails; Rigger 5.0; and Run & Gun (combat)
- More magic: Forbidden Arcana (advanced magic rulebook); Shadow Spells; and Aetherology (metaplanes)
- Howling Shadows (bestiary)
- Gun H(e)aven 3
- Bullets & Bandages (medicine)
- Dark Terrors (various horrors)
January 2019
M&M Earth-Prime
This collection targeted players new to The World’s Greatest Superhero Roleplaying Game, Mutants & Masterminds Third Edition from Green Ronin Publishing.
- The introductory Basic Hero’s Handbook and (previously presented in our April 2014 M&M 3E Bundle) the Deluxe Hero’s Handbook with the comprehensive Third Edition rules
- The supervillain collection Rogues Gallery
- The globetrotting Atlas of Earth-Prime
and the new edition of the Freedom City campaign setting for M&M 3E - Hero High Revised
And though we had no room for it in this offer, you might also explore the Emerald City campaign setting, a nice companion to Freedom City.
Fragged Empire and Fragged Kingdom
This collection featured Fragged Empire, the tactical RPG of exploration and rebuilding in “post-post-apocalyptic” adventures. In the far future you are a genetically engineered remnant, emerging from genocidal war to reclaim a lost empire. Some worlds have fallen to barbarism; some retain technology so advanced it seems magical. You stand at the dawn of a new civilization, a time of opportunity and danger.
- The Fragged Empire Core Rule Book and the free Quick Start Rules and the short adventure Ghost Ship Carthage
- The full-length introductory scenario Let Sleeping Gods Lie
- Fragged Empire: HACKED, a collection of rules tweaks and new options from the post-Empire settings (Kingdom, Seas, and Aeternum)
- Protagonist Archive 1
- The fantasy setting, Fragged Kingdom and CLASSIC Races and Magic
- Piratical adventure across the Fragged Seas
- Fragged: Dieselpunk Mecha because why not
- Fragged Empire: Ambient Audio Tracks composed by Tabletop Audio
Trinity 1E
This all-new collection presented the 1997 First Edition of Trinity, the Trinity Universe Storyteller System SFRPG originally published by White Wolf. Trinity is getting a second edition from Onyx Path Publishing under the game’s original title, Æon.
- The Trinity First Edition rulebook (1997) and its free Quickstart Rules; the Trinity Players Guide for 1E; and the Technology Manual
- The Psi Order sourcebooks — each covering one of the six Psi Orders and the region it controls: America Offline (Orgotek and the FSA), Luna Rising (ISRA and Luna), Shattered Europe (Æscupalians and Europe), Stellar Frontier (Upeo wa Macho and extrasolar space), Terra Verde (Norça and Sudamérica), and Aurora Australis (Legions and Austronesia)
- Three Field Report mini-sourcebooks: Extrasolar Colonies, Media, and Psi Laws
- The Darkness Revealed trilogy of adventures: 1: Descent into Darkness, 2. Passage Through Shadow, and 3. Ascent into Light
Aberrant
This collection, a companion to the Trinity 1E Bundle, featured Aberrant, the 1999 Storyteller System game of super-powered paranormals in the Trinity Universe. Set ten years after radiation from the exploding Galatea satellite triggered bizarre powers in a small fraction of Earth’s population, Aberrant (1999) chronicles the struggles of these “novas” and their quest to fit into — or forever change — human society.
- The Aberrant rulebook, Players Guide, and Storytellers Screen
- The baseline setting book Year One, plus the scenario collection Worldwide: Phase II, which advances the timeline to (gasp) 2015!
- The sourcebooks Elites (about super-powered mercenaries) and Teragen (the conspiracy that eventually starts the Aberrant War)
- The Adventure! rulebook (previously presented Adventure! in our May 2016 Pulp Adventure Bundle), which shows the 1920s origin of the Trinity Continuum timeline
0one Dungeons
This all-new collection, a follow-up to our popular January 2018 0one Blueprints offer, presented a sprawling range of labyrinthine megadungeon blueprint .PDFs from 0one Games.
- The complete Dungeon Under the Mountain series: Level 1, Level 2, Level 3, Level 4, Level 5, Level 6, Level 7, Level 8, Level 9, and the colossal Dungeon Under the Mountain Level 10 Virtual Boxed Set
- The new Dungeon Under the Mountain – The Forgotten Level debuted in this offer
- 13 rooms and encounters under the mountain: The Corrupted Nursery, The Crucifixion Chamber, The Crypt of the Plague-Bringers, Desecrated Temple, The Fungal Corridor, Gormoth the Ever-Hungry, The Hall of Bedlam, The Living Tomb, Midnight Theatre, Pillars of Salt, The Plunderers, Shrine of the Sisterhood, and The Sinister Vault
- The Dungeon of Terror Virtual Boxed Set
- Three Megadungeons Blueprints: Archlich’s Lair, Palace of the Vampire Queen, and The Undercity
- Customizable Battlemaps: Dungeon Rooms Volume 1 and Dungeon Rooms Volume 2
December 2018
Second Breach
This all-new collection of Through the Breach RPG supplements and “Penny Dreadful” scenarios accompanied a revival of the December 2016 Through the Breach Bundle featuring the Wyrd Miniatures Lovecraftian-Wild West-steampunk RPG based on the Malifaux miniatures game.
- The rules supplement Into the Bayou and its linked campaign, The Bayou Games
- The full-length campaigns Nythera and the best introductory campaign, In Defense of Innocence
- Bad Moon Rising, Child of Flame, Dirty Deeds, Earthly Desires, Ghost House, The Hand That Feeds, Heart of Darkness, Madman, Interrupted, Night of the Carver, No Strings Attached, Sixteen Tons, and Til Death Do Us Part
- Adventure Box Collection I
And for that revival of the original Through the Breach offer, we updated the core Through the Breach rulebook to its comprehensive 420-page Second Edition (2017) — and all purchasers of the original December 2016 run also received the new addition on their Wizard’s Cabinet download page. When you buy a Bundle of Holding, you never worry about missing a title added later — even much later.
Doctor Who RPG
This all-new collection presented the 2015 “Twelfth Doctor” edition of the official Doctor Who Roleplaying Game from Cubicle 7 Entertainment that spans all time and space.
- The 2015 edition of the Doctor Who Roleplaying Game and its Gamemaster’s Companion
- Four campaign sourcebooks: All the Strange, Strange Creatures Volume 1 (aliens), The Black Archive (UNIT), Paternoster Investigations (Victorian-era and Paternoster Gang campaigns), and The Silurian Age (for all your dinosaurs-on-spaceships needs)
- The adventure collection All of Time and Space Volume 1, containing the scenarios Ghost Engines, Northern Knights, Schrodinger’s Expedition, and Tomb of Cleopatra
When we revived this offer in August 2021, we added two more supplements: The Time Traveller’s Companion and Defending the Earth: The UNIT Sourcebook. And, as always, every customer who purchased this offer during its earlier December 2018 run also received both new additions. When you buy a Bundle of Holding early, you never worry about missing a title added later — even much later.
Adventures in Middle-earth
The Fellowship of the Ring returned with this all-new collection featuring Adventures in Middle-earth, the official Open Game License RPG from Cubicle 7 Entertainment, based on The One Ring Roleplaying Game, that brings JRR Tolkien’s Middle-earth setting to your Fifth Edition games. (If you saw our previous offers of The One Ring RPG, note that much of this Adventures material is attentively converted from previously published TOR products.)
- Adventures in Middle-earth Player’s Guide and Loremaster’s Guide
- Rhovanion Region Guide (adapted from the TOR supplement Heart of the Wild)
- Wilderland Adventures (converted from TOR‘s Adventures in Wilderland)
- The Road Goes Ever On (adapting TOR‘s Journeys and Maps)
- Eaves of Mirkwood & Loremaster’s Screen
Warhammer Fantasy Roleplay 1E
This all-new collection featured the First Edition of Warhammer Fantasy Roleplay and its legendary Enemy Within scenarios, five books that together make one of the greatest campaigns in fantasy roleplaying history.
- The Warhammer Fantasy Roleplay First Edition core rulebook
- Two city supplements: Marienburg: Sold Down the River and Middenheim: City of Chaos
- The Enemy Within campaign: 1: Shadows Over Bögenhafen, 2: Death on the Reik, 3: Power Behind the Throne, 4: Something Rotten in Kislev, and 5: Empire in Flames
Cyberpunk Boost
This all-new collection, a companion to our June 2017 Cyberpunk 2020 Bundle, presented the Cyberpunk V3.0 (Third Edition) rulebook, the Cybergeneration standalone companion game, and many Cyberpunk 2020 supplements and adventures not included in the first offer.
- The Cyberpunk V3.0 (Third Edition) core rulebook and its very useful FlashPak accessory
- The Cyberpunk 2020 sourcebooks When Gravity Fails (based on the Budayeen novels by George Alec Effinger), NeoTribes, the nonplayer character collection Edgerunners Inc., and the cyberware compendium Bartmoss’s Brainware Blowout
- The C2020 adventures Eurotour: Danger & Death on a Euro-Rock Tour, and the two-part Firestorm adventure of corporate warfare that moved the timeline forward from C2020 to V3.0: Firestorm: Stormfront and Firestorm: Shockwave
- The Cybergeneration Second Edition core rulebook and three Cybergeneration “Documents of the Revolution” sourcebooks: EcoFront, MediaFront, and VirtualFront
- Debuting in .PDF in this offer, Tales from the Forlorn Hope, a collection of eight C2020 adventures
- Also debuting in .PDF in this offer, the Cyberpunk 2020 Data Screen and its insert-booklet introductory adventure “When the Chips Are Down”
November 2018
Coriolis & Tales From the Loop
This all-new collection featured two English-language RPG lines from the Swedish company Free League Publishing that use the “Year Zero” rules system introduced in Mutant: Year Zero. Coriolis is a stylish space-opera SFRPG that’s been called “Arabian Nights in space.” Tales From the Loop involves 1980s kids on bikes investigating mad-science mysteries right in your home town.
- The Tales From the Loop core rulebook and the free Map
- The first Tales From the Loop supplement, Our Friends the Machines & Other Mysteries
- Coriolis – The Third Horizon (the core rulebook) and the free 74-page Coriolis Quickstart Set
- Coriolis Atlas Compendium
- Four Coriolis supplements: Aram’s Ravine, Artifacts & Faction Tech, Hamurabi, and The Mahanji Oasis (these four books are also sold together in the Coriolis Supplements Bundle)
- The full-length Coriolis adventure The Dying Ship
- The Coriolis Gamemaster Screen, previously a Kickstarter exclusive and not available for sale anywhere outside this offer.
Indie Cornucopia 6
Our sixth annual collection celebrating the American Thanksgiving holiday presented another top-quality collection of small-press RPGs.
- Age of Anarchy (Reroll Productions)
- Dusk City Outlaws (Scratchpad Publishing)
- Murders & Acquisitions (NerdBurger Games)
- Red Markets (Hebanon Games)
- Spire (Rowan, Rook, & Decard)
- Tiny Dungeon 2E (Gallant Knight Games)
Early Champions and Hero System
This huge double offer presented, for the first time anywhere, .PDFs of Hero Games rulebooks, supplements and adventures for the first three editions (1981-87) of Champions, The Super Roleplaying Game and its standalone companion games Espionage!/Danger International, Fantasy Hero, and Justice Inc.
Early Champions
- All the early Champions, The Super Roleplaying Game core rulebooks — First Edition (1981), Second Edition (1982), and the 1984 Third Edition rulebook and Campaign Book, along with the introductory adventure “Viper’s Nest” and the “Rose’s” combat map
- The vital rules supplements Champions II First Edition, Champions II Second Edition, and Champions III
- The Champions Gamemaster’s Screens for First Edition and Third Edition, the latter including the insert booklet with the Third Edition version of the famous Champions scenario “The Island of Doctor Destroyer“
- All five Enemies supervillain collections for the first three editions of Champions: Enemies First Edition, Enemies Revised for Second Edition, Enemies II, Enemies III, Enemies: Villainy Unbound, and Enemies: The International File
- The original 1988 edition of the landmark Champions campaign supplement, Aaron Allston’s Strike Force
- More campaign supplements: Super-Agents, The Golden Age of Champions First Edition (Firebird Ltd.), and Autoduel Champions (Steve Jackson Games)
- Gadgets!
- Organization Books: Atlas Unleashed, The Blood & Dr. McQuark, The Circle and M.E.T.E., CLOWN, PRIMUS and Demon, and Red Doom
- Adventures: The Coriolis Effect, Deathstroke, Escape From Stronghold, The Great Super-Villain Contest, Neutral Ground, Scourge From the Deep, Target: Hero To Serve and Protect, VOICE of Doom, and Wrath of the Seven Horsemen
Early Hero System
- Espionage! and its superspy successor, Danger International, plus the introductory Espionage! adventure “Merchants of Terror“
- Espionage!/Danger International adventures: Border Crossing, Here There Be Tigers (Firebird Ltd.), Mugshots 2 (Flying Buffalo), SHADOW Over Scotland, and Stormhaven (Flying Buffalo)
- Fantasy Hero First Edition and its supplements Magic Items, Mythic Greece: The Age of Heroes, and The Spell Book
- Justice Inc. (1920s pulp roleplaying), its pioneering lost-worlds campaign supplement Lands of Mystery, and The Adventure of the Jade Jaguar (Flying Buffalo) and Trail of the Gold Spike
- Robot Warriors and its campaign supplement Robot Gladiators
- Star Hero First Edition
- The Armory weapon collection (Firebird Ltd.)
- The Hero System Bestiary First Edition
Bundle of Fate 4
Our fourth collection of games based on the Fate rules system.
- Bulldogs! (Fate Core edition), plus Gareth Ryder-Hanrahan’s campaign Heart of the Fury and Ryan Macklin’s supplement Red Star — and we also included the Bulldogs-inspired Fiasco playset No References Required
- The Fate Adversary Toolkit and Kaiju Incorporated: The RPG (Evil Hat Productions)
- Three Fate Accelerated RPGs from Dancing Lights Press: Starship Tyche, Kaiju Patrol, and Santa Claus Conquers the Martians
- Elysium Flare (VSCA)
- Leaves of Chiaroscuro (Bennett-Burks Design)
- Shadowcraft: The Glamour War and its Mission Folio adventure generator (Reroll Productions)
- The Small Folk (Phil Masters)
By the way, Fate RPGs use Fudge Dice, available from Evil Hat Productions (as “Fate Dice”), at hobby gaming stores, or from Amazon (affiliate link).
October 2018
Bundle of Tentacles 5
Our fifth all-new collection of Cthulhu Mythos-related RPG scenarios included titles from Stygian Fox Publishing, Arc Dream Publishing, and Black Armada, as well as a 19th-Century lecture on medieval and Renaissance libraries. (The applicability of historical details about 14th-Century scriptorium shelves to a Call of Cthulhu campaign is left as an exercise to the Keeper.)
- The Book of Contemporary Magical Things, modern-day items of supernatural power for horror, superhero, and urban fantasy games
- Fear’s Sharp Little Needles, a collection of 26 modern-day one-shot scenarios
- Hudson & Brand, Inquiry Agents of the Obscure (a Victorian-era consulting detective agency for Cthulhu by Gaslight) and its free play aids A Lens of Darkness, The Spirits of London, and The Thirteen
- Lovecraftesque, a no-prep, no-gamemaster storytelling game where the players generate new monstrosities for a slow-burn tale of suspense and horror
- Old Ones Rising (collecting The Unspeakable Oath issues #18-21)
- The Things We Leave Behind, an unsettling collection of six dark modern-day scenarios, along with its free 104-page set of play aids, The Mark of Evil
- “Libraries in the Medieval and Renaissance Periods“: “The Rede Lecture was delivered by Mr. John Willis Clark, M.A., the Registrar of Cambridge University, in the lecture room of anatomy and physiology yesterday (June 13th, 1894), the subject being ‘The position, arrangement, and fittings of libraries during the Middle Ages, and the Renaissance, with the special notes on the system of chaining books.’ The lecture was illustrated by lantern slides, and was open to the public, a few seats being reserved for members of the Senate and their friends.” You can also download this free ebook from Project Gutenberg.
Demon Lord Victims
Alongside a revival of our May 2017 Shadow of the Demon Lord Bundle, we presented this all-new companion collection of recent supplements and sourcebooks that explore the Lands in Shadow.
- Demon Lord’s Companion 2 and Forbidden Rules: New character options, combat rules, and interesting ways to reshape your campaign.
- Godless: A World in Fire and Blood: A complete alternate setting for Shadow of the Demon Lord, a post-apocalypse version of our own Earth where desperate survivors pick their way through the rubble of civilization and fight bloodthirsty warlords, degenerate mutants, rapacious biker gangs, horrid monsters, and of course, demons.
- Beyond the World’s Edge, a travelogue of the strange places and stranger denizens beyond the map in the core Shadow rulebook.
- Five gazetteers in the Lands in Shadow series: Borderlands of Tear, Caecras (crumbling capital of the Empire of Rûl), City of Death (Azl, northernmost city of the Confederacy), Kingdom of God (the Holy Kingdom), and A Land Divided (Old Edene).
- Seven Victims of the Demon Lord race sourcebooks: Between Two Worlds (fauns), Born to Kill (orcs), For Gold and Glory (dwarves), Ghosts in Machines (clockworks), Only Human, Stolen Lives (changelings). and Uncommon Courage (halflings).
Leagues of Gothic Horror
The Leagues of Gothic Horror setting presents occult Victorian and Lovecraftian adventures for the Leagues of Adventure RPG from Triple Ace Games. In occult mysteries using the Ubiquity rules system, globetrotting members of the Leagues of Adventure chase restless spirits in haunted houses, shapeshifters in deep forests, and mummies in fog-shrouded streets.
- The Leagues of Adventure core rulebook (previously in our December 2015 Ubiquity Bundle), the Leagues of Gothic Horror setting book and its Expansion, and Appendix 1: Edgar Allan Poe
- Leagues of Cthulhu
- The essential sourcebooks Guide to Mordavia: Land of Horror and The Ministry of Unusual Affairs
- Guides to Apparitions, Black Magic, Lairs, Mummies, Shapeshifters, and Wicked Science
We had no room in the lineup for the Guide to Vampires (nor the core setting book’s
Appendix 2: Guide to Vampires nor the Guide to the Walking Dead, but check those out too.
Palladium Horror
This second installment in 2018’s “October Horrors” sequence featured an all-new collection of fright-filled RPGs from Palladium Books.
- Beyond the Supernatural Second Edition (2005)
- Nightbane and four of its World Books: Between the Shadows, Nightlands, Through the Glass Darkly, and Nightbane Survival Guide
- The zombie apocalypse game Dead Reign and two sourcebooks: Civilization Gone and Dark Places
Weird Wars
Our 2018 “October Horrors” sequence lurched into view with two all-new collections featuring the Weird War I and Weird War II settings for Savage Worlds and the d20 System from Pinnacle Entertainment. The Weird War I collection, funded in a successful February 2016 Kickstarter campaign:
- Weird War I: Player’s Guide and the War Master’s Handbook, plus the free Creature Features Graf Schmidt (about a haunted zeppelin) and Gas Terror
- Five collections of player character Archetypes: American, British, French, German, and Civilian
- Six adventures: The 13th Warrior, Hellfighters, In Vino Veritas, No Man’s Land, Raid on Fort Douaumont, and the capstone of any Weird War I campaign, Twilight of the New Dawn
- Four Combat Maps: Bridge, No Man’s Land (the map), Trenches, and Village
- Horrors of Weird War I Figure Flats
- The Weird War I GM Screen Inserts
Weird War II debuted in 2000 during the d20 System boom. Pinnacle later released a WWII setting book and one scenario for the Savage Worlds line, as well as a miniatures scenario for its Savage Showdown skirmish game. Our Weird War II Bundle presented the Savage Worlds titles in its Starter Collection and the older d20 titles in its Bonus Collection.
- The Weird War II campaign book and the adventure Island of Dreams for Savage Worlds
- Ardennes of Darkness for Savage Showdown
- The d20 sourcebooks and adventures Afrika Korpse, Blood on the Rhine, Dead From Above, Hell in the Hedgerows, Hell Freezes Over – The Russian Front, and Land of the Rising Dead
- The d20 monster manual Horrors of Weird War II
September 2018
Tunnels & Trolls
This offer presented the vintage Flying Buffalo FRPG Tunnels & Trolls — the second fantasy RPG ever published — in its 2015 Deluxe version, plus a slew of solitaire and gamemastered adventures. Since its original publication in 1975, Tunnels & Trolls has stayed continuously in print, has never changed publishers or designers, and has remained rules-compatible across many editions — an unequalled longevity record.
- The 2015 Deluxe Tunnels & Trolls core rulebook (previously presented in our November 2016 Old School Revival 4), plus the Deluxe GM Screen, the T&T First Edition rules (1975), and the standalone spinoff game based on T&T, Monsters! Monsters!
- The 64-page T&T Adventures Japan quickstart rules booklet (here in English translation) is a fun manga-style introduction to T&T and has all the rules you need to play the solitaire adventures
- Four starting T&T solitaire adventures: Battle School, Buffalo Castle (the first solo RPG adventure ever published for any game), Sea of Mystery, and Sorcerer Solitaire
- Three mid-level T&T solos: Agent of Death, Naked Doom, and Sewers of Oblivion
- Three killer T&T solos: Arena of Khazan, City of Terrors, and Deathtrap Equalizer Dungeon
- Goblin Lake [previously in OSR 4, Nov 2016]
- Four classic T&T gamemastered modules: The Complete Dungeon of the Bear, Dwarf World, Seven Challenges of Kartejan, and Uncle Ugly’s Underground Doom
- Adventurers Compendium, a big collection of solos and GM scenarios from Sorcerer’s Apprentice magazine
When we revived this T&T offer in June 2020, Flying Buffalo kindly added two new titles: Elven Lords Deluxe and Vault of K’Horror. As usual, all customers who bought this offer during its earlier September 2018 run automatically received these new additions on their Wizard’s Cabinet download page and in their DriveThruRPG Library. When you buy a Bundle of Holding early, you never worry about missing a title added later — even much later.
Nobilis and Chuubo
This collection featured two landmark indie RPGs by star designer Jenna Moran (Exalted, Weapons of the Gods). Among 2,600 rules sets in RPG.net’s comprehensive Game Index, Jenna’s Nobilis, the diceless RPG of demigodlike Powers (think Sandman‘s The Endless or Piers Anthony’s Incarnations of Immortality), ranks #1. And Chuubo’s Marvelous Wish-Granting Engine adapts the Nobilis system for a warm-hearted RPG of heroic innocents in the style of Miyazaki films like Spirited Away and shows like Adventure Time.
- Nobilis 2E (the 2002 “coffee table” edition, the “Great White Book” originally from Hogshead Publishing Ltd.) and its free rules expansion Unlikely Flowerings
- Chuubo’s Marvelous Wish-Granting Engine [previously presented in our November 2014 Indie Cornucopia 2] plus its Quest Cards and Issue Cards
- Fortitude: By the Docks of Big Lake, Fortitude: The Glass-Maker’s Dragon (a massive 576-page campaign that will keep you playing for years), and Fortitude: The Legendary 139
- Chuubo’s: Techno Player’s Guide
- Chuubo’s Halloween Special
- Finding Home, a 63-page example of Chuubo’s play
Pendragon Arthurian Lands
This collection featured vintage 1990s location sourcebooks and scenarios for King Arthur Pendragon, Greg Stafford’s masterful game of knights seeking glory across the British Isles and beyond.
- Beyond the Wall (Caledonia)
- Land of Giants (Scandinavia)
- Pagan Shore (Ireland)
- Savage Mountains (Cumbria, AKA Wales) and Perilous Forest (western Cumbria)
- Saxons! (Germanic invaders on the south and east coasts)
- Three collections of adventures set across the Isle of Britain in Cambria, Logres, Anglia, and elsewhere: Blood and Lust, Tales of Mystic Tournaments, and Tales of the Spectre Kings
GDW 2300 AD
This all-new collection featured the original 1986-88 version of the Game Designers’ Workshop near-future SFRPG 2300 AD. (Mongoose Publishing resurrected this line in 2012, and we presented that version in our June 2014 Mongoose 2300 AD Bundle.)
- Both versions of the core rules set: Traveller: 2300 (the 1986 First Edition) and 2300 AD (the 1988 Second Edition)
- Two planet guides: the Aurore Sourcebook and the Nyotekundu Sourcebook
- The 2300 AD Equipment Guide and Ground Vehicle Guide
- Colonial Atlas
- The Kafer Sourcebook, one of the best books in the line
- Ships of the French Arm
- The adventures Bayern, Beanstalk, Energy Curve, Invasion, Kafer Dawn, Mission Arcturus, and Ranger
August 2018
Beasts & Barbarians
The Barbarian Kings returned with this all-new collection featuring the 2017 Steel Edition of Beasts & Barbarians, the sword-and-sorcery campaign setting from GRAmel Publishing for Pinnacle Entertainment’s Savage Worlds RPG.
- Beasts & Barbarians Steel Edition Player Guide and the Steel Edition Game Master Guide, plus the Heroes of the Dominions character collection
- Three character supplements: Gladiators of the Dominions, Pirates of the Dominions, and Tattered Banners – Bandit Lords and Mercenary Captains
- Three location sourcebooks: Dark Places of the Dominions, Tricarnia – Land of Princes and Demons, Jalizar – City of Thieves
- Beasts of the Dominions
- Three adventures: Enyia’s Song, Soul in the Water, and Trollhunt
- Play aids: the Beasts & Barbarians GM Screen and the Beasts & Barbarians Steel Edition Figure Flats
Deathwatch
We presented two all-new collections that, between them, gathered the entire RPG line for Deathwatch, the Ulisses North America RPG (originally published by Fantasy Flight Games) about elite Space Marine Kill-teams safeguarding humanity against vile xenos (aliens), heretics, and daemons in the grim dark future of Warhammer 40,000. In loyal service to the Emperor, you undertake deadly missions in the Jericho Reach, a region of the Imperium on the brink of annihilation.
- The Deathwatch core rulebook (plus the free Final Sanction quickstart rules) and the useful Rites of Battle rules expansion
- The Emperor’s Chosen, with rules for veteran Deathwatch characters
- The bestiary Mark of the Xenos
- Two location books: The Jericho Reach and The Outer Reach
- The Achilus Assault, a sourcebook with secrets of the Crusade into the Jericho Reach
- Two books about the Chapters that provide Deathwatch recruits: First Founding and Honour the Chapter
- The scenarios Ark of Lost Souls, The Emperor Protects, Falling Star, and Rising Tempest
- Deathwatch Game Master’s Kit
OneDice
OneDice is the fast, flexible universal rules system from Cakebread & Walton (Renaissance). Using only a single six-sided die, OneDice lets you play any kind of campaign in any genre, and you can be up and running in minutes. It’s also a great introductory game for novices. This offer presented a large range of standalone OneDice rulebooks for many genres.
- OneDice Universal (Revised) (plus the OneDice Quickstart rules) — the book you want if you’re creating your own worlds and backgrounds
- A big bunch of standalone rulebooks, each presenting the OneDice system along with campaign settings and lots of shiny options tailored to that genre: B Movies, Cyberpunk, Fantasy, Pulp, Robin Hood, Space, Steampunk, Supers, and Urban Fantasy
- And the OneDice versions of Cakebread & Walton’s Pirates & Dragons and Abney Park’s Airship Pirates
Symbaroum
Symbaroum is the dark-fantasy RPG from the Swedish game studio Järnringen, known for the post-apocalyptic Mutant: Heirs of Doom and the arabesque space opera Coriolis. Symbaroum is a gorgeous, detailed sandbox setting in the primeval forest of Davokar, a rich and mysterious world of horror, beauty, and marvels. This English-language collection treated players to unnerving hikes through ancient ruins, journeys on pitch-black waters under starless skies, and confrontations with barbarian chieftains and raging abominations.
- The essentials: the Symbaroum Core Rulebook and the Advanced Player’s Guide (and you may want the Abilities & Powers reference cards too)
- Lots of “lnndscapes” (scenarios): Adventure Pack 1 (start here); The Mark of the Beast and Tomb of Dying Dreams, the two follow-ups to the introductory adventure in the Core Rulebook; and Thistle Hold – Wrath of the Warden, first of a new seven-part campaign
- Useful play aids: the Symbaroum Game Master’s Screen and Map Set
- The Art of Symbaroum
For a great selection of Symbaroum resources, check The Iron Pact.
July 2018
Rifts® World Books
We revived a streamlined version of our July 2017 Rifts® RPG offer as “Rifts Essentials,” and along with it we presented this all-new companion collection of Rifts supplements and sourcebooks that ranged across the setting’s transformed North America.
- World Book 1: Vampire Kingdoms (Revised), 11: Coalition War Campaign. 13: Lone Star, 15: Spirit West, 16: Federation of Magic (Revised), 20: Canada, 22: Free Quebec, and 30: D-Bees of North America
- Sourcebook 4: Coalition Navy
- The Vampires Sourcebook
- Adventure Sourcebook 3: The Black Vault
Mutant: Year Zero
This collection presented the latest version of the Swedish post-apocalypse SFRPG Mutant, first published in 1984. Developed by the Free League design team (Tales From the Loop, Coriolis) and co-published in English by Modiphius Entertainment, Mutant: Year Zero – Roleplaying at the End of Days casts you as one of The People, heavily mutated humans sheltering in The Ark, an isolated settlement in the dawnworld. You’ll search the Zone for food, artifacts, other mutants, and knowledge — especially about The People’s own origin.
- The Mutant: Year Zero – Roleplaying at the End of Days core rulebook, plus the free Starter Booklet
- All three Zone Compendium supplements: 1: Lair of the Saurians, 2: Dead Blue Sea, and 3: “Die, Meat Eaters, Die!” (Modiphius also includes “Die, Meat Eaters, Die!” with the Genlab Alpha rulebook
- Both Zone Sector location guides: 1: The Doom Sphere and 2: Denizens of the Sink Hole
- The Genlab Alpha standalone rules expansion, about mutant animals in the apocalypse
- Mutant: Year Zero Gamemaster Screen
Ponyfinder
The Champions of Everglow emerged from their fey realm with this collection featuring the Ponyfinder campaign setting from Silver Games LLC for D&D 5E and Pathfinder. Everglow is a world of magic and mystery, where the fey are in control and humanoid races are secondary. Foremost of the fey are Ponykind, who rallied behind their Queen to form the greatest empire Everglow has ever seen. Ponyfinder gives you everything you need to play four-footed player characters in Everglow or import pony PCs into your existing campaign.
- Ponyfinder Campaign Setting Unified Edition (for both D&D 5E and Pathfinder)
- The Tactics of Everglow rules expansion
- Races of Everglow, Tribes of Everglow, and the Everglow Bestiary
- The Unicorn’s Crown, the first installment of the seven-part adventure path To Found an Empire
- Three introductory scenarios for younger players from Playground Adventures: Ghost of the Pirate Queen,
The Lonely Pony, and The Sweetest Secret
ArM5 Mythic Europe
The Hermetic Magi returned yet again with this all-new collection of sourcebooks for Ars Magica Fifth Edition, the landmark Atlas Games RPG by Jonathan Tweet and Mark Rein-Hagen. This offer focused on Mythic Europe, the magical medieval homeland of the Order of Hermes. (Note: The Ars Magica line is sold through Warehouse 23.)
- Antagonists
- Art & Academe
- The Church
- City & Guild
- Grogs
- Legends of Hermes
- Lords of Men plus its free Web Supplement
- Magi of Hermes
June 2018
Super-Powered by M&M 3E
This collection of superheroic supplements from Misfit Studios, Rogue Genius Games, and Vigilance Press supported the Third Edition of Mutants & Masterminds, The World’s Greatest Superhero RPG, under Green Ronin Publishing‘s Super-Powered by M&M Trademark License.
- Better Mousetrap 3E and Metahuman Martial Arts 3E (Mistfit Studios)
- The Super Powered Legends Sourcebook and Super Powered Bestiary (Rogue Genius Games)
- Rogues, Rivals, & Renegades Collection Two, Due Vigilance: SixGun, and Devilish Duos: Strange Attractors (Vigilance Press)
Get the free eight-page M&M 3E Quickstart rules at the Green Ronin website.
Eclipse Phase 2
Proxies from Firewall returned with this all-new collection featuring Eclipse Phase, the SFRPG of transhumanist survival from Posthuman Studios. We presented this new offer as a companion to a resleeving (revival) of the June 2014 Eclipse Phase Essentials. These newer supplements — funded in part by Posthuman’s successful April 2013 Transhuman Player’s Guide Kickstarter campaign — push your campaign to the Outer Reaches of the Solar System and beyond.
- Firewall
- Morph Recognition Guide
- Three Sunward sourcebooks: The Stars Our Destination Zone Stalkers, and Million Year Echo
- Two major sourcebooks for the Outer System, Rimward and Gatecrashing
- Argonauts, about Transhumanity’s leading scientific research organization
- The convention scenario Ego Hunter, in which all the player characters are forks of the same person, working together to track down their original (alpha) self
- Infinite & Indivisible, an 11-track .MP3 soundtrack of ambient Eclipse Phase music by Scott Fox of the experimental tribal-electronic band iVardensphere (Edmonton, Alberta)
Delta Green 2
This all-new collection featured Arc Dream Publishing‘s spectacular modern-day Cthulhu Mythos conspiracy-horror RPG, Delta Green. In both its original version as a Call of Cthulhu campaign setting (previously presented in our March 2014 Delta Green Bundle) and in this standalone incarnation funded in a smash September 2015 Kickstarter campaign, DG‘s compelling mix of conspiracies, UFOs, intelligence tactics, and Mythos terror has brought it unsurpassed praise.
- The Delta Green Agent’s Handbook and Handler’s Guide core rulebooks (plus the Briefing Documents rules summary and the free Need to Know quickstart rules)
- The scenario collection A Night at the Opera (a compilation of the scenarios published separately as Extremophilia, Music From a Darkened Room, Observer Effect, Reverberations, The Star Chamber, and Viscid)
- The ready-to-play one-shot scenario Kali Ghati
- The Delta Green Handler’s Screen
- Two collections of short stories: Extraordinary Renditions by Kenneth Hite, Gareth Ryder-Hanrahan, and others; and Tales from Failed Anatomies by Delta Green co-creator Dennis Detwiller (funded partly through his Patreon campaign
In October 2019 our Delta Green Operations companion offer added many scenarios and play aids, including Agent Dossiers, The Last Equation, Lover in the Ice, Sweetness, and The Way It Went Down. That offer also presented the complete four-part DG campaign Future/Perfect Part 1, Part 2, and (debuting in that offer) both Part 3 and Part 4.
Apocalypse Engine 3
The Masters of Ceremonies returned with this new collection of RPGs Powered by the Apocalypse — that is, based on Vincent Baker’s landmark RPG Apocalypse World. Many of the games this time came from the prolific Magpie Games.
- Bluebeard’s Bride and its expansion, Bluebeard’s Bride: Book of Rooms
- Three of Magpie’s “ashcan editions” (full-length previews): Pasión de las Pasiones: Ashcan Edition (Latino telenovela soap-opera melodrama), The Ward: Acute Care Edition (TV hospital drama), and Velvet Glove: Notebook Edition (1970s girl gangs)
- Urban Shadows (previously in our November 2015 Indie Cornucopia 3) and its new expansion, Urban Shadows: Dark Streets
- Undying (previously in our October 2016 Bundle of Nerves 4)
And we rounded out the collection with two fine non-Magpie games:
- Monsterhearts 2 (Buried Without Ceremony)
- Bedlam Hall (Monkeyfun Studios)
Dungeon World 3
For a third time the Dungeoneers brought forth from the underworld a new treasure chest of top-quality supplements and adventures for Dungeon World, the Apocalypse Engine fantasy RPG from Sage Kobold Press.
- Four massive supplements from Red Box Vancouver: the campaign setting Space Wurm vs. Moonicorn and the monster manuals Great Monsters of Crime, A Market in the Woods, and The End of Known Space (the last three gathered from Johnstone Metzger’s long-running Monthly Monsters project on Patreon)
- Lampblack & Brimstone’s terrific overland adventure supplement The Perilous Wilds (previously offered in our January 2016 Dungeon World 2) and three more supplements in the Perilous Wilds line: Perilous Deeps, Freebooters on the Frontier, and Mad Vandel’s Map Pack
- Three more Lampblack & Brimstone supplements: A Book of Beasts, 20 Dungeon Starters, and A Folio of Followers (24 nonplayer character cards)
- The Boughs campaign setting from Sandy Pug Games, plus the Boughs playbook Ranger of the Vast
- The adventure front Grim Hunt (Porcupine Publishing)
- And like the two previous offers, this one included the Dungeon World core rulebook
May 2018
GUMSHOE 2
The Private Investigators shuffled back out of the shadows with more mystery and investigative scenarios for the GUMSHOE System by Robin D. Laws from Pelgrane Press. This all-new offer accompanied the second resurrection of our September 2013 Bundle of GUMSHOE, which included the Night’s Black Agents, Ashen Stars, and Mutant City Blues rulebooks.
- Vampiric and occult conspiracies to uncover in Kenneth Hite’s Night’s Black Agents: Double Tap, The Dubai Reckoning, Looking Glass: Hong Kong, and Looking Glass: Mumbai
- Investigations for the far-future Laser law-enforcement officials in Ashen Stars by Robin D. Laws: Accretion Disk, The Justice Trade, and Xeno-Archeology!
- Cases for the cops investigating super-powered criminals in Robin’s Mutant City Blues: Brief Cases and Mutant City Spies
- Several GUMSHOE-related installments of Ken Writes About Stuff: Alchemy, Goëtia, Moon Dust Men: MAJESTIC Overwatch and Moon Dust Men: Galileo Uplift, The School of Night, Voodoo 1 – Magic and Voodoo 2 – The Invisibles
Mindjammer
This collection featured Mindjammer, Sarah Newton’s transhuman SFRPG from Mindjammer Press, co-published by Modiphius Entertainment. In the New Commonality of Humankind — a hyperadvanced far future of realistic aliens, lost colony worlds, and the vast Mindscape shared consciousness — Mindjammer lets you play hardened mercs, cunning corpocrats, culture agents and memetic engineers, aliens and para-human hominids, scouts and socialites, uplifted animals, androids, and even sentient starships. The Second Age of Space in the 17th Millennium is the stage for transcendent cutting-edge space opera in the tradition of Iain M. Banks, Cordwainer Smith, Alistair Reynolds, Charles Stross, Ken MacLeod, and Vernor Vinge.
- The Mindjammer RPG corebook (the Fate Core version)
- Core Worlds Sourcebook, The Far Havens, and Children of Orion – The Venu Sourcebook
- The City People scenario and the Hearts and Minds campaign adventure
- The Enhanced Commonality Space Schematic poster map and Sarah Newton’s Mindjammer – The Novel (originally presented in the very first Bundle of Holding offer, February 2013)
Knights of the Dinner Table
This big collection presented over 1,600 pages of the long-running Knights of the Dinner Table comic series by Jolly R. Blackburn from Kenzer and Company.
- No less than ten KoDT Bundle of Trouble omnibus collections that together compile the first 30 issues of Knights of the Dinner Table magazine: Volume One, Volume Two, Volume Three, Volume Four, Volume Five, Volume Six, Volume Seven, Volume Eight, Volume Nine, Volume Ten
- Three KoDT Tales From the Vault albums of early strips from four different magazines: Volume One, Volume Two, and Volume Three
- The CattlePunk Chronicles Volume One: Outlaw Trail and Volume Two: Four Herdsmen of the Apocalypse
- Men That Hack, The Java Joint, and KoDT Special #1: Last Man Standing
April 2018
Clement Sector
The Gypsy Knights arrived from the Conduit wormhole with a broad survey of the Clement Sector, the science fiction setting from Gypsy Knights Games. The Clement Sector line uses Gypsy Knights’ version of the Cepheus Engine, an Open Game License version derived from the Traveller System Reference Document, based in turn on the 2008 First Edition of Mongoose Publishing’s Traveller. These sourcebooks and adventures adapt easily to Traveller or any proto-Traveller campaign.
- Clement Sector: The Rules and the Clement Sector Core Setting Book
- Subsector Sourcebook 1: Cascadia and Sourcebook 2: Franklin
- Anderson & Felix Guide to Naval Architecture and Ships of Clement Sector 16: Rucker-Class Merchant
- The Cascadia Adventures and 21 Plots Go Forth
Mythras
The Design Mechanics, who brought us a RuneQuest Sixth Edition offer in 2014, returned with an all-new collection featuring Mythras, the revamped and rebranded edition of RQ6 — one of the greatest fantasy RPGs ever — from The Design Mechanism.
- The Mythras core rulebook, plus the free (and quite fine) Mythras Imperative quickstart rules
- Mythic Britain and the Mythic Britain Companion, along with Mythic Rome and the Mythic Rome Maps
- Three Mythras adventures: A Gift From Shamash, Madness & Other Colours, and Xamoxis’ Cleansing
- The Classic Fantasy supplement (dungeon crawls using the Mythras rules), the Classic Fantasy Expert Set, and three Classic Fantasy adventures: G1 These Violent Delights, M1 The Terror of Ettinmarsh, and
N1 Tomb of the Mad Wizard
Hero Kids
The Kids of Rivenshore discovered this big collection featuring Hero Kids, the fast and fun introductory RPG perfect for kids aged 4 to 10. Complete in just 50 pages, Hero Kids has simple rules that use only six-sided dice, an opposed-dice system that keeps everyone in the game, and play times of an hour or so.
- The complete Hero Kids Fantasy RPG rulebook with its introductory adventure, Basement O Rats (plus the free Heroes coloring book)
- Hero Cards II,
Hero Cards III (exotic heroes), Hero Cards IV – Forest Friends (animal heroes), and Hero Cards V – Monstrous Heroes, along with Pet Cards I, Pet Cards II, and Equipment Cards - Monster Compendium
- All five Space Expansions: Space Hero Cards I and Space Hero Cards II, Trouble at Threshold Station, Tyranny’s Shadow, and Secret of the Crystal Caves
- Five Normal adventures: Curse of the Shadow Walkers, Escape from the Ghost Pirates, Wizard’s Tower, Fire In Rivenshore, and Yuletide Journey
- Five Hard adventures: Tomb of the Lost King, Mines of Martek, The Lost Village, Glade of the Unicorn, and Maze of the Minotaur
When we revived this offer in February 2020 we added two Hard adventures (Reign of the Dragon and Darkness Neath Rivenshore) and two new card sets (Hero Cards VI and Hero Advancement Cards). (If you had already purchased this offer, during either this revival or its original April 2018 run, you received all these new titles automatically on your Wizard’s Cabinet download page and in your DriveThruRPG Library.)
Feng Shui 2
The Dragons returned with this new collection featuring the 2015 Second Edition of Hong Kong movie action RPG Feng Shui from Atlas Games. Designed by Robin D. Laws (Cthulhu Confidential, Hillfolk, GUMSHOE), Feng Shui hits you with ancient sorcerers, transformed animals, control-freak Shaolin monks, and cyborg apes. Armed with the secrets of feng shui, they aim to conquer the past, present, and future. Only you have the guts, guns, and flying feet to stop them.
- The Feng Shui 2 core rulebook and the free Red Packet Rumble demo pack
- The introductory scenario and quickstart rules set Hong Kong Task Force Double Eight
- All the Feng Shui Second Edition supplements: Secrets of the Chi War, the updated adventure Burning Shaolin Redux, the Game Master screen with its insert booklet, A Fistful of Fight Scenes, and the essay collection by Robin D. Laws, Blowing Up the Movies: Game the Action Movie Classics
- Five faction sourcebooks from Feng Shui First Edition: Blood of the Valiant (The Guiding Hand), Elevator to the Netherworld (Inner Warriors), Gorilla Warfare (Jammers), Seal of the Wheel (Ascended), and Thorns of the Lotus (Eaters of the Lotus)
- The Feng Shui First Edition monster book, Glimpse of the Abyss
March 2018
Deadlands Reloaded
The Rail Barons brought us these two collections featuring Deadlands Reloaded, Pinnacle Entertainment‘s update of its classic Weird West tabletop roleplaying game Deadlands for the Savage Worlds system.
Deadlands Reloaded: This offer presented the core rulebooks and key supplements. If you’re new to Deadlands, start here.
- The Deadlands Reloaded Player’s Guide and Marshal’s Handbook (Explorer’s Edition) and the Savage Worlds Deluxe Edition rules, plus the free Classic and Reloaded Conversion Guide
- The supplements Ghost Towns, Trail Guides Volume 1, and the Deadlands Reloaded monster manual Grim Prairie Trails
- …Not to be confused with the Grim Prairie Tunes soundtrack
- The Blood Drive adventure trilogy — 1: Bad Times on the Goodnight, 2: High Plains Drovers, and 3: Range War!, and the short adventure All the Purty Little Horses
- Deadlands Reloaded GM Screen Inserts and the Map o’ the Weird West
- The Art o’ the Weird West
Also check these free files on DriveThruRPG: Design Diary 1,Deadlands Memories by Matt Forbeck, and the “Perilous Parcels” One-Sheets Ruckus at Worm Creek and Salt o’ the Earth (both of these fit well with All the Purty Little Horses)
Deadlands Servitors: The Weird West of the alternate 1880s is blighted by the Reckoners, four otherwordly entities: Famine, War, Pestilence, and Death. Their Servitors on Earth — the Reverend Ezekiah Grimme, Susquehanna shaman Raven, mad scientist Darius Hellstromme, and the undead assassin called Stone — work to make the American frontier a Deadland. The posse of player characters can face down and drive out these evil minions of apocalypse (they can try, anyway) in four immense “Plot Point Campaigns” that stretch across the Weird West. Any one of these campaigns can keep your posse busy for eight months to a year. This offer included all four.
- The Flood (set in the Great Maze, what’s left of California)
- The Last Sons (set in the Heart o’ the West)
- Stone and a Hard Place (the Southwest)
- Good Intentions (Deseret and the City o’ Gloom)
- Stone and a Hard Place bonuses funded in the January 2015 Kickstarter campaign: Combat Map Set 1 and Set 2, S&HP Figure Flats, The Tombstone Seven (pregenerated player characters), and Lone Killers of the Southwest (historical gunfighters in Savage Worlds terms), plus the free S&HP Player’s Guide and S&HP Map Pack
- Good Intentions bonuses funded in its September 2016 Kickstarter: GI Heroes o’ Gloom (pregenerated characters), the Good Intentions maps Skullchucker Arena and City o’ Gloom Poster Map, and the free GI Player’s Guide and GI Map Pack
- The Blood, Sweat, and Gears soundtrack
What’s O.L.D. is N.E.W.
ENworld contributed this strong collection featuring EN Publishing’s What’s O.L.D. is N.E.W., a system of three crunchy, tactical, toolkit-oriented RPGs designed by Russ “Morrus” Morrissey: O.L.D. (medieval fantasy), N.O.W. (’80s action heroes), and N.E.W. (far-future science fiction). Using the extensive tools in each book, you can easily create your own races, lifepath careers, planets, freeform spell-paths, starships, strongholds, martial arts, and monsters. Focus on one genre, or mix-and-match them to create urban fantasy, cyberpunk, or spells-in-space. Hack the system, mold it to your setting, and — because the free WOIN Rules Reference Document is designated Open Game Content — even publish your creations free or for profit.
- N.E.W.: The Science Fiction Roleplaying Game and the free adventure Death on Ascalaon
- Several N.E.W. supplements: Starship Construction Manual, Starship Recognition Manual, Racebuilding Engine, Real Solspace: A Guide to our Stellar Neighborhood, and Trappist
- O.L.D.: The Fantasy Heroic Roleplaying Game and the free adventure The Haunting of Calrow Ruins
- An introductory sandbox campaign for O.L.D., The Ills of Hengistbury together with the free Holdenshire Primer
- The unapologetically deadly O.L.D. meta-dungeon crawl You’re All Doomed!
- Three supplements for contemporary fast-and-furious cinematic action: Modern Core, Modern Equipment, and Action Careers
- A science fiction survival horror setting about a terraforming colony beset by predatory aliens, Xenomorphs: The Fall of Somerset Landing
Jovian Chronicles
This collection featured the Dream Pod 9 SFRPG of a Solar System on the brink of war, Jovian Chronicles.
- The Silhouette CORE Deluxe Edition, the rules system that underpins Dream Pod 9’s Heavy Gear
- Jovian Chronicles Player’s Handbook Second Edition and the Jovian Chronicles Companion
- Essential equipment and vehicle supplements: Spacer’s Guide, Mechanical Catalog 1, Mechanical Catalog 2, and Space Equipment Handbook
- Ships of the Fleet Volume 1: Jovian Confederation, Volume 2: Jovian Confederation, and Volume 3: CEGA
- Six Planet Sourcebooks: CISLunar Space, Mercury, Venus, Earth, Mars, and Jupiter
- The campaign supplement The Chaos Principle
- Jovian Chronicles Gamemaster Handbook & Screen
- The Art of Jovian Chronicles Volume 1
For the September 2020 resurrection of this offer we added three new titles: the First Edition Jovian Chronicles Rulebook; Ships of the Fleet Vol 4 – Venus Fleet; and The Art of Jovian Chronicles Volume 2. As usual, all previous purchasers of the original March 2018 run also received the newly added titles on their Wizard’s Cabinet download page and in their DriveThruRPG Library.
7th Sea 2E
The Explorer’s Society brought us this collection featuring the 2016 Second Edition of game designer John Wick‘s swashbuckling FRPG 7th Sea. The February 2016 7th Sea 2E Kickstarter campaign broke all roleplaying records.
- The 7th Sea Core Rulebook 2E and Heroes & Villains
- Nations of Theah Volume 1 and Volume 2, plus Pirate Nations
- Four free full-color 7th Sea art packs: Heroes, Villains, Nations of Theah: Landscapes, and Nations of Theah: Coat of Arms, made available by 7th Sea publisher John Wick Presents to creators who publish their own 7th Sea supplements and adventures through the DriveThruRPG Explorer’s Society community content program.
John Wick Presents
Award-winning game designer John Wick (7th Sea, Legend of the Five Rings) brought us this collection of his many diverse indie RPGs. This offer ran as a companion to our 7th Sea 2E Bundle.
- Wicked Fantasy and the Wicked Fantasy Companion — John Wick and Gillian Fraser’s highly original reimaginings of traditional fantasy races
- Houses of the Blooded, the expansions Coronets But Never Crowns and Wilderness, and the standalone companion game Blood & Honor (set in Old Japan)
- Wield and the Wield Companion — a game where you play a super-weapon, and your human wielder is just a reserve of hit points
- The Big Book of Little Games
- The Shotgun Diaries (zombie survival horror)
- The Aegis Project (epic science fiction across five centuries — with mechs!)
- Play Dirty 15th Anniversary Edition and Play Dirty 2 – Even Dirtier (despicable, dastardly, and downright dishonest gamemastering advice)
February 2018
Dragon Age and Fantasy AGE
The Grey Wardens discovered this collection featuring the two Adventure Game Engine (AGE) fantasy tabletop roleplaying games from Green Ronin Publishing, Dragon Age and Fantasy AGE. Along with these simple and fast-playing AGE games, this offer presented the campaign settings Thedas (from the BioWare Dragon Age computer game) and Titansgrave: The Ashes of Valkana, seen in a Geek & Sundry video series hosted by TableTop star Wil Wheaton.
- The comprehensive 440-page Dragon Age Core Rulebook plus the free Quick Start Guide and the free introductory adventure Duty Unto Death
- The Dragon Age adventure collection Blood in Ferelden and Dragon Age Game Master’s Kit
- The Fantasy AGE Basic Rulebook, Fantasy AGE Bestiary, and Fantasy AGE Game Master’s Kit
- The Fantasy AGE science-fantasy setting Titansgrave: The Ashes of Valkana and its introductory adventure Titansgrave: The Hermit’s Road
- Three Fantasy AGE Encounters (short side treks): Drive for Justice (character levels 1-3), Children’s Crusade (levels 1-4), and Menace From the Mines (levels 5-8)
Traveller: The New Era
The Far Futurists returned from the shattered wreckage of the Third Imperium with this collection featuring Traveller: The New Era, GDW’s 1992 version of the star-spanning science-fiction tabletop roleplaying game of collapse and renewal in a fallen galactic empire. The corrupt Third Imperium fell to civil war and the artificially intelligent Virus. Now vigorous survivors are forging a better, more vibrant history across ten thousand worlds. In the New Era, the future starts now.
- The Traveller: The New Era Deluxe Edition, including the 160-page technical architecture sourcebook Fire Fusion & Steel
- Essential sourcebooks: Survival Margin, World Tamer’s Handbook, and Vampire Fleets
- The Regency government in the Spinward Marches keeps the Imperial dream alive in two sourcebooks: Keepers of the Flame and the Regency Combat Vehicle Guide
- All four books in the Star Vikings set: Path of Tears, Smash & Grab, Reformation Coalition Equipment Guide, and Star Vikings itself
- Aliens of the Rim
- The complete Guilded Lilly adventure trilogy: 1: The Guilded Lilly, 2: Belly of the Beast, and 3: Into the Darkness
- TNE Players’ Forms and TNE Referee’s Screen
Heroes Unlimited
The Sentinels of Liberty and Justice delivered this collection featuring Heroes Unlimited, the Palladium Books RPG of superheroic action by Kevin Siembieda.
- The core rules: Heroes Unlimited™ 2nd Edition (1998)
- Character supplements: Heroes Unlimited Game Master’s Guide™, Powers Unlimited™ One, Villains Unlimited™ 2E
- Campaign books: Century Station™, Gramercy Island™, Mutant Underground™, and Armageddon Unlimited™
- Move out into the superheroic cosmos with Aliens Unlimited™ Revised and the Aliens Unlimited™ Galaxy Guide
- Paper Miniatures 1: Century Station™ C-SWAT and 2: Century Station™ Cops
January 2018
The Dark Eye
The Dragon Egg Academy prepared this collection featuring the English-language edition from Ulisses Spiele North America of the leading German RPG of heroic fantasy, The Dark Eye.
- The Dark Eye Core Rules plus the free Quickstart Rules
- Supplements about the game’s principal setting, the sprawling continent of Aventuria: Aventuria Almanac, Aventurian Bestiary, and the Aventuria Map Set
- The introductory adventure Revelations From Heaven
- Six short Heroic Works adventures: A Goblin More or Less, Emperor of Thieves, Kibakadabra, The Molted Serpent, The Thorwal Drum, and Witch’s Dance
- Useful accessories: The Dark Eye Game Master Screen with its companion booklet Inns & Taverns, the Character Sheets Pack, and Dark Eye Figure Flats
When we revived this Dark Eye Bundle in June 2020, publisher Ulisses Spiele kindly added the Deluxe Character Sheets pack to the Player Collection. And, as usual, everyone who purchased this offer during its original January 2018 run also received the newly added title automatically on their Wizard’s Cabinet download page and in their DriveThruRPG Library.
0one Blueprints
The Blue Printers drew up this giant collection featuring RPG maps and bestselling blueprints from 0one Games. You may have seen 0one’s fine work on the massive Great City Campaign Setting we presented in July 2017. These state-of-the-art interactive .PDF blueprints enhance any medieval fantasy campaign with beautifully drafted castles, crypts, taverns, dockyards, towers, islands, pirate lairs, drow strongholds, Wild West frontier towns, and even Jules Verne’s Nautilus submarine.
- The Great City set itself (previously in 0one’s Great City Bundle, July 2017), plus six sets of ward blueprints — Army Ward, Castle Ward, Dock Ward, Residence Ward, Temple Ward, and Trades Ward — and seven additional blueprint sets from around the Great City: Cold Crypts, Cutthroat’s Alley, Graveyard, Hope Park, Marketplace, Prophet’s Court, and The Saltshacks
- Crimson Sea, Drow City, Ironhill Citadel, and Wild West “virtual boxed sets” with many dozens of maps and posters in each collection
- The “Deep Blues” series of blueprints for modern, historical, steampunk, and alternate-history games: 221B Baker Street (Holmes’s home), Airship, Nautilus (Jules Verne’s submarine), and Victorian House
0one Games publishes a huge line of blueprints. We had no room to include (for instance) the Domain of Blood, Harker Asylum, or Heavenring Village boxed sets nor the Lost City and Vampire Castle blueprints, and that’s just for starters — check them out!
Hellfrost Atlas
The Triple Aces returned with a second collection featuring Hellfrost, the frozen epic fantasy setting from Triple Ace Games for Pinnacle Entertainment’s Savage Worlds. Several of these titles were funded in Triple Ace’s July 2014 Kickstarter campaign.
- The spectacular full-color 386-page Hellfrost Atlas of the Frozen North and its companion Hellfrost Map Sheets supplement
- The massive Adventure Codex, a 554-page compendium of 20 scenarios
- Five Hellfrost City Books: City Book 1: Cities of the Freelands, 2: Cities of Magic, 3: Cities of the Crystalflow, 4: Cities of Royalty, and 5: Freetown, City of Crime
- Hellfrost Resource Management Second Edition
- The Hellfrost Action Deck
Chronicles of Darkness
The Tenebrous Chroniclers brought us this collection featuring the 2004 First Edition World of Darkness rulebook (later rechristened the Chronicles of Darkness) and its blue-book support line from White Wolf Game Studio.
- The World of Darkness First Edition rulebook (2004)
- Supplements for players: the Armory and Armory Reloaded weapon books, Skinchangers (about humans who take animal form) and World of Darkness: Changing Breeds (about inhuman were-beasts who take human form), and Ready-Made Player Characters (World of Darkness)
- Storyteller sourcebooks: Antagonists, Urban Legends, Tales From the 13th Precinct (cops and the law in the World of Darkness), and Dogs of War (about warfare)
- Two Storytelling Adventure System scenarios: Ruins of Ur and The Harvesters
Get a free preview of the Chronicles of Darkness rules and an introductory scenario in A Nightmare at Hill Manor. The Character Pad is also free.
December 2017
Dark Heresy 1E
From the 41st Millennium the Inquisition delivered two collections featuring the 2008 First Edition of Dark Heresy, the first RPG set in the grim, dark future of Warhammer 40,000.
- The Dark Heresy First Edition rulebook and the free Edge of Darkness quickstart rules
- Essential supplements: Inquisitor’s Handbook, Radical’s Handbook (and its free supplement Salvation Demands Sacrifice), and the Dark Heresy 1E Game Master’s Kit
- Sourcebooks about specific Inquisitorial orders: Blood of Martyrs (the Ecclesiarchy), Book of Judgement (the Adeptus Arbites), Daemon Hunter (the Ordo Malleus and the Grey Knights), and The Lathe Worlds (the Adeptus Mechanicus)
- Disciples of the Dark Gods (cults, secrets, and conspiracies)
- Creatures Anathema (bestiary)
- Ascension (high-level play) and its overflow book Heed the Higher Call
- Purge the Unclean (three adventures)
- Haarlock’s Legacy, a loosely connected adventure sequence: 1. Tattered Fates; 2. Damned Cities; 3. Dead Stars
- The Apostasy Gambit adventure trilogy: 1. The Black Sepulchre; 2. The Church of the Damned; 3. The Chaos Commandment
Cypher System
The Invisible Sun manifested this all-new collection featuring the Cypher System universal rules set from Monte Cook Games — — the system that underpins Numenera and The Strange.
- The essentials: the complete Cypher System Rulebook, its Expanded Worlds rules expansion, and the supplements Cults, Factions, and Syndicates and Extreme Cyphers
- The Gods of the Fall campaign setting (where you discover the spark of your own godhood in a dark age after the divine world’s destruction), the introductory adventure After the Nightfall, and the conversion book Gods Beyond: Converting Gods of the Fall for Numenera/The Strange
- The Predation campaign setting (time travellers fighting aliens and genetically engineered dinosaurs in the Cretaceous Era), its introductory adventure The Cawdor Complex, and the conversion guide Way of the Dinosaur
- Assault on Singularity Base — a massive convention event for seven Gamemasters and 36 players
You might also like the Gods of the Fall adventure Breath of God and the Predation scenario Age of Crest and Bone. These weren’t part of this offer.
One Ring Journeys (formerly The One Ring 2)
This companion added supplements for The One Ring Roleplaying Game from Cubicle 7 Entertainment.
- Adventurer’s Companion
- Erebor – The Lonely Mountain
- Horse-Lords of Rohan
- Journeys and Maps
- Ruins of the North
When we revived this One Ring Journeys offer in December 2019, we shuffled the lineup, moving the original offer’s Bonus Collection into the Starter Collection and adding three recent releases: Bree, The Laughter of Dragons, and Oaths of the Riddermark.
The Dracula Dossier
The shadowy supervisors of Project Edom revealed this comprehensive collection featuring The Dracula Dossier. Funded by a spectacular November 2014 Kickstarter campaign, The Dracula Dossier is an epic improvisational horror-espionage campaign for star designer Kenneth Hite‘s Night’s Black Agents, the GUMSHOE game of burned spies vs. vampires from Pelgrane Press. Ben Riggs at Geek & Sundry called The Dracula Dossier the greatest RPG campaign of all time.
- The Night’s Black Agents core rulebook and the free quickstart adventure Excess Baggage
- The Dracula Dossier Director’s Handbook and the accompanying Dracula Deck (free Director’s Handbook preview)
- Dracula Unredacted, the complete text of Bram Stoker’s novel Dracula with all the revealing parts restored (free Dracula Unredacted preview)
- The Edom Files and The Edom Field Manual
- The Hawkins Papers, a collection of intriguing and sinister handouts
- The Thrill of Dracula, Kenneth Hite’s nonfiction discourse on the ever-shifting portrayals of Dracula in novels and film
- The Van Helsing Letter, an adventure distributed for Free RPG Day 2016 (also includes the free 13th Age adventure Swords Against the Dead!)
Pelgrane Press has a great eyes-only page of Dracula Dossier resources.
November 2017
Indie Cornucopia 5
The Fellowship of the Horn returned with our fifth annual collection of top-quality small-press RPGs.
- Blood and Bone (Arcana Games)
- Daring Comics RPG (Daring Entertainment) and three of its supplements: #1 Teleportation, #2 Powers Unleashed, and #3 Power-Armor (and check the Daring Comics RPG adventure Little Tin God, not part of this offer)
- MASHED (Brabblemark Press)
- Puppetland 2E (Arc Dream Publishing)
- Seven Wonders (Pelgrane Press)
- The Sprawl (Ardens Ludere)
- vs. Stranger Stuff (Fat Goblin Games)
Worldbuilder’s Toolkit 5
The Master Planners returned yet again with our fifth annual collection of gamemastering aids. The Toolkits are the Bundle of Holding’s most successful series, and this fifth offer was far and away the most successful Toolkit to date.
- Be a Better Campaign Master, Book One: Building the World (Absolute Tabletop)
- Kobold Guide to Plots & Campaigns (Kobold Press)
- A Magical Medieval Society: Western Europe 3E (Expeditious Retreat Press)
- Hand-Drawn City Maps by Alyssa Faden — an exclusive collection available only in this offer and nowhere else (but you can see a few of these maps in Alyssa’s Cartographers’ Guild portfolio)
- Palladium Compendium of Weapons, Armour, & Castles (Palladium Books)
- Sly Flourish’s Fantastic Locations (Sly Flourish)
- Ultimate Toolbox (Alderac Entertainment Group)
Double Castles & Crusades
The Troll Lords returned with Castles & Crusades Essentials, a newly revised, revamped, and expanded edition of our February 2016 offer featuring Castles & Crusades, the old-school-new-rules FRPG from Troll Lord Games. This new version added several key supplements — and everyone who bought the offer during its original 2016 run also received the new additions automatically. The Trolls also brought us an all-new companion offer, the Castles & Crusades Bundle 2, with major supplements and adventures.
Castles & Crusades Essentials
- Players Handbook 7th Printing
- Castle Keepers Guide
- Monsters & Treasure 4th printing
- Arms & Armor (2016 edition)
- A01 Assault on Blacktooth Ridge
- Character Reference Sheets
- Castle Keeper Screens
Castles & Crusades 2
- Mystical Companions (C&C version)
- Of Gods & Monsters
- Expanding Classes
- Elemental Spells
- Four supplements in the Codex series: Codex Celtarum, Codex Germania, Codex Nordica, and Codex Slavorum
Old School Revival 5
Rising ever higher in level, the Stalwart Revivalists delivered from the Outer Planes our fifth annual hoard of games, campaign settings, and modules celebrating the Old School Revival.
- Dragon Kings (Soldier-Spy)
- 2016 Dodecahedron Cartographic Review (Dyson Logos, ZERObarrier) — and this offer also included Dyson’s Business Cardography, a set of ten business-card dungeon geomorphs that aren’t available anywhere else (unless you ask him nicely)
- Gathox Vertical Slum (DIY RPG Productions)
- Index Card RPG (Runehammer Games)
- Mortzengersturm, The Mad Manticore of the Prismatic Peak (Hydra Cooperative)
- The Nightmares Underneath (Red Box Vancouver) (try before you buy with the Nightmares Underneath Free Edition) and its dungeon incursion supplement City of Poison
- Three Red Tide books by Kevin Crawford of Sine Nomine Publishing: Red Tide: A Campaign Sourcebook and Sandbox Toolkit; An Echo, Resounding: A Sourcebook for Lordship and War; and The Crimson Pandect: A Handbook of Eldritch Lore
October 2017
Esteren 2
Our fellowship of Magientists returned with this all-new collection featuring the French medieval gothic-horror RPG Shadows of Esteren. This offer marked the public debut of the long-awaited Esteren Book 3, Dearg. (Note that most of the titles in this offer aren’t available on DriveThruRPG.)
- Shadows of Esteren Book 3: Dearg was funded in a spectacular October 2016 Kickstarter campaign.
- This offer included Occultism, the sourcebook and adventure of esoteric mysticism in the Tri-Kazel Peninsula.
- Cartography of Tri-Kazel: A collection of beautiful full-color maps and heraldic arms.
- RISE and Dearg soundtracks: Agate RPG releases soundtrack albums of atmospheric music for Esteren play sessions. You can hear all the Esteren albums on Bandcamp and Soundcloud.
- Esteren Culinary Journey: Unlocked as a US$100,000 stretch goal in the December 2014 Occultism Kickstarter campaign, these recipes for a complete three-course dinner of Tri-Kazelian cuisine were designed by French chef Thibaud Villanova of Gastronogeek.
Rippers
The Order of St. George emerged from hiding with this collection featuring Rippers, the high-action campaign of Victorian-era monster-hunting for the Savage Worlds rules system from Pinnacle Entertainment. Fog-filled horror in the gothic style of the Penny Dreadful TV series and the 2004 film Van Helsing, Rippers Resurrected strode into the gaslight in a triumphant October 2015 Kickstarter campaign.
- The essential books: Rippers Resurrected Player’s Guide and Game Master’s Handbook
- Archetypes (a character collection), Frightful Expeditions (worldbook), and the complete Plot Point campaign Lord of the Underworld
- Five characteristically spooky Combat Maps: Ancient Tomb, Castle Courtyard, Country House, Lodge, and Urban Alley and Rooftops
- The Rippers World Map, the Rippers Resurrected Custom GM Screen Inserts, and the Deluxe Character and Campaign Journal
- The Lost Library (an archive of the entire First Edition Rippers line)
We added the Savage Worlds Deluxe Edition and the Horror Companion, both presented in several previous offers.
World War Cthulhu
The Maddened Scholars escaped the sanitarium with this collection featuring World War Cthulhu, Cubicle 7 Entertainment’s line of Call of Cthulhu supplements and scenarios in which brave agents of Britain’s Secret Intelligence Service face Lovecraftian terrors — and humanity’s own darkest impulses — against a backdrop of 20th-Century conflict. In World War II, the Special Operations Executive fights a two-front war against both Axis and Mythos. In the 1960s and ’70s, as the Cold War threatens nuclear destruction, Section 46 continues a personal battle against the insidious influence of a much older enemy.
- The Darkest Hour corebook and the Europe Ablaze campaign [both previously offered in our October 2015 Bundle of Tentacles 3]
- World War Cthulhu: London, a Blitz-era sourcebook that nicely complements the Cthulhu Britannica London boxed set in our December 2016 Cthulhu Britannica Bundle
- The SOE Handbook
- Cold War, which extends the Mythos conflict into the 1960s, and the Section 46 Operations Manual, which pushes it into the 1970s
Demon: The Descent
To kick off this year’s “October Horrors” sequence of horror and suspense RPG offers, the Free Agency brought us this collection featuring Demon: The Descent, the Chronicles of Darkness game from Onyx Path Publishing of Unchained techgnostic renegades against the God-Machine.
- The Demon: The Descent corebook [previously presented in our January 2016 Nest of Spies collection] and the free Quickstart rules
- The World of Darkness First Edition rulebook (2004), required to play Demon: The Descent and the other Chronicles of Darkness games
- Essential supplements: Flowers of Hell: The Demon Players Guide, the Demon Storyteller’s Guide, and World of Darkness: The God-Machine Chronicle
- Two location books: Splintered City: Seattle and Demon Seed Collection
- Useful Infrastructure: Demon Translation Guide, referrer”>Demon: The Descent Storyteller’s Screen, and Demon Ready-Made Characters
- Heirs to Hell, about the children of demons
- Dark Eras: Into the Cold, a Cold War historical setting
- Mortal Remains, a book for mortal hunters of demons and other supernaturals (previously presented in our January 2017 Hunter: The Vigil offer)
- The God-Machine Chronicle Anthology (fiction)
September 2017
Maelstrom
The Fighting Fantasists returned with a new offer from Arion Games featuring Maelstrom, Alexander Scott’s 1984 FRPG of 16th-Century Tudor magick and danger. Originally published by Puffin Books under the Adventure Gamebooks banner (alongside the famous Fighting Fantasy series), Maelstrom introduced a generation of British youth to roleplaying. Two brand-new Maelstrom titles (Gothic and North Yorkshire Moors) debuted in this comprehensive collection.
- The 1984 Maelstrom rulebook and the Maelstrom Companion published 25 years later
- Maelstrom Domesday, a standalone game adapting the system to Anglo-Norman England, AD 1058 (previously offered in our Bundle of the Ages 2) plus the free Domesday Quickstart rules
- Maelstrom Gothic, a brand-new standalone game that debuted in this offer, that adapts the system to 1850s Victorian England
- Domesday Investigators Guide (for players) and Domesday Maps and Charts
- Domesday North Yorkshire Moors, a location supplement, also debuted in this offer
- Classic Fantasy Toolkit and Classic Fantasy Bestiary, for traditional dungeon-crawls using the Maelstrom system
- Beggars Companion
- Two Maelstrom Quarterly supplements: MQ1 Tournaments and MQ2 Inns & Taverns
- Four Maelstrom adventures: The Beast of Ledsham, Purple Mushroom Caves, The Sward [sic] and the Stone, and The Yuletide Spirit
- Maelstrom Paper Minis and Domesday Miniatures Set
- Manor Cartography Symbols
When we revived this Maelstrom offer in March 2020, Arion Games kindly added Maelstrom Rome, a complete standalone game that adapts the Maelstrom rules to the early Roman Empire. And as always, customers who previously purchased this offer during its original September 2017 run automatically received Maelstrom Rome on their Wizard’s Cabinet download page and in their DriveThruRPG Library. When you buy a Bundle of Holding early, you never worry about missing a title added later — even much later.)
Bundle of Lamentations 2
The Necropoli Centauri Voyagers returned with this new collection featuring Lamentations of the Flame Princess: Weird Fantasy Roleplaying. The original Bundle of Lamentations was our best seller of 2016, so we mustered our courage to present a range of new and classic scenarios — some even raunchier than those in the first offer. It paid off, because this Bundle of Lamentations 2 became the best-selling offer in Bundle history. Caution: Age 18 and over. Some of these books are potentially very offensive to — well, potentially just about anyone.
- Three ENnie Award-winning scenarios: Blood in the Chocolate, Broodmother Skyfortress, and Veins of the Earth
- Three hexcrawls in traditional style, but with darker shadings: Carcosa, Isle of the Unknown, and Dungeon of the Unknown
- Possibly the most brain-cauterizing of the lot: Towers Two and No Salvation for Witches
- The Stygian Garden of Abelia Prem and Lamentations of the Gingerbread Princess
- Three titles repeated from earlier offers: The Monolith From Beyond Space and Time [in the first Old School Revival offer, November 2013], Qelong [previously in OSR 2, Nov 2014], and Death Frost Doom 2E [previously in OSR 2]
- We also included the LotFP Rules & Magic Full Version rulebook [previously in our first Bundle of Lamentations, July 2016] and the introductory scenario Tower of the Stargazer
GURPS Traveller Wars
The Far Futurists returned with this all-new offer, presented as a companion to the revived July 2016 GURPS Traveller Essentials; this Wars offer included the military and mercenary supplements. These two offers, together with the July 2016 Imperial Survey, collectively presented the entire GURPS Traveller line for the Generic Universal RolePlaying System from Steve Jackson Games. These titles aren’t available on DriveThruRPG but on the SJG ebook sales site, Warehouse 23.
- Star Mercs and Ground Forces
- Interstellar Wars, adventures in the earliest days of the First Imperium (this is the only GURPS Traveller supplement for GURPS Fourth Edition, so we included the free GURPS Lite 4E quickstart rules)
- The sectorbooks Rim of Fire (the wartorn Solomani Rim) and Sword Worlds
- Heroes 1: Bounty Hunters
- Psionics Institutes
- Deck Plan 4: Assault Cutter and Deck Plan 6: Dragon System Defense Boat
Apocalypse Engine 2
The Masters of Ceremonies returned with this all-new second collection (a follow-up to our September 2015 offer) of great RPGs Powered by the Apocalypse — that is, based on Vincent Baker’s fantastically original 2010 RPG Apocalypse World.
- Apocalypse World Second Edition: The February 2016 Kickstarter triumph brings new moves, new playbooks, and all-around smoothness. (See this Stack Exchange topic, “What’s the difference between Apocalypse World 1E and 2E?“)
- Action Movie World: First Blood and its Deleted Scenes expansion let you get joyously typecast in cheesy ’80s straight-to-video flicks.
- Epyllion: A Dragon Epic: Young drakes investigate rumors, solve problems, and discover a growing evil in Dragonia.
- Headspace: Hyper-competent transhuman operatives share their consciousness in a cyberpunk battle against global corporations.
- Masks: A New Generation: In the vein of Young Justice, Young Avengers, and Teen Titans, young superheroes of Halcyon City fight villains, save lives, and try to figure out who they are.
- Night Witches: Jason (Fiasco) Morningstar’s acclaimed historical game of Soviet airwomen in World War II — the dreaded Nachthexen of the 588th Night Bomber Regiment.
- Spirit of ’77: Daredevils, truckers, and red-hot mommas hit the highways for high-octane Watergate-era excitement.
- Uncharted Worlds: Bold starship crews earn fame and fortune uncovering the mysteries Out There.
August 2017
Werewolf 20A
The Thirteen Tribes, newly up-to-date (with cellphones and everything), brought us this large collection featuring the Werewolf 20th Anniversary Edition line from Onyx Path Publishing — the 2012 edition that marked two decades since the 1992 publication of White Wolf Game Studio‘s Werewolf: The Apocalypse.
- The complete full-color 555-page Werewolf: The Apocalypse 20th Anniversary Edition corebook
- W20 Changing Breeds and Art of the Changing Breeds
- Key supplements: W20 Rage Across the World, W20 Umbra: The Velvet Shadow, W20 Kinfolk: A Breed Apart, and the W20 Storyteller Screen
- The Storytelling Adventure System entry Skinner
- The Werewolf Translation Guide that helps you adapt tribes and auspices between Apocalypse and Werewolf: The Forsaken
- The Wyld West Expansion Pack
- The W20 Cookbook (yes, it’s a real cookbook)
- Songs of the Sun and Moon: The Changing Breeds Anthology (fiction)
Ars Magica 5 – Wizards & Power
The Hermetic Magi returned yet again with this all-new collection of supplements for Ars Magica Fifth Edition, the landmark Atlas Games RPG of medieval myth and magic by Jonathan Tweet and Mark Rein-Hagen. This offer focused on the sources of magic and the various Tribunals of the Order of Hermes. (Note: The Ars Magica line is sold through Warehouse 23.)
- Four Hermetic Tribunal books: Against the Dark (Transylvania), Guardians of the Forests (Rhine), Faith & Flame (Provencal), and The Sundered Eagle (Theban)
- All four Realms of Power books: Magic, The Divine, The Infernal, and Faerie
- The Fallen Fane, an unusual systemless live-action scenario for 12-24 players set in the Rhine Tribunal
BASH!
The Basic Heroes brought us this collection featuring the light and simple BASH! (Basic Action Super Heroes) RPG from Basic Action Games.
- The BASH! Ultimate Edition superhero rulebook, along with BASH! Fantasy Edition and BASH! Sci-Fi Edition
- Nine supplements in the Awesome Powers series: 1. Elemental Powers, 2. Mechanical, 3. Spatial, 4. Force & Gravity, 5. Mental, 6. Tech, 7. Fortune, 8. Inner Strength & Intense Training, and 9. Hyper Speed and Time
- Several villain/NPC books: Comic Character Cavalcade #1, Cavalcade #2, and Crook Book #1
- The introductory adventure To Stand Together, the gritty Iron Age scenario Five Minutes to Midnight, and the slightly less serious Viva La GorillaVolution
- All six issues of the free BAM! (Basic Action Magazine) fanzine: #1, #2 #3, #4, #5, #6
Palladium Fantasy
Palladium Books contributed this large collection featuring the 1984 Revised Edition of Kevin Siembieda‘s Palladium Role-Playing Game.
- The Palladium Role-Playing Game core rulebook Revised Edition, the Fantasy Game Master Kit, and the Game Shield
- Six rules supplements: Book II: Old Ones, Book III: Adventures on the High Seas, Book IV: Adventures in the Northern Wilderness, Book V: ‘Further’ Adventures in the Northern Wilderness, Book VI: Island at the Edge of the World, and Book VII: Yin-Sloth Jungles
- The early adventure The Arms of Nargash-Tor
- Two sets of Paper Miniatures with standup figures for every Occupational Character Class — Set #1, O.C.C.s Male, and Set #5, O.C.C.s Female
- Two more miniatures sets: Paper Miniatures — #2 Monster Races and #3 NPC Encounters
July 2017
Numenera 2 – Ninth World Discovery
The Order of Truth’s Aeon Priests returned with this all-new collection of recent supplements for the far-future science-fantasy RPG Numenera from Monte Cook Games. This sequel offer ran in parallel with a revival of our original May 2014 Numenera bundle, which includes the core rulebook and early supplements. Many of these new books were funded through MCG’s spectacular August 2015 Into the Ninth World Kickstarter campaign.
- Essential supplements and sourcebooks: Numenera Character Options, the Ninth World Guidebook, and Technology Compendium: Sir Arthour’s Guide to the Numenera
- Torment: Tides of Numenera — The Explorer’s Guide, based on the Torment: Tides of Numenera computer game from inXile Entertainment
- Into the Deep (the ocean sourcebook) Into the Night (space), and The Nightcraft (a spaceship)
- Weird Discoveries: Ten Instant Adventures for Numenera
- Two full-length adventures: Beyond All Worlds and Into the Violet Vale
- Maps of the Ninth World 1 and Maps of the Ninth World 2
Rifts®
Palladium Books contributed this collection featuring Rifts,® Kevin Siembieda‘s RPG of dimension-spanning adventure across a future Earth transformed by countless invading realities.
- Rifts® Ultimate Edition™ and the Rifts® Primer and Game Master Kit
- The essential supplements: Sourcebook One,™ Rifts® Game Master Guide, and the Rifts® Book of Magic™
- Three World Books: Juicer Uprising™ (World Book 10), Psyscape™ (World Book 12), and New West™ (World Book 14)
- MercTown,™ a setting book
- The graphic novel and gaming sourcebook Machinations of Doom™
- The fiction anthology Tales of the Chi-Town Burbs™
Flying Buffalo Catalyst
The Urban Explorers returned from dusty archives with the first .PDF copies ever of the popular CityBook series from Flying Buffalo. This collection included all seven CityBooks and other supplements in Buffalo’s popular Catalyst series of generic play aids for fantasy adventures. The CityBooks present dozens of individual shops, establishments, and characters, generically written to be compatible with any fantasy RPG and to fit smoothly in any urban fantasy setting. Originally published from 1982 to 1997, the CityBooks featured contributions by leading designers including Larry DiTillio, Liz Danforth, Michael A. Stackpole, Dave Arneson, Jennell Jaquays, Greg Gorden, and many more.
- CityBook I: Butcher, Baker, Candlestick Maker, CityBook II: Port o’ Call, CityBook III: Deadly Nightside, CityBook IV: On the Road, CityBook V: Sideshow, CityBook VI: Up Town, and CityBook VII: King’s River Bridge
- Treasure Vault, a collection of highly interesting items
- The first four volumes in the popular Grimtooth’s series of devious dungeon dangers: Grimtooth’s Traps, Grimtooth’s Traps Too, Grimtooth’s Traps Fore [no, there was no Three], and Grimtooth’s Traps Ate
- Mercenaries, Spies, & Private Eyes and its solo Adventure of the Jade Jaguar
When we resurrected this Catalyst Bundle in August 2019, we added two titles that hadn’t yet been scanned in 2017. The City of the Gods Map Pack is a Catalyst location sourcebook for a mystical realm where all the gods of Earth reside: Greek, Egyptian, Babylonian, Celtic, Asian, and many other pantheons. Mugshots No. 1 – The Case of the Pacific Clipper is a high-flying pulp-era solo adventure for Mercenaries, Spies, & Private Eyes written by Dungeons & Dragons co-designer Dave Arneson. All previous purchasers of this Catalyst Bundle’s original July 2017 run also received the new additions automatically on their Wizard’s Cabinet page. When you buy a Bundle of Holding early, you never worry about missing a title added later — even much later.
0one’s Great City
The Urban Explorers uncovered this collection featuring the massive Great City Campaign Setting from 0one Games. Twice conquered by a distant empire, ruled by the incompetent son of a cruel emperor, the Great City faces upheaval. As its political factions scheme, and its monsters hunt from underground lairs, the city waits for heroes to guide its destiny. With 0one’s near-systemless campaign guides, lightly ornamented with OGL/Pathfinder statistics, and its beautiful maps and bestselling blueprints (as state-of-the-art interactive .PDFs), you can easily add the Great City to any FRPG campaign.
- The Great City Campaign Setting corebook (plus 0one’s Blueprints: The Great City and the Color Map Folio)
- You’ll also want the Player’s Guide and Backdrops
- Urban Creatures & Lairs
- The massive six-part Road to Revolution adventure path (Pathfinder version)
- The introductory adventure A Pound of Flesh
Colonial Gothic
The Founders brought us this collection featuring Colonial Gothic, the RPG of supernatural flintlock-horror on the 18th-Century American frontier from Rogue Games.
- Four rulebooks: The Colonial Gothic Third Edition rulebook, The Player Companion, Gamemaster, and Adventure
- Three key supplements: The Grimoire, Gazetteer, and Bestiary
- Three location books: Settings, New France [previously presented in the February 2014 revival of our August 2013 Bundle of the Ages], and The French & Indian War
- Flames of Freedom – Beginnings, the first installment of a massive campaign covering the entire American Revolution
- Lovecraft, about adapting the Cthulhu Mythos to the 18th-Century frontier
- The Templars [also from the February 2014 revival of our Bundle of the Ages]
- Three adventures: The Defeated Dead, The Landlord’s Daughter, and The Legend of Sleepy Hollow
When we resurrected this offer in July 2018, we added these new supplements and adventures — and, as always, all previous purchasers of the original July 2017 offer also received the newly added books automatically:
- Colonial Gothic Atlas (replacing the Gazetteer and New France)
- The pre-colonial Lovecraftian mega-adventure Journey to Norumbega by Michael LaMonica, author of French Revolutions for Beginners (For Beginners, 2014) and the Savage Worlds supplement The Ultimate Age of Discovery Guide: Renaissance France
- The Colonial Gothic Gamemaster Screen
- Heart in a Jar, a new 16-page haunted-house adventure written specifically for this 2018 revival and available nowhere else
For the July 2019 revival of this offer, Colonial Gothic designer Richard Iorio II kindly added his new RPG of childhood innocence, Fairyland — and all previous purchasers of this offer in its two previous runs also received the new addition on their Wizard’s Cabinet download page.
June 2017
Mutant Chronicles
The Factions, the megacorporate nation-states of the Solar System, brought us this collection featuring the 2015 Third Edition of Mutant Chronicles, the dieselpunk techno-fantasy RPG of future darkness from Modiphius Entertainment. With its fast-playing, cinematic “2d20” system designed by Jay Little (Star Wars: Edge of the Empire), Mutant Chronicles 3E is a thrill ride across a Solar System beset by corporate intrigue and the invasion of a terrible alien force.
- The Mutant Chronicles Third Edition core rulebook (and its free Quickstart rules, character sheets, and Universal Index)
- The Mutant Chronicles Player’s Guide consists of player-facing text from the corebook
- Of the many faction sourcebooks, start with Capitol Source Book and the Imperial Source Book
- The rest of the factions: Bauhaus Source Book, Brotherhood Source Book, Cybertronic Source Book, Mishima Source Book
- Dark Symmetry Campaign
- The 3E Gamemaster Screen includes an “Intrigue Initiator” booklet of tables to generate adventures
Pendragon 2 – Estates and Uther
The Knights of the Round Table returned with this all-new collection of King Arthur Pendragon supplements chronicling the era of Uther, legendary king of Logres and father of King Arthur (AD 480-484). (See the Pendragon article A Chronology for the Uther Period, a free excerpt from The Book of Uther in this offer.)
This new offer ran as a companion to the second revival of our June 2014 Pendragon offer. Thanks to the generosity of publisher Nocturnal Media, every purchaser of the original Pendragon offer, whether its first run or later revivals, also automatically received the new King Arthur Pendragon Edition 5.2 core rulebook free.
- Everything Uther-related: The Book of Uther, The Book of the Warlord, and the free scenario The Marriage of Count Roderick
- The Book of the Estate and The Book of the Entourage
- The Book of Records Vol. 2: Battles
Cyberpunk 2020
The Edgerunners ducked in from the mean streets of Night City with this huge collection featuring the 1993 Second Edition of Mike Pondsmith‘s classic tabletop roleplaying game of the dark future, Cyberpunk 2020 from R. Talsorian Games.
- Cyberpunk 2.0.2.0 The Second Edition Version 2.01
- The indispensable Night City sourcebook, one of the best location books for any RPG
- Four role guides: Solo of Fortune,Protect & Serve, Rockerboy, and Wild Side
- Blackhand’s Street Weapons 2020
- Three 2020 worldbooks: Eurosource Plus, Pacific Rim Sourcebook, and Rough Guide to the UK (and Deep Space is kind of a “worldbook” too)
- Rache Bartmoss’s Guide to the Net — there’s never been anything in gaming to match this book’s sheer gonzo Hunter Thompson lunacy
- Chrome Compilation 1-2 and Chrome Compilation 3-4
- Land of the Free and Home of the Brave (adventure/sourcebooks)
- Listen Up, You Primitive Screwheads (gamemastering advice)
Anime Blast
The Enthused Otaku returned with this all-new collection of RPGs inspired by Japanese anime and manga.
- Blade Bind (PowerFrame Games)
- Classroom Deathmatch (Atarashi Games)
- Fight! The Fighting Game RPG (Divine Madness Press)
- Kagegami High (Yaruki Zero Games)
- Mystical: Kingdom of Monsters for Pathfinder (Northwinter Press)
- OVA Revised (Wise Turtle Publishing)
- The Ruined Empire (Peach Pants Press)
- Sparks (Twisted Die Productions)
- The Starlit Kingdom (Peach Pants Press)
- Teenagers from Outer Space (R. Talsorian Games)
- Tenra Bansho Zero: Heaven and Earth Edition (Kotodama Heavy Industries)
May 2017
Fat Dragon 2
The Fat Dragons returned with an all-new collection of papercraft fold-cut-glue terrain models for fantasy roleplaying and miniatures games from Fat Dragon Games.
- Ravenfell Core Set and Ravenfell Expansion 1
- Mines of the Mountain King
- Winterhawk Borderland Keep Deluxe Edition, Watchtower, and Outpost Ruins
- Dragonshire Cemetery
- Three Wilderness Adventures sets: Woodland, Highland, and Swampland
- The Sea Dragon Sailing Ship
- Aerial Steam Carriage and Steam-Powered Mining Drill
Malifaux
The Fated returned with a follow-up to the December 2016 Through the Breach RPG offer featuring Malifaux, the 32mm miniatures skirmish game from Wyrd Miniatures that inspired the RPG.
- Both editions of the Malifaux core rulebook — the current Malifaux 2E (2013) and the Malifaux 1.5E Corebook (2009)
- All three 2E sourebooks: Crossroads, Shifting Loyalties, and Ripples of Fate
- All three Malifaux 1.5E sourcebooks: Rising Powers, Storm of Shadows, and Twisting Fates
Shadow of the Demon Lord
The Unholy Champions brought us this collection featuring Shadow of the Demon Lord, Robert J. Schwalb‘s dark fantasy RPG of grim heroism against a cosmic destroyer.
- Start with the Shadow of the Demon Lord corebook, the Demon Lord’s Companion, and the Shadow of the Demon Lord Screen
- Supplements useful to both players and Gamemasters: A Glorious Death and Uncertain Faith
- Sourcebooks intended for the Gamemaster: Exquisite Agony, Hunger in the Void, Terrible Beauty, Tombs of the Desolation
- Run Dark Deeds in Last Hope as your first adventure, followed by the scenarios in Tales of the Demon Lord
Fading Suns 2
The Noble Houses returned, quite soon after our first Fading Suns offer (January 2017), with this all-new sequel collection featuring more of the Ulisses Spiele RPG line chronicling humanity’s destiny among the flickering stars of the sixth millennium, Fading Suns.
- Fading Suns (Second Edition Revised, RedBrick Ltd, 2009) and the Fading Suns d20 rulebook (2001)
- Players Companion (technically for First Edition, but with material never reprinted in later editions)
- Arcane Tech
- Legions of the Empire
- Four of the “ampersand” sourcebooks: Aliens & Deviltry, Heretics & Outsiders, Sinners & Saints, and Spies & Revolutionaries
- The location sourcebook Church Fiefs
- Vorox, about the shaggy ten-foot combat monsters of the Known Worlds, and the lethal homeworld that made them deadly
- The two volumes (so far) in the War in the Heavens series — 1: Lifeweb and 2: Hegemony
Vampire 20th Anniversary
The Camarilla emerged from the shadows with this all-new collection featuring the 20th Anniversary Edition (2011) from Onyx Path Publishing that celebrates the 1991 publication of White Wolf Game Studio’s original Storyteller game, Vampire: the Masquerade.
- The complete Vampire: the Masquerade 20th Anniversary Edition core rulebook, plus the V20 Companion and the V20 Storyteller’s Screen
- Dust to Dust
- Anarchs Unbound
- Dread Names, Red List
- The Hunters Hunted II
- Children of the Revolution and The Making of the Art of Children of the Revolution
- V20 Ready Made Characters
- Of Predators & Prey: The Hunters Hunted II Anthology (fiction)
- The Vampire Translation Guide details how to convert characters among all editions of Vampire
April 2017
East Texas University
The Faculty Committee approved this syllabus featuring East Texas University, Pinnacle Entertainment‘s Savage Worlds campaign setting of academic horror in the small, haunted town of Pinebox, Texas created by the 12 to Midnight design studio.
- The complete Savage Worlds Deluxe Edition rulebook
- The East Texas University corebook and the ETU Player’s Guide extracted from it (and we included the free ETU Campus Map and Pinebox Map
- Archetypes (a character book), the Degrees of Horror Plot Point campaign, and the adventure Class Ring
- Heroes of ETU and Horrors of ETU Figure Flats (stand-up miniatures)
- Maps: Classrooms, Library, Off Campus Housing, and Pinebox Businesses
- The University Press Kit and GM Screen Inserts
- The seasonal adventure Horror for the Holidays, based on a real historical incident: the last public lynching in Texas, where the victim was dressed as Santa Claus (true!)
- La Bruja, a short “Creature Feature” about ETU’s most sinister señoritas
- The Trouble in Texas soundtrack
We also included an ETU Welcome Kit of free downloads from the Pinnacle website with the short “One Sheet” adventures Brewhaha, Jack’s Back, Maggie’s Ghost, Redneckromancer, Scavenger Hunt, and Shock Jock.
Champions Fourth Edition
The Systematic Heroes brought us two massive collections that presented the entire Fourth Edition run (1989-2001) of Champions, The Super Roleplaying Game. These two spectacular offers, the largest in Bundle of Holding history — a total of 65 books — gathered all the superhero rulebooks, supplements, sourcebooks, and adventures for “The Big Blue Book,” one of the most acclaimed editions of the venerable HERO System. Many titles appeared in .PDF in these offers for the first time anywhere, thanks to the superheroic scanning powers of Jason Walters at Hero Games.
Champions 4E Essentials
The Champions 4E Essentials bundle presented the rulebooks and major supplements. In particular, the Essentials offer’s Core Collection was a jaw-dropper. With just these books, Champions Gamemasters have run campaigns lasting decades:
- The Champions 4E core rulebook (The Big Blue Book) and the Hero System Rulesbook extracted from it, plus the Champions 4E GM Screen
- Classic Enemies, Classic Organizations, and Corporations
- PRIMUS and VIPER 4E
- Normals Unbound, Allies, and The Mutant File
- The Hero Bestiary 4E and Creatures of the Night – Horror Enemies
The Champions 4E Essentials Bonus Collection added many important rulebooks and sourcebooks. (Where versions of these books exist for different editions of the HERO System, the ones in this offer were all for Fourth Edition.)
- Dark Champions: Heroes of Vengeance 4E
- Golden Age Champions
- The Ultimate Martial Artist 4E and The Ultimate Mentalist 4E
- The Ultimate Super Mage, The Super Mage Bestiary, and Mystic Masters
- Hero System Almanac 1 and Almanac 2
- Challenges for Champions, Champions Presents #1, and Champions Presents #2
- We didn’t forget the New Millennium line: Champions New Millennium, Bay City, and Alliances
Champions 4E Universe
The companion Champions 4E Universe offer included the rest of the Fourth Edition line — no less than thirty-seven supplements and adventures. Look at everything in the Starter Collection:
- No less than five “Enemies” villain collections: Alien Enemies, Enemies Assemble!, Enemies for Hire, High Tech Enemies, and European Enemies (plus “European Enemies Debugged” by Michael Surbrook)
- A super-squadron of adventures: Atlantis, Blood Fury, Demons Rule, Day of the Destroyer, Invaders From Below, Invasions: Target Earth, The Olympians, Pyramid in the Sky, Road Kill, and The Zodiac Conspiracy
- The complete, much-praised San Angelo line from Gold Rush Games: San Angelo: City of Heroes, Denizens of San Angelo, Enemies of San Angelo, and Dragon’s Gate: San Angelo’s Chinatown
The Champions 4E Universe Bonus Collection had a big nine-volume assortment of Dark Champions books and the single most highly regarded supplement in the 4E line —
- Champions in 3-D — ta-dah! — the dimension-spanning campaign book that fans still remember fondly
- The setting sourcebooks Champions of the North 4E, Champions Universe 4E, and Kingdom of Champions
- The nine Dark Champions books: Dystopia An Eye for an Eye, Justice, Not Law, Hudson City Blues, Murderers’ Row, New Bedlam Asylum, Shadows of the City, Underworld Enemies, and Widows & Orphans
- Mind Games and Watchers of the Dragon
- From Atlas Games, Foxbat Unhinged
- From Gold Rush Games, Heroic Adventures Volume 1 and Heroic Adventures Volume 2
We posted a question-and-answer list about these two offers: “Questions about the Champions Fourth Edition Bundles.”
Heavy Gear
The Black Talons brought us this collection featuring the 2003 Third Edition of Dream Pod 9‘s Heavy Gear SFRPG about mech combat on the distant world of Terra Nova in the 62nd Century. This offer featured the Silhouette CORE Deluxe Edition rulebook that drives the 3E system, plus a generous range of 3E supplements and all five Storyline books — the narrative supplements that Heavy Gear fans call “metaplot done right.”
- Silhouette CORE Deluxe Edition
- Heavy Gear 3E Player’s Handbook
- The Third Edition versions of the Terra Nova Companion, Earth Companion 3E, and Life on Caprice worldbooks
- Vehicle Companion 3E
- Storyline Book 1: Crisis of Faith, Book 2: Blood on the Wind, Book 3: Return to Cat’s Eye, Book 4: Storm on the Horizon, and Book 5: Distant Shores
- Heavy Gear Character Compendium
- Operation Jungle Drums Redux! 2E, an ideal introductory adventure
- The Art of Heavy Gear Volume 1
March 2017
Advanced Fighting Fantasy
Our fellowship of Page Turners brought us this collection featuring the Arion Games tabletop FRPG line based on the 1980s Fighting Fantasy gamebook series by Steve Jackson (UK) and Ian Livingstone. NOW TURN OVER:
- The Advanced Fighting Fantasy Second Edition core rulebook plus the free Advanced Fighting Fantasy Quickstart and the
Heroes Companion player’s guide - The monster manuals Out of the Pit and Beyond the Pit
- The Sorcery Spell Book
- Crown of Kings – The Sorcery Campaign, as well as the Titan campaign setting (with the Titan Map) and the
Blacksand citybook (and the Blacksand Map) - The Warlock of Firetop Mountain, a roleplaying scenario based on the original Fighting Fantasy gamebook that started it all
Traveller20
The Far Futurists brought us this collection featuring Traveller20, QuikLink Interactive’s D20 System adaptation of Marc W. Miller’s classic Traveller SFRPG. Almost all this material also works with the Classic Traveller rules.
- Traveller’s Guidebook (the Traveller20 player’s handbook — this isn’t the complete game)
- TA1 Personal Weapons of Charted Space
- Three “Traveller’s Aide” vehicle guides: TA3 On the Ground, TA6 Against Gravity, and TA8 Through the Waves
- Revelation Station, a small orbital waystation player characters can use as a base for their interstellar travels
- Eight sets of starship deck plans — Scout Courier (Type S) Deck Plan and Golden Age Ships Deck Plans 1-7: GAS1 Fast Courier, GAS2 Sword Worlds Patrol Cruiser, GAS3 Archaic Small Craft, Shuttles, and Gigs, GAS4 Ship’s Boats and Pinnaces, GAS5 Cutters and Shuttles, GAS6 Corsair, and GAS7 LSP Modular Starship
Referee’s Collection
- Traveller’s Handbook (the complete Traveller20 core rules set)
- Gateway to Destiny (the sourcebook for the official Traveller20 setting, the Gateway Domain) and two books detailing some of the worlds in its sectors — Linkworlds Cluster (the mini-campaign insert booklet in the Traveller20 Referee’s Screen) and The Sydymic Outworlds Cluster
- Two Traveller’s Aide starship guides: TA7 Fighting Ships and TA9 Fighting Ships of the Solomani
- The trilogy of adventures in the Glimmerdrift Reaches sector for the hapless crew of the scout ship Broadside of a Barn: EPIC1 Stoner Express, EPIC2 Into the Glimmer Drift, and EPIC3 Chimera
- TA4 76 Gunmen (pregenerated characters)
- EPIC7 Merc Heaven
When we resurrected this offer in March 2019, we added the full-length T20 adventure Objects of the Mind — and all previous customers, including purchasers of the original March 2017 run, received the newly added book automatically on their Wizard’s Cabinet download page. When you buy a Bundle of Holding early, you never worry about missing a title added later — even much later.
Changeling: The Lost
The True Fae journeyed from Arcadia with this comprehensive collection featuring White Wolf’s Storytelling game of beautiful madness in the Chronicles of Darkness, Changeling: The Lost.
- The World of Darkness First Edition rulebook (2004), required to play Changeling: The Lost and the other Chronicles of Darkness games
- The Changeling: The Lost First Edition rulebook (2007) plus the free “Dwelling in Darkness” demo rules
- The two Changeling rules expansions, Swords at Dawn (wars, duels, Talecrafting, Fate) and Dancers in the Dusk (dreams, the Hedge, and the Dusk Court)
- The four “seasonal” sourcebooks: Rites of Spring (magic), Lords of Summer (changeling society), Autumn Nightmares (dangerous antagonists), and Winter Masques (seemings and kiths)
- Onyx Path Publishing’s historical sourcebook Victorian Lost, about changeling life in late 19th-Century London
- Goblin Markets
- Personae: Ready-Made Player Characters for Changeling
- Changeling: The Lost Storyteller Screen
- Two “blue cover” supplements that support all the Chronicles of Darkness games: Night Horrors: Grim Fears and Glimpses of the Unknown
Space: 1889 (Ubiquity)
The intrepid Ethernauts dismounted their Edisonian flyers to proudly deliver this collection featuring the 2014 Clockwork Publishing edition of the classic proto-steampunk SFRPG Space: 1889. Originally published by GDW (1988), Space: 1889 lets your ether flyer explore the swamps of Venus and the ancient canals of Mars in civilized adventures out of Jules Verne, H. G. Wells, and H. Rider Haggard. This Clockwork edition, funded by a successful July 2013 Kickstarter campaign, uses the Ubiquity system created for Hollow Earth Expedition (featured in our December 2015 Ubiquity Bundle).
- Clockwork Publishing’s Space: 1889 core rulebook and the Space: 1889 GM Screen and NPC Booklet
- The location sourcebooks Marvels of Mars and Venus
- The adventures London Bridge Has Fallen Down and The Strange Land
- Composer Ralf Kurtsiefer’s Space: 1889 soundtrack
(Note: The titles in this offer aren’t from the original GDW line. Scanned .PDFs of all the original GDW Space: 1889 roleplaying books are sold by Heliograph, Inc.)
February 2017
Classic BattleTech
The Successor States brought us this collection featuring Classic BattleTech, the 2006 edition of the Catalyst Game Labs SFRPG of mechs and MechWarriors. BattleTech‘s setting has a long history; this offer emphasized the Clan Invasion, AD 3060, though many of these supplements are set earlier in the timeline.
- Classic BattleTech RPG (AKA MechWarrior Third Edition, 2006), plus the free Classic BattleTech Quick-Start Rules
- Combat Equipment, with lots of new gear and mechs, plus rules for constructing noncombat vehicles
- Field Manual: Mercenaries (Revised)
- Two Clan Field Manuals: Crusader Clans and Warden Clans
- House Kurita (The Draconis Combine), House Marik (The Free Worlds League), and House Steiner (The Lyran Commonwealth)
- Interstellar Players, the shadowy societies that exert behind-the-scenes political influence (or do they?)
- Periphery First Edition, about the minor yet pivotal kingdoms beyond the Inner Sphere
- Shattered Sphere, an update that brings the timeline forward to 3062
Advanced Adventures
The aptly named fellowship of Advanced Adventurers brought us a large collection of Old School modules in the long-running Advanced Adventures series from Expeditious Retreat Press. Advanced Adventures are nominally designed for OSRIC, the free AD&D 1E retro-clone.
- The Shadowvein trilogy: #01: The Pod-Caverns of the Sinister Shroom (levels 2-4); #23: Down the Shadowvein (3-5); and #24: The Mouth of the Shadowvein (3-5)
- #03: The Curse of the Witch Head (levels 6-10)
- #06: Chasm of the Damned (3-5)
- #10: The Lost Keys of Solitude (6-10)
- #12: The Barrow Mound of Gravemoor (5-7)
- #13: White Dragon Run (2-4)
- #15: Stonesky Delve (4-7)
- #17: The Frozen Wave Satsuma (3-5)
- #20: The Riddle of Anadi (6-10)
- #21: The Obsidian Sands of Syncrates (4-7)
- #26: The Witch Mounds (3-6)
- #28: Redtooth Ridge (1-3)
- #30: To End the Rising (1-3)
By the way, check out “There and Back Again: The Construction of Nostalgia in Advanced Adventures” (Darren Allan Crouse, Department of Popular Culture, Brock University, Ontario) (2011): “There and Back Again: The Construction of Nostalgia in Advanced Adventures is a scholarly look at one aspect of tabletop roleplaying culture. It was written by Darren Allan Crouse, and supervised by Dr. Greg Gillespie, in the Department of Popular Culture at Brock University in Ontario. In the study, Crouse discusses the construction of nostalgia in the art of Expeditious Retreat Press’ Advanced Adventures line. He challenges traditional academic understandings of nostalgia as simple escapism. Crouse argues that, while the Advanced Adventures pay homage to the history of RPGs, the series is an expression of an emerging old-school gaming subculture who use nostalgia in new and creative ways — while charting new directions for their hobby.”
Bundle for Two
The Ardent Suitors eagerly brought forth this Valentine’s Day collection of two-player RPGs.
- Beast Hunters (Berengad Games)
- Don’t Rest Your Head (Evil Hat Productions)
- Macabre Tales (Spectrum Games)
- Mars Colony and its standalone sequel 39 Dark (TCK Roleplaying)
- Romance Trilogy (Black and Green Games)
- Scarlet Heroes (Sine Nomine Publishing)
- Showdown (Dark Omen Games)
- Stories From the Grave (Spectrum Games)
When we revived this Bundle for Two in February 2020, Berengad Games kindly let us replace the 2007 first edition of Beast Hunters with the revised and expanded Bloodcarved Edition (2019). And, of course, everyone who purchased this offer during its original February 2017 run also received the updated version.
January 2017
Fading Suns
The Noble Houses brought us this big collection featuring most of the important books for Fading Suns, Holistic Design’s star-spanning science fiction RPG of darkening skies in the sixth millennium.
- The two rulebooks from the 2014 Revised Edition, originally published by FASA Games: Player’s Guide (Revised Edition) and Game Master’s Guide (Revised Edition)
- Lords & Priests and Merchants of the Jumpweb
- Location books: Worlds of the Realm, Byzantium Secundus, and Weird Places
- Into the Dark (adventures), Star Crusade (campaign setting), and its companion volume Star Crusade 2: Lost Worlds
Hunter: The Vigil
The Keepers brought us this comprehensive collection featuring White Wolf’s Storytelling game Hunter: The Vigil, about mortals in desperate combat against the shadowy entities of the Chronicles of Darkness. This offer included almost the entire Vigil product line.
- The Hunter: The Vigil corebook and the Compacts and Conspiracies organizations book
- Four Chronicles sourcebooks about hunting various supernatural Chronicles of Darkness types: Night Stalkers (vampires), Spirit Slayers (werewolves and spirits), Witch Finders (mages), and Mortal Remains (Revised) (most everything else)
- Block by Bloody Block, a campaign book about reclaiming urban territory
- World of Darkness: Armory, the weapons book for the entire Chronicles of Darkness line
- Keepers: Ready-Made Player Characters
- Bad Night at Blackmoon Farm, a story kit in White Wolf’s Storytelling Adventure System series
- Razorkids, one of the entries from the “Collection of Horrors” anthology of story kits
We also included the Free RPG Day introductory adventure A Nightmare at Hill Manor, which includes the essential World of Darkness systems you need to play Hunter: The Vigil.
Elven Papercraft
The Hungarian model masters at Lord Zsezse Works brought us this collection of .PDF print-and-assemble papercraft models funded by their successful June 2014 Elven Papercraft Kickstarter campaign.
- Elven Tower, Mill, and Wall, plus exclusive Dark textures for the Elven Mill and Elven Wall that are not for sale anywhere else
- Steampunk Expansion
- Template Packs of book covers and interior pages – Elves 1, Elves 2, Steampunk, and From the Dark Section
- Ground Sets of flat terrain tiles – Roads (and the River-Beach-Sea Expansion) Light Garden, Dead Lands, and Bog of Hope
- Wizard Items Expansion — furnishings for your Elven Tower
Check out the free accessories at the Lord Zsezse Works website.
December 2016
Family-Friendly RPGs 2
Our Friends and Family brought us a second collection (sequel to the successful December 2013 original) of RPGs that parents can play with their kids, or kids can play with each other.
- Beyond the Wall and Other Adventures (Flatland Games): Young heroes venture from their village into a dangerous Old School fantasy world.
- The Beyond the Wall expansions Further Afield and Heroes Young and Old. (And look for the free Beyond the Wall adventures Goblin Infestationand Across the Veil.)
- Do: Fate of the Flying Temple (Evil Hat Productions): A Fate Accelerated windpunk game of young heroes defending the Many Worlds.
- Golden Sky Stories (Star Line Publishing): Heartwarming Miyazaki-style stories of hengeyokai living and dreaming in a Japanese village.
- All three supplements for Golden Sky Stories: Faerie Skies moves to England and the world of Victorian fairies. Colors of the Skyadds new henge, adventures, and (most important) candy. Fantasy Friends tells stories of village life of fantasy kingdoms — you can play a dragon, elemental, magical sword, or even a slime!
- Harvesters (Troll Lord Games): Anthropomorphic heroes on their first fantasy quest.
- Lone Wolf Adventure Game (Cubicle 7 Entertainment): Reforges the classic Lone Wolf gamebook series by Joe Dever as an introductory RPG.
- No Thank You, Evil! (Monte Cook Games): The Kickstarter sensation that shows young players how to create and explore their own imaginary universe.
- Young Centurions (Evil Hat): Teenage pulp heroes protect the world of the 1910s.
Cubicle 7 Worlds
This, the richest offer in the site’s history, included the entire Qin: The Warring States, Yggdrasill, Keltia, and Kuro product lines from Cubicle 7 Entertainment — a total retail value of US$233.
- The complete Qin line set in ancient China: Qin: The Warring States corebook — Qin Bestiary — Qin Legends — Qin: The Art of War — Qin: The Tournament of Scarlet and White
- Keltia, the game of Dark Age Britain, and its sole supplement, Keltia Avalon, plus the free Keltia character sheets, pregenerated characters, and map of Ynys Prydein
- The complete Kuro trilogy of horror games set in near-future Japan: Kuro, Kuro Makkura, and Kuro Tensei, plus the free introductory adventure Last Stop
- The complete Yggdrasill line of dark Nordic fantasy sagas in 5th-Century Scandinavia: the Yggdrasill Core Rulebook, The Nine Worlds, Kings of the Sea, and Uppsala
Cthulhu Britannica
The Maddened Scholars brought us this eldritch collection of Call of Cthulhu adventures from Cubicle 7 Entertainment that bring the Mythos to the British Isles.
- Cthulhu Britannica
- The Cthulhu Britannica London boxed set and its companion journals, The Journal of Campbell Thomson and The Journal of Neve Selcibuc
- The Cthulhu Britannica London adventure The Curse of Nineveh
- The Cthulhu Britannica adventure The Ballad of Bass Rock
For the October 2017 revival of this Cthulhu Britannica offer we added two new titles: Shadows Over Scotland and Avalon – The County of Somerset. As always, all previous purchasers, including those who bought the bundle during its original December 2016 run, received the new additions automatically.
Through the Breach
The Fated brought us this collection featuring Through the Breach, the Wyrd Miniatures Lovecraftian-Wild West-steampunk RPG based on the Malifaux miniatures game.
- The two corebooks: the Fated Almanac and the Fatemasters Almanac
- The essential rules supplements: Into the Steam and Under Quarantine
- Two full-length adventures based on the rules supplements: Northern Aggression and A Night in Rottenburg
- Seven “Penny Dreadful” one-shots: Bad Blood, The Ferryman, Honor Among Thieves, In the Gutter, Last Remains, Legacy of Darkness, and Recruitment Drive
(Wyrd’s “Penny Dreadful” adventures aren’t related to the Penny Dreadful TV series, but take their name from the late 19th-Century precursors of the pulps, the “penny dreadfuls.”)
The Through the Breach RPG and the Malifaux miniatures game both use the Wyrd Miniatures Arcane Fate Deck, but you can easily use an ordinary 54-card poker deck instead.
Valiant Universe
For our first-ever team-up of RPGs and comics, The Valiant brought us this huge collection featuring the Catalyst Game Labs RPG Valiant Universe and the Valiant Entertainment comics line that inspired it. This offer’s designated charity was The Hero Initiative, which supports veteran comics creators in time of need.
- Valiant Universe: The Roleplaying Game and the free Valiant Universe RPG Comic Book Play Guide and Valiant Universe RPG Quick Start Rules
- Valiant Universe RPG: Transcendent’s Edge
- Valiant Universe Handbook 2016 issue #1
- Archer & Armstrong Volume 1: The Michelangelo Code
- Bloodshot V1: Setting the World on Fire
- The Eternal Warrior V1: Sword of the Wild
- Harbinger V1: Omega Rising
- Ivar, Timewalker V1: Making History
- Ninjak V1: Weaponeer
- Quantum and Woody V1: The World’s Worst Superhero Team
- Rai V1: Welcome to New Japan
- Shadowman V1: Birth Rites
- Unity V1: To Kill a King
- The Valiant V1
- X-O Manowar V1: By the Sword
By the way, also check out Catalyst’s free Harbinger Wars Quick Start Supplementals for its Valiant Universe RPG, which weren’t part of this offer:
- Harbinger Wars: Bloodshot
- Harbinger Wars: Generation Zero
- Harbinger Wars: The Harbinger Foundation
- Harbinger Wars: Renegades
- Harbinger Wars: H.A.R.D. Corps
November 2016
Worldbuilder’s Toolkit 4
The Master Planners returned with a fourth annual collection of gamemastering texts and play aids that help you create worlds and run exciting play sessions.
- Focal Point: The Complete Game Master’s Guide to Running Extraordinary Sessions (Engine Publishing)
- Kobold Guide to Magicand Kobold Guide to Combat (Kobold Press)
- Berin Kinsman’s complete Design for Writers and Roleplayers series: Building Characters, Group Dynamics, Setting Design, Story Structure, and Understanding Alignment (Dancing Lights Press)
- Four gamemastering journals from Fat Goblin Games: The Gamemaster’s Worldbuilding Journal, Adventure Planner, Allies and Adversaries Journal, and Monster Memoir
- Johnn Four’s How to Run Fast & Exciting Combats (Roleplaying Tips Publishing)
- Ultimate GM Screen 2 and Ultimate Dice Tower (Fat Dragon Games)
Indie Cornucopia 4
The Fellowship of the Horn returned with this fourth annual spectacular offering of small-press RPGs and ebooks.
- Baker Street: Roleplaying in the World of Sherlock Holmes (Fearlight Games)
- Cryptomancer (Land of NOP)
- Fellowship (Liberi Gothica Games)
- Goblin Quest (Serious Business)
- Mortal Coil Revised (Galileo Games)
- The Ninja Crusade 2e and the Ninja Crusade QuickStart rules (Third Eye Games)
- Stalker RPG (Burger Games)
- Worlds in Peril (Samjoko Publishing)
- You Are the Hero: A History of the Fighting Fantasy Gamebooks (Jonathan Green, Snowbooks Ltd.)
Buffy-Angel
The Scooby Gang brought us this collection featuring the licensed Buffy the Vampire Slayer and Angel RPGs from Eden Studios.
- The Buffy the Vampire Slayer RPG Revised Corebook, all the Eden supplements — Slayer’s Handbook, The Magic Box, and Monster Smackdown — and the Buffy Director’s Screen
- The Angel RPG Corebook and the Angel Director’s Screen
- The Buffy Character Journal
Old School Revival 4
The Stalwart Revivalists brought forth from the dungeon our fourth princely treasure hoard of games, campaign settings, and modules celebrating the Old School Revival.
- Advanced Adventures #1: Pod Caverns of the Sinister Shroom (Expeditious Retreat Press)
- Castle Gargantua and Mad Monks of Kwantoom (Kabuki Kaiser)
- Chthonic Codex (Lost Pages)
- Deep Carbon Observatory (False Machine)
- Deluxe Tunnels & Trolls, plus the T&T GM Screen and the new version of a classic solitaire dungeon, Goblin Lake (Flying Buffalo)
- Dwimmermount (Labyrinth Lord version, Autarch)
- The Misty Isles of the Eld (Hydra Cooperative)
- Yoon-Suin (noisms)
- Two map collections by Dyson Logos, king-hell dungeon mapper of the OSR movement: 2014 Dodecahedron Cartographic Review and 2015 Dodecahedron Cartographic Review (ZERObarrier)
- Three compilations from the annual One-Page Dungeon contest: 2013, 2014, 2015 (Shattered Pike Studio)
October 2016
Bundle of Tentacles 4
The Maddened Scholars returned with a fourth collection of scenarios and play aids for Call of Cthulhu inspired by HP Lovecraft’s Cthulhu Mythos.
- New Tales of the Miskatonic Valley, Tales of the Sleepless City, and Our Ladies of Sorrow(Miskatonic River Press)
- Age of Cthulhu: Starfall Over the Plateau of Leng (Goodman Games)
- A Peculiar Pentad and Horror at Red Hook: The Cold Case of Robert Suydam (Rogue Genius Games)
- Goblin on Bourbon Street (Golden Goblin Press)
- Cthulhu Mythos Encyclopedia (Arc Dream Publishing)
- Mutable Deceptions 1: Jazz Age Newspapers (Cthulhu Reborn)
Trail of Cthulhu 2
The Deranged Pursuers escaped the sanatorium with this new collection featuring the Pelgrane Press GUMSHOE System investigative RPG based on Call of Cthulhu. As a companion to this offer, we revived (for a second time) the original April 2014 Trail of Cthulhu Bundle.
- Trail of Cthulhu Player’s Guide (previously presented in our October 2013 Bundle of Tentacles)
- The Eternal Lies globe-spanning campaign and its companion Eternal Lies Suite of atmospheric audio tracks (from our August 2014 GUMSHOE Music offer)
- Mythos Expeditions
- Dulce et Decorum Est (scenarios of the Mythos in World War I) and Soldiers of Pen and Ink (the Spanish Civil War)
- Two scenarios for the GUMSHOE horror RPG Fear Itself that include conversion notes for Trail of Cthulhu:The Seventh Circle and Invasive Procedures
Bundle of Zombies
The Desperate Survivors couldn’t forestall the arrival of this gore-soaked collection of RPGs about the walking dead.
- Outbreak: Undead 1E, the free Outbreak Undead 1E Primer and Outbreak Undead 1E Quick-Start Guide, and the Outbreak Undead 2E Pocket Book (Hunters Books)
- The I AM ZOMBIE Field Manual Bundle (Make Believe Games), including the I AM ZOMBIE Field Manual corebook, the free Axiom Null: RPG Instruction Manual, and .PDF versions of the two Character Decks: Core Deck (humans 1) and Core Deck (toxic 1) — note that these links go to the print-on-demand physical decks, not the .PDFs included in this offer
- Unhallowed Metropolis and its expansion, Unhallowed Necropolis (New Dark Age)
- War of the Dead Chapter One and Alternate Beginnings, War of the Dead Chapter Two, and World of the Dead for Savage Worlds (Daring Entertainment)
Bundle of Nerves 4
The Dark Thinkers returned with our fourth annual collection of horror and dark-fantasy RPGs.
- Breakfast Cult (Liberi Gothica Games)
- The Cold Ruins of Lastlife, a Chaos World for Dungeon World (Magpie Games)
- Demon Hunters – A Comedy of Terrors (Dead Gentlemen Productions) — this was the 2015 Second Edition based on Fate, not the Cortex-based First Edition we presented in the April 2015 Bundle of Laughs
- EPOCH, the “Experimental Paradigm of Cinematic Horror,” and its supplements EPOCH: The Experiment Continues and Frontier of Fear (Imaginary Empire)
- The Hell House Beckons (Kiel Chenier) – see also the Dungeons and Donuts Tumblr blog
- Shadows Over Sol (Tab Creations)
- Sins of the Father (Third Eye Games)
- Ten Candles (Cavalry Games)
- Undying and its short hack All Men Must Die (Magpie Games)
Penumbra 2
The Eclipse Followers returned with a second collection of OGL fantasy supplements from the Atlas Games Penumbra line.
- Three major sourcebooks: Occult Lore,
Touched by the Gods (cults and cabals), and Love and War, a sourcebook of knightly chivalry by David (Ars Magica) Chart - Two collections of holy sites: Sacred Ground and Sacred Ground II
- Seven Civilizations and Seven Serpents
- Two collections of drop-in encounters: En Route II: By Land or By Sea andEn Route III: The Road Less Traveled
- Splintered Peace, a campaign adventure
September 2016
Steam-Powered Bundle
The Gutter Runners brought us this all-new collection of steampunk RPGs in many settings and genres — a boon companion to the Victoriana Bundle we resurrected from May 2015.
- Airship Pirates (Cakebread & Walton), its Neovictorian worldbook Underneath the Lamplight, and the adventure Ruined Empires
- Pure Steam Campaign Setting for Pathfinder and its Wild West supplement Westbound
- SteamCraft (Perilous Journeys Publishing)
- Sweet Chariot Second Edition (Better Mousetrap Games)
- Victoriana: The Concert in Flames
- The Widening Gyre for Savage Worlds (Blackwyrm Games)
Iron Kingdoms
Our fellowship of Bold Privateers brought forth this offer featuring Iron Kingdoms, the Full Metal Fantasy tabletop RPG from Privateer Press set in the world of the popular WARMACHINE miniatures game. On the continent of Immoren, magic meets machinery in an ongoing industrial revolution. The vigorous Kingdoms, having overthrown the conquering Orgoth, now use arcane mechanika to fight out ancient grudges. Beasts and cults rule the wilderness, and necromancers call forth the dead. To survive in these soot-covered cities, you’ll need brains, brawn, a loaded pistol, and a touch of alchemy.
- The two core rulebooks: Iron Kingdoms Full Metal Fantasy Roleplaying and Unleashed
- The Kings, Nations, and Gods worldbook
- The supplements Urban Adventure and Monsternomicon
- The adventures Bitter Medicine and Bad Moon Rising
- Blood in the Water, an Iron Kingdoms Unleashed novelette by Aeryn Rudel from Privateer’s Skull Island eXpeditions fiction imprint
- Full Metal Fridays Volume 1
Indie Treasure Trove 4
For a fourth straight year our Gumptious Vanguard presented its annual collection of top-quality small press RPGs.
- Rafael Chandler, ViewScream 2E (Neoplastic Press)
- Jörg Dünne, Western City (Vagrant Workshop)
- Thomas McGrenery, Malandros and the São Roque city setting (Porcupine Publishing)
- Nørwegian Style, the influential 2009 collection of RPGs and larps by Norwegian designers
- Joe J. Prince, Eternal Contenders (Prince of Darkness Productions)
- Epidiah Ravachol (ed.), Worlds Without Master Issue 4, Issue 5, Issue 6, Issue 7 (Dig a Thousand Holes Publishing)
- Marcus Rowland, Flatland
- Caias Ward, Riders: A Game About Cheating Doomsday (TaleSpinner Holdings)
Dragon Warriors
The Serpent Kings ordained this collection featuring the classic 1986 British FRPG of epic heroism in the Lands of Legend, Dragon Warriors.
- The Dragon Warriors 2011 rulebook and Dragon Warriors Players Guide
- The Dragon Warriors Bestiary and Friends or Foes (a book of characters)
- The adventures Cold Fury, The Elven Crystals, The Knight’s Tale, The Miller’s Tale, Prince of Darkness, and Sleeping Gods
August 2016
Mutants & Masterminds 3E Power Boost
The Emerald Heroes returned with two collections featuring the 2011 Third Edition of Steve Kenson‘s Mutants & Masterminds, the World’s Greatest Superhero RPG from Green Ronin Publishing. The first offer revived our March 2014 M&M 3E offer. This second, all-new collection presented many recent supplements that can lift an M&M campaign into the cosmos and beyond.
- Power Profiles and Gadget Guides
- The Cosmic Handbook and the Supernatural Handbook
- Player’s Guide to Emerald City, Secrets of Emerald City, and an Emerald City poster map
Tribe 8
The Eighth Tribe of the Fallen brought us this collection featuring Tribe 8, Dream Pod 9‘s post-apocalyptic fantasy of spirituality and horror in a world gone terribly wrong.
- Tribe 8 Player’s Handbook First Edition (start here!) and the Tribe 8 First Edition rulebook (1998) and Tribe 8 Weaver’s Screen and Assistant
- The acclaimed core setting book Vimary Sourcebook, one of the best-regarded supplements in the T8 line or anywhere
- Tribe 8 Companion
- The three “Word” tribebooks: Word of the Fates, Word of the Pillars, and Word of the Dancers
- Adrift on the River of Dream (the magic sourcebook) and Horrors of the Z’Bri (a book of adversaries)
- The complex Tribe 8 metaplot unfolds across many supplements and adventures, including Children of Lilith, Trial by Fire, Into the Outlands, Broken Pact, Word from the North, and Warrior Unbound
Shadowrun 3E
The Street Legends returned with two all-new offers featuring the 1998 Third Edition of Shadowrun, the cyberpunk-fantasy RPG from Catalyst Game Labs.
The Shadowrun 3E Essentials offer, the starting point for every runner’s career, included the Shadowrun 3E main rulebook (plus the free Shadowrun 3E Quick Start Rules) and all the important supplements:
- Cannon Companion
- Magic in the Shadows
- Man & Machine: Cyberware
- Matrix (for Third Edition)
- Mr. Johnson’s Little Black Book
- Shadowrun Companion 3E
- Rigger 3 (Revised)
- Plus the Shadowrun 3E GM Screen, the Critters insert booklet, and the Shadowrun Character Dossier 3E
The companion Shadowrun 3E Sprawl Guide presented setting supplements and adventures about the Sixth World of 2060:
- Corporate Download
- Loose Alliances
- New Seattle
- Shadows of North America and Shadows of Asia
- Sprawl Survival Guide
- System Failure, the 2005 adventure that paved the way for Shadowrun Fourth Edition
Fat Dragon Terrain Sets
The Fat Dragons brought us these full-color .PDFs of print-and-fold paper terrain models for roleplaying adventures and 28mm-scale miniatures games from Fat Dragon Games. This offer worked well with our August 2016 Osprey Wargames Bundle of rulebooks for 28mm miniatures games.
- E-Z Dungeons Deluxe Edition and its expansions Caverns of Chaos, Expansion Set 8 (chests and crates), and Expansion Set 10 (tavern furnishings)
- Dragonshire Deluxe Edition, depicting a prosperous medieval town, and its City Interiors expansion
- Winterhawk: Castle Base Set
- Three small sets from the Ravenfell series, depicting locations in a seedy waterfront village: Ravenfell: Docks & Crane Ravenfell: Ruins, and Ravenfell: Sewers
- Medieval Sailing Ship
- E-Z Terrain: Overland Adventures
Osprey Wargames
The Seahawks returned with this collection featuring the Osprey Wargames line of rulebooks for 28mm-scale tabletop miniatures games from the military history experts at Osprey Publishing. This offer ran together with our Fat Dragon Terrain Sets collection of .PDFs of print-and-fold paper terrain models for roleplaying adventures and 28mm-scale miniatures games.
- A Fistful of Kung Fu — high-flying Hong Kong movie action
- The Victorian steampunk science fiction game In Her Majesty’s Name and its supplements Heroes, Villains, and Fiends and Sleeping Dragon, Rising Sun
- Lion Rampant: simple, fast-playing rules for medieval combat in historical or Hollywood style
- Of Gods and Mortals — battles among the pantheons of many ancient mythologies
- On the Seven Seas: the Golden Age of pirates and pirate hunters
- Ronin: Skirmish Wargames in the Age of the Samurai
- A World Aflame: Pulp-era army battles between the World Wars, including the fictitious 1930s British Civil War
Deadlands Noir
The Private Detectives returned with this collection featuring Pinnacle Entertainment’s Deadlands Noir hardboiled fantasy setting for Savage Worlds that pushes the Deadlands: Weird West setting 50 years forward to the shadowed streets of 1935 New Orleans.
- Savage Worlds Deluxe Edition
- The Deadlands Noir corebook, plus the Hexaco North America and New Orleans maps and the Deadlands Noir Player’s Guide
- Deadlands Noir Companion and the free Deadlands Noir Companion Player’s Guide (not to be confused with the Deadlands Noir Player’s Guide above
- Two full-length adventures: The Old Absinthe House Blues and The Case of the Jumbo Shrimp
- The Figure Flats character standups and the eight Deadlands Noir Combat Maps: Bayou, Bayou Cabin, Cemetery, Crypts, Manor, Offices, Theatre, and Warehouse
- Music to Die For, an original soundtrack by Harry Mack especially commissioned for Deadlands Noir
- Deadlands Noir GM Screen Inserts
- The first “Dime Novel” fiction in the Deadlands Noir setting, The Tenement Men
July 2016
Bundle of Lamentations
The Necropoli Centauri Voyagers brought us this collection featuring the weird-fantasy RPG Lamentations of the Flame Princess. With a heavy-metal attitude and explicit non-work-safe illustrations, LotFP presents a sinister and horrific twist on fantasy gaming.
The Weird Starter Collection included the Lamentations of the Flame Princess Rules & Magic Full Version corebook and the introductory adventure Tower of the Stargazer; The Seclusium of Orphone by D. Vincent Baker (Apocalypse World); Thulian Echoes and The Pale Lady, both by Zzarchov Kowolski; The Idea From Space by Simon Carryer (On Mighty Thews); Tales of the Scarecrow by James Raggi; and A Single, Small Cut by Michael Curtis (Stonehell Dungeon).
The Historic Bonus Collection, showing LotFP‘s many unsettling takes on world history, included World of the Lost, The Magnificent Joop van Ooms, The Cursed Château, England Upturn’d, Scenic Dunnsmouth, Forgive Us, and The Squid, the Cabal, and the Old Man.
Daring Tales
The Triple Aces returned with a new collection featuring the Daring Tales series of heroic RPG adventures across many ages and genres from Triple Ace Games for Pinnacle Entertainment’s Savage Worlds.
- Perilous Places & Serious Situations
- From the pulp era: Daring Tales of Adventure Compendium 1, Adventure Compendium 2, Adventure Compendium 3, Adventure Compendium 4, Elize Nazi Units, and Rocket Rangers, plus the Daring Tales of Adventure: Figure Flats character stand-ups
- Rockets-and-rayguns space opera: Daring Tales of the Space Lanes Compendium 1, Space Lanes Compendium 2, and three short guides to the space lanes: Combat Hazards, Galaxy Guide – Sector #01, and Starships of the Galaxy
- The High Middle Ages: Daring Tales of Chivalry Compendium
- Cyberpunk: Daring Tales of the Sprawl Compendium
- G-Men & Gangsters (a miniatures game using Pinnacle Entertainment’s free Savage Worlds Showdown rules by Shane Lacy Hensley) and all of its Faction Packs: Faction Pack 1 – Federal Bureau of Investigation, Pack 2 – Texas Rangers, Pack 3 – Rocket Rangers, Pack 4 – Canadian Mounties, Pack 5 – Bureau of Vehicular Crime, Pack 6 – Bureau of Prohibition, and (debuting in this offer) Pack 7 – Neutral Factions
GURPS Traveller
The Far Futurists returned with two collections featuring the classic Traveller SFRPG in its version for GURPS, the Generic Universal RolePlaying System from Steve Jackson Games. These titles aren’t available on DriveThruRPG but on the SJG ebook sales site, Warehouse 23.
(As a courtesy to our customers, these offers included the free 32-page GURPS LITE Third Edition rules booklet. To fully use these Traveller books in a GURPS campaign, you’ll also need the complete GURPS corebook (Third Edition or later) and GURPS Space, which weren’t included in these offers. As sourcebooks, the titles in these offers work fine with any SF campaign.)
Our GURPS Traveller Essentials offer included the core Second Edition rulebook and the major supplements:
- GURPS Traveller Second Edition and the free introductory adventure Flare Star
- The essential sourcebooks: Starships, Starports, Humaniti, First In (Imperial scouts), and Behind the Claw (the Spinward Marches sector)
- Modular Cutter, the Ship of a Thousand Uses
- The Best of JTAS 1, collecting articles from the first year of SJG’s online version of the classic Traveller magazine, Journal of the Travellers’ Aid Society
The companion offer, GURPS Traveller Imperial Survey, presented Far Trader, all four Alien Races guides, and the entire Planetary Survey series:
- Far Trader (merchant campaigns)
- Alien Races 1 (Zhodani/Vargr), Alien Races 2 (Aslan/K’kree), Alien Races 3 (Hivers/Droyne), and Alien Races 4 (16 races!)
- Planetary Survey 1: Kamsii, 2: Denuli, 3: Granicus, 4: Glisten, 5: Tobibak, and 6: Darkmoon
We also presented four sets of Traveller Deck Plans, which debuted in .PDF in these offers and aren’t available at Warehouse 23. These offers included Deck Plan 1: Beowulf-Class Trader, 2: Modular Cutter, 3: Empress Marava-Class Far Trader, and 5: Sulieman-Class Scout/Courier.
June 2016
Mongoose Legend
This collection featured Legend, the Mongoose Publishing FRPG based on RuneQuest. In 2006 Mongoose released a licensed edition of RuneQuest, and followed it in 2010 with a new edition by longtime RQ stalwarts Lawrence Whitaker and Pete Nash. After its RQ license lapsed in 2011, Mongoose refashioned the system as Legend. This version still works with all of Mongoose’s previous RuneQuest II books, such as Elric of Melnibone, Deus Vult, and Wraith Recon.
The Starter Collection included the Legend core rulebook, the Arms of Legend equipment book, and three Arcania of Legend magic books: Blood Magic Elementalism, and Spirit Magic. The Bonus Collection added the two bestiaries, Monsters of Legend 1 and Monsters 2; the four historical sourcebooks Gladiators of Legend, Pirates of Legend, Samurai of Legend, and Vikings of Legend; and the complete sourcebook of a dark elven stronghold, Sheoloth, the Sprawling City.
ICONS
Our Fair City’s leading supergroup, The Phalanx, brought us this collection featuring ICONS, the fast-playing superpowered RPG by Steve Kenson, designer of Mutants & Masterminds.
- ICONS: The Assembled Edtion and the Game Master’s Screen
- The major supplements: Great Power, the superpowers book; The Villainomicon; and ICONS A to Z, an essay collection
- Five Hero Packs of fully-statted, ready-to-play characters: Hero Pack 1, Hero Pack 2, Hero Pack 3, Hero Pack 4, and Hero Pack 5
- The Rise of the Phalanx series of adventures: 1. Flight of the Nova-1; 2. Cold War Conundrum; 2.5 The Nemesis Crisis (a “special issue”); and 3. The Metaskulk Invasion
- Six four-color adventures: The Sidereal Schemes of Dr. Zodiac, The Skeletron Key, The RetConQuest, Urban Jungle, Devil’s Night, and Murder of Crowes (that last one is maybe not quite so four-color)
Exalted 1E
The Celestial Incarnae brought us two collections featuring the 2001 First Edition of Exalted, White Wolf’s Storyteller game of mythic high fantasy. The Exalted 1E Glorious Core Bundle‘s “Heroism-Encouraging Player’s Collection included the Exalted First Edition core rulebook, Players Guide, and The Book of 3 Circles magic book. The Core offer’s “Wise-Eyed Storyteller’s Collection added Dragon-Blooded First Edition, Storyteller’s Companion, Games of Divinity, Scavenger Sons, Creatures of the Wyld, Savage Seas, and The Making of Exalted (artbook).
The Exalted 1E Irresistible Setting Bundle presented supplements about the game’s setting, Creation. The “Eight Directions Starter Collection” included The Outcaste, Bastions of the North, Cult of the Illuminated, Kingdom of Halta, and the free introductory adventure The Tomb of Five Corners. The “All-Encompassing Savant’s Bonus Collection” added Manacle & Coin, Blood and Salt, Houses of the Bull God, Ruins of Rathess, and Time of Tumult.
May 2016
Pulp Adventure
The Undauntables brought us this two-fisted collection of high-spirit, high-action RPGs set in the 1930s and beyond.
- Adventure! Rulebook (Onyx Path Publishing)
- The Amazing Adventures line (Troll Lord Games): Amazing Adventures Corebook, Companion, and Manual of Monsters
- Pulp Egypt and Heroes of Rura-Tonga (Griffon Publishing)
- Slipstream (Pinnacle Entertainment)
- Warbirds RPG, You Must Be Mad! Warbirds Mad Science Sourcebook, and Warbirds: Space Age (Outrider Studios) — Space Age debuted in this offer
Blue Planet
The Incorporate States journeyed from Poseidon in the Lambda Serpentis System with this comprehensive collection featuring Blue Planet, the 1997 science-fiction tabletop roleplaying game from Biohazard Games about colonizing the ocean world of Poseidon, AD 2199. With its accurate depictions of an alien planet’s geography, climate, and ecosystem, Blue Planet sets the standard for “hard” (scientifically accurate) sf roleplaying. This offer presented both editions of the Blue Planet rules (Biohazard, 1997, and Fantasy Flight Games, 2000) and all the major supplements.
- Blue Planet First Edition, its setting supplement Archipelago: A Guide to the Islands of Blue Planet, and the Access Denied GM screen booklet
- Blue Planet Second Edition (“v2”) Player’s Guide and v2 Moderator’s Guide
- All the Blue Planet v2 supplements: Fluid Mechanics (technology book), Ancient Echoes (cetacean characters) First Colony (location book), Frontier Justice (crime and law enforcement), and Natural Selection (planetary ecology)
Malhavoc Arcana
The Delver’s Guild excavated this all-new collection featuring Numenera designer Monte Cook‘s Arcana Evolved, his 2005 “variant player’s handbook” for Dungeons & Dragons 3.5, along with the rest of the AE line and many other Malhavoc supplements.
- Arcana Evolved and the AE player’s companion Transcendence
- The AE Spell Treasury, the Legacy of the Dragons bestiary, and the Ruins of Intrigue campaign sourcebook
- Mystic Secrets: The Lore of Word and Rune, a magic sourcebook for the AE campaign setting
- Beyond Countless Doorways, the planar sourcebook that reunited four veteran Planescape designers
- Hyperconscious: Explorations in Psionics by psionics master Bruce R. Cordell (designer of the Expanded Psionics Handbook)
- The Book of Iron Might (variant combat rules)
- Two challenging dungeon crawls: Demon God’s Fane and The Temple of Mysteries: In Media Res
Castle Falkenstein
The Sorcerous Orders of New Europa brought us this collection featuring Castle Falkenstein, R. Talsorian’s 1994 steampunk-science-magick RPG of high adventure where the forces of wizardry fight on the gaslit streets of a neo-Victorian New Europa.
- The essentials: Castle Falkenstein (core rulebook) and Comme Il Faut (player’s guide)
- All the remaining supplements: Six-Guns & Sorcery (North American adventures), Steam Age (equipment book), The Book of Sigils (magick book), The Lost Notebooks of Leonardo da Vinci (magickal engines), and The Memoirs of Auberon of Faerie (guide to the Fae)
When we revived this offer in February 2020, R. Talsorian Games kindly added three newly acquired Castle Falkenstein supplements originally published by Fat Goblin Games. Customers who bought this offer during its original run also received the newly added titles — Curious Creatures, Firearms & Margarine, and Variations on the Great Game.
Brave New World
Delta Prime brought us this collection featuring Matt Forbeck’s dystopian RPG of superpowered heroes in the fascist America of 1999.
- The Brave New World corebook and the Ravaged Planet player’s guide
- The character sourcebooks Bargainers, Covenant, Defiants, Delta Prime, and Evil Unlimited
- The location sourcebook Crescent City and the World War II era book Glory Days
- Matt Forbeck’s Brave New World: Omnibus — three novels by the BNW RPG designer; learn more at Matt Forbeck’s website
April 2016
Mongoose Traveller
The Far Futurists returned with the First Edition (2008) of the Mongoose Publishing version of Traveller.
- Traveller Main Rulebook 1E
- The rules supplements Book 1: Mercenary 2E and Book 2: High Guard
- Supplement 1: 760 Patrons 2E and Supplement 4: Central Supply Catalogue
- The Spinward Marches, the canonical setting book
- The adventures Prison Planet, Beltstrike, and Secrets of the Ancients
Dungeon Crawlers
The Labyrinthine Delvers unearthed this collection featuring the original D20 Dungeon Crawl Classics tabletop fantasy roleplaying modules from Goodman Games. Since 2003 the Dungeon Crawl Classics line has captured the Old School spirit in over 60 adventures published for Dungeons & Dragons 3.x and its successors under the Open Gaming License. In 2012 Goodman published a free-standing DCC RPG. This offer gathered many of the best DCC modules from 2003-07, arranging them to ramp smoothly from 1st to 15th level. They all work great with D&D 3.5, Pathfinder, and their descendants.
- DCC #2: The Lost Vault of Tsathazar Rho (level 1)
- #29: The Adventure Begins (levels 1-2)
- #36: Talons of the Horned King (levels 3-5)
- #7: The Secret of Smuggler’s Cove (levels 5-7)
- #17: Legacy of the Savage Kings (levels 4-6)
- #8: Mysteries of the Drow (levels 7-9)
- #50: Vault of the Iron Overlord (levels 7-9)
- #30: Vault of the Dragon Kings (levels 10-12)
- #12.5: Iron Crypt of the Heretics (levels 11-13)
- #15: Lost Tomb of the Sphinx Queen (levels 14-15)
Rocket Age
The Rocket Rangers zoomed in from the Outer Planets to deliver this large collection featuring Cubicle 7 Entertainment’s Rocket Age, the radium-powered retro-SF RPG of planetary romance in the style of Burroughs, Brackett, and Flash Gordon.
- The Rocket Age corebook
- The planetary sourcebooks Blood Red Mars and Lure of Venus
- Heroes of the Solar System, the Rocket Age player’s guide
- The complete serial (campaign) The Trail of the Scorpion
- Many “episodes” (scenarios) across the Inner and Outer Systems, including The Asteroid Belt, Bring ‘Em Back Alive, Lost City of the Ancients, Mind Dunes of the Moon, No Good Deed, A Prince’s Ransom, Rocket Racers, and Warlord of the Gravitic Portal
March 2016
HackMaster
The Knights of the Dinner Table brought us this collection featuring the parody-turned real FRPG HackMaster from Kenzer and Company, made popular in Jolly Blackburn‘s long-running gaming comic Knights of the Dinner Table.
- HackMaster 5E Player’s Handbook (along with the free HackMaster Basic version), GameMaster’s Guide, and Hacklopedia of Beasts
- The Frandor’s Keep campaign setting
- The adventures In the Realm of the Elm King and its sequel, Legacy of the Elm King
- Zealot’s Guide Book 1 and Book 2 — two short supplements that present new clerical orders and dozens of spells
As a convenience to our customers, we also included “Player’s Resources” and “GM’s Resources” archives of free downloads from the Kenzer and Company website.
OpenQuest
Our fellowship of Open-Minded Questers brought us this collection featuring the comprehensive OpenQuest OGL-licensed tabletop roleplaying rules system from D101 Games inspired by RuneQuest. Easy to learn and fast-playing, OpenQuest extends the original percentile-based fantasy system (made popular in Call of Cthulhu and many other RPGs) to support modern-day and science fiction settings.
- The OpenQuest 2 Deluxe rulebook (plus a new color version that debuted in this offer of the free OpenQuest Basic rules
- The OpenQuest Adventures scenario collection
- Campaign settings: Crucible of the Dragons, The Savage North, and Life & Death
- The Company, a standalone game of modern global paramilitary security
- River of Heaven, a standalone transhumanist space opera RPG, and several adventures: Reunion (introductory), The Last Witness, and A Message From Furthermost, which debuted in this offer.
- The Clockwork Palace, a location mini-sourcebook that also debuted in this offer.
PARANOIA Classic
Your friend The Computer authorized this collection of brand-new .PDF scans of the original 1980s West End Games line featuring PARANOIA, the SFRPG of a darkly satirical future, and the early adventures that made the game great. These titles will be made available outside this offer after appropriate review by The Computer’s loyal servants in Central Processing Unit, Technical Services, Internal Security, and other service groups not available at your clearance.
- PARANOIA First Edition (1984) and the 1E GM Screen and insert booklet
- The Acute Paranoia rules supplement
- All the classic 1E adventures: Vapors Don’t Shoot Back, The YELLOW Clearance Black Box Blues, Send in the Clones, Orcbusters, HIL Sector Blues, and Clones in Space
- PARANOIA 2nd Edition (1987), including The Compleat Troubleshooter, and the 2E Excessory Pack
- The best adventures from the 2E era: Alpha Complexities, The People’s Glorious Revolutionary Adventure, and the Form Pack
Land of Fire
The Followers of Suleiman brought us this collection featuring the Arabian Nights-style fantasy setting from Triple Ace Games for Pinnacle Entertainment’s Savage Worlds. This offer followed our September 2015 Hellfrost Bundle, set in the same world.
- The Hellfrost: Land of Fire setting book
- The introductory adventure Curse of the Sand Lord and the scenario collection Tales from the Sands
- As a convenience to our customers we also included the Hellfrost Player’s Guide and the Hellfrost Bestiary, both required for the Land of Fire series and both previously presented in our September 2015 Hellfrost Bundle.
We collected nearly two dozen Land of Fire Realm Guides in “Tours” grouped by subject:
- Tour 1: Desert Lands (all about deserts): The Great Northern Desert, The Great Southern Desert, The Salt Basin, The Empty Zone, The Great Dune Sea, and The Mirrorsands
- Tour 2: Edges of Civilization (tribes and edges of civilization): The Bedu, The Southern Oceans, and The Grazelands
- Tour 3: Civilized Lands (three big kingdoms): The Al-Wazir Sultanate, The Caliphate of Al-Shirkuh, and The Free Emirate States
- Tour 4: Wastelands (dangerous non-desert lands): Hekata, The Heart of Fire, The Plains of Ash, and The Salt Marsh
- Tour 5: The Old Lands (lands once ruled, or even still ruled, by monsters): The Jinn Lands of Old, The Scorpion Lands of Old, Realm of the Medusae, The Snakelands of Old, and The Kingdom of the Sphinxes
- Tour 6: The Cities: Jadid, City of Trade; Jubbah, City of Monkeys; and Al-Korsar, City of Corsairs
February 2016
Ars Magica 5E — More Magic
The Hermetic Magi returned yet again, and their Creo Corpus spell not only resurrected (for a second time!) our August 2014 Ars Magica Fifth Edition Bundle from Atlas Games — they also provided this all-new companion offer of high-power ArM5 supplements. The entire Ars Magica line is available at Warehouse 23.
- Ancient Magic, Hedge Magic (Revised), and Rival Magic
- The Mysteries (Revised)
- The Cradle & The Crescent (the Arabian sourcebook)
- Hermetic Projects (build your own volcano lair!)
- Tales of Power (adventures)
- Transforming Mythic Europe (moving your campaign into alternate history)
Castles & Crusades
The Troll Lords provided this collection featuring the old-school-new-rules fantasy RPG from Troll Lord Games, Castles & Crusades.
- For players: Players Handbook 6th Printing, Arms & Armor, and Rune Lore
- For Castle Keepers: Castle Keepers Guide, Classic Monsters, Engineering Castles, and Engineering Dungeons
- The introductory adventure A Lion in the Ropes
Werewolf: The Apocalypse
The Caern Guardians arrived from the Umbra with two offers, running in parallel, featuring the Revised Edition (from 2000) of White Wolf’s Storytelling game of savage horror, Werewolf: The Apocalypse. Between them, these two offers presented the core rulebook and 18 major supplements. The consolidated lineup:
- Werewolf: The Apocalypse Revised Edition and the Free Introductory Kit
- All the player guides: Werewolf Players Guide (Revised), Players Guide to Garou, Players Guide to the Changing Breeds (Revised), Possessed: A Player’s Guide, Book of Auspices, and Hammer and Klaive
- Storytellers Handbook (Revised) and the Storytellers Companion
- Location books: A World of Rage and Book of the City
- Umbra and caern sourcebooks: Umbra (Revised), Axis Mundi: The Book of Spirits, and Guardians of the Caerns
- All three Triat supplements: Book of the Wyld, Book of the Weaver, and Book of the Wyrm 2e
- Rage Across the Heavens
- Subsidiaries: A Guide to Pentex
Osprey Adventures 2
The Seahawks returned with this all-new collection of beautiful full-color volumes in the “Osprey Adventures” series from Osprey Publishing. This sequel to our August 2015 offer presented more explorations of myths and legends, secret histories, and aliens — many written by leading designers in the tabletop roleplaying field.
- Bug Hunts: Surviving and Combating the Alien Menace by Mark Latham
- Myths & Legends: Theseus and the Minotaur by Graeme Davis
- Myths & Legends: The War of Horus and Set by David McIntee
- Myths & Legends: Wizards by David McIntee
- The Headless Horseman of Sleepy Hollow by Mark Latham
- The Nazi Occult by Kenneth Hite
- We Will Destroy Your Planet by David McIntee
- Werewolves: A Hunter’s Guide by Graeme Davis
- Zombies: A Hunter’s Guide by Joseph A. McCullough
January 2016
Ultimate Champions
The Systematic Heroes returned with this collection of the “Ultimate” character archetype books for Champions and the HERO System. This was half of a double offer; the companion offer was a revival of our September 2014 Champions Fifth Edition collection.
- The Ultimate Brick
- The Ultimate Energy Projector
- The Ultimate Martial Artist (for HERO System Fifth Edition)
- The Ultimate Mentalist (for Fifth Edition)
- The Ultimate Metamorph
- The Ultimate Skill
- The Ultimate Speedster
- The Ultimate Vehicle
- HERO System Vehicle Sourcebook (for Fifth Edition)
Swords and Sorcerers
The Barbarian Kings rode in from exotic desert lands with this collection of action-fantasy RPGs inspired by the tales of Robert E. Howard, Fritz Leiber, Michael Moorcock, and other swords-and-sorcery masters.
- Barbarians of Lemuria – Mythic Edition (Filigree Forge)
- Crimson Exodus Second Edition (Radical Approach)
- Katanas & Trenchcoats, Episode 1: Welcome to Darkest Vancouver (Ryan Macklin)
- Legacy: War of Ages (Battlefield Press)
- On Mighty Thews and Nod (Simon Carryer Games)
- Five books in the Shadow, Sword, & Spell series (Rogue Games): Basic, Expert, Player, Gamemaster, and the adventure The Stew
- Sorcerers of Ur-Turuk (Arion Games)
- Sword Noir (Sword’s Edge)
Nest of Spies
Our stealthy team of Covert Operatives returned to uncover this highly classified new collection of spy and espionage RPGs. In terms of design approaches, this was by far the most diverse collection we’ve ever presented — Old School Revival alongside Story Now, White Wolf’s Storyteller system, and a retro-clone of the Victory Games classic James Bond 007.
- Classified and the mission Operation Rogue Lion (Expeditious Retreat)
- Covert Ops plus five short assignments: Operation Arctic Storm, Operation Burning Presidents, Operation Olympus Rising, The Neumann Protocol, and Shadow Directorate (DwD Studios)
- Demon: The Descent (Onyx Path Publishing)
- Spione (Adept Press)
- Spycraft 2.0 and the supplements The Big Score and World on Fire
- White Lies (DwD Studios)
Dungeon World 2
The Dungeoneers returned with this new offer, a sequel to our hit December 2014 collection, presenting top-quality third-party supplements for Dungeon World, the Apocalypse Engine fantasy RPG.
- Dungeon World
- Dangerous Space Jail (Encoded Designs)
- The Green Scar and Shadows of Umberto (Joe Banner)
- Grim World (Boldly Games)
- Inverse World (Liberi Gothica Games)
- Iron Edda: World of Metal and Bone (Exploding Rogue Games)
- The Last Days of Anglekite (Magpie Games)
- The Perilous Wilds and Perilous Almanacs (Lampblack & Brimstone)
- Plague of Storms (Certain Death)
- Wizard-Spawned Insanities (Red Box Vancouver)
December 2015
Traveller LBBs
We presented a big double offer of the canonical Traveller Little Black Books from the 1970s and ’80s. Half-size manuals with elegant black covers, the LBBs established Traveller as the leading science fiction RPG. To this day, these books represent, in the minds of many old-school roleplayers, the true-blue (true-black?) Traveller experience. Together these two revived offers gathered the entire LBB line — more than 50 books.
1. LBB-1
The first bundle had all eight rulebooks plus major supplements and several adventures. If you’re new to Traveller — yes, even now there are new-made roleplayers who haven’t yet encountered Traveller — start here.
- The three basic rulebooks (B01 Characters and Combat, B02 Starships, and B03 Worlds and Adventures), plus SS4 Lost Rules and the Charted Space Map
- All five LBB rules expansions: B04 Mercenary, B05 High Guard, B06 Scouts, B07 Merchant Prince, and B08 Robots
- S08 Library Data A-M and S11 Library Data N-Z
- Supplements S01 1001 Characters, S02 Animal Encounters, S05 Lightning Class Cruisers, S09 Fighting Ships, S12 Forms and Charts, and S13 Veterans
- Three adventures that inspire nostalgia in longtime travellers: A05 Trillion Credit Squadron, A06 Expedition to Zhodane, and A09 Nomads of the World Ocean
- Our own Traveller Orientation Pack with free Traveller resources from across the web, including Loren Wiseman’s 51-page “Book 0” Introduction to Traveller (1981)
2. LBB-2
This companion offer rounded out the Imperial Library of LBBs.
- Supplements S03 The Spinward Marches, S04 Citizens of the Imperium, S06 76 Patrons, S07 Traders and Gunboats, and S10 The Solomani Rim
- The rest of the adventures: A00 The Imperial Fringe, A01 The Kinunir, A02 Research Station Gamma, A03 Twilight’s Peak, A04 Leviathan, A07 Broadsword, A08 Prison Planet, A10 Safari Ship, A11 Murder on Arcturus Station, and A12 Secrets of the Ancients
- All eight Double Adventure volumes, containing Annic Nova, Shadows, Across the Bright Face, Mission on Mithril, Argon Gambit, Death Station, Marooned, Marooned Alone, Chamax Plague, Horde, Divine Intervention, Night of Conquest, Plague of Perruques, Stranded on Arden, and Memory Alpha
- Special Supplements SS01-4: Merchant Prince, Exotic Atmospheres, Missiles, Missiles Revised, and The Lost Rules
Mage: The Ascension
The 1995 2nd Edition of White Wolf’s Classic World of Darkness Storyteller game about reality on the brink.
- Mage: The Ascension 2nd Edition
- All the “Book of” supplements: The Book of Shadows: The Mage Players Guide, The Book of Mirrors: Mage Storytellers Handbook, The Book of Chantries, The Book of Madness: Whispers Without, Chaos Within, Beyond the Barriers: The Book of Worlds, and The Book of Crafts: Whispers of Dissent
- Guide to the Technocracy and the The Technomancer’s Toybox
- Ascension’s Right Hand
- Hidden Lore
13th Age
Our fellowship of Iconic Champions brought us this collection featuring the bestselling fantasy RPG 13th Age from Pelgrane Press, created by Rob Heinsoo and Jonathan Tweet, lead designers of the 3rd and 4th Editions of D&D.
- 13th Age rulebook
- 13 True Ways
- 13th Age Bestiary
- Eyes of the Stone Thief
- Book of Loot
- 13AM (13th Age Monthly): Candles, Clay, & Dancing Shoes
- Diamonds and Shadows, a compilation and expansion of 13th Age Organized Play modules — introduced in this offer and available nowhere else
- 13th Age Soundtrack
This offer also included the 2014 Free RPG Day adventure Make Your Own Luck. For the May 2017 revival of this 13th Age offer, we added one new title: Summoning Spells, a 13th Age Monthly installment. All previous purchasers of the original December 2015 run also received the new addition.
Ubiquity
The Omnipresent Ones manifested this wide-ranging and comprehensive collection featuring RPGs that use the Ubiquity rules system introduced in Hollow Earth Expedition.
- The Hollow Earth Expedition RPG from Exile Game Studio, plus the supplement Mysteries of the Hollow Earth and the Hollow Earth GM Screen and Addendum
- The All for One Gothic-Musketeer campaign setting from Triple Ace Games:
All for One: Régime Diabolique, Paris Gothique, Le Mousquetaire Déshonoré, and the GM Screen - The Leagues of Adventure Victorian steampunk setting from Triple Ace:
the Leagues of Adventure corebook, the Weird Science Compendium, and the adventure Dreaming Spires - Desolation, a post-apocalyptic fantasy RPG from Greymalkin Designs
Worldbuilder’s Toolkit 3
The Master Planners returned with this third installment in a popular annual series presenting collections of gamemastering resources. These ebooks help you create and run your own roleplaying campaign.
- Unframed and Never Unprepared (Engine Publishing)
- A Magical Society: Ecology and Culture, Silk Road, and On Place Names (Expeditious Retreat Publishing)
- Gamemastering Secrets (Grey Ghost Press) — originally published in 2002 and long out of print, this title debuted in .PDF in this offer
- An Echo, Resounding (Sine Nomine Publishing)
- GM Mastery: NPC Essentials (RPGObjects)
November 2015
Indie Cornucopia 3
The Fellowship of the Horn returned with our third annual collection of recent top-shelf small-press tabletop RPGs:
- Blood Red Sands (Ralph Mazza, Galileo Games)
- Circle of Hands (Ron Edwards, Adept Press)
- The Clay That Woke (Paul Czege, Half Meme Press)
- The Gaean Reach (Robin D. Laws, Pelgrane Press)
- Nefertiti Overdrive (Fraser Ronald, Sword’s Edge Publishing)
- Starfall: Science Fiction Roleplaying in 1952 (Paul Mitchener)
- Urban Shadows (Andrew Medeiros and Mark Diaz Truman, Magpie Games)
Bundle of Fate 3
The Fated Fellowship returned with our third annual collection of RPGs that use the ever-popular Fate system.
- Atomic Robo RPG (Evil Hat Productions)
- Baroque Space Opera (Mark Kowaliszyn)
- Hunters of Alexandria (D101 Games)
- Part-Time Gods of Fate (Third Eye Games)
- Unwritten: Adventures in the Ages of MYST and Beyond (InkWorks Productions)
- Six “Worlds of Adventure” settings from Evil Hat Productions, funded through its successful Patreon crowdfunding campaign: Behind the Walls; Eagle Eyes; Gods and Monsters; Psychedemia; Sails Full of Stars; Venture City Stories
- The Fate Codex magazine Vol 2: Issue 1, Issue 2, Issue 3 (Magpie Games)
As a convenience, we also included the Fate Core and Face Accelerated rulebooks from Evil Hat Productions.
Old School Revival 3
Our fellowship of Neoclassicists pushed the boundaries to bring us this collection of games and modules that adapt the old-school approach to genres beyond traditional fantasy settings.
- Strange Stars (space opera)
- Weird Adventures and Strange Trails (two-fisted pulp adventure)
- A Red & Pleasant Land (Wonderland weirdness)
- Owl Hoot Trail (Wild West/fantasy crossover)
- Slumbering Ursine Dunes and its city supplement Fever-Dreaming Marlinko
- Zzarchov Kowolski’s The Gnomes of Levnec and The Gem Prison of Zardax
- Hill Cantons Compendium II
- Beyond the Wall and Other Adventures
The Esoterrorists
The elite investigators of Ordo Veritatis broke cover long enough to provide this collection featuring the Pelgrane Press RPG by Robin D. Laws (Feng Shui, HeroQuest, Hillfolk) about defending reality against occult terrorists. The Esoterrorists introduced the GUMSHOE System (seen in Trail of Cthulhu, Night’s Black Agents, and many other RPGs of detection and mystery), featured in our September 2013 Bundle of GUMSHOE.
- The Esoterrorists core rulebook 2nd Edition (2013) as well as 1st Edition (2006)
- Two sourcebooks: The Esoterror Fact Book and The Esoterror Summoning Guide
- The Book of Unremitting Horror (GUMSHOE version)
- A two-part campaign: Albion’s Ransom 1: Little Girl Lost and 2: Worm of Sixty Winters
- Three scenarios: The Love of Money, Profane Miracles, and Six Packed
- Dissonance: Music for Esoterrorists, atmospheric music by James A. Semple
- The globe-spanning campaign Worldbreaker. This offer’s original November 2015 run included a preview playtest manuscript of Worldbreaker; a revival in August 2017 added the complete book. (And all purchasers of the original run received the new addition automatically.)
October 2015
Bundle of Tentacles 3
Yet again the intrepid Mad Scholars escaped the sanatorium to bring us this third annual collection of mind-wrenching games, supplements, and scenarios inspired by HP Lovecraft’s Cthulhu Mythos:
- Two World War Cthulhu titles from Cubicle 7 Entertainment: The Darkest Hour and Europe Ablaze
- Tales of the Crescent City and Island of Ignorance (Golden Goblin Press), plus the Island of Ignorance Handout Pack (Cthulhu Reborn)
- Age of Cthulhu: The Long Reach of Evil and A Dream of Japan (Goodman Games)
- Cthulhu Live! LARP 3rd Edition and Mythos Society Guide to New England (Skirmisher Publishing)
- Soth: a game of cultists vs investigators (Steve Hickey Games)
Bundle of Nerves 3
The Nerve Wrackers returned with our third annual collection of horror RPGs, this time featuring the Savage Worlds rulebook and Horror Companion plus two SW campaign settings, as well as several other terrifying games:
- Savage Worlds Deluxe Explorer’s Edition rulebook and the Savage Worlds Horror Companion (Pinnacle Entertainment)
- Two Savage Worlds campaign settings:
Rippers (1st edition) and the Rippers Companion (Pinnacle Entertainment) and Accursed (Melior Via) - Shadows of Esteren Book 0 – Prologue and Book 1 – Universe
- Silent Legions (Sine Nomine Publishing)
- Dead Teenager RPG (Creepy Doll Studios)
- Noctum: Full Corpse Edition (Wicked World Games)
The Strange Bundle
The Estate Operatives emerged from the Chaosphere with these beautiful rulebooks and supplements featuring the recursion-spanning Cypher System RPG The Strange from Monte Cook Games.
- The Strange rulebook (including the free recursion Ohunkakan: The Living Myths) (free preview)
- The Strange Player’s Guide, a 96-page extract from the core rulebook
- The Strange Bestiary (free preview)
- Worlds Numberless and Strange (free preview)
- In Translation: The Strange Character Options
- The adventures The Dark Spiral and Eschatology Code
- Swordbreakers
- The Estate Dossiers
- The Strange GM Screen
- When Worlds Collide: Converting Numenera and The Strange
The One Ring Roleplaying Game
The Fellowship of the Ring brought us this collection featuring the official RPG from Cubicle 7 Entertainment based on the works of J.R.R. Tolkien:
- The One Ring Roleplaying Game
- Loremaster’s Screen and Lake-town Guide
- The Darkening of Mirkwood and its companion gazetteer, The Heart of the Wild
- Rivendell
- Tales from Wilderland
Indie Treasure Trove 3
Our Gumptious Vanguard returned yet again with this all-new third annual fall collection of top-quality indie RPGs:
- Ben Dutter, Vow of Honor (Sigil Stone Publishing)
- A.P. Klosky, Cold Steel Wardens: Roleplaying in the Iron Age of Comics (Blackfall Press)
- Chris McDowall, Into The Odd (Lost Pages)
- JJ Prince, Contenders (Prince of Darkness Publishing)
- Hannah Shaffer, Questlandia
- Mark Vallianatos, Heads of State: Nine Short Games About Tyrants
- Jonathan Walton (ed.), Indie Mixtape Megamix
- Caias Ward, Trigger Happy (TaleSpinner Holdings)
- Worlds Without Master issues #1-3 (Dig a Thousand Holes Publishing)
September 2015
Aces & Eights
The fine folks from Judas Crossing moseyed into town with this big collection featuring the lavish Old West roleplaying game from Kenzer & Company.
- The Aces & Eights: Player’s Guidebook and the Gamemaster’s Addendum
- Showdown, the A&E combat system that uses “Shot Clock” plastic overlay sheets, and the Shootist’s Guide, a collection of Target Silhouettes
- The Rustlers & Townsfolk NPC book
- Judas Crossing (location guide) and Rustlers & Townsfolk: Judas Crossing Edition
- The adventures Fool’s Gold, Ghost Town, and Bad Day at Buena Roca (solo adventure)
Hellfrost
The Triple Aces and prolific designer Paul “Wiggy” Wade-Williams provided this cool — no, bone-chillingly cold — collection for Savage Worlds featuring epic fantasy adventure in the icebound world of Rassilon.
- Hellfrost Player’s Guide
- Adventure Compendium I
- Arcane Lore
- Bestiary
- Calendar
- Creature Guide
- Encounters Book 1
- Heroes & Villains Compendium
- Gazetteer
- Organization Guide
In January 2018, when we revived this offer as “Hellfrost Essentials,” we revamped the lineup and added these supplements — and, as always, all previous purchasers of the original run received the new additions automatically on their Wizard’s Cabinet download page:
- Legendary Endeavors
- Matters of Faith
- The new edition of the Hellfrost Gamemaster Screen and its new Journeys insert booklet — both of them debuted in this offer and are available in .PDF nowhere else
Asia Fantastic
The Clan of the Glorious Blades presented this collection of RPGs and supplements set in ancient China and modern Tibet. The offer included the entire Qin: The Warring States product line from Cubicle 7 Entertainment. Tibet: The Roleplaying Game (Vajra Enterprises) was sold in .PDF for the first time anywhere in this offer, and isn’t available anywhere else.
- The Qin line from Cubicle 7 Entertainment: Qin: The Warring States corebook — Qin Bestiary — Qin Legends — Qin: The Art of War — Qin: The Tournament of Scarlet and White
- Tibet: The Roleplaying Game (Vajra Enterprises)
- Two Ultimate Guides from Mystical Throne Entertainment, each presented in versions for three different rules systems:
Ultimate Three Kingdoms Guide for Pinnacle’s Savage Worlds, Mongoose Publishing’s Legend, and Mystical Throne’s own Entropic Game System; and Ultimate Mongol Empire Guide for Savage Worlds, Legend, and the Entropic Game System
Apocalypse Engine
The Masters of Ceremonies provided this spectacular collection of great RPGs Powered by the Apocalypse — that is, based on the rules engine introduced in the fantastically original Apocalypse World by D. Vincent Baker.
- Apocalypse World (lumpley games)
- Bootleggers: Smuggling Run (One Seven Designs)
- Cartel (Magpie Games)
- Deniable (StoryWeaver Productions)
- City of Judas (Dreamlord Press)
- Legacy: Life Among the Ruins (UFO Press)
- Monster of the Week (Evil Hat Productions) [a new edition, different from the Generic Games edition we presented in the July 2013 Bundle of Holding 4]
- Monsterhearts and Blood of Misty Harbour (Buried Without Ceremony)
- World Wide Wrestling (NDP Designs)
August 2015
Osprey Adventures
Leading military history publisher Osprey Publishing provided this collection of beautifully illustrated treatises on myth and legend, fantastic lands and races, and alternate histories.
- Dragonslayers by Joseph A. McCullough
- Knights Templar: A Secret History by Graeme Davis
- Odin, the Viking Allfather by Steven S. Long
- Orc Warfare by Chris Pramas
- Sinbad the Sailor by Phil Masters
- Steampunk Soldiers by Philip Smith and Joseph A. McCullough
- Thor, Viking God of Thunder by Graeme Davis
- The Wars of Atlantis by Phil Masters
Bundle of the Ages 2
Our fellowship of Sedulous Historians returned with an all-new offering of alternate-historical and fantasy RPGs inspired by historical settings. With the inclusion of the classic SFRPG Timemaster (originally published by Pacesetter Ltd in 1984), customers got a way to link all these eras in one sprawling campaign.
- Age of Arthur (Wordplay Games)
- Heirs to the Lost World (Obsidian Serpent Games)
- On Her Majesty’s Arcane Service and Outremer (Better Mousetrap Games)
- Maelstrom (Arion Games)
- Northern Crown: New World Adventures (Atlas) and the Gazetteer
- Pirates & Dragons Core Rulebook and the Dragon Isles Poster Map (Cakebreak & Walton)
- Servants of Gaius (Bedrock Games)
- Timemaster and the Clash of Kings adventure (Goblinoid Games)
July 2015
Midgard
The Rampant Roach fellowship returned with this new collection featuring Midgard, the Kobold Press dark fantasy setting inspired by traditional European legends and folklore. To learn more, check the free Midgard Preview.
- Midgard Campaign Setting
- Player’s Guide to the Crossroads
- Tales of the Old Margreve along with its Web Compilation expansion and its Paper Miniatures
- Midgard Legends
- Midgard Tales (Pathfinder version) and its accompanying Map & Art Folio
- Northlands and the Further North expansion
- Dark Fey
- Three introductory adventures: To the Edge of the World, The Forgotten King’s Tomb, and The Raven’s Call
Frog God’s Lost Lands
The Tsathogga Cultists summoned this collection of Old School Revival FRPG adventures for Pathfinder, all set in the Lost Lands published by Frog God Games, heir to the legacy of OSR publisher Necromancer Games. (Frog God publishes its Lost Lands adventures for both Pathfinder and for the OSR OD&D retro-clone Swords & Wizardry. All the titles in this offer were the Pathfinder versions.)
- The Lost City of Barakus and The Lost City of Barakus Player’s Guide
- Stoneheart Valley
- Cyclopean Deeps Volume 1
- The Northlands Saga Volumes 1-4: NS1 Vengeance of the Long Serpent, NS2 Beyond the Wailing Mountains, NS3 The Death Curse of Swen Oakenfist, and NS4 Blood on the Snow
- Lost Lore: Town of Glory
- Lost Lore: The Portalist
- Maps of the Lost Lands: Akados Region Map, Barakus – Wilderness and Endhome Maps, Sinnar Coast Region Map
Fantasy Frontiers
Our fellowship of Hinterlanders brought us this collection featuring exotic settings and colorful eras for fantasy roleplaying.
- Against the Dark Yogi (Tab Creations)
- Castles & Chemo
- City of Clocks (Battlefield Press)
- Ehdrigohr (Council of Fools — previously offered in our first Bundle of Fate)
- Egyptian Adventures – Hamunaptra (Green Ronin Publishing)
- Parsantium – City at the Crossroads (Ondine Publishing)
- Spears of the Dawn (Sine Nomine Publishing)
- Spellbound Kingdoms (T. Shield Studios)
- Yggdrasill – The Lands of the North (Cubicle 7 Entertainment)
Millennium’s End
BlackEagle Operative Branch brought us Charles Ryan’s 1993 technothriller RPG of paramilitary adventure.
Star designer Kenneth Hite described this collection as “1,200+ pages of badass Nineties Night’s Black Agents supplements cunningly disguised as a game that came out two decades earlier.”
- Millennium’s End v2.0
- BlackEagle Operative’s Kit v2.0
- GMs Companion
- Ultramodern Firearms
- Terror/Counterterror
- Vehicle Sourcebook
- Miami Sourcebook
- The Medellín Agent
June 2015
Traveller Little Black Books
The Far Futurists returned from the Spinward Marches yet again with a third collection featuring classic Traveller. This time we presented all the half-size, black-covered rulebooks from 1978-83 — the “Little Black Books” that established Traveller as the hobby’s canonical SFRPG. This large collection, from Traveller designer Marc W. Miller at Far Future Enterprises, enjoyed greater success than both our previous classic Traveller offers put together.
- The three core Traveller rulebooks in their 1981 editions: B01 Characters and Combat, B02 Starships, and B03 Worlds and Adventures, plus the Special Supplement Lost Rules
- All five additional rulebooks: B04 Mercenary, B05 High Guard (1980 edition), B06 Scouts, B07 Merchant Prince, and B08 Robots
- A big bunch of supplements: S01 1001 Characters, S02 Animal Encounters, S08 Library Data A-M and S11 Library Data N-Z, S05 Lightning Class Cruisers (not widely available), S09 Fighting Ships, S12 Forms & Charts, and S13 Veterans
- Three early adventures: A05 Trillion Credit Squadron, A06 Expedition to Zhodane, and A09 Nomads of the World-Ocean
- The Classic Traveller Orientation Pack and the Charted Space Map of the Imperium
Pathfinder New Paths
Our fellowship of Visionary Voyagers brought us this collection of innovative third-party FRPG supplements for Pathfinder and other OGL-type FRPGs. This offer was curated by Owen K.C. Stephens, longtime Pathfinder developer for Green Ronin Publishing and owner of Rogue Genius Games.
- Anachronistic Adventures (Rogue Genius Games)
- Dark Roads & Golden Hells (Open Design)
- Faces of the Tarnished Souk: An NPC Collection (Rite Publishing)
- Fall of Man (Samurai Sheepdog)
- Gothic Campaign Compendium (Legendary Games)
- Journeys to the West (Open Design)
- Path of War (Dreamscarred Press)
Deadly Games
Our fellowship of Private Detectives returned with this hardboiled collection of indie RPGs inspired by crime novels and film noir stories about tough crooks and the tougher people who hunt them.
- The Big Crime and its accompanying scenario Death Kisses Coldly (Spectrum Games)
- A Dirty World (Greg Stolze)
- Dirty Secrets (Seth Ben-Ezra)
- Fastlane: Everything, All the Time (Twisted Confessions)
- Killshot: The Director’s Cut (Broken Ruler Games)
- One Last Job (Grant Howitt)
- Secrets & Lies (Daniel Bayn)
- Streets of Bedlam (FunSized Games)
Freeport
The Sea Lords brought us this collection, an all-inclusive ticket to Freeport, the original D20/OGL pirate-horror-fantasy City of Adventure from Green Ronin Publishing.
- Pirate’s Guide to Freeport and the Freeport Companion – 3rd Era
- Creatures of Freeport
- Buccaneers of Freeport
- Cults of Freeport
- Black Sails Over Freeport
- Freeport Trilogy Five-Year Anniversary Edition
- Crisis in Freeport
May 2015
Shadowrun Fourth Edition
Our fellowship of Street Legends hacked into JackPoint and uploaded these Shadowrun Fourth Edition ebooks from Catalyst Game Labs:
- Shadowrun Fourth Edition 20th Anniversary Core Rulebook + Quick-Start Rules (Free RPG Day 2012)
- Arsenal
- AugmentationGun Heaven 2
- Runner’s Companion
- Runner’s Toolkit
- Safehouses
- Street Magic and Digital Grimoire
- Unwired
- 10 Gangs
Victoriana
The Gutter Runners crept from the foggy London alleys with this collection featuring the Cubicle 7 Entertainment RPG of Victorian high adventure, gothic fantasy magic, and steampunk engineering.
- Victoriana 3rd Edition
- The Spring-Heeled Menace
- Liber Magica
- Streets of Shadow
- The Smoke
- Marvels of Science and Steampunk
- The Havering Adventures
- Jewel of the Empire
- The Devil in the Dark
- Darwin’s Catalogue: The Outsiders and Beastmen of Britain
April 2015
Penumbra
Our fellowship of Eclipse Followers brought us this collection of OGL fantasy supplements from the Atlas Games Penumbra line:
- Backdrops
- Beyond The Veil
- Crime and Punishment
- Dynasties And Demagogues
- En Route
- Penumbra Fantasy Bestiary
- The Last Dance
- In the Belly of the Beast
- Seven Cities
- Seven Strongholds
- Three Days to Kill
- Uncommon Character
Champions Universe
Our fellowship of Systematic Heroes returned with another super-sized collection of Champions Universe RPG books from Hero Games, plus the gigantic Hero System 5th Revised Edition (“FRED”). This offer repeated only three titles from our earlier Champions offers in November 2013 and September 2014: the FRED rulebook, the Hero System Resource Kit, and Champions Universe.
- Hero System Fifth Revised Edition and the Hero System Resource Kit
- Champions Universe (for Fifth Edition)
- Evil Unleashed
- Cops, Crews, and Cabals
- Champions Worldwide
- UNTIL: Defenders of Freedom
- UNTIL Superpowers Database Iand UNTIL Superpowers II
- Gadgets and Gear
- Hidden Lands
- Monster Island
- Cardboard Characters: Champions, Master Villains, and Villain Teams
Indie Spring Festival
Our fellowship of Fertile Talents brought us this refreshing collection of small-press RPGs by star designers.
- Marc Majcher, 24 Game Poems
- Per Fischer, Crossroads
- Martin Bull Gudmunsen and Ole Peder Giæver, Itras By
- Matthijs Holter and Jason Morningstar, Love in the Time of Seið
- Emily Care Boss, Misericord(e)
- Ross Cowman, Serpent’s Tooth
- Ron Edwards, Spione
- Anna Kreider, Thou Art But a Warrior
Bundle of Laughs
Just in time for April Fool’s Day, our fellowship of Court Jesters brought us this collection of fun and funny RPGs. No fooling!
- Critical! Go Westerly (Firestorm Ink)
- Demon Hunters (Dead Gentlemen Productions)
- Diana: Warrior Princess (Marcus L. Rowland)
- Elfs (Adept Press)
- Kobolds Ate My Baby (9th Level Games)
- Land of Og (Wingnut Games)
- Low Life: Rise of the Lowly – ReDredged (Mutha Oith Creations)
- Murphy’s World and Bob, Lord of Evil (Peregrine)
March 2015
MegaTraveller
Our fellowship of Far Futurists returned with a new collection featuring GDW’s 1987 space-opera SFRPG MegaTraveller, set in the remnants of the Shattered Imperium.
- The MegaTraveller core rulebooks: Player’s Manual, Referee’s Manual, and Imperial Encyclopedia
- Rebellion Sourcebook
- Referee’s Companion
- COACC (Close Orbit and Airspace Control Command)
- Hard Times
- Arrival Vengeance
- Assignment: Vigilante
- Astrogator’s Guide to Diaspora
- Knightfall
As a convenience to our customers, we also included the free Official Guide to MegaTraveller from Far Future Enterprises.
For this offer’s revival in April 2020 we added two issues of the 1990s Digest Group Publications magazine MegaTraveller Journal: MTJ issue 3 and MTJ issue 4.
Bundle of Laundry
Our fellowship from Her Majesty’s Occult Service brought us this collection featuring the licensed Laundry RPG from Cubicle 7 Entertainment, based on The Laundry Files novels and stories by Charles Stross about a modern counter-occult espionage agency. Laundry agents fight Cthulhu Mythos horrors and bureaucratic supervisors.
- The Laundry corebook
- Agent’s Handbook
- Black Bag Jobs
- Cultists Under the Bed
- God Game Black
- Mythos Dossiers
- License to Summon
Torg 2
The Storm Knights returned with another huge collection featuring the classic 1990s multi-genre tabletop roleplaying game of the Possibility War in the Near Now. By getting this collection together with our January 2015 Torg Bundle, customers received all the cosm (location) sourcebooks and important supplements for the entire Torg line.
- The remaining cosm (location) sourcebooks omitted from our first offer: Aysle, The Land Below, The Living Land, Orrorsh, Space Gods, and Terra
- Creatures of Aysle, Creatures of Orrorsh, and Ravagons
- Kanawa Heavy Weapons and Kanawa Land Vehicles
- The Cassandra Files
- Clerics’ Sourcebook
- The Relics of Power adventure trilogy: The Destiny Map The Possibility Chalice, and The Forever City
February 2015
Hillfolk
This collection featured the Pelgrane Press DramaSystem RPG of epic interpersonal conflict by Robin D. Laws.
- The Hillfolk core rulebook and the Blood on the Snow companion
- A dozen “series pitches” (settings): Art and Murder, Campus Desk, Encore, Hold the Chain, Honor Among Thieves, Iron Tsar, Narcocorrido, Niflgap, No Crowns, Promised Land, Sheep’s Clothing, and Terminal X
We also presented, for the first time anywhere since the October 2012 Hillfolk Kickstarter campaign, a collection of Hillfolk musical tracks composed by James Semple and Marie-Anne Fischer.
The IGDN Bundle
A fellowship of small-press publishers in the Indie Game Developer Network brought us this collection of choice small-press RPGs:
- Centurion: Legionaries of Rome (Fraser Ronald, Sword’s Edge Productions)
- curse the darkness (Matthew McFarland, Growling Door Games)
- Edara: A Steampunk Renaissance (Carl Harrison and Ryan Schoon, Caelestis Designs)
- Fortune’s Fool (Jay Stratton, Pantheon Press)
- Misspent Youth (Rob Bohl)
- Psi-punk (Jacob Wood, Accessible Games)
- Spark (Jason Pitre, Genesis of Legend)
- S.P.L.I.N.T.E.R. (Devon Oratz, End Transmission Games)
- Wu Xing: The Ninja Crusade (Eloy Lasanta, Third Eye Games)
- Issues 4-7 of The Fate Codex magazine (Magpie Games)
Vampire: The Masquerade
The Camarilla sired this amazing collection featuring the 1992 2nd Edition of White Wolf’s Vampire: The Masquerade and many of its finest supplements.
- Vampire: The Masquerade 2nd Edition
- Vampire Players Guide 2nd Edition
- The Storytellers Handbook 1st Edition
- A World of Darkness 2nd Edition
- Chicago by Night 2nd Edition
- Ghouls: Fatal Addiction
- The Hunters Hunted
- The Kindred Most Wanted
- Player’s Guide to the Sabbat and Storyteller’s Handbook to the Sabbat
- Who’s Who Among Vampires: Children of the Inquisition
- Book of the Kindred
January 2015
Unisystem
Our fellowship of Carellians brought us this collection featuring C.J. Carella‘s light, low-crunch, fast-playing Unisystem from Eden Studios.
- Conspiracy X 2.0, The Paranormal Sourcebook, and The Extraterrestrials Sourcebook
- CJ Carella’s WitchCraft, Mystery Codex, Abomination Codex, and WitchCraft Chronicler’s Shield
- Armageddon: The End Times
- Ghosts of Albion
- Terra Primate
- Eden Studios Presents: Volume 1
Designers, Dragons, and More
Our fellowship of Archival Researchers brought us this collection of ebooks presenting the history and highlights of the roleplaying game hobby.
- Shannon Appelcline, Designers & Dragons: The ’70s, The ’80s, The ’90s, The ’00s
- From Green Ronin Publishing: Hobby Games: The 100 Best and Family Games: The 100 Best
- Robin D. Laws, 40 Years of Gen Con
Torg
The Storm Knights brought us this huge collection featuring the classic 1990s multi-genre tabletop roleplaying game of Storm Knights fighting the Possibility War in the Near Now.
- Torg: Revised & Expanded, Torg Drama Deck & Rules, and Torg Introductory Pack
- The Storm Knights’ Guide Guide to the Possibility Wars
- The High Lords’ Guide to the Possibility Wars
- The Character Collection
- The Delphi Council Worldbook I
- The Cyberpapacy and The GodNet
- The Nile Empire
- Nippon Tech and Kanawa Personal Weapons
- Pixaud’s Practical Grimoire
- Tharkold and Creatures of Tharkold
- Citybooks: Berlin, Los Angeles, Tokyo
December 2014
Razor Coast
The Freebooters from Frog God Games brought us this collection featuring their Pathfinder pirate-fantasy campaign setting of dark heroic swashbuckling and terror in the Age of Sail.
- Razor Coast campaign setting
- Freebooter’s Guide to the Razor Coast
- Heart of the Razor
- Fire as She Bears
- Dead Man’s Chest
- Razor Coast Map Folio
Mutants & Masterminds 2nd Edition
Following our successful April 2014 offer of the current 3rd Edition of Green Ronin’s bestselling superhero RPG, the Heroes of Freedom delivered this colossal collection featuring Mutants & Masterminds 2nd Edition (2005) and many choice supplements.
- Mutants & Masterminds 2nd Edition Core Rulebook
- Agents of Freedom
- Beginner’s Guide
- Book of Magic
- Character Record Folio
- Freedom City 2nd Edition
- Freedom’s Most Wanted
- Golden Age — Silver Age — Iron Age
- Hero High
- Instant Superheroes
- Mastermind’s Manual
- Time of Vengeance
- Ultimate Power
Dungeon World
From the deepest depths, the Dungeoneers brought this fine collection featuring Sage Kobold’s bestselling Apocalypse Engine fantasy RPG plus a full line of supplements and adventures:
- Dungeon World
- Dungeon World supplements from Red Box Vancouver: Adventures on Dungeon Planet, Class Warfare, Terrors of the Ancient World, and Truncheon World
- A trilogy of Dungeon World introductory adventures, also from Red Box Vancouver: DW1 Lair of the Unknown, DW2 Island of Fire Mountain, DW3 Ghostwood Haunts
- Servants of the Cinder Queen and Funnel World (Lampblack & Brimstone)
November 2014
Indie Cornucopia 2
Another spectacular Cornucopia offer from the Fellowship of the New Horn:
- Chuubo’s Marvelous Wish-Granting Engine (Eos Press)
- Lords of Gossamer & Shadow (Rite Publishing)
- Nobilis 3e: The Essentials, V1 (Eos Press)
- Rocket Age (Cubicle 7)
- Torchbearer (Burning Wheel)
- Torchbearer Sagas: The Wanderers (Memento Mori Theatricks)
- Uresia: Grave of Heaven 2e (Cumberland Games)
Bundle of Fate 2
The Fated Fellowship returned with an all-new collection of leading RPGs that use the popular and fast-growing Fate rules system:
- Base Raiders (Ross Payton)
- The Day After Ragnarok: Fate Core Edition (Atomic Overmind Press)
- The Fate Core and Fate Accelerated Edition rulebooks and the Fate System Toolkit (Evil Hat Productions)
- Fate Codex magazine (Mark Diaz Truman, Patreon)
- Iron Edda: War of Metal and Bone (Exploding Rogue Studios)
- Jadepunk: Tales From Kausao City (Reroll Productions)
- The Ministry Initiative (Galileo Games)
- Pirate’s Guide to Freeport and Fate Freeport Companion (Green Ronin Publishing)
- Tianxia: Blood, Silk, & Jade (Vigilance Press)
Old School Revival 2
Our fellowship of Neoclassicists brought us this all-new collection of old-style tabletop fantasy roleplaying games, supplements, and modules. This offer centered on the D&D B/X retro-clone Labyrinth Lord (Goblinoid Games) and its Advanced Edition Companion for AD&D 1e retro-goodness.
- Labyrinth Lord Revised Edition and its Advanced Edition Companion (Goblinoid Games)
- Death Frost Doom 2e and Qelong (Lamentations of the Flame Princess)
- Dyson’s Delves I and Magical Theorems & Dark Pacts (Dyson Logos)
- Lesserton & Mor (Faster Monkey Games)
- People of the Pit (Brave Halfling)
- The River Knife trilogy: Knives in the Dark, Evil Wizards in a Cave, and The Third Verse (Red Box Vancouver)
- Scarlet Heroes (Sine Nomine Publishing)
Worldbuilder’s Toolkit 2
Our fellowship of Master Planners brought us this all-new collection of top-quality texts that help you explore your campaign world’s history, set up its cities and castles, dress it with decoration and detail, and create compelling stories.
- The Bones: Us and Our Dice (Gameplaywright)
- The Castle Builder series (Skirmisher Publishing): Strongholds, Manor Houses, Moathouses & Pillboxes, Towers, and Keeps
- City Builder: A Guide to Designing Communities (Skirmisher)
- The Dungeon Dozen (Jason Sholtis)
- Hamlet’s Hit Points (Gameplaywright)
- How to Host a Dungeon (Tony Dowler)
- The Lazy Dungeon Master (Sly Flourish)
- A Magical Society: Beast Builder (Expeditious Retreat Press)
- Odyssey: The Complete Game Master’s Guide to Campaign Management (Engine Publishing)
- Sly Flourish’s DM Tips (Sly Flourish) (Sly Flourish)
October 2014
Bundle of Tentacles 2
The Mad Scholars risked their sanity to bring us this collection of Cthulhu Mythos-saturated titles:
- Age of Cthulhu: Horrors From Yuggoth (Goodman Games)
- Macabre Tales and The Secret of the Dead Man’s Satchel (Spectrum Games)
- Out of Time, Out of Space, and The Final Revelation (Pelgrane Press)
- Red Eye of Azathoth (Kobold Press)
- The Sense of the Sleight-of-Hand Man (Arc Dream Publishing)
- tremulus (Reality Blurs)
Bundle of Nerves 2
Our fellowship of Dark Thinkers delivered, with shaking hands, this all-new collection of small-press indie horror RPGs, a sequel to the October 2013 Bundle of Nerves:
- Dead of Night
- The Farm
- Hell For Leather (Cobweb Games) and its free Frame Library: War of the Bard, Flight of the Huguenots, and The Martyrdom of Gaius Flavius
- Lacuna Part I
- The Legerdemain Betrayers
- Little Fears Nightmare Edition and Happy Birthday, Little Fears (10th Anniversary Edition)
- Monsters and Other Childish Things and The Dreadful Secrets of Candlewick Manor
- Pickets & Blinds
All Flesh Must Be Eaten
The Toughened Survivors scrounged up this gore-soaked collection featuring the wide-ranging zombie survival horror RPG from Eden Studios:
- All Flesh Must Be Eaten Revised rulebook
- AFMBE Zombie Master Screen
- Atlas of the Waking Dead
- Book of All Flesh
- Book of Archetypes 1 and Book of Archetypes 2
- Dungeons and Zombies
- Enter the Zombie
- One of the Living
- The Waking Dead
- Worlds of the Dead
Dark Conspiracy
The Minion Hunters brought us this collection of the comprehensive 1997 2nd Edition of GDW’s dark-fantasy RPG of ancient monsters vs. modern firepower:
- DC2 Player’s Handbook – Masters Edition
- DC2 Referee’s Guide – Masters Edition
- DC2 Referee Screen
- The Sin City series: 1 – The Shadow Falls; 2 – Of Gates and Gods; 3 – Masks of Darkness
- New Orleans
- Hellsgate
- Among the Dead
This offer also presented the first nine issues of the Dark Conspiracy fanzine Demonground, available as free downloads from the Demonground website.
Stone Skin Press
The New Heroes presented this comprehensive collection of stories and fables from Robin D. Laws and friends, published by Stone Skin Press:
- The New Hero Volume 1 and Volume 2
- Schemers
- The New Gothic
- Shotguns vs. Cthulhu
- The Lion and the Aardvark: Aesop’s Modern Fables
- The Birds Volume 1
- The Birds Volume 2: There Goes My Dream Job
For the November 2017 resurrection of this offer we added Swords v. Cthulhu — and all previous purchasers of the original October 2014 run received the new addition automatically on their Wizard’s Cabinet download page.
September 2014
Indie Treasure Trove 2
Our second Gumptious Vanguard fellowship brought us this all-new collection of top-quality small-press RPGs, the sequel to our September 2013 Indie Treasure Trove offer.
- Another Fine Mess (Ann Dupuis)
- Awesome Adventures (Willow Palecek)
- Blade & Crown (Rachel Kronick)
- Cartoon Action Hour – Season 3 (Cynthia Celeste Miller)
- Cogs, Cakes, & Swordsticks (Lynne Hardy)
- Shelter in Place (J. R. Blackwell)
- A Tragedy in Five Acts (Michelle Lyons-McFarland)
- Monsters & Magic (Sarah Newton)
- Steal Away Jordan (Julia Bond Ellingboe)
Rite Pathfinder
The Jade Oath fellowship provided this collection of Pathfinder supplements from Rite Publishing:
- 1001 Spells
- The Book of Monster Templates
- The Breaking of Forstor Nagar
- Coliseum Morpheuon
- The Curse of the Golden Spear trilogy: The Gift, Dim Spirit, and Dark Path
- Heroes of the Jade Oath
- In The Company of Monsters
- Jade Oath: Infernal Romance at Moon Temple
Ptolus & Malhavoc
The Delver’s Guild presented this lavish collection spotlighting Monte Cook’s colossal Ptolus city sourcebook and his OGL rulebooks from Malhavoc Press:
- Ptolus: Monte Cook’s City by the Spire
- Ptolus: A Player’s Guide to Ptolus
- Book of Experimental Might and Book of Experimental Might II: Bloody, Bold, and Resolute
- Book of Hallowed Might and Book of Hallowed Might II: Portents and Visions
- Complete Book of Eldritch Might
- Dark Tidings
- Secrets of the Delver’s Guild
Champions Fifth Edition
The Systematic Heroes, who brought us the November 2013 Hero System Bundle, returned with this super-powered assortment of Hero Games Champions Universe campaign books — and “FRED”!
- Hero System 5th Revised Edition (“FRED”)
- Hero System Sidekick (Revised)
- Hero System Resource Kit
- Champions Battlegrounds
- Champions Universe (5th Edition)
- Conquerors, Killers, and Crooks
- Everyman
- Millennium City
- Millennium City University
- Stronghold
- Stronghold Files, Volume 1
- The Tablets of Destiny
- VIPER: Coils of the Serpent
August 2014
Ars Magica Fifth Edition
Our fellowship of Hermetic Magi conjured this mytho-historic Ars Magica Fifth Edition collection from Atlas Games. Atlas Games sells all these titles through Warehouse 23:
- Ars Magica Fifth Edition rulebook
- Apprentices
- The Broken Covenant of Calebais
- Covenants
- The Houses of Hermes series: True Lineages, Mystery Cults, and Societates
- The Lion and the Lily
- Tales of Mythic Europe
GUMSHOE Music
Media composer James Semple provided these music soundtracks, commissioned by Pelgrane Press as mood-enhancing accompaniments to tabletop roleplaying sessions of its RPGs using the GUMSHOE System by Robin D. Laws.
- Ashen Stars: All We Have Forgotten
- The Esoterrorists: Dissonance
- Night’s Black Agents: Dust and Mirrors
- Trail of Cthulhu: Eternal Lies Suite (complete)
- Trail of Cthulhu: Four Shadows
James Semple has written about RPG theme tunes. In this informative Farsight Blogger interview from December 2012, James tells about his inspirations and his approach to composition.
Starter Traveller
Our fellowship of Far Futurists returned with a new collection of 1980s GDW Traveller titles, all different from our February 2014 Classic Traveller offer. This collection spotlighted the 1983 introductory boxed set:
- Starter Traveller
- Tarsus
- S03 The Spinward Marches
- S04 Citizens of the Imperium
- S06 76 Patrons
- S07 Traders and Gunboats
- A00 The Imperial Fringe
- A01 The Kinunir
- A02 Research Station Gamma
- A03 Twilight’s Peak
- Starships and Spacecraft (Judges Guild 1979)
Scion
Our semi-divine fellowship of Mystical Guides summoned this comprehensive collection featuring Onyx Path Publishing‘s Scion RPGs of god-born mortals embroiled in a modern war against the Titans.
July 2014
One-Roll Engine
Our fellowship of Wild Talents presented a diverse collection of Arc Dream Publishing superheroic settings that use the One-Roll Engine rules system:
- Better Angels
- Black Devils Brigade
- eCollapse
- GODLIKE Revised Edition
- Grim War
- REIGN: Enchiridion
- This Favored Land
- Wild Talents 2nd Edition
- Will to Power
The Indie Initiative
The star designers in our fellowship of Groundbreakers provided this top-notch collection of the indie games that helped shape modern roleplaying:
- Vincent Baker, Dogs in the Vineyard
- Emily Care Boss, Breaking the Ice
- Paul Czege, My Life With Master
- Ron Edwards, Sorcerer and Trollbabe
- Ben Lehman, Polaris
- Ralph Mazza, Universalis
- Clinton R. Nixon, The Shadow of Yesterday
- Jared A. Sorensen, InSpectres and octaNe
- John Scott Tynes, Puppetland
- James Wallis, The Extraordinary Adventures of Baron Munchausen
Pathfinder Player Options
The Kobold Scouts uncovered this colossal collection of ebook .PDFs from the Kobold Press Player Options series for Pathfinder:
- The Advanced Races series: Centaurs, Darakhul Ghouls, Dragonkin, Gearforged, Kobolds, Lamia, Ravenfolk, and Tieflings
- Complete Advanced Feats
- The Divine Favor series: The Cleric, The Druid, The Inquisitor, The Oracle, and The Paladin
- Might of the Magus
- New Paths Compendium
- The Wondrous Items series: Armor and Helmets & Shields
June 2014
Scarred Lands
The Avatars of the Gods delivered to us, as by divine sending, this comprehensive collection featuring the post-apocalyptic fantasy d20 System campaign set in a world warped by a war of gods and titans.
- Champions of the Scarred Lands
- Creature Collection (Revised)
- The Divine and the Defeated
- Ghelspad Campaign Setting
- Hollowfaust
- Mithril: City of the Golem
- Relics & Rituals
- Scarred Lands Adventures (DM Screen Companion)
- Shelzar: City of Sins
- Strange Lands
Mongoose Traveller and 2300AD
The fellowship of Frontier Colonists brought us this offer featuring 2300AD, the 2012 Mongoose Publishing update by Colin Dunn of the classic GDW game of humanity’s first steps to the stars — and the bundle included not only most of the 2300AD line, but also the complete Mongoose Traveller rulebook.
- Mongoose Traveller Core Rulebook
- 2300AD setting book
- French Arm Adventures
- The complete Grendelssaga trilogy: Rescue Run, Salvage Rights, and Black as Pitch
- Terror’s Lair
- The Tricolore’s Shadow
PARANOIA XP
Attention, citizen! This PARANOIA Bundle offered loyal citizens everything necessary (as determined by Central Processing Unit directive) to become a Troubleshooter hunting traitors in Alpha Complex in service to The Computer.
- PARANOIA: The 2004 Mongoose “XP” edition (“Service Pack 1,” with errata corrected) of the classic 1984 SFRPG of light-hearted backstabbing in a future underground city ruled by an insane Computer.
- Flashbacks: This must-have 256-page mission collection presents classic 1980s PARANOIA missions updated for the 2004 edition. Learn why Vapors Don’t Shoot Back, which citizens get The YELLOW Clearance Black Box Blues, when to Send in the Clones, and what to do when Something Falls Off.
- Extreme PARANOIA: A huge rules supplement for playing characters of all security clearances from ORANGE through VIOLET.
- The Traitor’s Manual: A comprehensive guide to secret societies like the First Church of Christ-Computer Programmer, Psion, the Sierra Club, and of course, honest-to-Lenin Communists.
- Service, Service!: Secrets and missions concerning the eight fractious service groups of Alpha Complex.
- The Mutant Experience: New mutant powers like Speed and Creeping Madness, mutagens for giving the gift that keeps on giving (treason), and special equipment just for filthy muties.
- Criminal Histories: This character-creation rules supplement helps your Troubleshooters uncover all kinds of treason in their past — their own and each other’s.
- STUFF: The Alpha Complex auction site, C-bay, offers a ton of new gear, from weapons and ordnance (Lazookas, NuFlesh First Aid Pistols) to Malfeasance Control Devices (Say-No-Evil Speech Censors, Cellophane Jumpsuits).
- STUFF 2 – The Gray Subnets: A big book of hugely illegal equipment.
- GM Screen and Mission Blender: These charts let you generate an entire mission, from briefing to debriefing and terminations, with a mere 60 or 70 die rolls.
- Crash Priority: Five new missions ranging from “Guard this invisible, undetectable train” to “Serve beverages to death-row traitors.”
- WMD: A collection of four Straight-style missions, including the incredible “Hunger” by Dan Curtis Johnson.
Eclipse Phase
Agents of the Firewall brought us this choice collection featuring the RPG of transhuman conspiracy and horror from Posthuman Studios.
- Eclipse Phase rulebook and Eclipse Phase Sample Characters
- Continuity
- The Devotees
- NPC File Volume 1: Prime
- Panopticon
- Sunward: The Inner System
- Transhuman
When we revived this offer in June 2018 (as “Eclipse Phase Essentials”), we added several new titles — and, as usual, all previous purchasers of the offer during its first two runs received the new additions automatically on their Wizard’s Cabinet download page.
- Glory, a starter adventure
- Eclipse Phase Gamemaster’s Screen
- Eclipse Phase: All Sample Characters (first edition), a free compilation of 60 NPCs from the Eclipse Phase 1E core rulebook, Sunward, Transhuman, and Firewall
King Arthur Pendragon
The Knights of the Round Table brought us this collection featuring Greg Stafford’s classic Arthurian RPG from Nocturnal Media:
- King Arthur Pendragon Edition 5.1
- The Great Pendragon Campaign
- Book of Knights & Ladies
- Book of Battle (2nd Edition)
- Book of Armies
- The Grey Knight
- Tales of Chivalry & Romance
- Book of Records, Volume 1: Knights
- Pendragon Gamemaster Characters
May 2014
Deadlands Classic
The surviving Rail Barons of the Great Rail Wars brought us this collection of the original 1996 Weird West RPG. All the titles in our collection are sold online by Pinnacle Entertainment, both in its online store and through DriveThruRPG:
- Deadlands Classic: Weird West Player’s Guide and Marshal’s Handbook (the 2004 updates of the original 1996 Deadlands rules)
- The Agency: Men in Black Dusters
- Book o’ the Dead
- Canyon o’ Doom
- The Collegium
- Fire & Brimstone
- Ghost Dancers
- Hucksters & Hexes
- Law Dogs
- Lone Stars: The Texas Rangers
- Rascals, Varmints, & Critters
- Smith & Robards Catalog
Numenera
The Order of Truth’s Aeon Priests brought us this comprehensive collection featuring Monte Cook’s spectacular science fantasy RPG Numenera:
- Numenera rulebook
- Artifacts & Oddities Collection 1
- Cypher Collection 1
- The Devil’s Spine
- Gamemaster’s Screen
- In Strange Aeons
- Ninth World Bestiary
- Numenera Player’s Guide
- Vortex
Trail of Cthulhu
The fellowship of Deranged Pursuers sells Trail of Cthulhu and subscriptions to Kenneth Hite’s monthly effusion Ken Writes About Stuff, as well as many other GUMSHOE System RPGs, through the Pelgrane Press Online Store and through our friends at DriveThruRPG:
- Trail of Cthulhu rulebook
- Arkham Detective Tales (Extended Edition)
- The Armitage Files
- Bookhounds of London
- The Book of the Smoke (AKA The Occult Guide to London)
- Four Shadows (music)
- Keeper’s Resource Book & Screen
- Rough Magicks
- Stunning Eldritch Tales
April 2014
Spirit of the Century
Our fellowship of Two-Fisted Adventurers sells the entire Spirit of the Century line, including the RPG, supplements, and fiction, both at the Evil Hat Productions store and through DriveThruRPG:
- Spirit of the Century
- Storm of the Century
- Strange Tales of the Century by superstar pulp historian Jess Nevins
- Chuck Wendig’s novels Dinocalypse Now and Beyond Dinocalypse
- Stephen Blackmoore’s novel Khan of Mars
The Pulp Hall of Fame by Jess Nevins debuted in this bundle.
Mutants & Masterminds
The fellowship of Emerald Heroes showed bravery and power in this collection featuring the Mutants & Masterminds Third Edition superhero RPG from Green Ronin Publishing:
- Deluxe Hero’s Handbook
- Gamemaster’s Guide
- Threat Report
- Gamemaster’s Kit
- Emerald City Knights Adventure Series
- The Sentinels (free pregenerated player characters)
Check the Mutants & Masterminds website for news and lots of free downloads.
Delta Green
Our team of Covert Operatives brought us this collection featuring Pagan Publishing’s spectacular setting of modern-day Mythos conspiracy:
- Delta Green
- DG: Countdown
- DG: Eyes Only
- DG: Targets of Opportunity
- The free introductory scenario “PX Poker Night“
- And four volumes of Delta Green fiction: Alien Intelligence, Dark Theatres, Denied to the Enemy, and Through a Glass, Darkly
March 2014
Fantastic Valor
The fellowship of The Undaunted brought us this collection of RPGs featuring heroic action in exotic settings.
- Beast Hunters (Christian and Lisa Griffen, Berengad Games)
- Committee for the Exploration of Mysteries (Eric J. Boyd Designs)
- Full Light, Full Steam (Josh Roby, Kallisti Press)
- Hellas (Jerry Grayson, Khepera Publishing)
- Honor + Intrigue (Chris Rutkowsky, Basic Action Games)
- High Valor (Tim Kirk, Silverlion Studios)
- Jaws of the Six Serpents (Tim Gray, Silver Branch Games)
- Swashbucklers of the 7 Skies (Chad Underkoffler, Evil Hat Productions)
Ars Magica 4E
The Ars Magica Fourth Edition supplements brought to us by the fellowship of Hermetic Magi are sold in .PDF at Warehouse 23:
- Ars Magica Fourth Edition rulebook (free download)
- Faerie Stories
- Festival of the Damned
- Heirs to Merlin: The Stonehenge Tribunal
- The Medieval Bestiary, Revised
- A Medieval Tapestry
- Ordo Nobilis
- Triamore: The Covenant at Lucien’s Folly
- Wizard’s Grimoire, Revised
Find more resources on the Atlas Games Ars Magica Fourth Edition page and on the Project Redcap wiki.
February 2014
Classic Traveller
Traveller designer Marc Miller sells most of the line at his site, Far Future Enterprises, and of course on DriveThruRPG:
- The Traveller Book
- The Traveller Adventure
- Atlas of the Imperium
- The Spinward Marches poster map included in
CT A00 Adventure 00 Imperial Fringe - The Spinward Marches Campaign
- Supplement S08 Library Data A-M and S11 Library Data N-Z
- Supplement S12 Forms and Charts
- Double Adventure 01 Annic Nova
- Alien Module 6 – Solomani and Supplement S10 Solomani Rim
- Adventure 11 Murder on Arcturus Station
- FASA Deck Plan Set ACS-1
- FASA Deck Plan Set ACS-2
And among the galaxy of Traveller resources on the web, you might start with Traveller Downport, TravellerBibliography.org, and Joshua Bell’s amazing interactive Traveller Map.
American Freeform
Our fellowship of Free Spirits brought us an acclaimed collection featuring cutting-edge live RPGs. Some of the games in this offer appeared here for the first time anywhere and are not yet published.
- Meguey Baker, 1001 Nights (the Bundle of Holding version included 12 new larp characters, not yet published elsewhere)
- Emily Care Boss, Remodel (not yet published)
- Josh T. Jordan, Doll
- Shoshana Kessock, Service (not yet published)
- Jason Morningstar, Out of Dodge (not yet published) and The Climb
- Lizzie Stark, Pocket Guide to American Freeform
This offer’s “Freeform Sampler” sub-collection presented many free or cheap games. Most are available online:
- Emily Care Boss, Under My Skin and (with Matthijs Holter) “Play With Intent” (our version is not yet published)
- Julia Ellingboe, Tales of the Fisherman’s Wife
- Jason Morningstar, Superhero Bakery (.PDF link)
- Nick Smith & Jake Richmond, Sea Dracula
- Lizzie Stark, The Curse
- Evan Torner, Metropolis (.PDF)
- Evan Torner & Kat Jones, Uwe Boll’s Christmas Special
RuneQuest 6
Our fellowship of Design Mechanics brought us an authoritative edition of the classic fantasy RPG RuneQuest from The Design Mechanism — later republished as Mythras.
- RuneQuest 6th Edition core rulebook
- Book of Quests
- Monster Island
- Monster Island Companion
- Hessaret’s Treasure
You can find more bargain-priced RuneQuest supplements (many are just US$1 apiece!) at DriveThruRPG. And by the way, this online RQ6 Encounter Generator is pretty handy.
January 2014
The Dying Earth
The fellowship of the 21st Aeon brought us the Dying Earth roleplaying rulebooks and an exhaustive line of supplements from Pelgrane Press:
- The Dying Earth rulebook
- The Dying Earth Revivification Folio
- The Compendium of Universal Knowledge
- Cugel’s Compendium of Indispensable Advantages
- The complete five-part “In the Footsteps of Fools” series: All’s Fair in Azenomei, Strangers in Saskervoy, Lords of Cil, Beyond the Mountains of Magnatz, and And Thence to Almery
- Kaiin Player’s Guide
- Rhialto’s Book of Marvels
- The Scaum Valley Gazetteer
- Tooth, Talon, & Pinion
- Turjan’s Tome of Beauty and Horror
When we revived this offer in November 2017, Pelgrane Press generously filled out the lineup with the rest of The Dying Earth RPG line — and all previous purchasers of this offer (renamed “Dying Earth Compleat”) in its two previous runs received the newly added books automatically on their Wizard’s Cabinet download page.
- Demons of the Dying Earth
- The Primer of Practical Magic, which adapts the DERPG spells to the d20 System
- Fields of Silver, an epic Turjan-level campaign
- Three introductory adventures: The Day of the Quelo (Cugel-level), Gomoshan’s Tomb (Turjan-level), and The Creep of Inaccuracy (Rhialto-level)
- The Excellent Prismatic Spray magazine: EPS issue 2, EPS issue 3, EPS double issue 4/5: Ascolais and the Land of the Falling Wall, and EPS issue 6
Over the Edge
This comprehensive collection featured Jonathan Tweet’s Over the Edge, the RPG of surreal danger. Atlas Games sells all the titles in this collection in .PDF through e23, operated by Steve Jackson Games:
- Over the Edge 2e rulebook
- At Your Service
- Cloaks
- Forgotten Lives
- Friend or Foe?
- Pierced Heart, the OTE novel by Robin D. Laws (also available in Kindle format on Amazon)
- Players’ Survival Guide
- Unauthorized Broadcast
- Weather the Cuckoo Likes
- Wildest Dreams
- Warped Adventures: Invasion
December 2013
Super Asian Bundle Blast
The fellowship of Enthused Otaku, which contributed this collection of Asian and Asian-inspired RPGs, sells most of its games online:
- Anima Prime (Berengad Games)
- Clover and the Clover Holiday Special (These Are Our Games)
- Golden Sky Stories and Maid RPG (Star Line Publishing)
- Kuro (Cubicle 7 Entertainment)
- Magicians: Language Learning RPG (Kyle Simons)
- Mecha and Mekayana: A Bollywood Supplement for Mecha (Heroic Journey Publishing)
- Monkey: The Storytelling Game of the Journey to the West (D101 Games)
- Motobushido (Alliterated Games)
- Tokyo Brain Pop (Atarashi Games)
Family-Friendly RPGs
The good parents and supportive allies of the Family and Friends fellowship sell all the titles in this bundle online:
- Adventures in Oz – Fantasy Roleplaying Beyond the Yellow Brick Road (F. Douglas Wall)
- Camp Myth: The RPG and Mermaid Adventures (Third Eye Games)
- Happy Birthday, Robot! (Evil Hat Productions)
- Hero Kids (Hero Forge Games)
- Project Ninja Panda Taco (Jennisodes)
- School Daze (Sand & Steam Productions)
- The Princes’ Kingdom (CRN Games)
- The Zorcerer of Zo (Atomic Sock Monkey Press)
November 2013
Indie Cornucopia
The Fellowship of the Horn brought us this large and impressive lineup:
- Adventures on Dungeon Planet (Red Box Vancouver)
- Apocalypse World (lumpley games)
- Becoming (Dangerous Games)
- Dungeon World (Sage Kobold Productions)
- Durance and Fiasco: American Disasters (Bully Pulpit Games)
- Nova Praxis – Augmented .PDF (Void Star Studios)
- Perfect, Unrevised and The Quiet Year (Buried Without Ceremony)
- Sagas of the Icelanders (Red Moose Games)
Worldbuilder’s Toolkit
The vastly experienced gamemasters of the Great Constructors fellowship sell their top-quality guides to creating your own campaign setting:
- Complete Kobold Guide to Game Design and Kobold Guide to Worldbuilding (Kobold Press)
- Eureka – 501 Adventure Plots to Inspire Game Masters and Masks – 1,000 Memorable NPCs for Any Roleplaying Game (Engine Publishing)
- A Magical Medieval Society – Western Europe (Expeditious Retreat Press)
- Red Tide – Campaign Sourcebook and Sandbox Toolkit (Sine Nomine Publishing)
- Tome of Adventure Design (Frog God Games)
Fantasy Tracks
Professional sound designer Wes Otis provided a generous collection of audio environmental background loops designed to enhance tabletop RPG sessions. Wes sells dozens of different tracks at the Plate Mail Games website and through RPGnow.
Hero System
Hero Games sells this collection’s Hero System titles through online retail sites such as DriveThruRPG:
- Champions Complete
- The Dragon Mandarin 5e
- Fantasy Hero 6e
- Hero System Equipment Guide 6e
- Hero System Resource Kit 5e
- Hero System Skills 6e
- Lucha Libre Hero 5e
- Map Archive I — Martial Arts & Fantasy 5e
- Pulp Hero 5e
- Star Hero 6e
Old School Revival
Thanks to the spirited work of The Stalwart Revivalists, the Old School Revival fantasy roleplaying games, supplements, and modules from our large collection are available across the web:
- James Edward Raggi IV’s The God That Crawls and The Monolith From Beyond Space and Time (both from Lamentations of the Flame Princess)
- Matthew Finch’s Swords & Wizardry Complete 2012, Eldritch Weirdness, and the Swords & Wizardry Monster Book, as well as the modules Demonspore and Tomb of the Iron God. Matthew also added the first issue of his OSR magazine Knockspell to our “OSR Toolkit.” (Mythmere Games)
- Cyclopean Deeps 1: Down to Ques Querax, also by Matt Finch (for sale only as part of a subscription to the complete campaign from Frog God Games)
- Stonehell Dungeon: Down Night-Haunted Halls and its two supplements, The Brigand Caves and Buried Secrets (Michael Curtis)
This bundle also included an “OSR Toolkit” of (mostly) free resources from around the web, such as the free no-art versions of Labyrinth Lord and Lamentations of the Flame Princess; Philotomy’s OD&D Musings; Quick Primer for Old-School Gaming; the first issue of Dyson’s Dodecahedron; and .PDFs of graph paper. We forget where we found the graph paper.
October 2013
Bundle of Tentacles
The designers of The Maddened Investigators fellowship sell their Mythos-blighted imaginings at retail:
- Cthulhu 101 (Atomic Overmind Press)
- Cthulhu Britannica: Folklore and Cthulhu Britannica: Shadows Over Scotland (both from Cubicle 7)
- Dark Streets, Hellfire, and Renaissance Deluxe (Cakebread & Walton)
- Dubious Shards (Atomic Overmind)
- Eldritch Skies (Battlefield Press)
- Shadows Over Filmland (Pelgrane Press)
- Tarot of Cthulhu (published by Ronin Publishing, sold by Atomic Overmind)
- Trail of Cthulhu Player’s Guide (Pelgrane Press)
- The Unspeakable Oath issues #18, 19, and 20 (Arc Dream)
Nightmare Alley
Down mean streets the fellowship of The Night Walkers went — but before they went, they offered a fine collection of traditional horror RPGs:
- Abandon All Hope (RPGObjects)
- The Book of Unremitting Horror – GUMSHOE System version and original d20 version (Pelgrane Press)
- Cryptworld and Rotworld (Goblinoid Games)
- Exquisite Replicas (Abstract Nova)
- In Dark Alleys (Vajra Enterprises). The .PDF version of In Dark Alleys included in the Nightmare Alley collection is sold nowhere else; softcover copies are available from the Vajra Enterprises site and in better retail stores.
- Outlive Outdead (Happy Bishop Games)
- Pandemonio (Rafael Chandler): This new combined edition of the two Books of Pandemonium, Scorn and Spite, debuted in the Nightmare Alley collection.
- Unhallowed Metropolis, Revised (Atomic Overmind Press)
Bundle of Nerves
The jumpy fellowship called The Nerve Wrackers sells terrifying RPGs on the web:
- The Demolished Ones by Brian Engard (Rite Publishing)
- Don’t Rest Your Head by Fred Hicks,
Don’t Lose Your Mind by Benjamin Baugh,
and the fiction anthology Don’t Read This Book, edited by Chuck Wendig (all from Evil Hat Productions) - Dread by Epidiah Ravachol and Nat “woodelf” Barmore (The Impossible Dream)
- The Final Girl by Bret Gillan (Gas Mask Games)
- Kingdom of Nothing by Jeff Himmelman (Galileo Games)
- Murderous Ghosts by D. Vincent Baker (Trauma Games, AKA Lumpley Games); this bundle also presented, for the first time anywhere, Vincent Baker’s previously unpublished reskinning, Murderous Ghosts: Northampton State Hospital. Northampton is not yet available at retail; look for updates on Vincent Baker’s blog.
- Ocean by Jake Richmond (Atarashi Games)
- Spookybeans by Ben Morgan and James Carpio (Chapter 13 Press)
Stars Without Number
This was our first offer featuring Stars Without Number from Sine Nomine Publishing by Kevin Crawford (Godbound). SWN is a leading SFRPG for devotees of the Old School Revival and “sandbox” roleplaying. Forget pre-packaged, pre-digested plotlines that put the players on railroad tracks. In a sandbox game, the setting is wide open for adventure in all directions. The Gamemaster presents situations, not storylines — problems, not plots. The player characters can go where they will, do as they wish, forging their own career. And the best game for sandbox-style starfaring is Stars Without Number.
- Stars Without Number Classic: The complete 253-page First Edition rulebook (2011), including all bonus content
- Three campaign sourcebooks: Suns of Gold (merchants and far-flung trade), Skyward Steel (space naval warfare), and Darkness Visible (spacefaring espionage)
- Engines of Babylon (vehicles and low-tech system spaceships) and Relics of the Lost (long-dead technology from the Second Wave of human colonization)
- Hard Light: The first SWN adventure setting. In the radioactive glare of a red giant star, explore the hard-bitten mining outpost of Brightside and ancient asteroid Sky Tombs.
Unknown Armies
The fellowship of The Invisible Clergy brought us this collection featuring the much-honored Unknown Armies rulebook and several excellent supplements from Atlas Games. Buy the .PDF ebooks of Unknown Armies and the supplements Break Today, One Shots, Statosphere, To Go, and Weep at e23, run by Steve Jackson Games. For free Unknown Armies downloads, visit the Atlas Games website, the official UA website at John Scott Tynes’s home page, and the extensive UArchive repository of fan material.
Feng Shui‘s Golden Comeback
The fellowship of The Dragons is the Feng Shui team at Atlas Games. At e23 you can buy .PDFs of the Feng Shui rulebook, Golden Comeback, Blowing Up Hong Kong, In Your Face Again, and Friends of the Dragon.
September 2013
Bundle of GUMSHOE
The fellowship of the Private Detectives offered a collection of RPGs and scenarios of mystery and detection based on the GUMSHOE System by Robin D. Laws and published by Pelgrane Press. DriveThruRPG sells Ashen Stars, Dead Rock Seven, Fear Itself, Hard Helix, Mutant City Blues, Night’s Black Agents, See Page XX Vol 1, and The Zalozhniy Quartet.
For this offer’s May 2018 resurrection we added Kenneth Hite’s Moon Dust Men, about the secret Project Moon Dust, established in 1953 by President Eisenhower to locate, contain, and coordinate everything known about the alien presence on Earth. And, as usual, all previous purchasers of the offer during its first two runs received the new addition automatically on their Wizard’s Cabinet download page.
Bundle of Fate
The RPG designers and publishers in the Fated Fellowship are active on the web:
- Bulldogs!: Get free scenarios, character and ship sheets, pregenerated characters for convention play, and a TransGalaxy Crew Contract at the Galileo Games Bulldogs page.
- Diaspora: Find free character and reference sheets, skill lists, and other downloads at the VSCA Publishing site.
- Ehdrigohr: Learn more from the January 2013 Ehdrigohr Kickstarter page and at the Council of Fools website.
- Fate Core and Fate Accelerated: These are both pay-what-you-want downloads at the Evil Hat Productions website. For more about Fate Core, see the spectacularly successful (US$433K!) January 2013 Fate Core Kickstarter page. For the differences between Core and Accelerated, see this RPG.net forum topic, “Sell me on which Fate version,” and this one, “Understanding Fate.”
- Fate Worlds Volume One: Worlds on Fire and Volume Two: Worlds in Shadow: Learn more at Evil Hat Productions
- Full Moon: Learn more at the April 2012 Full Moon Kickstarter page. Download a character sheet at Nothing Ventured Games.
- The Kerberos Club (Fate Edition): Learn more and get free reference sheets and resources at Arc Dream’s website. Read Hans Messersmith’s RPGGeek Actual Play account, “The Affair of the Seven Dials.” Arc Dream publisher Shane Ivey posted a good analysis of the “Strange Fate” rules used in The Kerberos Club.
- Legends of Anglerre and the Legends of Anglerre Companion
- Spirit of the Century: Preview the first two chapters and get sample characters at the Evil Hat Productions website.
- Starblazer Adventures
All Fate-system RPGs use Fudge Dice, available from Evil Hat Productions (as “Fate Dice”), at hobby gaming stores, or from Amazon (affiliate link).
Indie Treasure Trove
The indie RPG designers in the Gumptious Vanguard fellowship are active on the web:
- 3:16 – Carnage Amongst the Stars and Best Friends: Get free sample pages, character and planet sheets, maps, supplements, FAQs, interviews, links to many reviews, and lots (LOTS!) of Actual Play accounts at designer Gregor Hutton’s site, BoxNinja.
- The Agency: Find designer Matt Machell’s other games at Realms.co.uk, including Covenant, Pulp!, and the forthcoming supplement for The Agency, The Queen’s Men.
- Annalise: Find free record sheets and Guided Play scenarios at designer Nathan Paoletta’s site, ndp design.
- Dog Eat Dog: Designer Liam Liwanag Burke blogs at Liwanag Press.
- Dust Devils and The Ladykillers: Designer Matt Snyder blogs at Stories You Play.
- God-King: See more games and a graphic portfolio from designer Daniel Cruz Chan at Spiffup.org.
- Heroine: Designer Josh Jordan blogs at Ginger Goat.
- Mars Colony: Designer Tim Koppang’s games, including Persona and Hero’s Banner, are available at tck roleplaying.
- Our Last Best Hope and The Play’s the Thing: Find designer Mark Diaz Truman’s other games at Magpie Games. (And check out the Our Last Best Hope Expansion Book.)
- Sorcerer: Download character and demon sheets at designer Ron Edwards’s website, Adept Press.
Earlier in 2013
Bundle of Holding 5 (August 2013)
Most of the designers-turned-novelists in the Sagacious Chroniclers fellowship are online:
- Terry K. Amthor (The Loremaster Legacy)
- Jennifer Brozek (Caller Unknown)
- Matt Forbeck (Brave New World 1: Revolution)
- Travis Heermann (Sword of the Ronin)
- Along with past Bundle of Holding contributor Robin D. Laws, Kenneth Hite (Tour de Lovecraft: The Tales) is half the podcasting team of Ken and Robin Talk About Stuff.
- Douglas Niles (A Breach in the Watershed) is published through Popcorn Press.
- Jon Peterson (Playing at the World) reproduces fascinating documents from the earliest days of adventure gaming on his Playing at the World blog.
- Phil Vecchione (Never Unprepared: The Complete Game Master’s Guide to Session Prep) blogs at Gnome Stew. Find more of his books at Engine Publishing.
Bundle of the Ages (August 2013)
The Sedulous Historians sell their historical and historical-fantasy RPGs online:
- At the Agon-RPG website, designer John Harper offers free downloads for his game of ancient Greek competition, Agon. Find John’s other designs, including the amazing free module Lady Blackbird, at One Seven Design Studio.
- Atlas Games publishes a huge range of supplements for the classic medieval fantasy RPG Ars Magica.
- Omnihedron Games publishes Neil Gow’s Napoleonic games Beat to Quarters and Duty & Honour, as well as the D&H 1809 Miscellany and 1810 Miscellany.
- Cakebread & Walton designed the clockpunk game of an alternate-history English Civil War, Clockwork & Chivalry.
- Rogue Games offers an extensive support line for the supernatural horror RPG set during the American Revolution, Colonial Gothic. For this collection’s March 2014 revival we added the CG supplements
New France and The Templars.
Bundle of Zobeck (July 2013)
The fellowship of the Rampant Roach, AKA Wolfgang Baur and the good folks at Kobold Press, provided this outstanding set of Pathfinder fantasy RPG supplements featuring the world of Midgard and its atmospheric Free City of Zobeck:
- Midgard Campaign Setting
- Midgard Bestiary
- Player’s Guide to the Crossroads
- Zobeck Gazetteer
- Streets of Zobeck
- Alleys of Zobeck
- Zobeck City Map
- Your Whispering Homunculus
Bundle of Holding 4 (June 2013)
Many of the fine indie RPG designers in the fellowship of Independent Luminaries are active online:
- Meguey Baker – Psi*Run
- Rafael Chandler – ViewScream
- Pompey Crew Design – Witch: The Road to Lindisfarne
- Michael Sands – Monster of the Week
- Daniel Solis – Do: Pilgrims of the Flying Temple
- Brennan Taylor – How We Came to Live Here
Bundle of Holding 3 (June 2013)
Here are links to the writers in the Adventurous Scribes fellowship:
- Tim Byrd – Doc Wilde and The Frogs of Doom
- Matt Forbeck – Dangerous Games: How to Play
- Scott Fitzgerald Gray – A Prayer for Dead Kings and Other Tales
- Mur Lafferty – The Afterlife series: Heaven, Hell, Earth, Wasteland, and War
- Robin D. Laws – New Tales of the Yellow Sign
- Colin McComb – Oathbreaker Book 1: The Knight’s Tale and Oathbreaker Book 2: The Magus’s Tale
- Gareth-Michael Skarka (The Designer Monologues, Adamant Entertainment, and the official Far West site) – Tales of the Far West
- Greg Stolze – SwitchFlipped
- John Scott Tynes – Delta Green: Strange Authorities
Bundle of Holding 2 (May 2013)
All the indie RPG designers from the fellowship of Valiant Successors run their own companies:
- Emily Care Boss, at her company Black & Green Games, sells both other games in the same series as Shooting the Moon, “Three Quick Games About the Human Heart”: Breaking the Ice and Under My Skin.
- Evil Hat Productions, publisher of Paul Tevis’s A Penny For My Thoughts, sells Spirit of the Century and many other top-notch RPGs.
- Danielle Lewon (Kagematsu) runs Cream Alien Games.
- Avery Alder (Monsterhearts) operates Buried Without Ceremony, selling other games of fear and inner turmoil like Perfect Unrevised, Ribbon Drive, and The Quiet Year.
- Jason Morningstar (Grey Ranks) sells many other RPGs, including his bestselling Fiasco, at Bully Pulpit Games.
- Brad Murray and C. W. “Toph” Marshall (Hollowpoint) run VSCA Publishing, makers of Diaspora.
The original Bundle of Holding (February-March 2013)
Here are links to the RPG designers-turned-novelists we revere as the Illustrious Forebears:
- Rafael Chandler – Hexcommunicated
- Matt Forbeck – Hard Times in Dragon City
- Mur Lafferty – Playing For Keeps
- Jenna Moran – Fable of the Swan (Chuubo’s Marvelous Wish-Granting Engine)
- Sarah Newton – Mindjammer
- Derek Pearcy – Hero Worship
- Aaron Rosenberg – Birth of the Dread Remora
- Stephen D. Sullivan – Tournament of Death
- Allen Varney – Stay Alert
- Chuck Wendig – Irregular Creatures
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